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16. INTERACT 2017: Mumbai, India
- Regina Bernhaupt
, Girish Dalvi, Anirudha Joshi, Devanuj K. Balkrishan, Jacki O'Neill, Marco Winckler:
Human-Computer Interaction - INTERACT 2017 - 16th IFIP TC 13 International Conference, Mumbai, India, September 25-29, 2017, Proceedings, Part IV. Lecture Notes in Computer Science 10516, Springer 2017, ISBN 978-3-319-68058-3
Security and Trust
- Sylvan Lobo, Ulemba Hirom, V. S. Shyama, Mridul Basumotari, Pankaj Doke:
Coping with Accessibility Challenges for Security - A User Study with Blind Smartphone Users. 3-22 - Jianlong Zhou
, Syed Z. Arshad, Simon Luo
, Fang Chen
:
Effects of Uncertainty and Cognitive Load on User Trust in Predictive Decision Making. 23-39 - Siddharth Gulati
, Sonia C. Sousa
, David Lamas
:
Modelling Trust: An Empirical Assessment. 40-61 - Frederic Raber, Antonio Krüger:
Towards Understanding the Influence of Personality on Mobile App Permission Settings. 62-82
Social Media and Design Innovation
- Rohit Ashok Khot
, Simon Stusak, Andreas Butz, Florian 'Floyd' Mueller
:
10 Design Themes for Creating 3D Printed Physical Representations of Physical Activity Data. 85-105 - Miroslav Macik, Katerina Prazakova, Anna Kutikova, Zdenek Míkovec
, Jindrich Adolf, Jan Havlík
, Ivana Jilekova:
Breathing Friend: Tackling Stress Through Portable Tangible Breathing Artifact. 106-115 - Delvin Varghese
, Patrick Olivier
, Madeline Balaam:
Citizen Tagger: Exploring Social Tagging of Conversational Audio. 116-125 - Yubo Kou
:
Exploring Offline Context and Consciousness in Everyday Social Media Use. 126-135 - Yong Ming Kow, Xinning Gui
, Waikuen Cheng:
Special Digital Monies: The Design of Alipay and WeChat Wallet for Mobile Payment Practices in China. 136-155
UX Adoption in the Organizations
- Nis Bornoe
, Jan Stage:
Active Involvement of Software Developers in Usability Engineering: Two Small-Scale Case Studies. 159-168 - Kristine Bang, Martin Akto Kanstrup, Adam Kjems, Jan Stage:
Adoption of UX Evaluation in Practice: An Action Research Study in a Software Organization. 169-188 - Aparna Kongot, Monisha Pattanaik:
Empowering Project Managers in Enterprises - A Design Thinking Approach to Manage Commercial Projects. 189-197 - José L. Abdelnour-Nocera, Torkil Clemmensen, Tatiane G. Guimarães:
Learning HCI Across Institutions, Disciplines and Countries: A Field Study of Cognitive Styles in Analytical and Creative Tasks. 198-217 - Dorina Rajanen
, Torkil Clemmensen, Netta Iivari, Yavuz Inal, Kerem Rizvanoglu
, Ashok Sivaji
, Amélie Roche:
UX Professionals' Definitions of Usability and UX - A Comparison Between Turkey, Finland, Denmark, France and Malaysia. 218-239
Virtual Reality and Feeling of Immersion
- Christian Mai, Mariam Hassib, Rolf Königbauer:
Estimating Visual Discomfort in Head-Mounted Displays Using Electroencephalography. 243-252 - Max Willis
, Antonella De Angeli, Massimo Zancanaro
:
Experience Probes: Immersion and Reflection Between Reality and Virtuality. 253-262 - Santeri Saarinen
, Ville Mäkelä, Pekka Kallioniemi, Jaakko Hakulinen
, Markku Turunen
:
Guidelines for Designing Interactive Omnidirectional Video Applications. 263-272 - Maria Matsangidou
, Chee Siang Ang, Alexis R. Mauger
, Boris Otkhmezuri, Luma Tabbaa:
How Real Is Unreal? - Virtual Reality and the Impact of Visual Imagery on the Experience of Exercise-Induced Pain. 273-288 - Oliver Beren Kaul, Kevin Meier, Michael Rohs:
Increasing Presence in Virtual Reality with a Vibrotactile Grid Around the Head. 289-298 - Pekka Kallioniemi, Ville Mäkelä, Santeri Saarinen
, Markku Turunen
, York Winter
, Andrei Istudor:
User Experience and Immersion of Interactive Omnidirectional Videos in CAVE Systems and Head-Mounted Displays. 299-318
Case Studies
- Ojas Vyas, Karan Rai Bahadur:
A Digital Employability Marketplace. 321-325 - Sayan Sarcar, Jussi Jokinen
, Antti Oulasvirta
, Xiangshi Ren
, Chaklam Silpasuwanchai
, Zhenxin Wang:
Ability-Based Optimization: Designing Smartphone Text Entry Interface for Older Adults. 326-331 - Sparshad Kasote
, Suvodeep Das, Santhosh Rao:
Adoption of Structural Analysis Capabilities in an IOT Based Scenario for Connected Assets. 332-335 - Priyanka Borar, Durgaprasad Karnam
, Harshit Agrawal, Sanjay Chandrasekharan:
Augmenting the Textbook for Enaction: Designing Media for Participatory Learning in Classrooms. 336-339 - Debasish Biswas, Nihal Pimpale, Konark Ashara:
Connected by Design - Our Learnings from Designing Digital Profiler Journeys - IDFC Bank Digital Experience. 340-343 - Aditi Nettar, Nishita Chowdhari, Roxan Karanjia, Pallavi Rao Gadahad
, Sneha Deshmukh:
Design and Development of a Location-Based Social Networking Mobile Application. 344-347 - Jaison Jacob, Santhosh Rao:
Design Guidelines for Exploring Relationships in a Connected Big Data Environment. 348-351 - Ana Jorge
, Nuno Correia
, Teresa Chambel
:
Designing Interactive Spatiotemporal Visualizations to Enhance Movie Browsing. 352-355 - Bhuvana Sekar
:
Enterprise Software Experience Design: Journey and Lessons. 356-359 - Grace Eden
, Benjamin Nanchen, Randolf Ramseyer, Florian Evéquoz:
Expectation and Experience: Passenger Acceptance of Autonomous Public Transportation Vehicles. 360-363 - Lakshmi Deshpande:
From Minutes of Meeting to 'Memories of Meeting' - How We Designed Impactful and Engaging Visual MoM for Client Visit. 364-367 - Antigoni Parmaxi, Kostas Stylianou, Panayiotis Zaphiris:
Leveraging Virtual Trips in Google Expeditions to Elevate Students' Social Exploration. 368-371 - Kuldeep Kulshreshtha, Andreea I. Niculescu, Bimlesh Wadhwa
:
On the Design and Evaluation of Nippon Paint Color Visualizer Application - A Case Study. 372-376
Courses
- Christos Sintoris
, Nikoleta Yiannoutsou
, Nikolaos M. Avouris:
Design of Location-Based Mobile Games: Introduction. 379-382 - Philippe A. Palanque, Célia Martinie, Marco Winckler:
Designing and Assessing Interactive Systems Using Task Models. 383-386 - Helen Petrie
, Gerhard Weber
, Jenny S. Darzentas:
Designing for Accessibility. 387-390 - Eunice Ratna Sari, Adi B. Tedjasaputra:
Designing Valuable Products with Design Sprint. 391-394 - Ashley Colley
, Henna Marttila:
Introduction to Service Design for Digital Health. 395-398 - Asad Ali Junaid:
The Science Behind User Experience Design. 399-401
Demonstrations
- Supraja Sankaran
, Mieke Haesen, Paul Dendale, Kris Luyten
, Karin Coninx:
Coaching Compliance: A Tool for Personalized e-Coaching in Cardiac Rehabilitation. 405-409 - Masaki Matsuo, Takahiro Miura, Masatsugu Sakajiri, Junji Onishi, Tsukasa Ono:
Inclusive Side-Scrolling Action Game Securing Accessibility for Visually Impaired People. 410-414 - Deepak Akkil
, Prasenjit Dey, Nitendra Rajput:
Little Bear - A Gaze Aware Learning Companion for Early Childhood Learners. 415-419 - Naveen Bagalkot, Tomas Sokoler, Riyaj Shaikh, Gaurav Singh
, Anders Edelbo Lillie, Pratiksha Dixit, Aditi Rai, Chakravarthy Vignesh, Ashwin Senthil:
ReRide - A Platform to Explore Interaction with Personal Data Before, During, and After Motorcycle Commuting. 420-423 - Deepti Aggarwal
, Thuong N. Hoang
, Weiyi Zhang, Bernd Ploderer
, Frank Vetere
, Mark Bradford:
SoPhy: Smart Socks for Video Consultations of Physiotherapy. 424-428
Interactive Posters
- Keyur Sorathia, Aditi Singh, Mayank Chhabra:
BendSwipe: One Handed Target Zooming for Flexible Handheld Display. 431-435 - Michaela Riganova, Jan Balata, Zdenek Míkovec
:
Crowdsourcing of Accessibility Attributes on Sidewalk-Based Geodatabase. 436-440 - Matthew Stanton, Thomas P. Hartley, Fernando Loizides, Adam Grant Worrallo:
Dual-Mode User Interfaces for Web Based Interactive 3D Virtual Environments Using Three.js. 441-444 - Frederic Raber, Felix Kosmalla, Antonio Krüger:
Fine-Grained Privacy Setting Prediction Using a Privacy Attitude Questionnaire and Machine Learning. 445-449 - Fernando Loizides, Liam Naughton, Paul Wilson, Michael Loizou
, Shufan Yang
, Thomas P. Hartley, Adam Grant Worrallo, Panayiotis Zaphiris:
Interactive Reading Using Low Cost Brain Computer Interfaces. 450-454 - Rhiannon Wood, Fernando Loizides, Thomas P. Hartley, Adam Grant Worrallo:
Investigating Control of Virtual Reality Snowboarding Simulator Using a Wii FiT Board. 455-458 - Keyur Sorathia, Kshipra Sharma, Shimmila Bhowmick, Preetham Kamidi:
Pragati - A Mobile Based Virtual Reality (VR) Platform to Train and Educate Community Health Workers. 459-463 - Vanessa Cesário
, Marko Radeta
, António Coelho
, Valentina Nisi
:
Shifting from the Children to the Teens' Usability: Adapting a Gamified Experience of a Museum Tour. 464-468 - Elvin Kollie, Fernando Loizides, Thomas P. Hartley, Adam Grant Worrallo:
TTracker: Using Finger Detection to Improve Touch Typing Training. 469-472 - Frederic Raber, Nils Vossebein:
URetail: Privacy User Interfaces for Intelligent Retail Stores. 473-477 - Muhammad Zahid Iqbal
:
Versatile Classroom Management Solution for Teachers in Developing Countries. 478-481
Field Trips
- Biju Thankachan
, Sumita Sharma
, Markku Turunen
, Juhani Linna, Heli Väätäjä
, Reinier Kortekaas, Tom Gross:
ICT Based Interventions for Anganwadi Healthcare Workers in Mumbai. 485-487 - Hanna Schneider, Ceenu George, Malin Eiband, Florian Lachner:
Investigating Perceptions of Personalization and Privacy in India. 488-491 - Deepak Ranjan Padhi
, Rohit Gupta:
IVR Wizard of OZ Field Experiment with Less-Literate Telecom Customers. 492-495 - Pankaj Doke, Sylvan Lobo, V. S. Shyama, Ulemba Hirom, Mridul Basumotari:
Modeling Less-Literate User's Choices of Smartphone Authentication Modes. 496-500 - Sumita Sharma
, Juhani Linna, Biju Thankachan
, Markku Turunen
, Heli Väätäjä
, Pekka Kallioniemi, Janet C. Read, Gavin Sim:
Parental Perspectives Towards Education Technology in Low-Income Urban Households. 501-503 - Shaon Sengupta, Sayan Sarcar, Anirudha Joshi:
Understanding Early Technology Adoption by the Emergent Older Adults in Dharavi. 504-508 - Arne Berger
:
Understanding the Informal Support Networks of Older Adults in India. 509-512

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