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DAY - 1 Day - 8 DAY - 15: S Creating Objects Scenes

This document outlines a 30-day SketchUp training program. The program covers basic SketchUp functions over the first 7 days such as the user interface, drawing objects, modifying objects, and presentations. Days 8-15 focus on more advanced tools like scenes, animation, and importing/exporting files. Days 16-19 cover plug-ins for creating architectural elements. Days 20-24 introduce extension tools for a warehouse library and V-Ray rendering. The final days are spent on a culminating final project and exercises are assigned throughout the course.
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0% found this document useful (0 votes)
61 views1 page

DAY - 1 Day - 8 DAY - 15: S Creating Objects Scenes

This document outlines a 30-day SketchUp training program. The program covers basic SketchUp functions over the first 7 days such as the user interface, drawing objects, modifying objects, and presentations. Days 8-15 focus on more advanced tools like scenes, animation, and importing/exporting files. Days 16-19 cover plug-ins for creating architectural elements. Days 20-24 introduce extension tools for a warehouse library and V-Ray rendering. The final days are spent on a culminating final project and exercises are assigned throughout the course.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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DAY -1 DAY – 8 DAY – 15

Introduction S
Scenes
Creating Objects
 Introduction to Sketch up
 Drawing objects with accuracy Use of scenes
 User interface
 Additional key functions  Advance camera tools
 Zoom , Orbit , Pan , Undo , Redo
 Use of measurement tool bar  Animation settings
 Global Axes
 Use of construction tool set DAY – 16
DAY – 2
DAY – 9 Import and export
Tool Bars & Views
Dimensioning Importing AutoCAD file
 Selecting Tool bars
 Dimension and text labels  Exporting Animation and image
 Top, Front, Isometric, Parallel
 Modify objects – Additional
Projection, Perspective Views) DAY – 17
 Drawing techniques
 Locking axes keys using arrow keys Exercise – 3
DAY – 10 ADVANCED TOOLS
 Template selection
DAY – 3 Create components and groups DAY – 18 - 19
Geometric Objects  Creating components and use
Sketch up Pluggins 1001 bit
 Line, Rectangle, Polygon  Use of Array
 Creation of Architectural elements
 Freehand / Pie  Use follow me tool
o Staircases
 Arc, Circle  Use
U solid
lid tools
l
o Spiral stairs
 3D Text  Use sandbox tools
o Doors/ Windows
DAY – 4  Use match photo
o Walls
Modify Objects  Organising objects
o Custom openings
DAY - 11
 Push Pull, o Roofs
Exercise -2
 Move, Rotate, Scale DAY -20
DAY – 12
 Offset, Erase Extension Ware house
Layers
 Exploring source objects  Use of Warehouse library
Use outliner tray
DAY – 5  Importing components into model
 Hide & Unhide
Presentation DAY -21- 24
DAY – 13
 Apply Colours with paint V-Ray Extension
Presentation & Camera
 Bucket Tool  V- Ray Materials
 Positioning texture
 Materials  V – Ray Lights
 Use of Camera Tool bar : FOV
DAY – 6  V- Ray Rendering
 Position Camera , Look
Short cuts & interface DAY -25 - 30
DAY - 14
 Using short cuts FINAL Project
Around, walk
 Style tool bar (X-Ray, Back
 Use shadow tray
 Edges, Hidden lines
 Use style tray
Day -7  Use fog tray
Exercise -1  Section planes

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