Skip to content

This is the implementation for the thesis Surface Reconstruction from Point Clouds and implements a modified version of the ball pivoting algorithm.

License

Notifications You must be signed in to change notification settings

schmehla/ball-pivoting-algorithm

Repository files navigation

ball-pivoting-algorithm

This is the implementation for the thesis Surface Reconstruction from Point Clouds and implements a modified version of the ball pivoting algorithm.

This implementation was written in C++. To compile and run the program, follow these steps:

> mkdir build

> cd build

> cmake ..

> make

> ./BPA <ball radius> <point cloud file path> <output file path> (-r)

ball radius: ball radius

point cloud file path: point cloud in .obj format

output file path: output file path in .obj format

-r (optional): reuses vertices (allows degenerated surface parts)

About

This is the implementation for the thesis Surface Reconstruction from Point Clouds and implements a modified version of the ball pivoting algorithm.

Topics

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published
pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy