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chore: Update README #1617
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## Codemod | ||
# Codemod | ||
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Codemod platform helps you create, distribute, and run codemods in codebases of any size. | ||
[](https://docs.codemod.com) | ||
[](https://codemod.com/community) | ||
[](LICENSE) | ||
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The AI-powered, community-led codemods enable you to automate framework upgrades, large refactoring, and boilerplate programming with unparalleled speed and developer experience. | ||
Codemod is the AI-powered, community-led platform for automating code migrations, framework upgrades, and large-scale changes. | ||
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We are making dream migrations a reality for all developers in the world, one framework at a time. | ||
## Get Started | ||
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## Documentation | ||
- **Platform:** [Codemod Platform](https://go.codemod.com/app) — Plan, automate, and track migrations in any codebase. | ||
- **Docs:** [docs.codemod.com](https://docs.codemod.com) | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. add new registry link There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. The new registry is still shadow-published. @mohebifar You still don't want to make it the default one yet, correct? There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more.
Yeah but codemod you write on studio is disigned to be publish on the new registry so that make sense to allow user to see it There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. I think it's a bit of a transitional phase we're in. The new registry in its current state cannot replace the legacy one yet. That would even have significant negative SEO impact. However, it's important this phase doesn't last for long and all existing codemods are transferred to the new registry. cc @mohebifar @alexbit-codemod |
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For details on how to use Codemod, check out our [documentation](https://go.codemod.com/docs). | ||
## Platform Features | ||
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## Codemod Platform | ||
Codemod helps you plan, automate, and orchestrate code migrations at scale. Here’s what you can do: | ||
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Codemod platform helps you plan, automate, orchestrate, and track code migrations in codebases of any size. | ||
- **Migrations:** Automate code changes and framework upgrades with AI-powered codemods. [Learn more](https://docs.codemod.com/migrations) | ||
- **Insights:** Track, measure, and report on migration progress and code health. [Learn more](https://docs.codemod.com/insights) | ||
- **Codemod Studio:** Author, test, and share codemods using an intuitive web interface. [Learn more](https://docs.codemod.com/codemod-studio) | ||
- **Workflows:** Orchestrate and manage large-scale code migration campaigns. [Learn more](https://docs.codemod.com/platform/workflows) | ||
- **CLI:** Run codemods and manage migrations from your terminal. [Learn more](https://docs.codemod.com/cli/cli-reference) | ||
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To get started, go to [Codemod platform](https://go.codemod.com/app). | ||
## CLI | ||
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## Codemod CLI | ||
> The new Codemod CLI is under active development. For the latest features and usage, see our [CLI docs](https://docs.codemod.com/cli/cli-reference). | ||
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### Quickstart | ||
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To get started, you can install Codemod CLI: | ||
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``` | ||
npm i -g codemod | ||
``` | ||
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With Codemod CLI, you can: | ||
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#### 1. Build codemods | ||
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You can easily scaffold and start building codemods by running the following command: | ||
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``` | ||
codemod init | ||
``` | ||
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#### 2. Publish codemods | ||
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You can publish a [compatible](https://go.codemod.com/package-structure) local codemod package to [Codemod Registry](https://codemod.com/registry) with: | ||
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``` | ||
codemod publish | ||
``` | ||
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#### 3. Run codemods | ||
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``` | ||
codemod [codemod name] | ||
``` | ||
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## Community | ||
## Community & Support | ||
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Codemod community can be found on [Slack](https://codemod.com/community), where you can ask questions, share your feedback, and contribute to the community. | ||
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