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CPUSch

Chapter 4 discusses CPU scheduling, which is essential for multiprogrammed operating systems to enhance productivity by allocating CPU time among processes. It covers various scheduling algorithms including First-Come, First-Served, Shortest-Job-First, Priority Scheduling, and Round Robin, each with its own advantages and disadvantages. Key metrics for evaluating scheduling performance include CPU utilization, throughput, turnaround time, waiting time, and response time.
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0% found this document useful (0 votes)
6 views17 pages

CPUSch

Chapter 4 discusses CPU scheduling, which is essential for multiprogrammed operating systems to enhance productivity by allocating CPU time among processes. It covers various scheduling algorithms including First-Come, First-Served, Shortest-Job-First, Priority Scheduling, and Round Robin, each with its own advantages and disadvantages. Key metrics for evaluating scheduling performance include CPU utilization, throughput, turnaround time, waiting time, and response time.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PPT, PDF, TXT or read online on Scribd
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Chapter 4: CPU

Scheduling
Introduction

• CPU scheduling is the basis of multiprogrammed


OS. By switching the CPU among processes, the OS
can make the computer more productive.
CPU Scheduler

• Selects from among the processes in memory that are ready to


execute, and allocates the CPU to one of them.
• This is by short term scheduler.
• How do you think this scheduling be done?
• CPU scheduling decisions may take place when a process:
1. Switches from running to waiting state
2. Switches from running to ready state
3. Switches from waiting to ready
4. Terminates
• Scheduling under 1 and 4 is nonpreemptive (no choice since new
process)
• The process keeps the CPU until it finishes.
• All other scheduling is preemptive
Dispatcher
• Dispatcher module gives control of the CPU to the process
selected by the short-term scheduler; this involves:
• switching context
• switching to user mode
• jumping to the proper location in the user program to restart that
program
• Dispatch latency – time it takes for the dispatcher to stop one
process and start another running
Scheduling Criteria
• CPU utilization – keep the CPU as busy as possible
• Throughput – # of processes that complete their
execution per time unit
• Turnaround time – amount of time to execute a
particular process
• Waiting time – amount of time a process has been
waiting in the ready queue
• Response time – amount of time it takes from when a
request was submitted until the first response is
produced, not output (for time-sharing environment)
Optimization Criteria
• Max CPU utilization
• Max throughput
• Min turnaround time
• Min waiting time
• Min response time
First-Come, First-Served (FCFS) Scheduling

Process Burst Time


P1 24
P2 3
P3 3
• Suppose that the processes arrive in the order: P1 , P2 , P3
The Gantt Chart for the schedule is:
P1 P2 P3

0 24 27 30
• Waiting time for P1 = 0; P2 = 24; P3 = 27
• Average waiting time: (0 + 24 + 27)/3 = 17
FCFS Scheduling (Cont.)

Suppose that the processes arrive in the order


P2 , P3 , P1
• The Gantt chart
P2 for thePschedule
3
is: P1

0 3 6 30

• Waiting time for P1 = 6; P2 = 0; P3 = 3


• Average waiting time: (6 + 0 + 3)/3 = 3
• Much better than previous case
• Convoy effect short process behind long process
Shortest-Job-First (SJF) Scheduling

• Associate with each process the length of its next CPU burst. Use
these lengths to schedule the process with the shortest time
• Two schemes:
• nonpreemptive – once CPU given to the process it cannot be preempted
until completes its CPU burst
• preemptive – if a new process arrives with CPU burst length less than
remaining time of current executing process, preempt. This scheme is know
as the
Shortest-Remaining-Time-First (SRTF)
• SJF is optimal – gives minimum average waiting time for a given set
of processes
Example of Non-Preemptive SJF

Process Arrival Time Burst Time


P1 0.0 7
P2 2.0 4
P3 4.0 1
P4 5.0 4
• SJF (non-preemptive) P1 P3 P2 P4

0 3 7 8 12 16

• Average waiting time = (0 + 6 + 3 + 7)/4 = 4


Example of Preemptive SJF

Process Arrival Time Burst Time


P1 0.0 7
P2 2.0 4
P3 4.0 1
P4 5.0 4
• SJF (preemptive) P1 P2 P3 P2 P4 P1

0 2 4 5 7 11 16

• Average waiting time = (9 + 1 + 0 +2)/4 = 3


Priority Scheduling

• A priority number (integer) is associated with each process


• The CPU is allocated to the process with the highest priority (smallest
integer  highest priority)
• Preemptive
• nonpreemptive
• SJF is a priority scheduling where priority is the predicted next CPU
burst time (a special case of general priority algorithm)
• Problem  Starvation – low priority processes may never execute
• Solution  Aging – as time progresses increase the priority of the
process
Cont…

• The priority is defined either internally(memory


req., time limit, ratio of av. I/O to CPU burst time)
or externally(importance of process, department
sponsoring the work, others like political factors).
Cont…
Round Robin (RR)
• Similar to FCFS except for the preemption.
• Each process gets a small unit of CPU time
(time quantum), usually 10-100 milliseconds.
After this time has elapsed, the process is
preempted and added to the end of the ready
queue.
• CPU burst< time quantum -> the process
releases by itself or interrupt occur.
• Avg. waiting often longer
Cont…

• If there are n processes in the ready queue and the


time quantum is q, then each process gets 1/n of
the CPU time in chunks of at most q time units at
once.
• No process waits more than (n-1)q time units.
• If time quantum extremely large same as FCFS and
if extremely small processor sharing(in theory)
• 80% cpu burst should be shorter than time
quantum.
Example of RR with Time Quantum =
20

Process Burst Time


P1 53
P2 17
P3 68
P4 24
• The Gantt chart is:

P1 P2 P3 P4 P1 P3 P4 P1 P3 P3

0 20 37 57 77 97 117 121 134 154 162

• Typically, higher average turnaround than SJF, but better


response

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