Counting Guide 508 PDF
Counting Guide 508 PDF
INTENSIVE INTERVENTION
at American Institutes for Research
Teaching Counting
National Center on Intensive Intervention. (2015). Teaching Counting. Washington, DC: U.S. Department of
Education, Office of Special Education Programs, National Center on Intensive Intervention.
This document was produced under the U.S. Department of Education, Office of Special Education Programs,
Award No. H326Q110005. Celia Rosenquist serves as the project officer. The views expressed herein do not
necessarily represent the positions or polices of the U.S. Department of Education. No official endorsement
by the U.S. Department of Education of any product, commodity, service or enterprise mentioned in this
website is intended or should be inferred.
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Contents
1. Teaching Counting: Considerations for Instruction . . . . . . . . . . 4
3. Compare Numbers. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Sample Activity 2: Compare Numbers
Worksheet: Compare Numbers
5. Supplemental Materials. . . . . . . . . . . . . . . . . . . . . . . . . . 34
a. Base 10 squares
b. “Mr. Greater Gator” comparison cards
c. “Mr. Greater Gator” comparison poster
d. Addition Flashcards (print on card stock)
e. Subtraction Flashcards (print on card stock)
f. Best time scorecard
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Within college- and career-ready standards, place value, numeracy, and counting are
taught in Grades 1-2. This guide may be used as these concepts are introduced, or with
students in higher grade levels who continue to struggle with the concepts.
Compare numbers.
¡ Identify whether the number of objects in one group is greater than, less than, or equal
to the number of objects in another group. (K)
¡ Compare two numbers between 1 and 10 presented as written numerals. (K)
1, 3, 5, 7, 9
Less: Equal:
A word describing a set that Two sets have the same amount.
is smaller.
Conceptual Understanding
Manipulatives can be used to help practice counting skills. Some examples of counting
manipulatives include Unifix cubes, clips, toy animals, chips, and candies.
For number 2 go right around, then make a line across the ground.
Down and over and down some more, that’s the way to make a 4.
Go down and around, then you stop, finish the 5 with a line on top.
Across the sky and down from heaven, that’s the way to make a 7.
Compare numbers.
¡ Show two sets of objects and ask: “Which set has more?” “Which set has less?”
“Are the sets the same or equal?”
¡ Show two written numerals and ask: “Which is more?” “Which is less?” “Are the
numbers the same or equal?”
At first, choose numbers with a greater difference in magnitude (e.g., 2 and 9,
3 and 8).
Then, choose numbers closer in magnitude (e.g., 3 and 5, 7 and 8).
Once place value is introduced, choose numbers that are often confusing
(e.g., 17 and 71, 23 and 32).
¡ Teach signs with the Greater Gator.
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Worksheet
a) Count to Tell the Number of Objects
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K.CC.4. Understand the relationship between numbers and quantities; connect counting
to cardinality.
a. When counting objects, say the number names in the standard order, pairing each
number with one and only one number name and each number name with one
and only one object.
b. Understand that the last number name said tells the number of objects counted.
The number of objects is the same regardless of their arrangement or the order
in which they were counted.
K.CC.5. Count to answer “how many?” questions about as many as 20 things arranged in
a line, a rectangular array, or a circle, or as many as 10 things in a scattered configuration;
given a number from 1 to 20, count out that many objects.
5. Tell the student, “Let’s do this together. I’ll point and you count
with me.” Repeat touching and counting each object; have the
student count with you while you point.
6. Tell the student, “Now I’m going to move the animals around so
they’re all mixed up.” Take the same set of objects and rearrange
them in a scattered assortment.
7. Ask the student how many animals there are now. Allow the student
to answer, then demonstrate touching each object one at a time,
slowly, stating the number word for each object as you touch it. Tell
the student the last number word said tells how many there are.
“One, two, three, four, five, six, seven. The last number I said was
seven, so there are seven animals.”
8. Confirm with the student that the amount of objects (i.e., the set’s
cardinality) does not change simply because the objects have been
moved around; whether they are in a straight line or all mixed up,
the total amount remains the same.
9. Repeat with at least two more sets of objects (e.g., four Unifix
cubes and 19 chips). Have the student count with you as you
touch each object.
3. Repeat with at least two more sets of objects (e.g., six Unifix
cubes, 17 clips).
4. Have the student place a handful of objects (e.g., 12) on the table,
in a random pile. Have the student point to and touch each object,
assigning cardinality to the set. Have the student arrange objects
in a line, predicting how many there are. The student touches and
counts each object again, confirming the amounts are the same.
Corrective Feedback:
Student response: The student has difficulty coordinating rote counting (number words)
with touching the objects.
Teacher feedback: Provide an audible signal (e.g., a finger snap, a clap, a small bell) to
signal each transfer between objects.
Student response: The student misses items when counting (i.e., skips over an object
and does not assign it a number word).
Teacher feedback: Have the student physically move each object as it is counted. For example,
the student moves each item from the tabletop to a paper plate or counting mat as it
is counted.
Student response: The student touches an item more than once when counting
(i.e., touches an object and says “three,” then touches it again and says “four”).
Teacher feedback: As with Example 2, have the student physically move each object as it
is counted. For example, the student moves each item from the tabletop to a paper plate
or counting mat as it is counted.
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Example 4: Idiosyncratic Counting Sequence Errors
Student response: The student touches items appropriately but does not state numbers
in the correct order (e.g., while counting, states, “one, two, three, five, four, six, seven”).
Teacher feedback: Practice rote counting using chants, songs, nursery rhymes, or videos,
following along by pointing to numbers printed on a number line while counting out loud.
Note: Regardless of the type of counting error, the teacher should always model the correct
response and have the student demonstrate the correct procedure before moving on.
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Directions: Count, and then write how many objects are in each group.
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Worksheet
a) Compare Numbers
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K.CC.6. Identify whether the number of objects in one group is greater than, less than,
or equal to the number of objects in another group (e.g., by using matching and
counting strategies).
Purpose: To compare discrete sets of objects and state whether one group
is greater, lesser, or equal to a second set.
Three cards depicting “Mr. Greater Gator,” one of each depicting the
gator as a “less than” sign (see below, left), “equal to” sign (see below,
middle), and “greater than” sign (see below, right); cards depicting the
symbols <, >, and = with the words “less than,” “greater than,” and
“equal to” printed below the symbol (available for download from NCII)
3. Ask the student which pile is greater (i.e., which pile Mr. Greater
Gator wants to eat). When the student indicates the first pile,
show all three cards of Mr. Greater Gator. Place Mr. Greater Gator
between the piles with his mouth open to the larger amount.
4. Tell the student Mr. Greater Gator is very hungry, so his head is
turned toward the greater pile. Tell the student we say this set
(point to 7) is greater than (point to greater than sign) this set
(point to 2).
6. Clear the table of candies. Agree with the student that, so far,
it was easy to tell which pile of candy Mr. Greater Gator wanted
to eat because you could see by looking at the piles which
one was greater (or if they were equal). Tell the student that
sometimes you can’t tell just by looking which pile is greater.
9 < 10
8. Ask the student if he or she can tell just by looking which pile
is greater. When the student indicates that he or she can’t,
suggest that the student count each pile to find out which one
has more.
9. Line up the candies from the first pile. Touch each candy while
counting out loud. State that there are 9 candies, and write “9”
on the dry-erase board. Tell the student we write “9” to help us
remember there are 9 candies in this pile.
10. Line up the candies from the second pile. Touch each candy
while counting out loud. State there are 10 candies in the
second pile, and write “10” on the dry-erase board. Tell the
student we write “10” to help us remember there are 10
candies in that pile.
11. Tell the student you know Mr. Greater Gator should eat the 10
because 10 is greater than 9. Place the appropriate card between
the 9 and 10.
12. Tell the student that to show which number is bigger, you can
draw just Mr. Greater Gator’s mouth. The gator’s mouth is the
sign we use in mathematics to tell which number is bigger than
the other. Move the card aside and write “<” on the board.
Point to the sign and then trace it on the gator’s mouth. Tell the
student that this sign means “less than.” Read to the student
while pointing to each symbol: “9 is less than 10.”
13. Repeat with sets of, for example, 5 and 5, and 8 and 7.
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Guided Practice: 1. Place a set of objects (e.g., 8 candies) on the table, in a random
assortment. Place a second set of objects (e.g., 5 candies) on the
table in a separate pile.
2. Ask the student to decide which pile is greater. Have the student
touch and count each pile, and write the amounts on the board.
3. Have the student write “<,” “>,” or “=” between the numbers.
4. Have the student read the equation out loud, using the correct
vocabulary: greater than, less than, or equal to.
Corrective Feedback:
Coordination Errors
Student response: The student has difficulty coordinating rote
counting (number words) with touching the objects.
Omission Errors
Student response: The student misses items when counting (i.e.,
skips over an object and does not assign it a number word).
Double-Count Errors
Student response: The student touches an item more than once
when counting (i.e., touches an object and says “three,” then touches
it again and says “four”).
Student response: The student selects the appropriate “Mr. Greater Gator” card when
comparing sets but struggles to write the symbol.
Teacher feedback: Using a utility knife or sharp scissors, cut out the shape of the mouth
on the card so that the student uses the cut-out portion as a stencil and uses a pencil to
trace the symbol correctly.
Student response: The student writes the number sentence correctly but has difficulty
remembering the terminology “greater than,” “less than,” and “equal to.”
Corrective feedback: Create cards (or posters) with the symbol printed directly above the
word. Leave the cards on the desk (or the poster on the wall) for the student to refer to
when working on this skill.
For all errors, the teacher should always model the correct response and have the student
demonstrate the correct procedure before moving on.
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Worksheet
Compare Numbers
Objective: Compare discrete sets of objects using correct vocabulary (greater than, less
than, or equal to).
Directions: Students count the number of objects in a set and write the number below
each set. They then compare the two numbers to determine whether the first is greater
than, less than, or equal to the second. Write the correct symbol (<, >, =) in the middle
box of the “compare” row.
Example:
Count 8 5
Compare 8 > 5
Count
Compare
blank blank
blank blank
blank blank
blank blank
blank blank
Worksheets
a) Counting On to Add
b) Counting On to Subtract
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K.CC.2. Count forward beginning from a given number within the known sequence
1.OA.5. Relate counting to addition and subtraction (e.g., by counting on 2 to add 2).
Timer
Modeling: 1. Show the student the flashcards and scorecard. Explain to the
student that you are going to play a game in which the goal is for
the student to beat his or her own score. Tell the student that his
or her score is the number of flashcards he or she can answer
correctly in one minute.
2. Tell the student that the fastest way to answer cards correctly is to
know the answer right away. But, if the student gets a card he or
she doesn’t already know, he or she should “count up” on his or
her fingers to find the answer.
3. Show the student the first flashcard in the pile (e.g., 2 + 2). Say,
“2 + 2. I know this one! 2 + 2 equals 4.”
5.
“I start counting with the bigger number. I keep counting up until
I’ve counted on all the fingers I’m holding up. Then, my answer will
be the last number I say! Watch me. 7…8, 9, 10, 11.” (Wiggle each
finger as you count.) “The last number I say is the answer. So, 11
is the answer. 7 + 4 equals 11!”
6. Show the student the next flashcard. This time, the first addend
should be larger than the second addend (e.g., 3 + 6). Remind the
student of the commutative property of addition. That is, addends
can be added in any order without changing the total amount:
3 + 6 = 6 + 3. Ask the student which is the larger number, 3 or 6.
Repeat step 5 with this flashcard.
Guided Practice: 1. Shuffle the cards and put the pile face down on the table.
2. Tell the student that he or she will have a short amount of time
(one minute) to answer as many cards as possible and that you
will put the score on the scorecard. Then, he or she will have
another minute to try to beat the score. If he or she does, he or
she wins the game and gets to have a prize. (See the list of
materials for suggested prizes.)
3. Remind the student that the best way to score points is to know the
answer to the math problem as quickly as possible. But, if he or she
doesn’t know the answer, he or she should count up to find it.
4. Set timer for one minute, and turn cards over one at a time for
the student to answer. If the student answers correctly, put the
card in a “correct” pile. If the student answers incorrectly, have
him or her repeat that card immediately, counting up to get the
correct answer. Assist the student, as needed. Then, put that
card in the “correct” pile.
Timer
Modeling: 1. Show the student the flashcards and scorecard (available for
download from NCII). Explain to the student that you are going to
play a game in which the goal is for the student to beat his or her
own score. Tell the student that his or her score is the number of
flashcards answered correctly in one minute.
2. Tell the student that the fastest way to answer cards correctly is
to know the answer right away. But, if the student gets a card he
or she doesn’t already know, he or she should “count up” on his
or her fingers to find the answer.
3. Show the student the first flashcard in the pile (e.g., 2 – 1). Say,
“2 – 1. I know this one! 2 – 1 equals 1.”
4. Show the student the next flashcard (e.g., 8 – 5). Pretend to not
know the answer. Say, “Hmmm. 8 – 5. I don’t remember this one. I
need to count on to find the answer. To do that, I put the smaller
number in my head. I count up to the bigger number. The number
of fingers I have up is my answer. 5 is the smaller number. 8 is the
bigger number. I put 5 in my head. I count up on my fingers until I
get to the bigger number.”
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get to the bigger number. I put up another finger for each number
word I say. Then, my answer will be the number of fingers I have
up! Watch me. 5! (Close your fist as if you are grabbing something
and holding it tight.) 6 (hold up 1 finger)…7 (hold up 2 fingers)…8
(hold up 3 fingers). I have 3 fingers up, so the answer is 3. 8 – 5
equals 3!”
6. Show the student the next flashcard (e.g., 14 – 6). Remind the
student that with subtraction, it’s important to always hold the
smaller number in his or her head and count up to the larger
number. The answer will be the number of fingers up. Ask the
student which is the larger number, 14 or 6. Repeat step 5
with this flashcard.
Guided Practice: 1. Shuffle the cards and put the pile face down on the table.
2. Tell the student he or she will have a short amount of time (one
minute) to answer as many cards as possible, and that you will
put the score on the scorecard. Then, he or she will have another
minute to try to beat the score. If he or she does, he or she wins
the game and will get to have a prize. (See the list of materials
for suggested prizes.)
3. Remind the student that the best way to score points is to know the
answer to the math problem as quickly as possible. But, if he or she
doesn’t know the answer, he or she should count up to find it.
4. Set the timer for one minute, and turn the cards over one at a time
for the student to answer. If the student answers correctly, put the
card in a “correct” pile. If the student answers incorrectly, have him
or her repeat that card immediately, counting up to get the correct
answer. Assist the student, as needed. Then, put that card in the
“correct” pile.
Student response 1: The student has difficulty coordinating rote counting (number words)
with each finger count.
Teacher feedback: Provide an audible signal (e.g., a finger snap, clap, or small bell) or
touch the fingers for the student to signal each transfer between objects.
Student response 2: The student has difficulty identifying the larger addend.
Teacher feedback: Provide a number line for the student to find the two addends and
determine which one is larger (i.e., the addend that is farther to the right on the number
line). Have the student demonstrate the correct response before moving on.
Student response 3: The student includes the first addend as the first finger counted up.
Teacher feedback: Have the student touch the table with his or her arm while stating
the first addend out loud, and then continue counting up on fingers. Have the student
demonstrate the correct response before moving on.
For all errors, model the process and have the student demonstrate the correct
response before moving on.
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Worksheet
“Counting On” to Add
Objective: Add using the “counting on” strategy to find the sum of two numbers.
Directions:
1. Start with the bigger number in your head.
2. Count up the smaller number on your fingers.
3. The answer is the last number you say.
Example: 7 + 4 =
1. 7 is the bigger number. We start counting with 7.
2. Count up the smaller number with your fingers.
7 8 9 10 11
Practice
3+1= 4+2=
2+2= 5+3=
9+3= 8+5=
7+6= 5+5=
2+8= 8+8=
3+6= 5+9=
Directions:
1. Start with the smaller number in your head.
2. Count up to the bigger number with your fingers.
3. The answer is the number of fingers you have up.
Example: 8 – 5 =
1. 5 is the smaller number. We start counting with 5.
2. Count up to the bigger number (8) with your fingers.
5 6 7 8
Practice
5–1= 4–3=
6–2= 8–4=
9–3= 10 – 6 =
13 – 5 = 9–4=
17 – 8 = 14 – 5 =
15 – 12 = 18 – 7 = 3777f_01/14
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Less
Than
Equal
To
Greater
Than
Equal To
Greater Than
Supplemental Materials: Greater Gator Comparison Cards
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Less Than
Equal To
Greater Than
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Supplemental Materials: Greater Gator Comparison Poster
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1+1= 1+2=
1+3= 1+4=
1+5= 1+6=
1+7= 1+8=
Supplemental Materials: Addition Flashcards
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3 2
5 4
7 6
9 8
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1+9= 1+10=
1+0= 2+0=
2+1= 2+2=
2+3= 2+4=
Supplemental Materials: Addition Flashcards
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11 10
2 1
4 3
6 5
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2+5= 2+6=
2+7= 2+8=
2+9= 2+12=
3+0= 3+1=
Supplemental Materials: Addition Flashcards
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8 7
10 9
14 11
4 3
46
3+2= 3+3=
3+4= 3+5=
3+6= 3+7=
3+8= 3+9=
Supplemental Materials: Addition Flashcards
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6 5
8 7
10 9
12 11
48
3+10= 4+0=
4+1= 4+2=
4+3= 4+4=
4+5= 4+6=
Supplemental Materials: Addition Flashcards
49
4 13
6 5
8 7
10 9
50
4+7= 4+8=
4+9= 4+10=
5+0= 5+1=
5+2= 5+3=
Supplemental Materials: Addition Flashcards
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12 11
14 13
6 5
8 7
52
5+4= 5+5=
5+6= 5+7=
5+8= 5+9=
5+10= 6+0=
Supplemental Materials: Addition Flashcards
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10 9
12 11
14 13
6 15
54
6+1= 6+2=
6+3= 6+4=
6+5= 6+6=
6+7= 6+8=
Supplemental Materials: Addition Flashcards
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8 7
10 9
12 11
14 13
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6+9= 6+10=
7+0= 7+1=
7+2= 7+3=
7+4= 7+5=
Supplemental Materials: Addition Flashcards
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16 15
8 7
10 9
12 11
58
7+6= 7+7=
7+8= 7+9=
7+10= 8+0=
8+1= 8+2=
Supplemental Materials: Addition Flashcards
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14 13
16 15
8 17
10 9
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8+3= 8+4=
8+5= 8+6=
8+7= 8+8=
8+9= 8+10=
Supplemental Materials: Addition Flashcards
61
12 11
14 13
16 15
18 17
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9+0= 9+1=
9+2= 9+3=
9+4= 9+5=
9+6= 9+7=
Supplemental Materials: Addition Flashcards
63
10 9
12 11
14 13
16 15
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9+8= 9+9=
10+0= 10+1=
10+2= 10+3=
10+4= 10+5=
Supplemental Materials: Addition Flashcards
65
18 17
11 10
13 12
15 14
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10+6= 10+7=
10+8= 0+0=
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0–0= 1–0=
1–1= 2–0=
2–1= 2–2=
3–0= 3–1=
Supplemental Materials: Subtraction Flashcards
69
1 0
2 0
0 1
2 3
70
3–2= 3–3=
4–0= 4–1=
4–2= 4–3=
4–4= 5–0=
Supplemental Materials: Subtraction Flashcards
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0 1
3 4
1 2
5 0
72
5–1= 5–2=
5–3= 5–4=
5–5= 6–0=
6–1= 6–2=
Supplemental Materials: Subtraction Flashcards
73
3 4
1 2
6 0
4 5
74
6–3= 6–4=
6–5= 6–6=
7–7= 7–1=
7–2= 7–3=
Supplemental Materials: Subtraction Flashcards
75
2 3
0 1
6 0
4 5
76
7–4= 7–5=
7–6= 7–7=
8–0= 8–1=
8–2= 8–3=
Supplemental Materials: Subtraction Flashcards
77
2 3
0 1
7 8
5 6
78
8–4= 8–5=
8–6= 8–7=
8–8= 9–0=
9–1= 9–2=
Supplemental Materials: Subtraction Flashcards
79
3 4
1 2
9 0
7 8
80
9–3= 9–4=
9–5= 9–6=
9–7= 9–8=
9–9= 10–0=
Supplemental Materials: Subtraction Flashcards
81
5 6
3 4
1 2
10 0
82
10–1= 10–2=
10–3= 10–4=
10–5= 10–6=
10–7= 10–8=
Supplemental Materials: Subtraction Flashcards
83
8 9
6 7
4 5
2 3
84
10–9= 10–10=
11–0= 11–1=
11–2= 11–3=
11–4= 11–5=
Supplemental Materials: Subtraction Flashcards
85
0 1
10 11
8 9
6 7
86
11–6= 11–7=
11–8= 11–9=
12–2= 12–4=
12–7= 12–9=
Supplemental Materials: Subtraction Flashcards
87
4 5
2 3
8 10
3 5
88
12–3= 13–8=
13–4= 13–2=
13–5= 14–5=
14–7= 14–6=
Supplemental Materials: Subtraction Flashcards
89
5 9
11 9
9 8
8 7
90
14–8= 15–4=
15–7= 15–9=
15–6= 16–7=
16–8= 16–9=
Supplemental Materials: Subtraction Flashcards
91
11 6
6 8
9 9
7 8
92
17–9= 18–9=
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Best Time Scorecard
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