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  1. Triangulation Triangulation Public

    Complex polygon triangulation. A fast O(n*log(n)) algorithm based on "Triangulation of monotone polygons". The result can be represented as a Delaunay triangulation.

    C# 28 3

  2. FixFloat FixFloat Public

    Fixed float math arithmetic and geometric operations in Unity projects.

    C# 6 2

  3. Mesh2d Mesh2d Public

    Mesh2d is a lightweight library for generating 2D stroke meshes in Unity. It build over Native Arrays and is compatible with Unity's Burst Compiler for improved performance.

    C# 9 1

  4. TriangulationDebug TriangulationDebug Public

    App to test Triangulation Lib

    ShaderLab 3

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