0% found this document useful (0 votes)
3 views20 pages

E-Com ch4

Chapter 4 outlines the systematic approach to building an e-commerce website, emphasizing the importance of understanding business objectives and selecting appropriate technology. It details the Systems Development Life Cycle (SDLC) with its five major steps, and discusses key decisions regarding human resources, hardware, software, and site design. The chapter also covers testing, implementation, maintenance, and the architectural considerations of e-commerce systems.

Uploaded by

Daniel Mehari
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
3 views20 pages

E-Com ch4

Chapter 4 outlines the systematic approach to building an e-commerce website, emphasizing the importance of understanding business objectives and selecting appropriate technology. It details the Systems Development Life Cycle (SDLC) with its five major steps, and discusses key decisions regarding human resources, hardware, software, and site design. The chapter also covers testing, implementation, maintenance, and the architectural considerations of e-commerce systems.

Uploaded by

Daniel Mehari
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPTX, PDF, TXT or read online on Scribd
You are on page 1/ 20

Chapter 4

Building an E-commerce Web Site

Copyright © 2007 Pearson Educati Slide 4-1


on, Inc.
Building an E-commerce Site: A Systematic
Approach
• Two most important management
challenges in building a successful e-
commerce site are:
 Developing a clear understanding of business
objectives
 Knowing how to choose the right technology to
achieve those objectives

Copyright © 2007 Pearson Educati Slide 4-2


on, Inc.
Pieces of the Site-Building Puzzle

• Main areas where you will need to make decisions in building a


site include:
 Human resources and organizational capabilities—creating
a team that has the skill set to build and manage a
successful site
 Hardware
 Software
 Telecommunications
 Site design

Copyright © 2007 Pearson Educati Slide 4-3


on, Inc.
The Systems Development Life Cycle
• Systems Development Life Cycle (SDLC) is a
methodology for understanding the business
objectives of a system and designing an appropriate
solution
• Five major steps in the SDLC are:
 Systems analysis/planning
 Systems design
 Building the system
 Testing
 Implementation

Copyright © 2007 Pearson Educati Slide 4-4


on, Inc.
Web Site Systems Development Life Cycle
Figure 4.2, Page 195

Copyright © 2007 Pearson Educati Slide 4-5


on, Inc.
System Analysis/Planning: Identifying Business
Objectives, System Functionality, and Information
Requirements
• Business objectives: a list of capabilities you
want your site to have
• System functionalities: a list of the types of
information system capabilities you will
need to achieve your business objectives
• Information requirements: the information
elements that the system must produce in
order to achieve the business objectives
Copyright © 2007 Pearson Educati Slide 4-6
on, Inc.
Systems Analysis: Business Objectives, System
Functionality, and Information Requirements for a
Typical E-commerce Site
Table 4.1, Page 196

Copyright © 2007 Pearson Educati Slide 4-7


on, Inc.
Systems Design: Hardware and Software Platforms
• System design specification: a description
of the main components of a system and
their relationship to one another
• System design can be broken down into
two parts:
 Logical design
 Physical design

Copyright © 2007 Pearson Educati Slide 4-8


on, Inc.
A Logical Design for a Simple Web Site
Figure 4.3 (a), Page 198

Copyright © 2007 Pearson Educati Slide 4-9


on, Inc.
A Physical Design for a Simple Web Site
Figure 4.3 (b), Page 198

Copyright © 2007 Pearson Educati Slide 4-10


on, Inc.
Building the System: In-House versus
Outsourcing
• Outsourcing: hiring an outside vendor to provide services
involved in building the site
• The build your own versus outsourcing decision:
 Build your own requires team with diverse skill set; choice
of software tools; both risks and possible benefits
• Host your own versus outsourcing
 Hosting: hosting company is responsible for ensuring site is
accessible 24/7, for monthly fee
 Co-location: firm purchases or leases a Web server (with
control over its operation), but server is located in at
vendor’s physical facility

Copyright © 2007 Pearson Educati Slide 4-11


on, Inc.
Testing, Implementation, and Maintenance

• Testing: Includes unit testing, system testing,


and acceptance testing
• Implementation and maintenance:
 Maintenance is ongoing
 Benchmarking: process by which site is
compared to those of competitors in terms of
response speed, quality of layout, and design

Copyright © 2007 Pearson Educati Slide 4-12


on, Inc.
Simple versus Multi-tiered Web Site
Architecture
• System architecture: refers to the arrangement of
software, machinery, and tasks in an information system
needed to achieve a specific functionality
• Two-tier architecture: Web server responds to requests
for Web pages and a database server provides backend
data storage
• Multi-tier architecture: Web server is linked to a middle-
tier layer that typically includes a series of application
servers that perform specific tasks, as well as to a backend
layer of existing corporate systems

Copyright © 2007 Pearson Educati Slide 4-13


on, Inc.
Two-Tier E-commerce Architecture
Figure 4.9(a), Page 207

Copyright © 2007 Pearson Educati Slide 4-14


on, Inc.
Multi-tier E-commerce Architecture
Figure 4.9(b), Page 207

Copyright © 2007 Pearson Educati Slide 4-15


on, Inc.
Basic Functionality Provided by Web Servers
Table 4.3, Page 209

Copyright © 2007 Pearson Educati Slide 4-16


on, Inc.
E-commerce Merchant Server Software
Functionality
• Provides the basic functionality needed for
online sales, including:
– Online catalog
– Shopping cart
– Credit card processing

Copyright © 2007 Pearson Educati Slide 4-17


on, Inc.
Web Site Design: Basic Business Considerations

• To achieve basic business functionality of a


Web site, need to be aware of design
guidelines and software tools that can build
active content and functionality
• Poorly designed Web sites drive customers
away

Copyright © 2007 Pearson Educati Slide 4-18


on, Inc.
The Eight Most Important Factors in Successful E-
commerce Site Design
Table 4.10, Page 226

Copyright © 2007 Pearson Educati Slide 4-19


on, Inc.
Tools for Interactivity and Active Content
• CGI (Common Gateway Interface): Set of standards for
communication between a browser and a program running on a
server that allows for interaction between the user and the server
• ASP (Active Server Pages): Enables programmers using
Microsoft’s IIS package to build dynamic pages
• Java: Allows programmers to create interactivity and active
content on the client computer
• JSP (Java Server Pages): Similar to CGI and ASP; allows developers
to use a combination of HTML, JSP scripts, and Java to
dynamically generate Web pages in response to user requests
• JavaScript: Programming language invented by Netscape that is
used to control objects on a Web page and handle interactions
with browser
• etc
Copyright © 2007 Pearson Educati Slide 4-20
on, Inc.

You might also like

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy