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G V P College of Engineering For Women Department of Cse&It Lecture Schedule

The document outlines a lecture schedule for a Computer Graphics course. It is divided into 6 units covering topics like 2D and 3D primitives, transformations, projections, graphics programming with OpenGL, rendering, fractals, and ray tracing. The schedule allocates 62 total periods to teach these topics over the course. Key concepts include line and circle drawing algorithms, homogeneous transformations, visible surface identification, color models, animations, adding texture and shadows to objects, and creating images through iterated functions and fractal sets.

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0% found this document useful (0 votes)
49 views2 pages

G V P College of Engineering For Women Department of Cse&It Lecture Schedule

The document outlines a lecture schedule for a Computer Graphics course. It is divided into 6 units covering topics like 2D and 3D primitives, transformations, projections, graphics programming with OpenGL, rendering, fractals, and ray tracing. The schedule allocates 62 total periods to teach these topics over the course. Key concepts include line and circle drawing algorithms, homogeneous transformations, visible surface identification, color models, animations, adding texture and shadows to objects, and creating images through iterated functions and fractal sets.

Uploaded by

NileshIndulkar
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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G V P COLLEGE OF ENGINEERING FOR WOMEN

DEPARTMENT OF CSE&IT
LECTURE SCHEDULE

FACULTY:R.Sridevi YEAR: 2016 – 2017


CLASS: II B.Tech II SEM SUBJECT: CG(IT)

UNIT TOPIC No. of Periods

2D Primitives Output primitives:


Line Drawing AlgorithmS- DDA 2
Bresenham’s Line drawing Algorithm 2
Mid- point Circle Algorithm 2

Ellipse drawing algorithm 2

Attributes of output primitives 1

outputdimensional
Two primitives Geometric transformations-Translation 1

Scalling,Rotation,Reflection, Shearing 3

Homogeneous Transformations 2

Two dimensional viewing 1

Line clipping algorithms 1

Polygon clipping algorithms 1

Curve and Text clipping algorithms 1

19
Total number of periods
II
3D Concepts
Parallel and Perspective projections 2
Three dimensional object representation –Polygons, Curved 2
lines,
Splines, Quadric Surfaces 2

Visualization of data sets 1

3Dtransformations 3

Viewing 1
Visible surface identification. 2
13
Total number of Periods
III
Graphics Programming
Color Models – RGB, YIQ, CMY, HSV 2
Animations – General Computer Animation, Raster, Keyframe 2
Graphics programming using OPENGL 1

Basicgraphics primitives 2
Drawing three dimensional objects 1
Drawing three dimensional scenes 1
9
Total number of periods
IV
Rendering
Introduction to Shading models 1
Flat and Smooth shading 1
Adding texture to faces 1
Adding shadows of objects 1
Building a camera in a program 2
Creating shaded objects 1
Rendering texture 1
Drawing Shadows 1
Total number of periods 9
V Fractals
Fractals and Self similarity 1
Peano curves 1
Creating image by iterated functions 1
Mandelbrot sets 1
Julia Sets 1
Random Fractals 1
6
Total number of periods
VI 1
Overview of Ray Tracing
1
Introduction to Ray Tracing
2
Intersecting rays with other primitives
1
Adding Surface texture
1
Reflections andTransparency
Boolean operations on Objects 1
6
Total Number of periods
# periods 62

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