7 Anthropometry and Workplace Design
7 Anthropometry and Workplace Design
Workplace Design
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Anthropometry is the study and measurement of human
body dimensions.
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HUMAN VARIABILITY AND STATISTICS
Human Variability
Age Variability
Everyone knows that the stature of a person changes quickly
from childhood to adolescence. In fact, a number of studies
have compared the stature of people at each year of age.
Sex Variability
Adult men are, on average, taller and larger than adult women.
However, 12-year-old girls are, on average, taller and· heavier
than their male counterparts because girls see their maximum
growth rate from ages 10 to 12 (about 2.5 in./year), whereas boys
see theirs around ages 13 to 15 (about 2.7 in./year). Girls continue
to show noticeable growth each year until about age 17, whereas
the growth rate for boys tapers off gradually until about age 20
(Stout et aI., 1960).
Occupational Variability
Differences in body size and dimensions can be easily
observed between people working in different occupational
groups. Professional basketball players are much taller than
most American males. Ballet dancers tend to be thinner
than average.
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Generational or Secular Variability
Annis (1978) graphed the trend of change in stature of the
American population since 1840 and noted that there has
been a growth in stature· of about 1 cm per decade since the
early 1920s. Improved nutrition and living conditions are
offered as some of the possible reasons for this growth.
Statistical Analysis
Normal Distribution.
The normal distribution can be visualized
as the normal curve, shown as
asymmetric, bell-shaped curve. The mean
and the standard deviation are two key
parameters of the normal distribution. The
mean is a measure of central tendency
that tells us about the concentration of a
group of scores on a scale of
measurement.
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where M is the mean of the sample, Xi represents the ith
measurement, and N is the sample size.
Percentiles.
In engineering design, anthropometric data are most
often used in percentiles. A percentile value of an
anthropometric dimension represents the percentage of
the population with a body dimension of a certain size or
smaller. This information is particularly important in
design because it helps us estimate the percentage of a
user population that will be accommodated by a specific
design. For example, if the width of a seat surface is
designed using the 50th percentile value of the hip
breadth of US. males, then we can estimate that about 50
percent of US. males (those with narrower hips) can
expect to have their hips fully supported by this type of
seat surface, whereas the other 50 percent (those with
wider hips) cannot.
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ANTHROPOMETRIC DATA
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Structural and Functional Data
For example, the area that can be reached by the right hand
of a standing person defines a standing reach envelope of the
right hand, which provides critical information for workspace
design for right-handed standing workers.
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Anthropometric measures:
standing and sitting.
(Source: Eastman Kodak
Company, 1986.
Ergonomic Design for
People at Work, Vol. 1.
New York: Van Nostrand
Reinhold.)
Anthropometric
measures: hand, face,
and foot.
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Most anthropometric data are static, although work
activities can be more accurately represented by dynamic
data.
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2. Determine the relevant body dimensions. The key
question is, Which body dimensions are most important for
the design problem? For example, the design of a doorway
must consider the stature and shoulder width of the
intended users. The width of a seat surface must
accommodate the hip breadth of the users.
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According to the third approach, design for the
average, designers may use average
anthropometric values in the design of certain
dimensions if it is impractical or not feasible to
design for extremes or for adjustability
because of various design constraints. Many
checkout counters in department stores and
supermarkets, for example, are designed for
customers of average height. Although they
are not ideal for every customer, they are more
convenient to use for most customers than
those checkout counters that are either too low
or too high. Clearly, it is impractical to adjust
the height· of a counter for each customer.
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6. Use mock-ups or simulators to test the design.
Designers often need to evaluate whether the design
meets the requirements by building mock-ups or
simulators with representative users carrying out
simulated tasks. This step is important because various
body dimensions are measured separately in a
standardized anthropometric survey, but there may
exist complicated interactions between the various
body dimensions in performing a job. Mock-ups can
help reveal potential interactions and help designers
make necessary corrections to their preliminary design.
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2. Adjusting the worker position relative to the workplace.
When workplace adjustments are not feasible because
they conflict with the requirements of other vital
equipment or services or because they exceed budget
constraints, designers may consider various ways of
adjusting the working position relative to the workplace.
Change in seat height and use of platforms or step-up
stools are some of the means of achieving vertical
adjustability. A swing chair may be used to change the
orientation of the worker relative to the equipment.
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Component Arrangement
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2. Importance principle. Those components that are more
crucial to the achievement of system goals should be
located in the convenient locations. Depending on their
levels of importance for a specific application, displays and
controls can be prioritized as primary and secondary.
Primary displays should be located close to the primary
viewing area, which is the space in front of an operator and
10° to 15° within the normal line of sight. Secondary displays
can be located at the more peripheral locations. One
suggested method of arranging controls according to their
priority is shown here.
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5. Control-display compatibility principle of colocation.
This is a specific form of stimulus-response compatibility
discussed in previous slides. In the context of
arrangement, this principle states that control devices
should be close to their associated displays, and in the
case of multiple controls and displays, the layout of
controls should reflect the layout of displays to make
visible the control display relationship.
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DESIGN OF STANDING AND SEATED WORK AREAS
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Work Surface Height
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Work Surface Depth
The areas defined by Barnes are shown in the next slide, in which
the normal work area in horizontal plane is the area covered by a
sweep of the forearm without extending the upper arm, and the
maximum work area is the area defined by a sweep of the arm by
extending the arm from the shoulder.
In defining the normal work area, Barnes assumes that the elbow
stays at a fixed point.
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Work Surface Inclination
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