TransitionValues
open class TransitionValues
kotlin.Any | |
↳ | android.transition.TransitionValues |
Data structure which holds cached values for the transition. The view field is the target which all of the values pertain to. The values field is a map which holds information for fields according to names selected by the transitions. These names should be unique to avoid clobbering values stored by other transitions, such as the convention project:transition_name:property_name. For example, the platform might store a property "alpha" in a transition "Fader" as "android:fader:alpha".
These values are cached during the Transition#captureStartValues(TransitionValues)
capture} phases of a scene change, once when the start values are captured and again when the end values are captured. These start/end values are then passed into the transitions via the for Transition#createAnimator(ViewGroup, TransitionValues, TransitionValues)
method.
Summary
Public constructors | |
---|---|
TransitionValues(view: View) |
Public methods | |
---|---|
open Boolean |
Indicates whether some other object is "equal to" this one. |
open Int |
hashCode() |
open String |
toString() |
Properties | |
---|---|
MutableMap<String!, Any!> |
The set of values tracked by transitions for this scene |
View |
The View with these values |
Public constructors
TransitionValues
TransitionValues()
Deprecated: Use TransitionValues(android.view.View)
instead
TransitionValues
TransitionValues(view: View)
Parameters | |
---|---|
view |
View: This value cannot be null . |
Public methods
equals
open fun equals(other: Any?): Boolean
Indicates whether some other object is "equal to" this one.
The equals
method implements an equivalence relation on non-null object references:
- It is reflexive: for any non-null reference value
x
,x.equals(x)
should returntrue
. - It is symmetric: for any non-null reference values
x
andy
,x.equals(y)
should returntrue
if and only ify.equals(x)
returnstrue
. - It is transitive: for any non-null reference values
x
,y
, andz
, ifx.equals(y)
returnstrue
andy.equals(z)
returnstrue
, thenx.equals(z)
should returntrue
. - It is consistent: for any non-null reference values
x
andy
, multiple invocations ofx.equals(y)
consistently returntrue
or consistently returnfalse
, provided no information used inequals
comparisons on the objects is modified. - For any non-null reference value
x
,x.equals(null)
should returnfalse
.
An equivalence relation partitions the elements it operates on into equivalence classes; all the members of an equivalence class are equal to each other. Members of an equivalence class are substitutable for each other, at least for some purposes.
Parameters | |
---|---|
obj |
the reference object with which to compare. |
other |
Any?: This value may be null . |
Return | |
---|---|
Boolean |
true if this object is the same as the obj argument; false otherwise. |
hashCode
open fun hashCode(): Int
Return | |
---|---|
Int |
a hash code value for this object. |
toString
open fun toString(): String
Return | |
---|---|
String |
a string representation of the object. |
Properties
values
val values: MutableMap<String!, Any!>
The set of values tracked by transitions for this scene