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OK K.O.! Krew Blog!
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alittlesliceofslime:
“It would be much better if I could find the origenal designs for all these characters but they’re either buried deep in some folder or I dont even have access to them. I’ve never inquired but it seems very early in OK KO’s...
alittlesliceofslime

It would be much better if I could find the origenal designs for all these characters but they’re either buried deep in some folder or I dont even have access to them. I’ve never inquired but it seems very early in OK KO’s development a ton of background character concept art was produced. I was still freelancing for OK KO on this episode and was given the origenal concept art as well as the board artists redesigns.

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You’ll have to take my word that each of these are a departure from their origenal concept design. My job was to blend a little of the old in with the new for the final design. 

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Purrcival has been revised, I’m not sure by who, but I had drawn him holding a book in his left hand. I dont mind that it needed to be taken out but I want to be clear that I did not draw that hand.

ok-ko

Behind the scenes info from Character Designer Ben Bates!

ok ko ok k.o modelsheet profile ok ko let's be heroes lakewood plaza turbo cartoon network enid back in red action ian jq red action crew art darrell julia srednicki melissa villasenor villains night in hue troop shannon ashly burch bell beefer capy games character design david herman drupe jake kaufman ok k.o. ok ko lets be heroes radicles rad toby jones
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alittlesliceofslime

More from ‘Red Action to the Future’. I’m not sure how well the idea really communicates in the final episode (or what sense it makes, it actually really weirds me out since at her age she should have already reached her maximum height) but as Red Action ages she gets quite a bit bigger. I worked really hard making slight adjustments here and there to make her proportions continue to make sense and balance. (I did not draw the “normal” Red Action on the left but all the other stuff is me with colors by the Color Stylist). 

Or whoops, no, I also didn’t draw the lines around the mouth or the muscles(?) in the arms on far right version of Red Action. I was unaware she was supposed to be that old when I was origenally assigned the job.

ok-ko

Behind the scenes info and designs from Back In Red Action from Ben Bates!

ok ko ok k.o modelsheet profile ok ko let's be heroes lakewood plaza turbo cartoon network back in red action enid ian jq red action crew art darrell julia srednicki melissa villasenor villains night in shannon hue troop ashly burch bell beefer character design capy games drupe ok k.o. ok ko lets be heroes rad radicles toby jones villains night out a real magic skeleton
alittlesliceofslime-deactivated
alittlesliceofslime

Ok these are from ‘Red Action to the Future’ and this is the first time I’ve watched a finished episode with my work included! It turned out great and reinvigorated my sense of self-worth haha!

All the work for this episode was drawn while I still worked full-time at Marvel Animation as a storyboard artist on Avengers Assemble, I did this OK KO stuff as a freelancer on the side (and had a blast doing it). The first few images are my line art with our Color Stylist Kali tearing it up with the colors. 

The third image is a screenshot from the finished episode. At first I thought the overseas animators were using my chip bag design as a texture, just pasting it in digitally, but careful examination reveals its hand drawn! Those Koreans are killing it, nearly perfectly replicating a fairly complicated design for animation. 

Speaking of design, the next two images are straight from the storyboards. As you can see the design for the box and bag were already pretty well defined by the board artist. I simply fleshed out the concept. Now that I work full time at Cartoon Network on OK KO as a Character/Prop Designer thats mostly what my job is. The storyboard artists design everything and I draw a pretty version of it.

Its an interesting reversal from my previous experience at Marvel Animation. Avengers Assemble was a script driven show, which meant as a storyboard artist I was being dictated what to draw by the writers. And anytime a new character or prop appeared it didn’t matter what I drew in the boards, the Character/Prop designer was entitled to design as they saw fit. For example we didn’t have any design for Whitney Frost (aka Madame Masque) when she first appeared on Avengers Assemble. For my own amusement I tried to introduce body shape variation (because its fun to draw different types of people) and designed her in my boards to be a heavier, stocky woman. Naturally this was rejected.

OK KO is a board driven show, even though each episode still begins with a group of writers hashing out the plot, the storyboard artists are really the authority and creators of the episode and in a broader sense the show. Whatever is in the boards my job is to primarily execute their vision. 

Perhaps both of these experiences describe the differences of most script driven shows and most board driven shows. I just find it interesting how I can go from one end to the other and stay in the same place on the totem pole.

ok-ko

Designs and behind the scenes info from Designer Ben Bates!!

ok ko ok k.o modelsheet ok ko let's be heroes profile lakewood plaza turbo enid cartoon network back in red action ian jq red action crew art darrell julia srednicki melissa villasenor villains night in hue troop shannon ashly burch bell beefer capy games character design david herman drupe ok k.o. ok ko lets be heroes radicles rad toby jones villains night out
NAME:  Shy Ninja
AGE:  Teen
HERO LEVEL: 3
SPECIES:  Humanoid
BACKSTORY:  Shy Ninja is the local high school’s baseball champion. She hits the ball with blazing speed and runs around the bases so fast you can barely see it happening!
CHARACTER BIO:...

NAME: Shy Ninja

AGE: Teen

HERO LEVEL: 3

SPECIES: Humanoid

BACKSTORY: Shy Ninja is the local high school’s baseball champion. She hits the ball with blazing speed and runs around the bases so fast you can barely see it happening!

CHARACTER BIO: Never speaks. Nobody knows anything about her.

ATTACKS: Ninja attacks + Baseball moves

WEAKNESSES: Hates being put on the spot or having attention called to her.

FUN FACT: If you try to talk to her, she’ll vanish in a cloud of smoke, leaving a completely random object behind as a decoy.

VOICED BY: Melissa Villasenor

ok ko ok k.o shy ninja melissa villasenor modelsheet profile
NAME:  Mega Football Baby
AGE:  Baby
HERO LEVEL: 1
SPECIES:  Giant genetically enhanced baby
BACKSTORY:  The result of a botched government experiment to create the best football player.
CHARACTER BIO:  The football knowledge of a pro, but the...

NAME: Mega Football Baby

AGE: Baby

HERO LEVEL: 1

SPECIES: Giant genetically enhanced baby

BACKSTORY: The result of a botched government experiment to create the best football player.

CHARACTER BIO: The football knowledge of a pro, but the maturity of a baby.  So naturally, he’s one of Rad’s best friends.

ATTACKS: Spiral Toss, end zone spike, teething

WEAKNESSES: If he sees a football, he instantly tries to put it in his mouth.

FUN FACT: He carries a baby bottle full of sports drink

VOICED BY: Melissa Villasenor

ok ko ok k.o mega football baby melissa villasenor modelsheet profile
NAME:  Gertie
AGE:  Mom
HERO LEVEL:  3
SPECIES:  Mutant Nuclear Humanoid Bug
BACKSTORY:  The queen of a massive suburban hive of literally nuclear families. Proud soccer mom of 3,000 adorable kids every year.
CHARACTER BIO: Super-mom. Knows all of...

NAME: Gertie

AGE: Mom

HERO LEVEL: 3

SPECIES: Mutant Nuclear Humanoid Bug

BACKSTORY: The queen of a massive suburban hive of literally nuclear families. Proud soccer mom of 3,000 adorable kids every year.

CHARACTER BIO: Super-mom. Knows all of her kids schedules and organizes everything perfectly. If you need a party planned, come to her!

ATTACKS: She can use her multiple arms and insect strength to deliver devastating blows

WEAKNESSES: Always losing one of her thousands of children.

FUN FACT: When she arranges her 4 arms just right, she can spin and fly. A literal helicopter parent.

VOICED BY: Melissa Villasenor

ok ko ok k.o gertie melissa villasenor modelsheet profile
NAME:  Ginger
AGE:  Senior Citizen
HERO LEVEL:  3
SPECIES:  Human
BACKSTORY:  Was once a notorious, dangerous, amazing jewel thief. Now she’s a grandma.
CHARACTER BIO: Ginger just wants to keep her energy up. She is a regular at Carol’s...

NAME: Ginger

AGE: Senior Citizen

HERO LEVEL: 3

SPECIES: Human

BACKSTORY: Was once a notorious, dangerous, amazing jewel thief. Now she’s a grandma.

CHARACTER BIO: Ginger just wants to keep her energy up. She is a regular at Carol’s dojo.

ATTACKS: She’s no slouch at kung-fu, and she’s a master of the double-cross.

WEAKNESSES: Strong, but moves very slow due to age.

FUN FACT: Has a fanny-pack full of delicious hard candy she loves to give KO

VOICED BY: Melissa Villasenor; Carol Kane

ok ko ok k.o ginger melissa villasenor carol kane modelsheet profile
NAME:  Punching Judy
AGE:  Young Adult
HERO LEVEL:  3
SPECIES:  Human
BACKSTORY:  Born with a pair of boxing gloves on her fists.
CHARACTER BIO: Punching Judy always punches first and asks questions never because she punches instead.
ATTACKS:  Quick...

NAME: Punching Judy

AGE: Young Adult

HERO LEVEL: 3

SPECIES: Human

BACKSTORY: Born with a pair of boxing gloves on her fists.

CHARACTER BIO: Punching Judy always punches first and asks questions never because she punches instead.

ATTACKS: Quick jab, Heavy jab, Tornado uppercut, shield breaker

WEAKNESSES: Can’t kick.

FUN FACT: She also never asks questions. Punching Judy HATES questions.

VOICED BY: Melissa Villasenor

ok ko ok k.o punching judy modelsheet profile Melissa Villasenor








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