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Mesh Reconstruction

This project demonstrates decoding ply file either in ascii or binary form and methods for surface reconstruction, including Poisson and Ball-Pivoting Algorithm.

  1. Original ply: Mouse.ply

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  1. Surface reconstruction through Poisson: Mouse_Poisson.stl

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  1. Surface reconstruction through BPA: Mouse_BPA_OMP.stl

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Particulary, within the method of BPA, the process of finding seed can be accelerated by GPU, and to utilize GPU computing, the steps are listed as following:

  1. Install CUDA Toolkits. Note that to directly compile this project, you should install the version of 11.6.
  2. Switch the configuration of VS to "Debug_GPU" or "Release_GPU".

Note: BPA is mainly based on https://github.com/rodschulz/BPA, with some revisions.

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