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Eclipse Roleplay Server Rules 2020

This document outlines the rules and guidelines for players on the Eclipse Roleplay GTA V roleplaying server. It covers topics such as account ownership, donations, character creation, harassment, hacking/exploits, advertising, interactions between in-character and out-of-character chat, non-roleplay behaviors, metagaming, powergaming, no-crime zones, the new life rule after death, and fear roleplaying. The server enforces strict in-character roleplay at all times and has many policies to promote meaningful stories and interactions between players.

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Roby Gal
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0% found this document useful (0 votes)
10K views5 pages

Eclipse Roleplay Server Rules 2020

This document outlines the rules and guidelines for players on the Eclipse Roleplay GTA V roleplaying server. It covers topics such as account ownership, donations, character creation, harassment, hacking/exploits, advertising, interactions between in-character and out-of-character chat, non-roleplay behaviors, metagaming, powergaming, no-crime zones, the new life rule after death, and fear roleplaying. The server enforces strict in-character roleplay at all times and has many policies to promote meaningful stories and interactions between players.

Uploaded by

Roby Gal
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Eclipse Roleplay is a heavy voice roleplay server which to us means our staff enforces being

in-character at all times and enforce all forms of roleplay to keep every players story meaningful​.

1. Account Ownership and Responsibility


● Account ownership is non-transferable and is the property of the creator.
● All players are responsible for their account, IP address, social club, and hardware. Linked
accounts will face the same punishments and cannot be unlinked.
● Players must not trade their accounts for money or valuables.

2. Donations and Credit Store


● Contact the owners of ECLIPSE Roleplay if you experience any issues with donating or credits.
● All donations are linked to the donators account, therefore, credits and items obtained from the
credit store cannot be transferred to a different character or account.
● ECLIPSE Roleplay does not refund donations.

3. Character Creation and Property


● Character names must be realistic and resemble real world names.
● Character names cannot be names of famous people.
● Players may not scam or deceive other players out of character for their property.
● Players may not transfer assets to other players or to other characters they own without proper IC
reason. Doing so will be treated as Real World Trading (RWT) unless approved by an admin.

4. Harassment and Knowledge of Rule Breaches


● It is prohibited to leak personal information of another person or to make such threats.
● It is prohibited to intimidate players from playing on the server or to continuously harass them in
the game for OOC reasons to purposely make their game experience poor.
● Players must report cases of ban evasion, falsified forum reports, discussion of or jokes about
cyber-attacks and other rule breaches. An attempt to hide such information is punishable.

5. Hacking and Exploits


● Players must not have mods, trainers, or any kind of software installed that gives any advantage.
● Server bugs may not be used for advantage and must be reported on ECLIPSE Roleplay forums.
● Server scripts should not be exploited in any way to your advantage, e.g. circumventing AFK
timer.

6. Advertising and Public Chat


● It is prohibited to advertise or discuss other GTA V multiplayer communities on any ECLIPSE
platform including self created content promoted on ECLIPSE platforms.
● All players must be able to communicate in English and IC chat must be English only.
● Foreign language in-character must be done as such: “[Language] English Text”
● Other languages may be used in private only if everyone who can see has agreed to it.
● Players may use offensive language in IC chat for roleplay but not excessively.
● Players must not threaten other players or use offensive language in OOC chat or OOC context.
● Global announcements must only contain realistic IC content and must not be offensive IC/OOC.
● Global announcements cannot be used to advertise illegal merchandise or activities.
7. IC and OOC Interactions
● Players are required to remain in-character (IC) at all times.
● Text chat, VOIP, radio, phone and commands like /ME and /do are to be used only for IC content.
● IC content must not contain acronyms like “lol” or “u” or smiley faces excluding IC SMS.
● For OOC content, players must use chat commands that encase the content in brackets. For
example: (( this is OOC content )). OOC chat commands are /OOC, /O, /B, /PM and /F.
● OOC videos or screenshots can be used as IC evidence only if the footage contains the character
using the /RECORD command to hold a phone in their hand.
● Property interiors can have cameras only if the owner roleplays installation and takes time
stamped screenshots with the camera angle as evidence. Exteriors only if there is an object.
● You may roleplay a hidden camera, wire, or dash cam in a vehicle if recordings are unedited and
include roleplay starting and ending. Attempts to search must be answered truthfully in /do.
● Sexual, torture, or extremely gross roleplay is allowed only if all involved parties (participants and
witnesses) have agreed to it in OOC text chat, prior to the actual roleplay being performed.
● Only administrators are allowed force pause RP or investigate rule breaches.
● Only administrators are allowed to void roleplay scenarios at their discretion.
● Players are welcome to voice their opinion but should never disobey administrators.
● A /REPORT does not pause roleplay unless an admin does so.

8. Non-Roleplay (NRP)
● Actions that are unrealistic or promote poor quality roleplay are considered as non-roleplay.
● Examples of actions that are considered as non-roleplay:
• Cop Baiting - Provoking a reaction from emergency services without a realistic reason.
• Mercy Killing - Asking to be killed by a friend (Killing a friend falls under deathmatching).
• Unrealistic stunt jumping or the use of an expensive vehicle to ram into other vehicles.
• Spawning a scripted work vehicle and using it for crimes or submerging any vehicle in water.
• Swimming in water for an unrealistic amount of time or without a destination during a chase.
● Players who disconnect during roleplay must reconnect and inform other parties in order to
resume roleplay. If you are unable to reconnect it may be excused after providing proof.
● In a situation where a player gets away from an incident where they're being chased/pursued,
they must wait 15 minutes before they can logout. Players should not instigate roleplay situations
if they do not have time to play it through.
● Players who ignore answering roleplay commands directed at them, e.g. /do.
● In a situation where a player’s game crashes or the player is kicked from the server, they should
be allowed to have the same advantages as they have had before their leave.
● Players should not deprive other players of roleplay, e.g. early on the interaction asking them not
to speak unless it makes sense in the roleplay situation.

9. Metagaming (MG)
● Metagaming is the act of relaying IC information through any method not considered IC that has
the potential to change current or future roleplay scenarios or using that information.
● Mixing IC and OOC information without any benefit is a minor MG offense. For example, a player
uses IC chat to call someone by their player ID displayed above their head.
10. Powergaming (PG)
● Forceful roleplay that does not give the other player a chance to roleplay their own response is
considered powergaming. Other players must be given a chance to roleplay outcomes of actions.
● Roleplay of unrealistic actions like super strength is another form of powergaming.
● All statements in /DO must be factually true in the roleplay as it sets grounds for roleplay.
● Roleplay is required before forceful server commands which may be used without consent from
the other party if they are unresponsive and not typing for 30 seconds or more.
● A player cannot use the faction management script to destroy a faction as it is OOC.
● Government funded faction members must not abuse the salary system and must go off-duty
when they are not performing their faction duties.
● If you perform an action which will influence potential RP in the future, you must have OOC
evidence of performing said RP.
○ OOC evidence should consist of a recording or screenshot and it needs to be
timestamped (/time).
○ RP would only be valid for 48 hours or until your character dies and NLR is triggered. The
time limit does not apply to rule 7.

11. No Crime Zones (NCZ)


● A no crime zone is an area where players may not commit any actions considered crimes.
● Players must not disobey orders of law enforcement officers but are allowed to flee.
● The /NCZ command and HUD notification are indicators of being in a protected area although it is
up to administrator discretion if your actions are in violation of NCZ rules.
● If a player uses the NCZ for protection the attacker must wait for that player to leave the area.
● Players may not go to a NCZ after engaging in criminal activity resulting in an ongoing chase.
● NO CRIME ZONES:
• “Tequil La La” club, “Yellow Jack Inn” bar, and the block around them.
• All government offices, law enforcement offices, hospitals, banks, and the blocks around them.
• Los Santos Airport, Bus Depot, Department of Motor Vehicles, and the block around them.

12. New Life Rule (NLR)


● The new life rule is triggered whenever a player’s character spawns at a hospital. Players cannot
force their own death.
● The deceased character loses memory of their death, the events that caused it and the
information collected in that time frame.
● Example: A player is killed in a robbery. The player’s knowledge of the robbery, the robber and
their death is not usable by the player in their new life.
● All parties involved must avoid interaction with each other for 30 minutes. A player must not
return to the area of their death for that time frame or attempt to retrieve lost possessions from
involved players. Official faction members may return to their HQ and resume faction duties but
must abide by the NLR rules in all other ways
13. Fear Roleplay (FRP)
● Fear roleplay is the concept of roleplaying fear for your character’s safety and life.
● Examples (but not limited to), where your character’s life is considered to be in direct danger:
• When you are on foot or bike and a weapon is aimed at you at close range.
• When you’re in a vehicle that is stalled or turned off and a weapon is aimed at you close range.
• When the attacker lowers their weapon to type or roleplay, your life remains in direct danger.
• Driving a vehicle into an active shootout more than once without the intent of protecting a friend,
fleeing with it, or using it as cover.
● Examples (but not limited to), where your character’s life is NOT considered to be in direct
danger:
• When you are in a car which engine is not stalled.
• When you have a firearm drawn and are facing the other person before they attacked.
• When the attacker’s view is obstructed by an object or when they turn their back on you.
● As a victim, whose life is in direct danger:
• You must display reasonable value for your life and comply with the demands of your attacker.
• You cannot call 911 or call your friends or allies to aid you.

14. Deathmatch (DM)


● Deathmatching is the act of attacking a player without a proper roleplay reason and interaction.
● Examples of valid reasons to attack another player:
• If they attempt to arrest or hurt you, an ally, or damage your property.
• If they report you to the police for a serious crime.
• If they are not in compliance with plausible demands, attempt to escape, or call backup.
● A player cannot kill their victim if the victim is in compliance with the demands.
● A player must allow their victim enough time to comply with the demands.
● If a player informs you that your VOIP isn’t working, you must either fix your VOIP using
appropriate commands or use text to deliver your demand(s).
● Vehicles cannot be used to attack a player on foot more than once, including a failed attempt.
● Killing a player that has obeyed all orders and demands during a roleplay situation is allowed,
with roleplay, only within 3 hours of:​
a. Severe hostile or criminal action is taken against you, e.g. someone is robbing you at
gunpoint. (Excluding police aiming a gun at you.)
b. Someone is attempting to take your life.​
c. Someone is attempting to take the life of your close friend or ally, or if you have
witnessed it happen.
● You must explain your reason to kill to the player IC and have OOC evidence proving your
reason.
15. Player Theft, Prison Breakout, and Kidnapping
● Players cannot force their victims to withdraw money from an ATM, sell property, or sell vehicles.
● Players cannot force their victims to hand over assets that are not present in the area.
● Players cannot steal from players with “NEW PLAYER” above their head unless it is in retaliation.
● Players with the (( NEW PLAYER )) tag that deliberately insert themselves into or start active
crime scenes lose their new player protection during those illegal activities.
● Players may not steal from their faction treasury as the F4 menu is OOC.
● Permission for prison break must be approved by a Moderator+ prior to the attempt.
● Players may participate in no more than 1 prison break attempt within 1 OOC week.
● Official Factions may attempt 2 additional breaks in the case the prisoner is the faction leader.
● Players are allowed to kidnap or to take other players hostage for these specific reasons:
• You have to have a roleplay reason to kill the victim in accordance with the ​a, b, and c​ points
under DM section.
• If you attempt to commit robbery of a property, you are allowed to hold the players within that
property until you have finished the robbery. An NPC is not a valid hostage.
• If a hostage situation involves police in any way all of players involved in holding the hostage
may not take another hostage for 1 OOC week.
● Players can give consent to other players to be kidnapped outside of the stipulations above if the
roleplay makes sense, but they should in such cases avoid involving law enforcement in any way
due to the consented roleplay.

16. Building
● Structures must not block any publicly used roads or pathways.
● Building is not allowed during the active rp situations.
● Player may only build the structures on the property he has permissions to.
● Structures may not be used to create any obscene shapes or forms.
● Player placed structures may not block widely used entrances and exits.
● Stash spots of houses must be accessible and not blocked by the player built structures.
● All player built structures must be realistic and follow the rules of real world physics.
○ Example: Furniture must not float in the air unsupported by any other elements.

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