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(Tutorial) (TUT) Random Skins - SA-MP Forums

The document provides a tutorial on how to create random skins for players in SA-MP. It demonstrates coding to assign random skins to players through a command or when they spawn. The tutorial includes code examples and explanations for setting up random skin selection using arrays.

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Lee Freites
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0% found this document useful (0 votes)
508 views4 pages

(Tutorial) (TUT) Random Skins - SA-MP Forums

The document provides a tutorial on how to create random skins for players in SA-MP. It demonstrates coding to assign random skins to players through a command or when they spawn. The tutorial includes code examples and explanations for setting up random skin selection using arrays.

Uploaded by

Lee Freites
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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24/10/2019 [Tutorial] [TUT] Random Skins - SA-MP Forums

SA-MP Forums > SA-MP Scripting and Plugins > Scripting Help > Tutorials User Name User Name Remember Me?
[Tutorial] [TUT] Random Skins Password Log in
Ne w Account Com m unity Today's Pos ts Se arch

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Thre ad Tools Dis play M ode s

05/04/2010, 02:21
#1
AM

PatrickChucky [TUT] Random Skins


Big C lucker
Hi, I am PatrickChucky, and this is my first TUT.

Is about "How to create Random Skins

In this TUT i create random skins with command and at the spawn

Lets go!

Join Date: Nov 2009 Through the command:


Location: Portugal
Posts: 138
Reputation: 0 Over public OnGameModeInit()

C ode:

new skins[] = {
0, //Here you put the id of the skin
1, //Here you put the id of the skin
2 //Here you put the id of the skin
};

now at public OnPlayerCommandText(playerid, cmdtext[])

C ode:

if(strcmp(cmd, /testcmd, true) == 0)


{
SetPlayerSkin(skins[random(3)];
}

now Through the spawn:

Over public OnGameModeInit()

C ode:

new skins[] = {
0, //Here you put the id of the skin
1, //Here you put the id of the skin
2 //Here you put the id of the skin
};

now at public OnPlayerSpawn(playerid)

C ode:

{
SetPlayerSkin(playerid, skins[random(3)]); //[random(3)] -->>> the 3 is the numver of skins you but in public
return 1;
}

P.S: Remember, if you want more skins change the number in //[random(3)] to the number of skins you have

easy I think

__________________
[GM]Chucky DM
[MAP]Hospital Interior
[MAP]Prison Outside
[MAP]Village

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24/10/2019 [Tutorial] [TUT] Random Skins - SA-MP Forums
22/05/2010, #
11:16 PM

zSuYaNw Re: [TUT] Random Skins


Godfather
Quote:
Originally Posted by [PT
PatrickChucky™ ]
Hi, I am PatrickChucky, and this is my first TUT.

Is about "How to create Random Skins

In this TUT i create random skins with command and at the spawn

Lets go!
Join Date: Apr
2010 Through the command:
Location:
Santa C atarina Over public OnGameModeInit()
Posts: 6,848
Reputation: C ode:
665
new skins[] = {
0, //Here you put the id of the skin
1, //Here you put the id of the skin
2 //Here you put the id of the skin
};

now at public OnPlayerCommandText(playerid, cmdtext[])

C ode:
if(strcmp(cmd, /testcmd, true) == 0)
{
SetPlayerSkin(skins[random(3)];
}

now Through the spawn:

Over public OnGameModeInit()

C ode:
new skins[] = {
0, //Here you put the id of the skin
1, //Here you put the id of the skin
2 //Here you put the id of the skin
};

now at public OnPlayerSpawn(playerid)

C ode:
{
SetPlayerSkin(playerid, skins[random(3)]); //[random(3)] -->>> the 3 is the numver of skins you but in public OnGameModeInit
return 1;
}

P.S: Remember, if you want more skins change the number in //[random(3)] to the number of skins you have

easy I think

God
__________________

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22/05/2010, 11:43 PM #3

Antonio [G-RP] Re: [TUT] Random Skins


High-roller
Centering it makes it look wierd..
__________________
Join Date: Jul 2009 If I've helped you at all, give me a REP. It's appreciated.
Location: C anada
Posts: 1,114
Reputation: 4

18/06/2010, 12:23 PM #4

PatrickChucky Re: [TUT] Random Skins


Big C lucker

https://forum.sa-mp.com/showthread.php?t=139456 2/4
24/10/2019 [Tutorial] [TUT] Random Skins - SA-MP Forums
Quote:
Originally Posted by TheGarfield

God

God? or Good xD

Join Date: Nov 2009


Location: Portugal OFF
Posts: 138
Reputation: 0
(( ja vi que vc é BR eu sou PT obrigado))
__________________
[GM]Chucky DM
[MAP]Hospital Interior
[MAP]Prison Outside
[MAP]Village

18/06/2010, 12:27 PM #5

Flake. Re: [TUT] Random Skins


High-roller
hehe nice for beginner scripters

Join Date: Sep 2009


Location: 1400
Posts: 1,172
Reputation: 132

09/07/2010, 03:56 AM #6

Simon Re: [TUT] Random Skins


Huge C lucker
If you want a more flexible and easy to edit code then use "sizeof(skins)" instead of "3" for your random
number limit .
Join Date: Jan 2006
Location: New Zealand
Posts: 410
Reputation: 56

19/10/2012, 07:43 PM #7

dino_d_carter Re: [TUT] Random Skins


Big C lucker
Thx +rep
__________________
Join Date: Aug 2011
Location: Sweden, Serbia
Posts: 167
Reputation: 9

03/02/2013, 09:48 AM #8

InTeL_cOrE_i7 Re: [TUT] Random Skins


Big C lucker
or... lol just use this
Quote:
Join Date: Oct 2012
Posts: 50 SetPlayerSkin(playerid, 1+random(299));
Reputation: -25

03/02/2013,
#9
09:55 AM

iManakoss Re: [TUT] Random Skins


Little C lucker
Very nice Tut...
__________________
Join Date: Nov My recent tutorials
2012
Posts: 38 C ode:
Reputation: -1 [TUT]Creating Factions/Gangs

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24/10/2019 [Tutorial] [TUT] Random Skins - SA-MP Forums

16/01/2014, 11:51 AM #10

NimaKhan Re: [TUT] Random Skins


Little C lucker
NICE

Join Date: Jan 2014


Posts: 8
Reputation: 0

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