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Steve Barcia

From Wikipedia, the free encyclopedia

Steve Barcia is a game programmer, game producer and entrepreneur, having founded the computer game developer Simtex Studios Inc. in 1988.[1] The company released computer games such as Master of Magic, Master of Orion, Master of Orion II, and 1830: Railroads & Robber Barons the adaptation of the Avalon Hill strategy game 1830. They also developed the unreleased projects Mech Lords and Guardians: Agents of Justice.

Following a corporate takeover in May 2000, Nintendo of America bought Retro Studios. Barcia was elected to replace the founder and then-president Jeff Spangenberg. Under Barcia's leadership, Retro Studios developed and released Metroid Prime.[2] Barcia was replaced by Michael Kelbaugh in April 2003 after Nintendo received numerous complaints about his mismanagement of the company.[3][4]

After his replacement he took employment at EA Canada in Vancouver where he oversaw production on the Def Jam, SSX, and Need for Speed series.[5][6]

In 2009, he was chosen by IGN as one of the top 100 game creators of all time.[7]

References

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  1. ^ DeMaria, Rusel (December 10, 2018). High Score! Expanded: The Illustrated History of Electronic Games (3rd ed.). CRC Press. ISBN 978-1138367203.
  2. ^ The rocky story of Retro Studios before Metroid Prime
  3. ^ "A Nintendo veteran joins the ranks of the development team behind Metroid Prime and its upcoming sequel". Gamespot.
  4. ^ "Retro Appoints New President". IGN. 11 April 2003.
  5. ^ "Need for Speed Undercover Q&A: Return of the Fuzz". Gamespot.
  6. ^ "EA Announces SSX On Tour; Rule the Slopes in the Latest Release from the Critically Acclaimed SSX Franchise". Business Wire.
  7. ^ "IGN - 88. Steve Barcia". IGN. Archived from the original on 2014-04-20. Retrieved 2023-11-13.
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