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Visual Language: Film Framing & Composition Shot FRS Shortest Shot Longest Shot

This document discusses the fundamentals of framing and composition in film. It explains that shots are the smallest units that make up a visual narrative, and that shots combined in sequences tell a story. It describes different shot sizes like wide shots, medium shots, and close-ups and how they are used to reveal different levels of detail or emphasis. It also covers basic camera angles like high angles, low angles, and eye-level shots and how these angles can be used to influence the viewer's perspective of characters.

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Rei Rin
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0% found this document useful (0 votes)
42 views2 pages

Visual Language: Film Framing & Composition Shot FRS Shortest Shot Longest Shot

This document discusses the fundamentals of framing and composition in film. It explains that shots are the smallest units that make up a visual narrative, and that shots combined in sequences tell a story. It describes different shot sizes like wide shots, medium shots, and close-ups and how they are used to reveal different levels of detail or emphasis. It also covers basic camera angles like high angles, low angles, and eye-level shots and how these angles can be used to influence the viewer's perspective of characters.

Uploaded by

Rei Rin
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Film is a - Visual Language

FRAMING & COMPOSITION

Shot - Smallest unit of a visual narrative

FRS - Frame per second ( 20, 30, 60, 120..)

Shortest Shot - Less than a single frame

Longest Shot - Trt of available film

shot + shot = scene “sentence”

scene + scene = sequence “ paragraph”

sequence + sequence = whole visual narrative “short story”

ONE SHOT = ONE WORD = must have meaning, story or message

SHOT ZONES - foreground, midground and background


- to create depth
- to give strong meaning or message

ELEMENTS OF FRAMING

1.Shot Size
2.Angle
3.Camera Movements
4.Composition Style

SHOT SIZES

A. WIDE SHOT / FULL SHOT “master shot”


- to establish a scene, setting, environment…
- most basic shot
- all details are seen in one shot ( time of the day, characters…)
- head to foot ‘no crops’

B. MEDIUM SHOT “head to bust shot” “standard shot”


- reveals details of the characters
- interplay of characters
- size for establishing the interplay of the characters.
- shot for most of conversations.

C. CLOSE UP SHOT “two shot”


- most of the time concentrate exclusively on one character
- most compelling shot
- to be able to relate it to the audience
- put emphasis on something

D. EXTREME WIDE SHOT


- panoramic view
- landscape shot
- ‘huge’ master shot
- isolate a character to its background
E. EXTREME CLOSE UP SHOT
- draws more attention to the subject
- also knows as “ BIG CLOSE UP”

CAMERA ANGLE

A. HIGH ANGLE
- to make a subject feel inferior
- taken from an elevated position
- birds eye view “overhead angle”

B. LOW ANGLE
- to put power on a character
- anywhere below the eye level or looking up
- worm’s eye view “ground angle”

C. EYE LEVEL or NEUTRAL SHOT

* Always keep in mind of the objective to why the shots angle change.

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