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12th HCI 2007: Beijing, China
- Randall Shumaker:
Virtual Reality, Second International Conference, ICVR 2007, Held as part of HCI International 2007, Beijing, China, July 22-27, 2007, Proceedings. Lecture Notes in Computer Science 4563, Springer 2007, ISBN 978-3-540-73334-8
Part 1: 3D Rendering and Visualization
- Hung-Kuang Chen, Chin-Shyurng Fahn, Ming-Bo Lin:
The Storage Independent Polygonal Mesh Simplification System. 3-12 - Hai-feng Cui, Xin Zheng:
A Wavelet-Based Image Enhancement Algorithm for Real Time Multi-resolution Texture Mapping. 13-21 - Manuel Ferre
, Salvador Cobos
, Rafael Aracil, Miguel Angel Sánchez Urán:
3D-Image Visualization and Its Performance in Teleoperation. 22-31 - Jan Flasar, Jiri Sochor:
Manipulating Objects Behind Obstacles. 32-41 - Tao Guan, Lijun Li, Cheng Wang:
Registration Based on Online Estimation of Trifocal Tensors Using Point and Line Correspondences. 42-51 - Stephen R. Gulliver, Gheorghita Ghinea
, K. Kaur:
Non-commercial Object-Base Scene Description. 52-61 - Qingwei Guo, Weining Yue, Qicheng Li, Guoping Wang:
Triangle Mesh Optimization for Improving Rendering Quality of 3D Virtual Environments. 62-70 - Dong-Soo Kang, Byeong-Seok Shin:
Acceleration of Terrain Rendering Using Cube Mesh. 71-79 - Jung-A Kim, Shihua Ming, Dongho Kim:
A Realistic Illumination Model for Stained Glass Rendering. 80-87 - Chulhan Lee, Junho Cho, Kyoungsu Oh:
Visual Hull with Silhouette Maps. 88-96 - Qicheng Li, Chen Zhao, Qiang Zhang, Weining Yue, Guoping Wang:
Region-Based Artificial Terrain Texture Generation. 97-103 - Hun-gyu Lim, Doowon Paik:
A Real-Time Color Quantization Scheme for Virtual Environments Navigation System. 104-110 - Miguel Lozano
, Pedro Morillo
, Daniel Lewis, Dirk Reiners, Carolina Cruz-Neira:
A Distributed Framework for Scalable Large-Scale Crowd Simulation. 111-121 - Wei Lu, Dinghao Zeng, Jingui Pan:
QEM-Based Mesh Simplification with Effective Feature-Preserving. 122-131 - Hanhoon Park, Moon-Hyun Lee, Byung-Kuk Seo, Yoonjong Jin, Jong-Il Park:
Content Adaptive Embedding of Complementary Patterns for Nonintrusive Direct-Projected Augmented Reality. 132-141 - Frederic I. Parke:
Lower Cost Modular Spatially Immersive Visualization. 142-146 - Luciana Provenzano, Julie Delzons, Patricia Plénacoste, Johann Vandromme:
Designing Viewpoint Awareness for 3D Collaborative Virtual Environment Focused on Real-Time Manipulation of Multiple Shared Objects. 147-156 - Hua Yuan, Wenhui Li, Kong Zhao, Rongqin Yi:
Parallel Search Algorithm for Geometric Constraints Solving. 157-164 - Tianshu Zhou, Jim X. Chen, Peter Smith:
Scene Depth Reconstruction on the GPU: A Post Processing Technique for Layered Fog. 165-174
Part 2: Interacting and Navigating in Virtual and Augmented Environments
- Makoto Abe, Makoto Yoshizawa, Norihiro Sugita, Akira Tanaka, Shigeru Chiba, Tomoyuki Yambe, Shin-ichi Nitta:
Independent Component Analysis of Finger Photoplethysmography for Evaluating Effects of Visually-Induced Motion Sickness. 177-184 - Gary Bente, Felix Eschenburg, Nicole C. Krämer:
Virtual Gaze. A Pilot Study on the Effects of Computer Simulated Gaze in Avatar-Based Conversations. 185-194 - Doug A. Bowman
, Brian Badillo, Dhruv Manek:
Evaluating the Need for Display-Specific and Device-Specific 3D Interaction Techniques. 195-204 - Jim X. Chen, Harry Wechsler:
Human Computer Intelligent Interaction Using Augmented Cognition and Emotional Intelligence. 205-214 - Nico Galoppo, Serhat Tekin, Miguel A. Otaduy
, Markus H. Gross, Ming C. Lin:
Interactive Haptic Rendering of High-Resolution Deformable Objects. 215-223 - Arturo S. García, Diego Martínez
, José Pascual Molina, Pascual González:
Collaborative Virtual Environments: You Can't Do It Alone, Can You? 224-233 - Hirotake Ishii, Hidenori Fujino, Zhiqiang Bian, Tomoki Sekiyama, Toshinori Nakai, Hiroshi Shimoda:
Development of Wide-Area Tracking System for Augmented Reality. 234-243 - Jinyuan Jia, Guanghua Lu, Yuan Pan:
An Efficient Navigation Algorithm of Large Scale Distributed VRML/X3D Environments. 244-252 - Seokhwan Kim, Yongjoo Cho, Kyoung Shin Park, Joa Sang Lim:
Development of a Handheld User Interface Framework for Virtual Environments. 253-261 - Tohru Kiryu, Eri Uchiyama, Masahiro Jimbo, Atsuhiko Iijima
:
Time-Varying Factors Model with Different Time-Scales for Studying Cybersickness. 262-269 - Torsten W. Kuhlen, Ingo Assenmacher, Tobias Lentz:
A True Spatial Sound System for CAVE-Like Displays Using Four Loudspeakers. 270-279 - Sangyoon Lee, Sunghoon Yim, Gerard Jounghyun Kim, Ungyeon Yang, Chang-Hun Kim:
Design and Evaluation of a Hybrid Display System for Motion-Following Tasks. 280-289 - Zhiqiang Luo, Henry Been-Lirn Duh
:
Orientation Specific and Geometric Determinant of Mental Representation of the Virtual Room. 290-299 - Gordon M. Mair:
Towards Transparent Telepresence. 300-309 - Diego Martínez
, José Pascual Molina, Arturo S. García, Pascual González:
Towards an Interaction Model in Collaborative Virtual Environments. 310-319 - Kento Miyaoku, Anthony Tang
, Sidney S. Fels
:
C-Band: A Flexible Ring Tag System for Camera-Based User Interface. 320-328 - ChangHoon Park, TaeSeok Jin, Michitaka Hirose, Heedong Ko:
A Framework for VR Application Based on Spatial, Temporal and Semantic Relationship. 329-337 - Wen Qi
:
How Much Information Do You Remember? -The Effects of Short-Term Memory on Scientific Visualization Tasks. 338-347 - Beatriz Rey, José Antonio Lozano, Mariano Alcañiz Raya
, Luciano Gamberini, Merche Calvet, Daniel Kerrigan, Francesco Martino:
Super-Feet: A Wireless Hand-Free Navigation System for Virtual Environments. 348-357 - Humberto Rosas, Watson Vargas, Alexander Cerón
, Dario Domínguez, Adriana Cárdenas:
Psychophysical Approach to the Measurement of Depth Perception in Stereo Vision. 358-366 - Jose San Martin, Gracián Triviño:
Measurement of Suitability of a Haptic Device in a Virtual Reality System. 367-375 - Pedro Santos, André Stork, Thomas Gierlinger, Alain Pagani, Bruno Araújo, Ricardo Jota, Luís C. Bruno, Joaquim A. Jorge
, João Madeiras Pereira, Martin Witzel, Giuseppe Conti, Raffaele De Amicis, Iñigo Barandarian, Céline Paloc, Maylu Hafner, Don McIntyre:
IMPROVE: Advanced Displays and Interaction Techniques for Collaborative Design Review. 376-385 - Richard Hau Yue So, S. L. Yuen:
Comparing Symptoms of Visually Induced Motion Sickness Among Viewers of Four Similar Virtual Environments with Different Color. 386-391 - Hiroyasu Ujike
:
Effects of Global Motion Included in Video Movie Provoking an Incident on Visually Induced Motion Sickness. 392-396 - Song Xu, Zhizhong Li
, Gavriel Salvendy:
Individualization of Head-Related Transfer Function for Three-Dimensional Virtual Auditory Display: A Review. 397-407 - Yongzhao Zhan, Gengtao Zhou:
Facial Expression Recognition Based on Hybrid Features and Fusing Discrete HMMs. 408-417
Part 3: Industrial Applications of Virtual Reality
- Hideki Aoyama, Hiroki Yamaguchi:
Sketch Based Modeling System. 421-430 - Monica Bordegoni, Umberto Giraudo
, Giandomenico Caruso
, Francesco Ferrise
:
Ergonomic Interactive Testing in a Mixed-Reality Environment. 431-440 - Monica Bordegoni, Umberto Cugini:
Designer-Centered Haptic Interfaces for Shape Modeling. 441-450 - Anthony Costello, Arthur Tang:
An Egocentric Augmented Reality Interface for Spatial Information Management in Crisis Response Situations. 451-457 - Jesús Gimeno, Marcos Fernández
, Pedro Morillo
, Inmaculada Coma, Manuel Pérez:
A Reconfigurable Immersive Workbench and Wall-System for Designing and Training in 3D Environments. 458-467 - Tiantai Guo, Xiaojun Zhou:
VR-Based Virtual Test Technology and Its Application in Instrument Development. 468-477 - Satoshi Kanai, Soh Horiuchi, Yukiaki Kikuta, Akihiko Yokoyama, Yoshiyuki Shiroma:
An Integrated Environment for Testing and Assessing the Usability of Information Appliances Using Digital and Physical Mock-Ups. 478-487 - Jeong-Sik Kim, Soo-Mi Choi:
A Virtual Environment for 3D Facial Makeup. 488-496 - Chaozhen Lan, Qing Xu, Jiansheng Li, Yang Zhou:
A Virtual Space Environment Simulation System. 497-503 - Tek-Jin Nam:
Collaborative Design Prototyping Tool for Hardware Software Integrated Information Appliances. 504-513 - Siddharth Odedra, Stephen D. Prior, Mehmet Karamanoglu
:
Improving the Mobility Performance of Autonomous Unmanned Ground Vehicles by Adding the Ability to 'Sense/Feel' Their Local Environment. 514-522 - Mikko J. Rissanen, Yoshihiro Kuroda
, Tomohiro Kuroda
, Hiroyuki Yoshihara:
A Novel Interface for Simulator Training: Describing and Presenting Manipulation Skill Through VR Annotations. 523-532 - Sajay Sadasivan, Deepak Vembar, Carl Washburn, Anand K. Gramopadhye:
Evaluation of Interaction Devices for Projector Based Virtual Reality Aircraft Inspection Training Environments. 533-542 - Pedro Santos, André Stork, Thomas Gierlinger, Alain Pagani, Bruno Araújo, Ricardo Jota, Luís C. Bruno, Joaquim A. Jorge
, João Madeiras Pereira, Martin Witzel, Giuseppe Conti, Raffaele De Amicis, Iñigo Barandarian, Céline Paloc, Oliver Machui, José Manuel Jiménez, Georg Bodammer, Don McIntyre:
IMPROVE: Collaborative Design Review in Mobile Mixed Reality. 543-553 - Paula Savioja, Paula Järvinen, Tommi Karhela, Pekka Siltanen, Charles Woodward:
Developing a Mobile, Service-Based Augmented Reality Tool for Modern Maintenance Work. 554-563 - Hidetomo Takahashi, Shun Shimazaki, Toshikazu Kawashima:
Augmented Reality System for Development of Handy Information Device with Tangible Interface. 564-573 - Jouke C. Verlinden, Christian Suurmeijer, Imre Horváth:
Which Prototype to Augment? A Retrospective Case Study on Industrial and User Interface Design. 574-583 - Ying Wang, Wei Zhang, Su Wu, Yang Guo:
Simulators for Driving Safety Study - A Literature Review. 584-593 - RunDang Yang, Xiumin Fan, Dianliang Wu, JuanQi Yan:
A Virtual Reality-Based Experiment Environment for Engine Assembly Line Workplace Planning and Ergonomics Evaluation. 594-603
Part 4: Health, Cultural, Educational and Entertainment Applications
- Shaowen Bardzell, Kalpana Shankar
:
Video Game Technologies and Virtual Design: A Study of Virtual Design Teams in a Metaverse. 607-616 - Benjamin Bayart, Abdelhamid Drif, Abderrahmane Kheddar
, Jean-Yves Didier:
Visuo-Haptic Blending Applied to a Tele-Touch-Diagnosis Application. 617-626 - Linqiang Chen, Gengdai Liu, Zhigeng Pan, Zhi Li:
Design of Water Transportation Story for Grand Canal Museum Based on Multi-projection Screens. 627-632 - Luciano Gamberini, Luca Breda, Alessandro Grassi:
VIDEODOPE: Applying Persuasive Technology to Improve Awareness of Drugs Abuse Effects. 633-641 - Gabjong Han, Jane Hwang, Seungmoon Choi, Gerard Jounghyun Kim:
AR Pottery: Experiencing Pottery Making in the Augmented Space. 642-650 - M. Carmen Juan Lizandra, Mariano Alcañiz Raya
, Jérôme Calatrava, Irene Zaragozá, Rosa María Baños, Cristina Botella:
An Optical See-Through Augmented Reality System for the Treatment of Phobia to Small Animals. 651-659 - Hannes Kaufmann
, Andreas Dünser:
Summary of Usability Evaluations of an Educational Augmented Reality Application. 660-669 - Naoto Kume, Kazuya Okamoto, Takashi Tsukasa, Hiroyuki Yoshihara:
VR-Based Self Brain Surgery Game System by Deformable Volumetric Image Visualization. 670-672 - Zong-Xian Lin, Hong-Sheng Chen:
The Value of Re-used the Historic Building by Virtual Preservation: A Case Study of Former British Consulate in Kaohsiung. 673-679 - Wolfgang Müller-Wittig, Chao Zhu, Gerrit Voss:
Cultural Heritage as Digital Experience: A Singaporean Perspective. 680-688 - Kyoung Shin Park, Hyun Sang Cho, Jaewon Lim, Yongjoo Cho, Seung-Mook Kang, Soyon Park:
Learning Cooperation in a Tangible Moyangsung. 689-698 - Giuseppe Riva, Andrea Gaggioli
, Daniela Villani, Alessandra Preziosa, Francesca Morganti, Lorenzo Strambi, Riccardo Corsi, Gianluca Faletti, Luca Vezzadini:
An Open-Source Virtual Reality Platform for Clinical and Research Applications. 699-707 - János Schanda, Cecilia Sik-Lányi:
Colour Correct Digital Museum on the Internet. 708-717 - Chuangming Shi, Xinyu Duan:
3D Simulation Technology of Cultural Relics in the Digitalized Yin Ruins. 718-727 - Yin Leng Theng, Charissa Mei Ling Lim, Wei Liu, Adrian David Cheok:
Mixed Reality Systems for Learning: A Pilot Study Understanding User Perceptions and Acceptance. 728-737 - Steven Zhiying Zhou, Jefry Tedjokusumo, Stefan Winkler
, Bingbing Ni:
User Studies of a Multiplayer First Person Shooting Game with Tangible and Physical Interaction. 738-747 - Tonglin Zhu, Yan Zhou, Hock Soon Seah, Feng Tian, Xiaolong Yan:
Plant Modeling and Its Application in Digital Agriculture Museum. 748-757
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