Unit 5 Ui Ux Design
Unit 5 Ui Ux Design
```python
# Interactive touch example
```
• Optimizing performance for multiple touches.
• Handling touch events efficiently.
Invaders Revenge – An Animated Multi-touch
Game
• Introduction to animations in Kivy.
• Creating smooth animations with multi-touch.
• Code snippet example:
```python
# Animation example
```
• Synchronizing animations with user interactions.
• Performance considerations for animations.
Building the Game
Relationships
Atlas – An Efficient Management of Images
```python
# Atlas class example
```
• Loading and displaying images dynamically.
• Optimizing memory usage with images.
Atlas Image
Boom – Simple Sound Effects
```python
# Sound effects example
```
• Managing sound resources efficiently.
• Syncing sound with game events.
Ammo – Simple Animation
```python
# Animation example
```
• Optimizing animation performance.
• Using different animation techniques.
Invader – Transitions for Animations
```python
# Transition example
```
• Combining multiple animations.
• Handling animation states.
Transitions for Animations
Dock – Automatic Binding in the Kivy
Language
• Introduction to automatic binding.
• Using the Dock class for binding.
• Code snippet example:
```python
# Dock class example
```
• Binding properties automatically.
• Managing bindings efficiently.
Fleet – Infinite Concatenation of Animations
```python
# Fleet example
```
• Handling infinite animation loops.
• Optimizing performance for continuous animations.
Fleet – infinite concatenation of
animations
Scheduling Events with the Clock
```python
# Clock example
```
• Managing scheduled events efficiently.
• Syncing events with game logic.
Shooter – Multi-touch Control
```python
# Multi-touch example
```
• Optimizing control responsiveness.
• Combining touch controls with game mechanics.
Shooter – Multi-touch Control
Invasion – Moving the Shooter with the
Keyboard
• Implementing keyboard controls for the shooter.
• Handling key press events.
• Code snippet example:
```python
# Keyboard control example
```
• Combining keyboard and touch controls.
• Optimizing control responsiveness.
Combining Animations with '+' and '&'
```python
# Combining animations example
```
• Managing combined animation states.
• Optimizing performance for combined animations.
Combining Animations with '+' and '&'
Invaders revenge
Summary
• Learned how to integrate various Kivy components
and able to comfortably build a 2D animated game
• Usage of classes and components
• Atlas
• Image: The source property
• SoundLoader and Sound: The load and play methods,
respectively
• Window: The height and width properties, and the
request_keyboard,remove_widget, and add_widget
methods
Summary