Made in Sweden: Recycle + Reason - Quick Start Guide
Made in Sweden: Recycle + Reason - Quick Start Guide
se
■ Made in Sweden
Version
, ReCycle + Reason - Quick Start Guide
2.1
Change the tempo of a groove without altering its pitch – and vice versa! , Change the feel of your grooves, or quantize them! , Create endless variations and fills out of a single loop! , Total Loop Control
D Table of Contents
3 Introduction
4 About this manual
4 Before you start...
2 TABLE OF CONTENTS
1 D Introduction
About this manual Before you start...
This Quick Start manual is intended to serve as an introduction to ReCycle 2.1 D First install both programs on your computer.
and the included software Reason Adapted for ReCycle. See the ReCycle Operation Manual for ReCycle installation nstructions, and
The manual is based on a series of hands-on tutorials using example files. for Reason Adapted for ReCycle, simply launch the installer and follow the
on-screen instructions.
You will be guided step by step through various typical operations and proce-
dures, in order to familiarize you with the basic features of both ReCycle and D Then configure both programs so that they can play back audio on
Reason Adapted for ReCycle, and how they work together. your system.
See the ReCycle Operation Manual and the Reason Adapted for ReCycle
The tutorials require no previous experience of either program, but both pro-
Getting Started document for information regarding audio configuration.
grams have to have been installed and configured to play back audio.
Even if you are familiar with one or even both of the programs, this Quick Start
manual may still provide useful information as some more advanced features are
described as well.
Have fun!
INTRODUCTION 4
2 D Tutorial 1: ReCycle basics
About this tutorial Tutorial 1: ReCycle basics
The aim of this tutorial is to introduce you to the basic operation of ReCycle. Re-
Cycle is a loop utility program that can be used in various different ways, but the
Loading and auditioning audio files
most common use is to create “sliced” loops that can be played back perfectly 1. Double-click the program icon for ReCycle to launch the program or
at any given tempo in other music applications. if the program is running, select Open from the File menu.
The tutorial will take you through the following basic steps: The Open Sound File dialog appears.
D Loading and playing back an audio file in ReCycle. 2. Navigate to the “ReCycle + Reason - Quick Start Guide” folder on
your program CD and open it.
D Slicing the file using ReCycle.
3. Open the “Audio Files” sub-folder and select the file “Drum Loop
D Saving the sliced file as a REX2 file. 1.WAV” and click Open.
Ready? Let’s ReCycle! You will be asked whether you want the Left Locator to be moved to the first
Slice point. Click Yes. Another window appears stating that the Effects can-
not be heard yet. We shall fix this shortly, so click OK to continue.
The ReCycle window consists here of the following basic elements:
The Envelope Effect Toolbar Thumbnail Overview Vertical
Magnification
The Bars/Beats settings, the (calculated) Original Tempo and the Preview Tempo field.
6. Click on the Preview Toggle button. The Sensitivity Slider and some slices. The strip above the Waveform display contains
the slice marker handles (the triangles).
Preview mode is now activated.
✪ Note that an “individual sound” can mean several instrument 16. Select the Lock tool by clicking the icon on the Toolbar.
sounds that start at the same time.
8. With playback turned off, move the pointer over the waveform view.
The pointer changes to a speaker symbol.
9. Click with the Speaker pointer on the slices in the waveform view.
You will hear each individual sound in the loop. The slice you clicked last is indi- 17. Position the mouse pointer in the area containing the slice marker
cated by a dotted vertical line to the left - this slice is called the current slice. You handles (the triangles).
can also drag the pointer over the slices with the mouse button pressed to audi- The pointer changes to a key symbol.
tion the sounds in the loop.
18. Click on the marker handle for the new slice (the one after the dot-
10. Now check each slice for “double hits” by clicking on them. ted slice marker).
If you listen carefully, you’ll hear that slices #11 and #16 (counting the slices The handle changes to a lock symbol.
from left to right) contain what we don’t want - “double hits”. These two
slices both play a kick drum followed by a hi hat within the same slice. All the
remaining slices play back fine.
11. Click on slice #11 so that it becomes the current slice.
This isn’t necessary but the dotted slice marker helps you focus on the
“problem” slice
12. Raise the Sensitivity slider until a new slice marker appears in the
middle of slice #11.
One will appear when the sensitivity amount is set at exactly 75. Leave the
Sensitivity amount set to 75 for now.
13. If you now click on slice #11 and #12 you can hear that the kick
drum and hi hat have been separated.
So in this particular instance the slice #11 problem was solved by simply raising
the Sensitivity amount. No other slices were added apart from the one we
wanted. But what about the other slice with a double hit? What was previously
slice #16 is now slice #17 - as we just added a slice.
19. Set the Sensitivity amount back to 75 again.
14. Click on slice #17 to make it the current slice.
All the unwanted slices disappear but the slice we locked is still there.
Let’s try raising the Sensitivity amount further to see if this will solve this
Locked slices are always visible, even if the Sensitivity is set to zero.
problem as it did for slice #11.
Similarly, by using the Mute tool (the “X” icon on the toolbar) and clicking on
15. Raise the Sensitivity slider until a new slice marker appears in the marker handles, you can also mute unwanted slices. By using a combination of
middle of slice #17. the Sensitivity setting, the Lock and Mute tools, you can nearly always find the
One will appear at a Sensitivity setting between 80 and 85. slices you need!
Reason basics
When Reason Adapted opens you will find the following devices in the rack;
• A Mixer
• 3 Dr. Rex Loop Players
• 1 NN-XT sampler
• 1 RV7000 reverb unit
Every new Song document will contain exactly these devices - it is not possible
to create new (or to delete) devices in Reason Adapted for ReCycle.
Rex
Loading and auditioning a loop in Dr. Rex
1. Double-click the program icon for Reason Adapted to launch the
program.
The Dr. Rex and NN-XT devices are both capable of playing back REX loops. In
this tutorial we will use Dr. Rex - a dedicated REX player - to play back the loop
you just saved.
2. Locate the “Dr. Rex 1” device in the rack.
4. Use the browser to locate the loop you just saved in ReCycle and
click Open to load it into Dr. Rex.
You can listen to the loop before loading by using the Preview function in the
browser.
! If you skipped the first tutorial you can load the same file - named
“Drum Loop 1. rx2” in the “Audio Files” folder of the ReCycle + Rea-
son - Quick Start Guide.
! Loading a new REX file will replace any currently loaded file.
The device names are shown as vertical “tape strips” on the far left side of the main
panels.
! Note that none of the operations described in this tutorial (or any
other editing applied to a REX file using Dr. Rex) will alter the orig-
inal loop in any way. Changes made to a loop in Dr. Rex are instead
saved with the current Reason Adapted Song.
It will play back repeatedly in the tempo set on the transport panel until you
click the Preview button again. If you change the tempo, the loop tempo fol-
lows. One of the key features of REX loops is that they play back perfectly at
any tempo.
5. Set the tempo to around 105 bpm, the original tempo of the loop.
As you can hear, this adjusts the pitch of the entire loop in semitone steps.
Turning the knob clockwise raises the pitch and vice versa. You can also ad-
just this parameter directly by clicking the keyboard in the waveform display.
Changing the tempo on the Transport panel. 3. Try lowering the Decay (“D”) slider in the Amp Envelope section.
Lowering the Decay will gradually shorten the end (decay) portion of each
slice. This can be used to “tighten up” a loop by removing room ambience.
This parameter is essentially the same as Envelope Decay in ReCycle.
The entire loop is passed through the filter section. The filter parameters al-
ter the frequency content in the loop, thus changing the overall timbre.
Below the Filter section you can find the LFO section. A LFO (Low Frequency
Oscillator) can be used to add cyclic modulation to a parameter. Let’s modulate
the Filter frequency with the LFO:
5. In the LFO section, click on the “Dest” button so that the Filter indi-
cator lights up. Selecting a slice.
6. Set the LFO “Amount” knob to a value around 65 (12 o’clock posi-
tion).
You should now hear the filter frequency parameter being modulated by the The Pitch parameter allows you to change the pitch of the slice, Pan allows you
LFO. If the effect isn’t very noticeable, adjust the Filter Freq and/or raise the to position the slice in the stereo field, Level adjusts the volume of the slice and
Res parameter slightly. Decay allows you to shorten the slice.
D You can set the LFO modulation rate with the Rate parameter.
! If you adjust any of the parameters listed above, these will be lost if
D If you activate the “Sync” button in the LFO section the LFO rate you load a new REX file. All Dr.Rex panel settings are stored in the
will be synchronized to the song tempo, in one of 16 possible time Song. You cannot directly apply panel settings to another REX file!
divisions.
In sync mode the Rate parameter is used to set the time division.
7. Stop playback by clicking the Preview button again.
5. Close the current Song by selecting Close from the File menu.
You can save the Song or discard it - it doesn’t matter.
Now, the program will create a note for each slice, positioned according to the
timing of the slices. The notes will be pitched in semitone steps, with the first
note on C1, the second on C#1 and so on, with one pitch for each slice. If the
area between the locators is longer than the loop length, the loop notes will be
repeated to fill out the loop. In step 2 the locators were set to encompass 4
bars. As the loop is exactly 1 bar long this means that the loop will be repeated
4 times.
In the following steps of this tutorial we shall use the REX editor to alter the loop
in various ways.
Edit mode is now selected. The REX lane should now be visible in the main
sequencer window. The loop is repeated twice and contains 15 slices. If you
can’t see all the slices you can resize the sequencer window by dragging the
divider between the sequencer and the rack.
5. Select the second group of notes between the Left and Right loca-
tors by clicking on it.
By using the same general method - selecting notes and transposing them using This will select all the notes in this Group. When you create notes using the
the Change Events dialog - you can reorder the playback order of the slices but “To Track” function, they will be grouped. A sepearate group is created for
still retain the inherent timing of the loop. each repeat of the loop.
You can see that a few notes have been added/changed in the last group of Here, the two selected notes will be quantized to the nearest 1/32 note position.
notes playing the Rex file. This basic methods that were used to achieve this lit- There are a myriad other features and functions in the sequencer that falls out-
tle drum fill are as follows: side the scope of this Quick Start tutorial, but hopefully we have given you an
D You can add notes using the Pencil tool. idea of some of the editing features available in the Rex editor.
In the next and last tutorial chapter we will take a look at the mighty NN-XT sam-
pler!
4. Use the browser to locate the REX2 file “Clavinet.rx2” in the Audio
Files folder.
! Loading a new REX file as a Patch will replace any currently loaded
samples.
About Zones
NN-XT uses a concept of Zones. A Zone is basically a container for samples. In
the case of REX files each slice plays a sample - a short audio file. When you
load a Rex loop as a NN-XT Patch, each slice/sample gets it’s own Zone, and
each Zone can be processed independently using Synth or Sample parameters.
In this tutorial we will refer to slices, not zones, just to keep it simple.
As we mentioned before, the panel settings now shown applies to the slice with
edit focus, but any parameter change applied will affect both selected slices.
The row of Sample parameters located below the window display are divided
into two groups: single and multiple, indicated by the color scheme on the panel.
D Single Sample parameters are only applicable to one selected slice
(the slice with edit focus).
D Multiple Sample parameters will affect all selected slices.
As you can see, the Filter parameters we just adjusted are different to the D The Lo and Hi Key parameters lets you adjust the Key Range for the
rest of the slices, indicated by the “M” symbol. If you adjust the same Filter Zone containing the selected slice.
parameters again, all slices will get the same Filter setting and the symbol Rex slices are meant to play back using one slice per semitone step so
will disappear. changing the Key Range is not really applicable to Rex loops. If you should
extend the Key Range for a slice, the slice will be triggered several times (by
D This general method of selecting slices and applying Synth param- the following notes) and also be chromatically transposed.
eters thus allows each individual slice to have it’s own set of Synth
parameter settings.
The main NN-XT Synth parameters (Filter/Envelopes/LFO’s) are basically
the same as those in Dr. Rex, so we will not describe these further.
7. Now play the loop again and you can hear how the reversed slices
add variation to the original loop.
Stop playback, but leave things as they are and continue.
8. Click and hold on NN-XT’s Audio Out 3 connector and quickly move
the pointer away from the connector.
You are now holding a virtual cable!
5. If you play the loop you will hear that the “Ahh” sounds are missing,
leaving two gaps in the loop.
Stop playback.
Up until now we have not dealt with the “other half” of the Reason rack - that is
the back.
6. Press the [Tab] key or select Toggle Rack Front/Rear from the Op-
tions menu.
The rack is flipped around to reveal the back of all devices in the rack, with
cables connecting devices to the Mixer.
The Send is connected to the RV7000 Reverb effect, which in this example has
a “ping-pong” delay program loaded. The Send 1 can be used for each channel
in the Mixer to apply reverb. The higher the Send level, the more noticable the
effect.
13. Start playback.
As you now can hear, the “Ahh” slices are affected by the RV7000, but the
other slices are not.
5. Pull down the Edit menu and select “Group selected Zones”.
6. The selected slices (or Zones) have been moved to the new Group,
and have been placed under the other slices in the original Group.
This is the parameter we will automate - make sure you automate the parameter for Dr.
Rex 2 and not one of the other Dr. Rex devices!
You can use the same basic method to automate any parameter in Reason. Next
we will look at an example where several parameters are automated:
11. Click on the two red “X” symbols in the Track list to unmute these
6. Click the [1] key on your numerical keypad so that the position is Tracks (the X symbol should not be shown).
set to the Left Locator.
12. Using the same method, mute the track playing Dr. Rex 2.
7. Click the Record button on the Transport so that it lights up.
8. Click Play to start recording.
Move the Amp Envelope Decay parameter slider down gradually, until the
drums sound like “biscuit tins”, and move the slider gradually up again.
9. Press Stop to stop recording.
Click the [1] key again on your numerical keypad to reset the position.
14. Click the Stop button and then start playback and listen the whole
way through.
The Song starts with 4 bars of just the bass loop, then the clavinet comes in, and
finally the drum loop is gradually filtered in to the mix! This was all done using au-
tomation in the way we have described it.
D To automate Mixer parameters you select the track appropriately
named Mixer Automation and record your actions.
The mute on/off status for the mixer channels connected to the NN-XT (clavi-
net) and the Dr. Rex 2 (drum loop) have in this case been automated.
This concludes the ReCycle + Reason Quick Start Guide. Hopefully, you will
have gained some insight into the possibilities of both applications, as well as
some practical user experience!
As you continue to delve deeper into ReCycle and Reason Adapted, dont forget
to consult the respective documentation that came with the package.
We hope you will enjoy working with your new software!