PMDG 737NGX Tutorial 1 PDF
PMDG 737NGX Tutorial 1 PDF
1
PMDG 737NGX
TUTORIAL #1
PMDG 737NGX
Tutorial #1
Written by Ryan Maziarz – PMDG Simulations
Copyright © 2011
PMDG Simulations
All Rights Reserved
You should also be aware that you may not use this simulation software
for any training, pilot familiarization, recurrent training or operational
awareness training.
Please note that this version of the simulation may or may not accurately
represent the actual operation of many different aircraft systems and no
warranty is made to accuracy or correctness.
This simulation may not be used in any public or private display for which
users are charged admission, usage fees or other revenue generating
charges. Nor may the simulation be used in any manner which reflects
poorly on PMDG, PMDG Simulations, Boeing, Boeing’s employees,
suppliers or customers.
We’re aware many simmers just want to load the airplane on the
runway, program a route and go fly – that’s what this first tutorial is all
about. We’re not going to be following the exact normal procedures and
flows from the Flight Crew Operating Manual Vol. 1 (aka FCOM 1) that
a real life crew would do. This is distilled down to the basic steps you’ll
need to take ensure correct setup of the FMC and operation of the
airplane in flight. You’ll be able to have virtually any NG route
programmed and be in the air within about 5 minutes using these
methods provided you start on the runway with the engines running.
The actual procedures don’t take much time at all once you’re
comfortable with them and have them internalized. At the end of this
flight, we’ll start easing you into more detailed procedures by going
through a bonus full shutdown and securing procedure to prepare for
the second more advanced tutorial flight, which will pick up right where
this one leaves off.
The second flight (available soon after the 800/900 base pack release)
will cover all of the cold & dark startup procedures and contains a more
complicated route with a very challenging descent and approach.
We’ll be taking off from Runway 08R and joining the Clacton Five Papa
(CLN5P) departure. We’ll then follow a short series of airway waypoints
until we join the REDFA1A arrival and the ILS for Runway 18R into
Schiphol.
There are no saved flights for this tutorial because we want to show you
how to do it from scratch.
We won’t be using any wind in the simulator for this flight as doing so
requires FMC CDU entries on various pages to get accurate predictions.
We’ll tackle that in Tutorial #2.
If you have not read the FSX SETUP and INTERACTING WITH THE
PMDG 737NGX sections of the Introduction Manual, please make sure
you do so before proceeding. The sim needs to be properly configured
for the airplane to function correctly and it is assumed that you
understand the PMDG clickspot and mouse button methodology in
general before proceeding. This tutorial also assumes the use of the
default PMDG 737NGX aircraft configuration as far as options go – if
you have changed them, please reset them to defaults on the PMDG
SETUP/AIRCRAFT page.
FSX SETUP
Let’s get right into it!
There is no need to first load the ultralight, Cessna 172, or use any sort
of custom saved flight when loading the PMDG 737NGX. Our
programming sets up the sim environment properly as the aircraft is
loading. You can safely load the airplane straight from Free Flight and it
will load up with the engines running and ready to fly after a brief self-
configuration period.
SELECTING THE AIRCRAFT:
• Select PMDG from the Publisher drop down menu and select
the “Boeing 737-800NGX PMDG House Winglets” aircraft.
• Press OK.
• Press OK.
• Press OK.
• Press OK.
Note, if you would like clouds present, you can select “User Defined
Weather” at the bottom – this will allow you to add clouds while also
setting the wind to none/calm. Making sure there’s no wind is the
really important thing for the purposes of this tutorial.
When FSX loads, you’ll be placed into the PMDG 737NGX cockpit on
Runway 08R at London Gatwick. This tutorial assumes the use of the
virtual cockpit primarily. You may use the 2D panels if you prefer them,
but the narrative is written from the VC perspective and the screenshots
will be from the VC as well.
The NGX runs a 20 second initialization routine when it first loads into
the sim. This routine first appeared in our MD-11 and what the airplane
is doing is setting up the simulator’s internal environment and restarting
Flight Simulator’s engine code in order to better initialize the way we
control the engine behavior from outside of the normal FSX framework.
Our advice is to not touch anything during this 20 second period to
ensure everything is set up correctly. You may hear a quick burst of
sound when loading the airplane as the countdown starts, this is a
normal quirk of the FSX sound engine when restarting the sim’s engine
code suddenly.
FSX SETUP
Our first order of business is to set up the aircraft’s fuel and payload for
the flight. As was mentioned in the Introduction Manual, our philosophy
with the PMDG 737NGX is to minimize the use of the FSX menus as
much as possible – this not only keeps the cockpit experience
immersive and seamless but it also keeps certain traffic and scenery
addons that rely on the sim not being paused from constantly reloading
due to the menus being accessed.
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• To make it easier to see the CDU, click on the top of the yoke and it
will animate down into a lowered position. This feature does not
exist in the real aircraft but we added it to the simulation to assist in
viewing the FMC CDU since you can’t easily move your “head”
position without hardware like Track IR.
You can also click the scratchpad area on the CDU screen as well
to activate it.
The fuel page is our custom way of loading and unloading fuel from
the PMDG 737NGX. The prompts on the right side allow you to load
preset fuel levels, and the prompts on the left allow you to type the
total fuel level, a percentage, or the individual tank weights and then
line select them into place.
• For this flight, we’re going to press the SET 1/3 prompt at LSK 5R.
This is a short flight and we don’t need much fuel for it. Flying with
too much fuel for your trip will just weigh the airplane down and hurt
both your climb and descent performance.
As an aside for the future, if you want a good idea of how much fuel
to load, enter your route and then check the PROG page’s fuel
prediction for the destination airport – subtract your current load
from the amount it predicts at the destination and add 5000lbs for
alternate/hold etc and that’ll be a decent estimate. Use more if you
have a longer distance alternate or other circumstances.
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The FUEL page also automatically sets the two center fuel pump
switches on the overhead panel to OFF when a preset, the total, or
the percentage entries result in the center tank being empty. The
switches will not be set automatically if you manually empty the
center tank with a weight entry, be aware of this!
• For this flight, let’s press the SET FULL > prompt at LSK 4R, and
then enter 1500lbs into each of the two cargo compartments by
typing 1500 into the scratchpad and then line selecting it into the
LSK across from each cargo compartment. Change the rear
compartment first in a case like this where you’re reducing the load
to avoid an out of balance situation.
You may have noticed that there are real-time weight and balance
readouts at the upper right of the screen on both the FUEL and
PAYLOAD pages – the fields are the gross weight (GW), the
maximum taxi weight (MTW – note, this field says MTOW in the
screenshots here because they were made using an earlier
development version of the product) the zero fuel weight (ZFW),
and the center of gravity (CG). Using these you can see at a glance
if your weight and balance are within allowable limits. The fields will
turn yellow to warn you if they get out of their limits.
CLN5P.CLN.UL620.REDFA.REDFA1A
This may look confusing if you’re not familiar with how to read and
decode flightplans, but it’s actually pretty simple.
In this case, we’re going to follow the Clacton Five Papa (CLN5P) SID
to the Clacton VOR (CLN) – CLN acts as the interchange onto the
UL620 airway. We follow UL620 until the fix REDFA. REDFA is also the
first waypoint of the REDFA1A STAR into Amsterdam. You can see the
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actual Eurocontrol charts for the SID and STAR attached at the end
of this document.
Keeping with the highway analogy, these are equivalent to the exits and
interchanges in towns or cities that you pass by along your drive but
don’t actually use. The neat thing about the way the FMC works is that
those extra waypoints get automatically entered in when you use the
DEP ARR and ROUTE pages to enter SIDs, airways, and STARs.
Note that you may see routes written in slightly different formats such
as:
or
Let’s move on now to initializing the FMC lateral route on the CDU.
1. Position Initialization
2. Airport entry
3. Departure entry
4. Enroute entry
5. STAR and Approach entry
6. Route activation
POSITION INITIALIZATION:
The IDENT page doesn’t contain any fields for entry, but it does
provide you with some valuable information such as your
engine thrust rating (in this case 26,000lbs of thrust per engine),
the currently installed navigation database and its valid dates,
and the FMC software version, known as the Op Program.
(currently the latest one flying on NGs, U10.8A)
The POS INIT page is used during a cold and dark start for
aligning the inertial reference system (IRS) gyros. When loading
from Free Flight as we’ve done in this tutorial, the IRS is already
aligned, so this page doesn’t actually have any real function.
• Go ahead though and enter EGKK into LSK 2L, the REF
AIRPORT prompt just to get you in the habit of doing it.
The RTE page is the primary location for entering the enroute
portion of your flight plan. You’ll notice that EGKK was already
placed into the scratchpad for you. This is a result of having
entered it on the POS INIT page above.
• Line select the preloaded EGKK text into LSK 1L, the ORIGIN
field.
You’ll see the location of the center of the airport appear on the
navigation display (ND).
• Type EHAM into the scratchpad and line select it up with LSK
1R, the DEST field.
• Type PMDG738 into the scratch pad and line select it with LSK
2R, the FLT NO. field
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We could enter the runway now on the RTE page, but we’re
going to do that on the DEP ARR page instead to demonstrate
another feature.
• Press the DEP ARR button to get to the DEP ARR INDEX page
At LSK 6L and 6R, you have two prompts that allow you access
to any airport’s departure or arrival page. You can type the
ICAO identifier of the airport in question into the scratchpad and
then line select it to the DEP or ARR prompt. This can be useful
in the event of an enroute diversion.
ENROUTE ENTRY:
• Press LSK 6R to get back to the RTE page. We’re going back
to it because the RTE page is where enroute airways are
entered.
RTE page 2 and further are where you actually enter route
information. The VIA and TO columns on the left and right sides
of the screen are what I was referring to earlier with the highway
analogy. The right side TO column is where you’re going and
the left side VIA column is how you’re getting there. You can
see right now that we have one line that was already filled in
automatically by our SID selection – we’re going to CLN VIA the
CLN5P SID procedure.
Note that if you were to just enter a single waypoint into the TO
column, you’d see DIRECT automatically appear in the VIA
column, letting you know that there’s no specified VIA routing,
it’s just a direct line from the previous TO column waypoint.
• Enter UL620 into the scratchpad and line select it into LSK 2L,
the VIA column’s next empty line down.
The fact that it “takes” the airway designation lets you know that
UL620 is a valid airway that you can get onto at CLN. If it
wasn’t you’d see INVALID ENTRY in the scratchpad after trying
to line select it in.
• Press NEXT PAGE three times and you’ll see that the runways
are there on page 4 after you get through the three pages of
approaches above them. You would normally only select a
runway alone if you were doing a visual approach or otherwise
not using one of the instrument approaches listed.
• Press PREV PAGE once to return to page 3 and then select the
REDFA1A STAR located at LSK 1L.
The page now gets updated to show the approaches at the top
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with the other STARs no longer showing.
• Press NEXT PAGE once and then select the ILS 18R at LSK
3R.
• Press NEXT PAGE once and then select the SUG3B transition
at LSK 4R.
• Press the DEL (delete) key at the bottom of the CDU and then
press LSK 6R to remove the speed and altitude restriction at
REDFA. Make sure you enter the delete on the right side of the
CDU and not the left. Doing it on the left side will remove the
entire waypoint!
SUGOL
(VECTOR)
SUGOL
This copies the waypoint on that line into the scratch pad – this
copy contains everything associated with that waypoint
including the altitude and speed restrictions that appear on the
right side of the CDU display.
• Line select the copied SUGOL from the scratchpad to LSK 2L,
overwriting the other SUGOL that’s there at that position.
• Type 250B/ into the scratchpad and press LSK 2R to enter it in.
This will allow the aircraft to cross SUGOL at any speed below
250 knots.
The issues with the route are now fixed and we can continue.
ROUTE ACTIVATION:
We’re now telling the FMC that we want to commit to the route
and activate it. You’ll notice that the light on the EXEC button is
now lit up.
The PERF INIT page is where the crew tells the FMC what the
aircraft’s operating weights are and set up parameters that affect
the performance and vertical path such as the Cost Index. This is
also where the flight’s cruise altitude is set.
• Click LSK 3L next to the empty ZFW field. Something close to 122.7
should appear in the scratch pad. Click LSK 3L again to enter it into
the ZFW field.
• Enter 5.0 and line select it into the RESERVES field at LSK 4L
This entry is purely advisory, it doesn’t affect anything within the fuel
system. If the aircraft starts using fuel below this value, you will get
a scratchpad message that says USING RSV FUEL. If the
destination fuel is predicted to be below 2000lbs, regardless of
reserves, you will see an INSUFFICIENT FUEL message appear in
the CDU scratchpad.
• Enter 25 and line select it into the COST INDEX field at LSK 5L.
• Enter 6000 and line select it into the TRANS ALT field at LSK 5R.
Transition altitude is the altitude during the climb at which the FMC
starts using standard calibrated flight levels (altimeter set to 29.92
inHg or 1013 HPa) instead of the actual QNH pressure altitude
above sea level. The FMC defaults to 18000 feet, which is standard
in the United States, but in the UK transition altitude is 6000 feet.
• Finally, enter 250 and line select it into the CRZ ALT field at LSK
1R.
This sets the cruise altitude for the flight. FL250 is standard for this
short route in real life. You can enter it as 250, FL250, or 25000 – all
will work.
After entering the cruise altitude, you’ll often see the route on the
ND change subtly as curves appear that represent the predicted
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turn performance of the airplane. Without the performance fully
initialized, the FMC can’t calculate these and you’ll see straight line
segments between waypoints.
Here’s what the PERF INIT page should look like after you’re done:
The N1 LIMIT page controls the thrust rating of the engines for
takeoff and the initial climb.
What we’re doing here is effectively turning our 26K engines into
22K engines for the takeoff sequence. This fixed derate is always
the same regardless of conditions.
• Type 40 into the scratchpad and line select it into LSK 1L to enter
an additional assumed temperature of 40C on top of the fixed
derate.
This is doing the same thing for the initial climb that we did for the
takeoff two steps earlier.
5 is a standard takeoff flap setting for the 737-800 and will work well
for most normal flight situations in the PMDG 737 NGX.
• Click LSK 3L – this is a similar shortcut to the ones for the GW and
ZFW earlier on the PERF INIT page. It will place the current CG
value into the scratch pad for you. Line select that value back into
the LSK 3L field and the FMC will reward you with your calculated
takeoff trim setting.
• Click LSKs 1R, 2R, and 3R – this transfers the calculated takeoff V
speeds from the FMC’s integrated QRH table onto the Primary
Flight Display (PFD) speed tape.
COCKPIT CONFIGURATION
We now need to configure the rest of the physical cockpit items for
takeoff.
• Set the takeoff trim on the pedestal to the left of the throttles to the
value seen in LSK 3L from a few steps earlier. (5.04 in this case)
You can do this by using the electric trim switches on your joystick,
their equivalent keypresses or by actually physically rotating the
wheel with your mouse while the cursor is positioned over top of it.
An FSX tooltip shows you the current value of the trim.
RTO stands for Rejected Take Off and will automatically apply
maximum braking in the event the throttles are retarded to idle while
at or above 90 knots during the takeoff roll.
MCP SETUP:
Our climb is limited to 5000 and 6000 feet until we’re well
into the departure in order to avoid conflicting with traffic on
the departures and arrivals for the larger EGLL - London
Heathrow airport that lies to the north of our departure path.
There are a lot of airplanes in this airspace in real life and
the altitude restrictions are necessary to partition the
airspace and avoid any loss of separation incidents.
• Arm the LNAV and VNAV modes by pressing the LNAV and
VNAV buttons. You’ll see LNAV appear in small white
letters at the bottom of the FMA roll mode column and
VNAV in the pitch mode column. LNAV will engage and turn
green at 50 feet after you lift off and VNAV will engage at
400 feet.
OVERHEAD SETUP:
By the way, in case you were wondering why we’re so far back from the
runway numbers, Gatwick’s Runway 08R features what’s known as a
“displaced threshold” at the start of the runway. You’re allowed to start a
takeoff roll from the displaced threshold, but you may not land on it.
TAKEOFF:
• Smoothly advance the thrust levers to 40% N1. The engines will
take some time to spool – the CFM56-7B “bites” around 50%
N1 and will accelerate very quickly after that point, but it takes a
while to get from idle to 40%.
Take your hands off the controls, the autopilot is now flying.
This actually is very important – deflecting the controls past a
certain amount of force while the AP is engaged will cause it to
disconnect or drop into control wheel steering (CWS) mode,
which we don’t want! The AP CMD will also fail to engage if the
controls are not centered when CMD is pushed.
• At 1500 feet above ground level, the aircraft will reduce to climb
thrust and begin accelerating to 250 knots. This is called
“acceleration height” and can be modified on the FMC
TAKEOFF REF page 2 before departure if so desired.
The reason for these low altitude restrictions way are the busy
arrival and departure routes into and out of the city’s main
international airport, EGLL – London Heathrow, which is about
23nm to the northwest of our current position. Gatwick
departures have to be kept below these other flights – this is
very busy airspace in real life and the restrictions exist to
partition the airspace in order to avoid conflicts and possible
loss of separation incidents.
VNAV ALT means that VNAV wants to climb or descend, but it’s
being limited by what’s set in the MCP ALTITUDE window. Our
next altitude is a hard 6000 foot restriction at D015E, which is
5nm after passing DET.
At this point you’ll also see the airplane pitch over to accelerate
to a higher FMC commanded climb speed since we’re now
above the mandatory 250 knots below 10000 feet restriction. It
accelerates to the FMC’s ECON climb speed, which is dynamic
and will change depending on aircraft weight and environmental
conditions.
• A few miles after passing CLN, we’ll reach our top-of-climb point
at FL250, which is indicated by a green circle with the letters
T/C next to it. The green altitude range arc that you see on the
ND is the continuously calculated point at which you will reach
the altitude currently in the MCP window. This can be very
useful in both climbs and descents for seeing if you’ll be able to
make restrictions.
We’re now crossing over the southern part of the North Sea at our
cruise altitude of FL250. Unfortunately, we don’t have much time to
admire the scenery as we’re already quickly approaching our top-of-
descent point on this short flight and we need to prepare for the descent
and approach.
• The vertical path deviation indicator will appear on the right side
of the ND as you pass the T/D point. The diamond shows you
how high or below the FMC calculated VNAV path you are.
Don’t worry about the RNP and ANP numbers - we’ll address
those in a later tutorial.
The first leg of any VNAV PTH descent is always an idle path –
after we reach the restriction at SUGOL however, the airplane
will enter geometric path mode and use a constant decent angle
for each subsequent leg.
• Pan up to the MCP and enter the localizer front course 184 into
both the captain and FO’s course windows.
• Enter 040 or FL040, and line select it into the TRANS LVL field
at LSK 1L.
• Press LEGS, where we’ll stay for the rest of the approach.
Look out the front window as we’re nearing EH606 – that’s Schiphol
about 10 miles off the nose and we’re about to turn onto what is
effectively our right downwind leg.
FINAL APPROACH:
When GS engages, you will see most of the MCP mode button
lights blank out – this is letting you know that you are now
committed to the approach mode. The only way to get out of it
now is by executing a go around or by cycling the flight directors
off and back on.
• We have now left both the LNAV and VNAV modes. We’ll need
to manually move the MCP SPEED knob down to 147 knots,
which will be our final approach speed. The reason it’s 147 and
not the 142 shown in on the APPROACH REF page is because
you always add at least 5 knots extra to your VREF. In a no
wind situation like this, 5 knots is fine, but there are situations
involving crosswinds, windshear risk and so with manual throttle
control where you’d add more than 5 to it. Boeing states
however that 5 knots is always sufficient if using the
autothrottle.
• Set the engine start switches to CONT. (for the same reason
they were on this setting at takeoff)
Note that when you lower the landing gear, the engines will
spool up to approach idle, higher than they were prior to the
gear coming down. This is to account for the extra drag.
• Click the hidden clickspot on the left side window support post –
this will lower the HGS combiner into place and you should see
the HGS symbology already showing the A III approach mode.
A III mode activates once you’re properly established on an ILS.
• After passing 1500 feet on the radio altimeter, you’ll see LAND
3 annunciated on the PFD where it previously said FD after a
short self-test (indicated by the localizer and glideslope
diamonds flashing.) You’ll also see ROLLOUT and FLARE
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appear armed in white below the active roll and pitch modes.
This tells you that the fail operational autoland system is now
armed and will land the aircraft.
There isn’t much to do now until we touch down, so enjoy the view while
looking through the first fully collimated, fully conformal HGS system
ever developed for an MSFS airliner. Watch closely – at 300 feet you’ll
see guide lines appear projected onto the sides of the physical runway
that help you know where to look for the lights if you were landing in
actual IMC. At 89 feet you’ll hear a “Minimums” GPWS callout. If we
were in actual IMC, we’d need to go around if we didn’t have the runway
in sight by this altitude.
LANDING:
• As the airplane flares and touches down, quickly press and hold
F2 to engage the thrust reversers. Keep them activated until
you’re at around 80 knots or so, then press F1 to begin stowing
them.
Note that due to an issue with FSX, you will need to tap the
brakes several times or press and hold them to get the
autobrakes to disengage.
You can continue taxiing to the terminal and do the bonus Shutdown
and Secure Procedures, or you can leave FSX now and move on later
to the more advanced PMDG 737NGX Tutorial #2 (may not be available
yet if you’re reading this just after release of the 800/900 base pack, it
will be released soon), which will take us from here, EHAM –
Amsterdam Schiphol, The Netherlands to LOWI – Innsbruck,
Austria high in the Alps. You’ll fly the famous (or infamous depending
on who you talk to!) LOC/DME EAST approach with the circle to land
visual approach to Runway 08. This is one of the most challenging
approaches in all of commercial aviation and we’re going to show you
how to fly it like a pro using some of the PMDG 737 NGX’s advanced
features. The EGPWS terrain display will show you exactly where you
are in relation to the huge mountains that surround the airport and the
HGS in its primary mode will allow you to easily nail it right on the
numbers, even after rolling out of the tight 180 degree turn in the
mountain valley.
BONUS:
SHUTDOWN AND SECURE NORMAL PROCEDURES
We’re now going to do the more advanced end-of-flight procedures “by
the book” like a real crew would. The book in question is the Flight
Crew Operations Manual Vol 1. (FCOM 1) and you can find it in your
Start Menu\All Programs\PMDG Simulations\PMDG 737 NGX\ menu
as a PDF file. Note that we will be skipping over items in the procedures
that aren’t applicable – these procedures have a lot of conditional steps
in them and many aren’t necessary given the current state of our
airplane.
Open the FCOM 1 and find Normal Procedures section page NP.21.81
(page 157 of the PDF version) - the After Landing Procedure.
The 737-800 we’re flying has manual ignition, so we’re going to use the
section at the top of the page under [Without automatic ignition].
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• Verify that the SPD BRK lever in its DOWN position, which
stows the spoilers.
• Start the APU by left clicking twice on the switch at the front of
the overhead.
Note that you will get a master caution for ANTI-ICE when doing
this. This is normal and you can clear it by pushing on the
master caution button.
• Turn off the LANDING LIGHTS, turn on the TAXI LIGHT, and
set the POSITION lights switch to STEADY.
Once we’re at the gate, it’s time to perform the Shutdown Procedure
which starts at FCOM 1 NP.21.82 (page 158 of the PDF version)
SHUTDOWN PROCEDURE:
Verify that the GEN OFF BUS lights for the engine driven
generators are lit and the APU GEN OFF BUS light is
extinguished – the plane is now receiving its electrical power
solely from the APU generators.
• Set the pneumatic panel isolation valve to open and set the
APU bleed air switch to on.
Doing this resets the AFDS and clears any modes that may still
be present on the FMA.
At this point some time would pass at the end of a real flight - the
passengers are being deplaned, the catering and cleaning crews are
beginning to perform their jobs and so on. We’re going to pretend that
some amount of time for those activities has passed and proceed with
These items are just checking (hence the name!) things we’ve
already accomplished in the Shutdown Procedure.
This completes the shutdown and we’ll now move on to the Secure
Procedure, which is performed before the crew leaves the aircraft
SECURE PROCEDURE:
• Set all four WINDOW HEAT switches at the top of the forward
overhead panel to OFF.
The final step that will actually put the aircraft into a cold & dark state is
the Electrical Power Down procedure, which is located in FCOM 1’s
Supplemental Procedures section on page SP.6.4 (page 212 of the PDF
version).
• Verify that both the APU and GRD POWER switches are OFF.
Ensure that at least 2 minutes has elapsed since the APU was turned
off during the Shutdown Procedure before continuing.
The airplane is now powered down to its cold & dark state. You can now
continue without even reloading the sim with Tutorial #2 to Innsbruck, or
you can quit and come back later and load the Tutorial #2 saved flight
that will bring you right back to this position and panel state.
(If you purchased just after release of the 800/900 base pack, please
note that Tutorial #2 will be available soon from our website’s
documentation page and will be integrated into future versions of the
installer after it’s finished.)
This concludes the PMDG 737NGX Tutorial #1, see you in Tutorial #2!