Personal tools

The Water Gem of Stillness

From Transformers Wiki

Jump to: navigation, search
Beastformers Adventure Game
"The Water Gem of Stillness"
水の静宝
(Mizu no Jōhō)
Publisher Keibunsha
Published in Hero Special 4: Beastformers
First published 1988

White Leo and a group of Beastformers seek one of the Water Gems so that they can end its disastrous effects on the weather.

Synopsis

Beast is suffering from extreme weather conditions as rain has not fallen in North Snarl for six months, slowly turning the continent into a desert. The cause of the problem lies in the Water Gem of Stillness, one of six powerful gems that have been lost in various places on the planet. The Beastformers locate it in the once great, now dried up Lake Sagan, and White Leo leads a party made up of Badshark, Bowdog, Bluehorse and Deaspider there to search for it.

Pages 1 > 2

Using their Energy Counter, the Beastformer detect the Water Gem's presence underneath the dried up lake bed. Bluehorse uses his natural horsepower to dig for it, but finds nothing.

Bluehorse keeps digging. page 13

Deaspider uses his MVP Weapon. page 9

Bluehorse uses his MVP Weapon. page 11

Page 13
(From page 2 or page 9)
Bluehorse keeps digging by hand but it's an inefficient method, so White Leo ponders what else can be done.
Deaspider uses his MVP Weapon. page 9
Bluehorse uses his MVP Weapon. page 11

Page 9
(From page 2 or page 13)
Deaspider uses his Deathbinder weapon, but it's not made for digging and does nothing.
Bluehorse keeps digging after all. page 13
Bluehorse uses his MVP Weapon. page 11

Pages 11 > 8 > 10
(From page 2 or page 9)
Bluehorse uses his Tomahorse weapon to blow a hole in the earth, causing the unstable ground to collapse beneath the Beastformers. They fall into something akin to an antlion pit trap and encounter a giant scorpion. Roll a die.
4-6. page 4
2-3. Roll again.
1. page 5

Page 4
(From page 10)
The party battles the scorpion. Roll a die.
5-6. page 3
3-4. Roll again.
1-2. page 14

Page 3
(From page 4 or page 21)
The group enters a tunnel, falls down a hole and discovers even more tunnels.
Enter any opening. page 6
Think of a solution. page 16

Page 6
(From page 3, page 7 or page 21)
The tunnel leads to another confrontation with the giant scorpion. Roll a die.
4-6. page 12
2-3. Roll again.
1. page 15

Page 12
(From page 6 or page 19)
The scorpion injures Bluehorse and White Leo calls for a retreat.
THE END

Pages 16 > 19
(From page 3, page 7 or page 15)
The party realizes that walking around at random will just get them lost and decide to use the Energy Counter to detect the correct opening, only to find the scorpion waiting for them. Roll a die.
5-6. page 12
3-4. Roll again.
1-2. page 22

Page 22
(From page 19)
Deaspider fends off the scorpion and the party keeps following the Energy Counter, which points to the Water Gem being on the other side of a wall.
Tear down the wall. page 18
Use Bowdog's MVP Weapon. page 25
Use Bluehorse's MVP Weapon. page 20

Page 18
(From page 22 or page 25)
Bowdog attempts to tear down the wall, but the noise attracts the giant scorpion. By now the Beastformers are too tired to keep fighting it, and White Leo calls for a retreat.
THE END

Page 25
Bowdog attacks the wall with his MVP Weapon but it has no effect.
Tear down the wall. page 18
Use Bluehorse's MVP Weapon. page 20

Pages 20 > 24
(From page 22 or page 25)
Bluehorse uses his Tomahorse to blow a hole clean through the wall and the party discovers the Water Gem. As they go to claim their prize, however, they're confronted by a mysterious figure who emits light and claims the gem belongs to him. Refusing to hand over the item they need to save the land, the Beastformers prepare for battle. Roll a die.
3-6. page 17
1-2. page 23

Page 17
(From page 24)
The Beastformers battle the mysterious attacker but he is a tough opponent and fights back using a laser gun. Roll a die.
5-6. page 23
3-4. Roll again.
1-2. page 26

Pages 23 > 27
(From page 17)
Determining that fighting an opponent they know nothing about is too risky, the Beastformers opt to escape with the Water Gem instead, relying on Badshark to open a way to the surface using his Shark Spin weapon. They get away and prepare to use the gem to end the drought, but remain puzzled over the identity of their attacker.
THE END

Page 26
(From page 17)
The Beastformers lose the Water Gem to the mysterious figure, but swear that they'll take it back someday.
THE END

Page 15
White Leo defeats the scorpion with his MVP Weapon, the White Beamer, and the group is faced with another set of tunnels.
Enter any opening. page 3
White Leo thinks of a solution. page 16

Page 14
(From page 4)
The Beastformers cannot win against the scorpion and are forced to retreat.
THE END

Pages 5 > 7
(From page 10)
Bowdog blows the scorpion away with a single strike from his Dogfighter, and the Beastformers continue down a hole at the bottom of the scorpion pit. It leads to a branching path of several tunnels and the party has to choose one. Roll a die.
4-6. page 6
3. page 16
1-2. page 21

Page 21
(From page 7)
The party chooses an opening that leads to another two tunnels.
Go right. page 6
Go left. page 3

Featured characters

(Numbers indicate order of appearance.)

Beastformers Laser Beasts Others
  • Giant scorpion (6)

Notes

  • The effects of the Water Gem of Stillness are detailed in an earlier section of the Hero Special 4: Beastformers publication, which explains that it has the power to bring about clear skies. Too much of a good thing, apparently.
  • Badshark's weapon is referred to as the "Shark Spin" when according to his profile it's named the "Bark Spin".
  • Sur goes unnamed, being a hint at the then-upcoming Laser Beasts portion of the Beastformers line.
Advertisement
TFsource.com - Your Source for Everything Transformers!
pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy