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Blitzkriegcommander: Frequently Asked Questions

This document contains frequently asked questions about the wargame rules Blitzkrieg Commander. Units inside smoke screens can be issued orders and move up to enemies for close assaults without bonuses. Artillery can use the center of a wood as a target if within 10cm of the edge. Units are in partial cover if over half their base is behind terrain. Linear terrain and crop fields provide cover from direct fire but not artillery or air strikes. Recon units do not need line of sight to communicate. Headquarters and commanders can order artillery. Units cannot be reordered if a commander blunders. Terrain can block anti-aircraft fire against aircraft. Artillery and air strikes can be requested multiple times but only one successful request per turn

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0% found this document useful (0 votes)
189 views2 pages

Blitzkriegcommander: Frequently Asked Questions

This document contains frequently asked questions about the wargame rules Blitzkrieg Commander. Units inside smoke screens can be issued orders and move up to enemies for close assaults without bonuses. Artillery can use the center of a wood as a target if within 10cm of the edge. Units are in partial cover if over half their base is behind terrain. Linear terrain and crop fields provide cover from direct fire but not artillery or air strikes. Recon units do not need line of sight to communicate. Headquarters and commanders can order artillery. Units cannot be reordered if a commander blunders. Terrain can block anti-aircraft fire against aircraft. Artillery and air strikes can be requested multiple times but only one successful request per turn

Uploaded by

kispatkany
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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BlitzkriegCommander

26-Nov-11

Fast-Play Tabletop Wargame Rules For Combined-Arms Operations, 1936-45

Frequently Asked Questions


1. What happens when opposing units are inside a smoke screen?
You may issue orders to a unit inside a smoke screen and move it as close as you like to an enemy unit, including into
base contact. Moving a unit into base contact with an enemy unit will result in a close assault taking place, but as the
units stumble into one another, there is no bonus for assaulting the enemy, i.e.: neither side gains +1 for assaulting the
enemy. In addition, no units may support the assault due to the lack of visibility inside the smoke screen.

2. If the aiming point for scheduled artillery is in the centre of a wood, can an FAO use it as a
registered target for requested artillery even though he can only see the edge of the wood
and not the actual aiming point?
Yes, as long as the aiming point is within 10cm of the edge of the wood.

3. If terrain is partially between a firing unit and its target (e.g. half of the targets front is
behind the wood and the other half is clear of the wood), is the target classed as in partial
cover?
More than half of the base must be in the cover for the unit to gain the benefit of being in cover.

4. Does linear terrain count as cover when troops are hit by an artillery or an air strike?
No, troops do not gain any benefit from being behind linear terrain when hit by an artillery or an air strike.

5. Do crop fields provide cover when troops are hit by enemy units firing directly at them?
Yes, crop fields do provide cover when troops are under fire as they can conceal themselves better, making them harder
to hit.

6. Do crop fields provide cover when troops are hit by an artillery or an air strike?
No, in this case crop fields do not provide cover to troops.

7. Do recce units need LOS to the nearest enemy unit in order to be able to communicate?
No, just measure the distance between the recce unit and the nearest enemy unit. Recce units are not necessarily spotting
enemy units, merely detecting their presence in the area. This can be done by listening for enemy activity or observing
dust clouds created by the passage of vehicles, etc.

8. Who can issue orders to artillery support units?


All HQs and the CO can issue orders to artillery support units.

9. When a command unit blunders, can the units under command be issued orders by
another command unit that turn?
No, once a command unit has blundered, the units under command may not be issued further orders, even if they have
yet to carry out any ordered actions that turn.

10. How does terrain affect anti-aircraft fire?


Anti-aircraft and command units may not fire at aircraft if either high area terrain or high ground lies between the
anti-aircraft/command unit and the target aircraft. If an anti-aircraft or command unit is inside high area terrain, or
behind the crest line of high ground in relation to the aircraft, then it may not fire at the aircraft.

11. Can an artillery unit be requested again if an FAO fails a request?


Yes, an artillery unit may be requested by more than one FAO in a turn, but once a request is successful, the artillery unit
may not be requested again that turn.

12. Can more than one aircraft be requested at the same time?
Yes, an FAC may request more than one aircraft at the same time, but there will be a -1 command penalty for each
additional aircraft requested. For example, an FAC with a command value of 8 may request two aircraft units at the same
time, but the score needed to make the request (assuming this is the first request made by the FAC this turn) will be 7.

~ www.blitzkrieg-commander.com ~

Blitzkrieg Commander FAQ

13. Can anti-aircraft fire be used against more than one aircraft unit at a time?
No, if a player requests more than one aircraft at the same time, each anti-aircraft unit and command unit may only fire
at a single aircraft. This makes it possible to overwhelm anti-aircraft defences by requesting more than one aircraft unit
at the same time.

14. Can opportunity fire be carried out against units acting on their initiative?
No, units may only use opportunity fire during the command phase.

~ www.blitzkrieg-commander.com ~

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