Dcs F-5e Tiger II Guide
Dcs F-5e Tiger II Guide
F-5E3 TIGER II
By Chuck
TABLE OF CONTENT
PART11CONTROLS
INTRODUCTION
SETUP
PART
In the late 1950s, the Air Force required supersonic fighters capable of carrying out ground attacks with conventional (non-nuclear) weapons. The key goal was to
combine high combat performance with easy mastering, low cost of maintenance and versatility. It became clear that a mass-produced fighter had to be cheap,
simple and low-maintenance aircraft. In 1953 the American Northrop Corporation started designing of a light fighter with a delta wing and bottom-mounted intake.
Edgar Schmued, the designer of the famous P-51 Mustang and F-86 Sabre, who had been working at Northrop Corporation since 1950, participated in new fighter
concept development. However, in 1955 the project was canceled for a number of reasons. The project continued as a privately funded program and from this the
F-5 eventually emerged.
Though primarily designed for the day air superiority role, the aircraft is also a capable ground-attack platform. The F-5A entered service in the early 1960s. During
the Cold War, over 800 were produced through 1972 for U.S. allies. Though the USAF had no acknowledged need for a light fighter, it did procure roughly
1,200 Northrop T-38 Talon trainer aircraft, which were directly based on the F-5A.
After winning the International Fighter Aircraft competition in 1970, a program aimed at providing effective low-cost fighters to American allies, Northrop
introduced the second-generation F-5E Tiger II in 1972. This upgrade included more powerful engines, higher fuel capacity, greater wing area and improved leading
edge extensions for a better turn rate, optional air-to-air refueling, and improved avionics including air-to-air radar. Primarily used by American allies, it remains in
US service to support training exercises. Many of you might be familiar with the infamous MiG-28 in the movie Top Gun, which was in fact a F-5 aircraft acting as
an adversary trainer in Red Flag exercises.
Overall, the Tiger II is an extremely pleasant aircraft
to fly. To some, it may seem like an outdated jet,
but it has appreciable ground strike capabilities. It
has no IFF (Identify-Friend-or-Foe) capabilities and
most target acquisition must be done visually.
However, the radar installed on the Tiger II gives a
well-trained pilot great situational awareness in
comparison to its nemesis: the MiG-21.
It is a robust, powerful little jet that has a well laidout cockpit that makes it very easy to find panels
and specific switches. Once you have a couple of
flight hours under your belt, you will understand
why this jet was such a resounding success in the
export market. It is the perfect happy medium for a
country that wants to protect its airspace but
doesn`t have the financial means to buy top-of-theline F-15s.
3
WEAPON RELEASE
(RALT+SPACE)
ZOOM IN SLOW
RADAR ACQ BUTTON (ENTER)
ZOOM OUT SLOW
RADAR TDC UP
RADAR TDC RIGHT
RADAR TDC DOWN
RADAR TDC LEFT
GUN TRIGGER
(SECOND DETENT)
ZOOM IN SLOW
Dogfight/Resume Switch FWD
Sp
Dogfight/Resume Switch AFT
Sp
Dogfight/Resume Switch
CENTER-PRESSED
Nosewheel Steering Btn
COMMUNICATION MENU
ZOOM IN
SLOWBRAKE OUT
SPEED
Drag Chute T-Handle
Elev. Antenna UP
Range Select. Increase
Elev. Antenna DOWN
Range Select. Increase
CONTROLS SETUP
ASSIGNING PROPER AXIS IS IMPORTANT. HERE ARE A COUPLE OF TIPS.
CONTROLS SETUP
BIND THE FOLLOWING AXES:
PITCH (DEADZONE AT 0, SATURATION X AT 100, SATURATION Y AT 100, CURVATURE AT 0)
ROLL (DEADZONE AT 0, SATURATION X AT 100, SATURATION Y AT 100, CURVATURE AT 0)
RUDDER (DEADZONE AT 0, SATURATION X AT 100, SATURATION Y AT 100, CURVATURE AT 0)
Beacon Switch
BEACON/OFF
10
11
Accelerometer (G)
Cabin Temperature Knob
External Fuel Centerline switch
External Fuel Pylons switch
Auto-balance switch
(Left/Neutral/Right)
12
Left/Right Engine
Tachometers (% RPM)
13
14
Slip Indicator
Gun Reticle Depression Readout
16
17
Navigation Mode
DF/TACAN
18
Landing Gear/Flaps
Warning Silence
Button
Down Lock
Override
HSI (Horizontal Situation Indicator)
19
Emergency Landing
Gear Lever
Missile Tone
Volume Knob
External Stores
(Bomb/Ripple/Safe/Rocket-Disp)
20
21
Flaps Lever
UP
THUMB SWITCH
FULLY DEPLOYED
Countermeasures switch
22
Radar Mode
OFF/STANDBY/OPERATE/TEST
23
Chaff Counter
Chaff Mode Selector
OFF/SINGLE/PROGRAM/MULTIPLE
24
25
Battery ON (UP)
Left and Right Generators ON (UP)
Left and Right Booster Pump ON (UP)
Connect compressed air supply unit:
a) Press \ to open radio menu
b) Press F8 to select ground crew
c) Press F5 to select Ground air supply
d) Press F1 to connect air supply unit
5. Give a command to supply air for left engine motoring
a) Press \ to open radio menu
b) Press F8 to select ground crew
c) Press F5 to select Ground air supply
d) Press F3 to supply air (apply)
6. Once left engine RPM has reached at least 10 %, push
the LEFT ENGINE START button.
7. Set left engine throttle to IDLE by pressing
RALT+HOME. [Control: Throttle (LEFT) IDLE)]
3
2
4a
4d
5d
4c
4b
6b
6a
7a
7b
5d
26
10
11b
11a
8f
12
8a
8g
8b
8e
8c
8d
Left Engine
Intake Door
(OPEN)
27
AIRCRAFT PREPARATION
13a
13d
13c
15
16
17
14
19
21
18
20
28
AIRCRAFT PREPARATION
22. Set Altimeters pressure altitude to 0 using by rotating the
TEST knob.
23. Set Standby Attitude Indicator pitch trim to -3 deg as shown by
rotating the PULL TO CAGE knob.
24. Set Primary Attitude Indicator pitch trim to -3 deg as shown by
rotating its pitch trim knob.
25. Set PITOT HEAT and ENGINE ANTI-ICE switches ON (UP)
26. Remove Wheel Chocks by pressing:
a) /
b) F8 GROUND CREW
c) F4 WHEEL CHOCKS
d) F2 REMOVE
27. Press MASTER CAUTION light to reset it.
28. Press the RWS (Radar Warning System) POWER button
22
24
23
26
27
28
25
28
29
AIRCRAFT PREPARATION
29. The right fuel tank has about 580 lbs more fuel than the right fuel tank for
a fully fueled aircraft without drop tanks. Depending on your fuel state
during flight, it is important to have a balanced fuel state.
Set AUTO-BALANCE switch to LEFT LOW. AUTO-BALANCE switch
will automatically revert to MIDDLE position once fuel
configuration is balanced.
30. Consult takeoff performance table below to obtain your rotation speed.
For a no guns, no missiles configuration, our rotation speed will be
about 145 kts.
31. Set throttle to 85 % RPM and start taxiing.
29
Stores, ammo
15,000
None
18 to 17
143 to 145
15,500 to 16,000
14 to 13
153 to 155
17,000 to 18,000
12 to 11
164 to 168
19,000
15 to 14
166 to 168
19,000 to 21,000
15 to 14
168 to 175
19000 to 21000
15 to 13
168 to 175
22,000
15 to 13
178 to 180
15 to 14
30
185 to 190
TAKEOFF
1.
2.
PART 5 TAKEOFF
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
31
PART 5 TAKEOFF
TAKEOFF
32
PART 6 LANDING
2.
3.
4.
5.
6.
7.
8.
9.
PART 6 LANDING
AoA Indexer
Green = Good airspeed
Yellow = Too Fast
Red = Too Slow
AoA Indicator
Set needle to 3 oclock
position as shown
34
AERODYNAMICS
The F-5s flight qualities are very good for a plane of this time. Its a highperformance multipurpose tactical fighter with a primary mission of air
superiority. It is equipped with wing leading and trailing edge flaps, which
provide increased lift and improved maneuvering performance. However,
during acceleration flaps are retracted in order to reduce drag and to provide
better acceleration. At high Mach numbers, particularly at 0.9-0.95 for clean
aircraft or near limiting Mach numbers for aircraft with stores, pitch control
sensitivity increases.
At the airspeeds above 360 KIAS the airplane is able to reach structural limiting
normal load while below 360 KIAS attainable g's are limited by the stall AOA. For
the F-5E-3 with shark-nose forebody and increased-area LEX wing stall occurs at
approximately 27-28 units AOA and is accompanied by the wing-rock or by the
wing-drop depending on flight conditions and configuration.
Flaps Lever
UP
THUMB SWITCH
FULLY DEPLOYED
35
ENGINE
The J85-GE-21 turbojet engine was designed and manufactured by General Electric
Company USA. It is a compact, high performance, lightweight turbojet engine
comprising a nine-stage axial-flow compressor coupled directly to a two-stage turbine
and an afterburner with a variable area exhaust nozzle.
The J85 was originally designed to power a large decoy missile, the McDonnell ADM20 Quail. The Quail was designed to be released from a B-52 Stratofortress in-flight
and fly for long distances in formation with the launch aircraft, multiplying the
number of targets facing the SA-2 surface-to-air missile operators on the ground. This
mission demanded a small engine that could nevertheless provide enough power to
keep up with the jet bomber. Like the similar Armstrong Siddeley Viper being built in
England, the engine on a Quail drone had no need to last for extended periods of
time, so therefore could be built of low-quality materials.
Auxiliary (aux) intake doors on each side of the fuselage above the wing trailing edge
provide additional air to the engines for added thrust during takeoff and low-speed
flight (low dynamic pressure). The doors are automatically controlled by a signal from
the central air data computer (CADC). An AUX INTAKE DOORS indicator on the
instrument panel provides an indication of closed, intermediate, or open position of
the doors.
1.
2.
3.
4.
5.
COMPRESSOR SECTION
COMBUSTOR SECTION
TURBINE SECTION
AFTERBURNER SECTION
VARIABLE EXHAUST NOZZLE
36
Air enters into a compressor through air inlet ducts located on the both sides of the
fuselage. The nine-stage compressor is equipped with variable stator vanes that reduce
the possibility of a compressor stall. Turning of the variable vanes is simulated in the
game. This has a significant effect on the simulation of the idle power and engine starting.
The stall sensitivity of an engine is increased by foreign object damage, high angles of
attack at low airspeeds and high altitudes, abrupt yaw impulses at low airspeeds (below
approximately 150 KIAS), temperature distortion, engine anti-ice system in operation, and
ice formation on the engine inlet ducts or inlet guide vanes. Compressor stalls can also be
caused by component malfunctions; engine rigged out of limits; throttle bursts to MIL or
MAX power at high altitude and low airspeed; hot gas ingestion from other aircraft or
during gun firing at high altitudes and negative G conditions; and maneuvering flight with
landing gear down at altitudes above 30,000 feet.
Take note that sometimes you may not always know if the afterburner engaged
correctly. A good visual cue is to check the nozzle position indicator: close to fully
open means that the afterburner is engaged.
Left/Right Engine
Temperature
(x100 deg C)
Oil Pressure
(PSI)
Right/Left
Nozzle Position
Indicators (%)
Use the Airspeed Curve chart to determine if you are within a safe setting to restart your engine
(ideally, you want to be in the red area).
1. According to the graph, if we are flying at 20,000 ft and are flying at 150 kts, we will not
have enough airflow to restart it through windmilling.
2. Find desirable airspeed and altitude on the graph and dive to reach the proper
airspeed/altitude setting. We can dive to 18,000 ft and gain additional airspeed and reach
250 kts, which will allow us to generate 20 % RPM through windmilling, which puts us in the
stable airstart area on the graph.
3. Once airspeed/altitude conditions are respected and enough RPM is generated on the
engine, retard the throttle of the flamed out engine and set it to OFF (RALT+END for Left
throttle, RSHIFT+END for Right throttle).
4. Press the ENGINE START button of the flamed out engine.
5. Set throttle of the flamed out engine to IDLE (RALT+HOME for Left throttle, RSHIFT+HOME
for Right throttle).
6. Ignition of the flamed out engine should be performed within 25 seconds. Once RPM
increases, gradually throttle up.
3
6a
6b
3
38
CAUTIONS
L GENERATOR
Left generator failed or OFF
CANOPY
Canopy unlocked
R GENERATOR
Right generator failed or OFF
UTILITY HYD
Utility Hydraulic Pressure under 1500 psi or
hydraulic fluid overheat
SPARE
Not implemented in this F-5 variant
FLIGHT HYD
Flight Control Hydraulic Pressure under 1500
psi or hydraulic fluid overheat
IFF
Not implemented in this F-5 variant
OXYGEN
Oxygen level below 0.5 L or low oxy pressure
L FUEL LOW
Left engine fuel level below 400 lbs
ENGINE ANTI-ICE ON
Engine Anti-Ice system is on
R FUEL LOW
Right engine fuel level below 400 lbs
L FUEL PRESS
Left fuel boost pump pressure below 66.5 psi
INS
Not implemented in this F-5 variant
R FUEL PRESS
Right fuel boost pump pressure below 66.5 psi
AOA/FLAPS
Auto-flap system failure
DIR GYRO
Not implemented in this F-5 variant
SPARE
Not implemented in this F-5 variant
DC OVERLOAD
DC System failure
SPARE
39
Not implemented in this F-5 variant
RADAR CONTROLS
1. To turn on your radar, set the Radar Mode knob
to OPER.
2. To control the range of your radar, set the RADAR
RANGE to either 40, 20, 10 or 5 nm by using the
Radar Range Cw/Increase or Ccw/Decrease. Take
note that changing this RADAR RANGE will
automatically change the grid scale on your radar
display.
3. Your radar has a limited elevation angle to scan
the sky. You can tilt the radar antenna vertically
from -30 to +30 deg by using the Radar Elevation
Antenna Tilt Down/Up.
4. To lock a target spotted on your radar, you can
control a TDC (Target Designation Caret) using the
Radar TDC Button Left/Right/Up/Down.
5. Once your TDC is on the desired target and you
are about 10 nm from it, press the ACQ
(Acquisition) button to spotlight the target. Radar
antenna will then start scanning 5 degrees in
azimuth and 1.5 degrees in elevation.
6. You can unlock a target by using the
DOGFIGHT/RESUME switch (R key by default).
TDC Control
Dogfight/Resume switch
FWD (DM MODE)
CENTER-PRESS (RESUME SEARCH)
AFT (DG MODE)
40
The radar elevation angle can be controlled by tilting the radar antenna.
However, your radar scanning cone only covers a definite azimuth and
elevation angle as shown below.
45 deg
5.5 deg
45 deg
Radar Range: 20 nm
5.5 deg
45 deg
4 deg
Radar Range: 40 nm
45 deg
Radar Range: 40 nm
4 deg
RADAR RANGE
41
Many people confuse the radar scale with the elevation angle scale. Lets clear things up.
The radar does not actually guide your AIM-9 missiles: your missiles track infrared signatures. The radars only
use it to guide you to your target and possibly give you a firing solution.
The radar view you have is a TOP-DOWN view.
Target
The horizontal scale will tell you if the target is to your left or right.
The vertical scale will tell you how far the target is from you.
The (vertical) radar range grid scale varies if you change the radar range with the Radar Range Scale Control.
The uppermost horizontal line on the range scale is the maximal range. The other lines simply divide
this distance in fifths of this distance.
For example, a set max range of 20 nm would scale its range lines to 20 nm / 16 nm / 12 nm / 8 nm /
4 nm / 0 nm.
The radar is not able to differentiate between friendly or enemy contacts. Make sure you properly identify
your target before firing.
NOTE: A whole radar lock example will be shown for MSL (Missile), DM (Dogfight Missile) and DG (Dogfight
Guns) will be shown in the next WEAPONS AND ARMAMENT SECTION.
Radar Range Scale
Indicator (40 nm)
You
Horizontal Lines
Radar Range Grid (nm)
Radar Antenna
Elevation Control
40 nm
Contact located 20
degrees to your left
32nm
24nm
16nm
8nm
0 nm
Azimuth Scale
Contact located at a
range between 16 and
8 nm (about 12 nm)
42
PART 9 OFFENCE
WEAPONS & ARMAMENT
THE WEAPONS
A good loadout is not necessarily the biggest bomb: a good loadout is the one that
you know how to use and are most comfortable with and yet that remains flexible
enough to allow you to adapt to different targets and situations.
Unguided rockets
Guns
Air-to-Air Missile
AIM-9P SIDEWINDER
Unguided bombs
Ex: Mk-82, Mk-83, Mk-84, M117
PGM: Precision Guided Munition
LGB: Laser-Guided Bombs / GBU (Guided Bomb Unit)
Bomb is guided by a laser beam from operators on the ground, a
JTAC or your own TGP (targeting pod).
Ex: GBU-12
It is important to take note of the following:
You will have to acquire all your targets visually before you use your weapons.
The radar is a tool that will allow you to acquire a target visually. It will NOT guide
your missiles: it will only assist you in having a firing solution.
Your missiles are guided by infrared heat signatures, not radar.
Bombing is very difficult in the F-5 since you need to enter very precise input
parameters. The ones I recommend are those who work most of the time, but if
you want to bomb very precisely, I suggest that you consult this bombing chart
from the F-5E Weapon Delivery Manual from the 476th Virtual Fighter Group:
http://www.476vfightergroup.com/downloads.php?do=file&id=446
The real-life full flight manual of the F-5E is also available here on the website the
476th Virtual Fighter Group:
http://www.476vfightergroup.com/downloads.php?do=file&id=445
43
PART 9 OFFENCE
WEAPONS & ARMAMENT
Radar Elevation
Antenna Tilt Control
1.
2.
3.
4.
5.
6.
Radar ACQUISITION
Button
TDC Control
Dogfight/Resume switch
10
44
Range Scale: 40 nm
Range Scale: 20 nm
Target to your
12 oclock high
Range Scale: 10 nm
RIGHT
Target 20
deg left
Radar Antenna
Elevation Angle (5 deg)
7b
7c
Move TDC on
target and press
ACQ button
(ENTER)
Target
Target
In-Range
Marker = FIRE!
12
VERTICAL
PART 9 OFFENCE
WEAPONS & ARMAMENT
1.
2.
FORWARD
45 LK ON and IN RANGE
HORIZONTAL
= Target Radar
Locked and in range
PART 9 OFFENCE
WEAPONS & ARMAMENT
1.
2.
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
Radar Elevation
Antenna Tilt Control
Dogfight/Resume switch
8
46
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
RIGHT
Target 20 deg
left high
7a
Radar Antenna
Elevation Angle (10 deg)
7b
Target
In-Range
Marker = FIRE!
Target
10
VERTICAL
PART 9 OFFENCE
WEAPONS & ARMAMENT
1.
2.
Range Scale: 10 nm
FORWARD
12
HORIZONTAL
47
Radar Elevation
Antenna Tilt Control
1.
PART 9 OFFENCE
WEAPONS & ARMAMENT
Dogfight/Resume switch
6
48
Pipper on Target
DG MODE ON
DG MODE OFF
6a
FORWARD
PART 9 OFFENCE
WEAPONS & ARMAMENT
1.
Radar Antenna
Elevation Angle (0 deg)
Target
RIGHT
Target straight
ahead, less than
1 mile away
6b
In-Range
Marker = FIRE!
49
PART 9 OFFENCE
WEAPONS & ARMAMENT
To use A/A2 Guns Mode, simply repeat previous procedure but on step 2) select the A/A2 Gunsight mode.
Note: You can either select A/A1 or A/2 guns mode based on the target you are engaging. For fighters like the MiG-21, I recommend A/A1 mode. For bombers or
fighter-bomber aircraft like the Su-24, I recommend the A/A2 mode.
A/A1 Guns Mode: Primarily used in short-range air-to-air combats against maneuvering targets with different angular rates.
A/A2 Guns Mode: Primarily used in short-range air-to-air combats against unaccelerated constant rate maneuvering target.
50
PART 9 OFFENCE
WEAPONS & ARMAMENT
AIR-TO-GROUND ROCKETS
1. Determine target altitude using the F10 map (in our
case 0 ft). Add target elevation to your dive bombing
table altitude parameters in the table below.
2. Set gunsight depression to approx. 14 mil using the
DEPR knob for a rocket run done with a 20 deg dive
angle
3. Set gunsight mode to MANUAL
4. Power on armament pylons with the rocket pods you
want to use.
5. Select external store release (RKT/DISP)
6. For a 20 deg rocket run dive, initiate dive from 5000
ft at 350 kts.
7. Use your altimeter, speed indicator and attitude
indicator to fly with correct bombing parameters. For
a 20 deg dive, maintain airspeed at 400 kts.
8. Launch rockets at 1500 ft above ground level by
pressing the WEAPON RELEASE BUTTON
(Ralt+Space).
Rocket Table
Parameter
3
30
5000
6000
350 to 370
350
1500
2000
400
400
14
51 10
PART 9 OFFENCE
WEAPONS & ARMAMENT
AIR-TO-GROUND ROCKETS
1. Determine target altitude using the F10 map (in our
case 0 ft). Add target elevation to your dive bombing
table altitude parameters in the table below.
2. Set gunsight depression to approx. 14 mil using the
DEPR knob for a rocket run done with a 20 deg dive
angle
3. Set gunsight mode to MANUAL
4. Power on armament pylons with the rocket pods you
want to use.
5. Select external store release (RKT/DISP)
6. For a 20 deg rocket run dive, initiate dive from 5000
ft at 350 kts.
7. Use your altimeter, speed indicator and attitude
indicator to fly with correct bombing parameters. For
a 20 deg dive, maintain airspeed at 400 kts.
8. Launch rockets at 1500 ft above ground level by
pressing the WEAPON RELEASE BUTTON
(Ralt+Space).
Target
8
Keep reticle under
target as you dive
Initiate dive at
about 350 kts
20 deg dive
20 deg dive
52
10
PART 9 OFFENCE
WEAPONS & ARMAMENT
1.
Determine target altitude using the F10 map (in our case 0 ft). Add target elevation to
your dive bombing table altitude parameters in the table below.
2. Set gunsight depression to approx. 80 mil using the DEPR knob
3. Set gunsight mode to MANUAL
4. Power on armament pylons with the bombs you want to drop.
5. Arm bomb fuses (NOSE & TAIL recommended)
6. Select external store release (BOMB for single bomb release or RIPL for ripple bomb
release)
7. If RIPL selected, set desired bomb release interval
8. For a 30 deg bomb run dive, initiate dive from 6000 ft at 350 kts.
9. Use your altimeter, speed indicator and attitude indicator to fly with correct bombing
parameters. For a 30 deg dive, maintain airspeed between 440 and 450 kts.
10. Release bombs at 2000 ft above ground level by holding the WEAPON RELEASE BUTTON
(Ralt+Space).
3
2
Parameter
7
30
5000
6000
350
350
1500
2000
380 to 400
440 to 450
80
53
79
PART 9 OFFENCE
WEAPONS & ARMAMENT
Target
10
Keep reticle under
target as you dive
Maintain dive speed
of 440-450 kts
Initiate dive at
about 350 kts
9
30 deg dive
30 deg dive
10
10
54
PART 9 OFFENCE
WEAPONS & ARMAMENT
2
3
55
PART 10 DEFENCE
RWR & COUNTERMEASURES
COUNTERMEASURES INTRODUCTION
Countermeasures are very simple to use. You have two countermeasure types at your disposal: flares and chaff. We will explore together what is used against
what, and how.
Missiles can generally track you using 2 things: radar signature (radar waves are sent on you and you reflect them, which is called a radar signature) and heat
signature (like the exhaust of your engines). Countermeasures will only be effective against the kind of weapon it was meant to counter; a heat-seeking missile
will not care if you deploy electronic countermeasures against it since it tracks heat, not radar signatures. This is why it is important to know what is attacking you
in order to counter it properly. This is what the RWS (Radar Warning System) is for: to help you know what is firing at you so you can take the adequate action to
counter it.
Flares are used against missiles that track heat (infrared or
IR) signatures. Instead of going for the heat signature
generated by your engines, a missile will go for a hotter heat
source like flares.
Chaff is a form of passive jamming. Passive (reflected)
jamming is when a deceptive object or device reflects radar
waves. Chaff is simply a bundle of small pieces of metal foil
with reflective coating, which creates clusters of radar
signatures that prevent a radar to get a solid lock on the
aircraft itself.
YOUR RADAR IS
BEING JAMMED
RWS
56
PART 10 DEFENCE
RWR & COUNTERMEASURES
MIG-21 CONTACTS
F-5 CONTACTS
57
PART 10 DEFENCE
RWR & COUNTERMEASURES
CHAFF
1
CHAFF COUNTER
FLARE COUNTER
2
FLARE
58
UHF PRESET
CHANNEL SELECTOR
59
60
NAVIGATION - INTRODUCTION
PART 12 NAVIGATION
The F-5 does not come with fancy avionics: most of your navigation has to be done
visually. In order to know your heading, you have the Magnetic Compass and the HSI
(Horizontal Situation Indicator) at your disposal.
You can track TACAN beacons. The TACAN is a Tactical Air Navigation System used by the
military. TACAN beacons can be placed on ground stations, airfields or even aircraft
themselves like tankers. A TACAN beacon will provide you line-of-sight bearing and range
to the selected TACAN station.
You can also use the UHF/ADF (Automatic Direction Finder) radio, which provides
direction-finding capability but no range unlike the TACAN.
HSI
Horizontal Situation Indicator
Magnetic Compass
Heading: 296
61
PART 12 NAVIGATION
SENAKI
SENAKI-KOLKHI
Follow
White
Triangle
TACAN Frequency
SENAKI
Distance to TACAN
beacon (nm)
CDI Lines Aligned
= On course 116
Follow
White
Triangle
Follow
White
Triangle
62
PART 12 NAVIGATION
Follow white
triangle on HSI
3
2
6
MOZDOK
Follow white
triangle on HSI
6
MOZDOK
63
Since you will most likely be facing the MiG-21 in combat, here are a couple of tips.
The MiG-21 is all about energy and acceleration using hit and run tactics, while the F-5 has
excellent agility that makes it surprisingly dangerous in the turning fight.
The main advantage of the F-5 is that it can detect the MiG-21 more easily with its radar.
This allows you to plan your ambushes carefully. The MiG-21 is a superb climber, so dont
try to follow it in a climb. The F-5s roll rate can be very useful in scissor fights: use this to
your advantage.
Here is a very instructive video by WAT on the art of fighting in the MiG-21, which shows
the strengths and weaknesses of the F-5 as well..
https://www.youtube.com/watch?v=Ibrvzon1ByA
MiG-21
Faster Acceleration
Great energy fighter
Faster but has a 1300 KIAS Speed limit before
compressor stall occurs
Radar Guided missiles and Rear Aspect R-60 Fox-2's
(Infrared-guided missiles)
Less Situation Awareness since radar is a little more
primitive than the F-5Es
More important workload
Has IFF (Can identify Friend or Fore with the Radar)
Smaller Roll Rate than the F-5
F-5E
Simpler to use and operate
Better Canopy view for Situation Awareness
All-aspect Aim-9P5 Fox 2's (Infrared-guided
missiles)
No Radar-guided Missiles
Has a slightly better turn rate than the MiG-21
Better Radar than the MiG-21, but cannot identify
friend from foe (no IFF)
Can carry a lot of Air-to-Ground ordnance
More MiG-21 videos by Hadwell, one of the best
MiG pilots in multiplayer
https://www.youtube.com/watch?v=zXO-CdKUlRk
https://www.youtube.com/watch?v=OPh24YChcQw
https://www.youtube.com/watch?v=W0fHJUzb2E8
https://www.youtube.com/watch?v=8gH5cR7-x_Y
64
RESOURCES
Belsimteks F-5E3 Manual
https://drive.google.com/open?id=0B-uSpZROuEd3OEQtanFyQW01dE0
Full flight manual of the F-5E
http://www.476vfightergroup.com/downloads.php?do=file&id=445
476th Virtual Fighter Group Database
http://www.476vfightergroup.com/downloads.php
F-5E Weapon Delivery Manual from the 476th Virtual Fighter Group
http://www.476vfightergroup.com/downloads.php?do=file&id=446
66