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G 2 Multi View Projection Id Final

Multi-view Projection is a technique for representing three-dimensional objects through standardized orthographic two-dimensional images, typically producing up to six primary views. These views, including front, top, and end views, are arranged according to first-angle or third-angle projection schemes. Auxiliary views are used for surfaces not parallel to the projection plane, while sections depict internal arrangements of objects.
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0% found this document useful (0 votes)
15 views18 pages

G 2 Multi View Projection Id Final

Multi-view Projection is a technique for representing three-dimensional objects through standardized orthographic two-dimensional images, typically producing up to six primary views. These views, including front, top, and end views, are arranged according to first-angle or third-angle projection schemes. Auxiliary views are used for surfaces not parallel to the projection plane, while sections depict internal arrangements of objects.
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MULTI-

VIEW
PROJECTI
ON
WHAT IS MULTI-VIEW PROJECTION?
 Multi-view Projection is a technique of illustration by which a standardized series of
orthographic two-dimensional pictures are constructed to represent the form of a
three-dimensional object.
 Up to six pictures of an object are produced (called primary views), with each
projection plane parallel to one of the coordinate axes of the object.
 The views are positioned relative to each other according to either of two schemes:
first-angle or third-angle projection. In each, the appearances of views may be thought
of as being projected onto planes that form a six-sided box around the object.
 Although six different sides can be drawn, usually three views of a drawing give
enough information to make a three-dimensional object.
 These views are known as front view, top view and end view. Other names for these
views include plan, elevation and section.
 When the plane or axis of the object depicted is not parallel to the projection plane,
and where multiple sides of an object are visible in the same image, it is called an
auxiliary view.
Overview
To render each such picture, a ray of sight (also called a
projection line, projection ray or line of sight) towards
the object is chosen, which determines on the object
various points of interest (for instance, the points that
are visible when looking at the object along the ray of
sight); those points of interest are mapped by an
orthographic projection to points on some geometric
plane (called a projection plane or image plane) that is
perpendicular to the ray of sight, thereby creating a 2D
representation of the 3D object.
PRIMARY VIEWS
 MULTI-VIEW PROJECTIONS SHOW THE PRIMARY VIEWS OF AN
OBJECT, EACH VIEWED IN A DIRECTION PARALLEL TO ONE OF
THE MAIN COORDINATE AXES.
 THESE PRIMARY VIEWS ARE CALLED PLANS AND ELEVATIONS.
SOMETIMES THEY ARE SHOWN AS IF THE OBJECT HAS BEEN
CUT ACROSS OR SECTIONED TO EXPOSE THE INTERIOR:
THESE VIEWS ARE CALLED SECTIONS.
PLAN
A plan is a view of a 3-dimensional object seen from
vertically above (or sometimes below. It may be drawn in
the position of a horizontal plane passing through, above,
or below the object. The outline of a shape in this view is
sometimes called its platform, for example with aircraft
wings.
ELEVATION
Elevation is the view of a 3-dimensional object from the position of a
vertical plane beside an object. In other words, an elevation is a side
view as viewed from the front, back, left or right (and referred to as a
front elevation, [left/ right] side elevation, and a rear elevation).

Developed elevation
A developed elevation is a variant of a regular elevation view in which
several adjacent non-parallel sides may be shown together as if they
have been unfolded. For example, the north and west views may be
shown side-by-side, sharing an edge, even though this does not
represent a proper orthographic projection.
SECTION

A section, or cross-section, is a view of a 3-dimensional


object from the position of a plane through the object.

A section is a common method of depicting the internal


arrangement of a 3-dimensional object in two dimensions.
It is often used in technical drawing and is traditionally
crosshatched. The style of crosshatching often indicates
the type of material the section passes through.
AUXILARY VIEWS
• An auxiliary view or pictorial, is an
orthographic view that is projected
into any plane other than one of the
six primary views.[3] These views are
typically used when an object has a
surface in an oblique plane. By
projecting into a plane parallel with
the oblique surface, the true size and
shape of the surface are shown.
Auxiliary views are often drawn using
isometric projection.
TYPES OF
MULTIVIEWS!
QUADRANTS IN DESCRIPTIVE
GEOMETRY

Modern orthographic projection is derived from Gaspard Monge's descriptive geometry. Monge
defined a reference system of two viewing planes, horizontal H ("ground") and vertical V
("backdrop"). These two planes intersect to partition 3D space into 4 quadrants, which he
labeled:
I: above H, in front of V
II: above H, behind V
III: below H, behind V
IV: below H, in front of V
FIRST-ANGLE
PROJECTION
In first-angle projection, the object is
conceptually located in quadrant I, i.e.
it floats above and before the viewing
planes, the planes are opaque, and
each view is pushed through the object
onto the plane furthest from it.
A two-dimensional representation of
the object is then created by
"unfolding" the box, to view all of the
interior walls. This produces two plans
and four elevations.
THIRD-ANGLE
PROJECTION
In third-angle projection, the object is
conceptually located in quadrant III,
i.e. it is positioned below and behind
the viewing planes, the planes are
transparent, and each view is pulled
onto the plane closest to it.
The box is then unfolded to view all of
its exterior walls. A simpler way to
visualize this is to place the object in
the bottom of a bowl. Sliding the
object up the right edge of the bowl
reveals the right side view.
SYMBOL
 ON ENGINEERING DRAWINGS, THE PROJECTION IS DENOTED BY AN
INTERNATIONAL SYMBOL REPRESENTING A TRUNCATED CONE IN
EITHER FIRST-ANGLE OR THIRD-ANGLE PROJECTION, AS SHOWN BY
THE DIAGRAM ON THE RIGHT.
 THE 3D INTERPRETATION IS A SOLID TRUNCATED CONE, WITH THE
SMALL END POINTING TOWARD THE VIEWER. THE FRONT VIEW IS,
THEREFORE, TWO CONCENTRIC CIRCLES. THE FACT THAT THE INNER
CIRCLE IS DRAWN WITH A SOLID LINE INSTEAD OF DASHED IDENTIFIES
THIS VIEW AS THE FRONT VIEW, NOT THE REAR VIEW. THE SIDE VIEW
IS AN ISOSCELES TRAPEZOID.
IN FIRST-ANGLE PROJECTION, THE FRONT VIEW IS PUSHED BACK TO THE REAR WALL,
AND THE RIGHT SIDE VIEW IS PUSHED TO THE LEFT WALL, SO THE FIRST-ANGLE
SYMBOL SHOWS THE TRAPEZOID WITH ITS SHORTEST SIDE AWAY FROM THE CIRCLES.

IN THIRD-ANGLE PROJECTION, THE FRONT VIEW IS PULLED FORWARD TO THE FRONT


WALL, AND THE RIGHT SIDE VIEW IS PULLED TO THE RIGHT WALL, SO THE THIRD-ANGLE
SYMBOL SHOWS THE TRAPEZOID WITH ITS SHORTEST SIDE TOWARDS THE CIRCLES .
MULTI-VIEW WITHOUT ROTATION
Orthographic multi-view projection is derived from the principles of descriptive geometry and
may produce an image of a specified, imaginary object as viewed from any direction of space.
Orthographic projection is distinguished by parallel projectors emanating from all points of the
imaged object and which intersect of projection at right angles.

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