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???2-D, 3-D Transformations and Projections

This document contains multiple choice questions about 2D and 3D transformations and projections in computer graphics. It covers topics like scaling, translation, rotation, reflection, and homogeneous coordinates. Some key points: - The identity matrix leaves the original matrix unchanged. - Pixels are represented as tuples in homogeneous coordinates. - Scaling transformations change the size of an object. - Two consecutive transformations are multiplied together. - Inverse transformations can be used to recover the original coordinates from transformed results.

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0% found this document useful (0 votes)
851 views44 pages

???2-D, 3-D Transformations and Projections

This document contains multiple choice questions about 2D and 3D transformations and projections in computer graphics. It covers topics like scaling, translation, rotation, reflection, and homogeneous coordinates. Some key points: - The identity matrix leaves the original matrix unchanged. - Pixels are represented as tuples in homogeneous coordinates. - Scaling transformations change the size of an object. - Two consecutive transformations are multiplied together. - Inverse transformations can be used to recover the original coordinates from transformed results.

Uploaded by

ROHAN PATIL
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Computer Graphics MCQ 3

Subject:-Computer Graphics

Objective type questions Unit-III 2-D, 3-D Transformations and Projections

If we multiply any matrix with___matrix then we get the original matrix A___.

A. Scaling matrix

B. Translation matrix

C. Identity matrix

D. Opposite matrix

ANSWER: C

A Pixel is represented dy a tuple Xw,Yw,w in______.

A. Normalised Device Coordinates

B. Homogeneous coordinates system

C. 3D coordinate system

D. None of these

ANSWER: B

A _______ transformation alters the size of an object.

A. Scaling

B. Rotation

C. Translation

D. Shear

ANSWER: A

If the angle Q is positive then the rotation direction will be _________.

A. Clockwise
B. Anticlockwise

C. Parallel

D. Perpendicular

ANSWER: B

Reflection of a point about x-axis ,followed by a conter-clockwise rotation of 90 ̊ is equivalent to

reflection about the

line ______.

A. X=-Y

B. Y=-X

C. X=Y

D. X+Y=1

ANSWER: CThe shape of the object gets by _________transformation.

A. Scaling

B. Rotation

C. Translation

D. Shear

ANSWER: D

A_______is a transformation that produces a mirror image of an object.

A. Scaling

B. Translation

C. Reflection

D. Both B & C

ANSWER: C

If we multiply any matrix A with identity matrix then we get the________matrix.

A. Identity matrix
B. Translation matrix

C. Scaling matrix

D. Original matrix

ANSWER: D

In homogeneous co-ordinate system a pixel is represented as ____________.

A. X,Y

B. X,Y,Z

C. X,Y,W

D. Xw,Yw,w

ANSWER: D

Two consecutive transformation t1 and t2 are _________.

A. Additive

B. Substractive

C. Multiplicative

D. None of these

ANSWER: A

Reflection about the line Y=X is equivalent to ________,followed by a anticlockwise rotation 90 ̊.

A. Reflection about y-axis

B. Reflection about x-axisC. Reflection about origin

D. None of these

ANSWER: B

Two consecutive scaling transformation t1 and t2 are __________.

A. Additive

B. Substractive

C. Multiplicative
D. None of these

ANSWER: C

After scaling a triangle having coordinates A(0,0),B(5,0),C(5,5)by 2 units in X and 3 units in Y direction

the new

coordinates will be___________.

A. A(0,0),B(10,0),C(10,15)

B. A(0,0),B(10,15),C(10,0)

C. A(0,0),B(0,10),C(15,10)

D. A(2,3),B(10,0),C(10,15)

ANSWER: A

After performing Y-shear transformation we got A(2,5),B(4,11),C(2,7).If the constant value is 2 then

original

coordinates will be___________.

A. A(2,5),B(4,11),C(2,7)

B. A(2,1),B(4,3),C(2,3)

C. A(4,1),B(10,3),C(4,3)

D. A(5,11),B(3,4),C(3,2)

ANSWER: B

After rotating a triangle having A(0,0),B(6,0),C(3,3) by 90 ̊about origin in anticlockwise

direction,thenresultin

triangle will be_____.

A. A(0,0),B(3,-3),C(0,6)

B. A(0,0),B(-3,3),C(0,6)

C. A(0,0),B(0,-6),C(3,-3)

D. A(0,0),B(0,6),C(-3,3)
ANSWER: D

The point (x,y) becomes (y,x) in____________transformation.

A. Reflection about origin y-axis

B. Reflection about x-axis

C. Reflection at line Y=XD. Reflection about y-axis

ANSWER: C

Which of the following transformation is not used in rotation about arbitrary point in 2D?

A. Scaling

B. Rotation

C. Translation

D. None of these

ANSWER: A

After performing X-shear on triangle having A(2,1),B(4,3)C(2,3) with the constant value as 2,the

resultant triangle

will be______.

A. A(2,5),B(4,1),C(2,7)

B. A(10,3),B(4,5),C(4,1)

C. A(4,1),B(10,3),C(4,3)

D. A(5,2),B(4,11),C(7,2)

ANSWER: C

If the resultant object is given along with the set of transformations applied on it, then to find the

original object we

have to use___________.

A. Affine transformation

B. Reverse transformation
C. Normal transformation

D. Inverse transformation

ANSWER: D

Two consecutive rotation transformation are always__________.

A. Additive

B. Subtractive

C. Multiplicative

D. None of these

ANSWER: A

Two consecutive rotation transformation are always commutative____________.

A. TRUE

B. FALSE

C. Not always

D. None of these

ANSWER: AA point (x,y) becomes (-x,y) in__________transformation.

A. Reflection at X axis

B. Reflection at Y axis

C. Reflection at origin

D. Reflection about line Y=X

ANSWER: B

In Y-shear transformation point (x,y) becomes_______.

A. x+yb,xa+y

B. x+yb,y

C. x,xa+y

D. None of these
ANSWER: C

Reflection about X-axis followed by reflection about Y-axis is equivalent to_______.

A. Reflection about line Y= X

B. Reflection about origin

C. Reflection about line Y=-X

D. Reflection about Y-axis

ANSWER: B

Two consecutive scaling transformation are always commutative___________.

A. TRUE

B. FALSE

C. Not always

D. None of these

ANSWER: A

If a circle is scaled in only one direction then it will become___________.

A. Parabola

B. Hyperbola

C. Ellipse

D. Circle

ANSWER: C

The transformation that changes the co-ordinate positions of an object along a circular path is

called_______.

A. Translation

B. ScalingC. Rotation

D. Reflection

ANSWER: C
The result of two successive 2D rotations R(Q1) and R(Q2) is___________.

A. R(Q1+Q2)

B. R(Q1.Q2)

C. R(Q1-Q2)

D. R(Q1/Q2)

ANSWER: A

If we take mirror reflection of a points(x,y) along x-axis then the point becomes_________.

A. (x,-y)

B. (-x,-y)

C. (-x,y)

D. (y,x)

ANSWER: A

If we take mirror reflection of a points(x,y) along the line Y=X then the point becomes________.

A. (x,-y)

B. (-y,-x)

C. (-x,y)

D. (y,x)

ANSWER: D

The number of matrices required to rotate an object about a point(1,1) are___________.

A. 1

B. 2

C. 3

D. 4

ANSWER: C

In X-shear transformation point(x,y)becomes_________.


A. (x+yb,xa+y)

B. (x+yb,y)

C. (x,xa+y)

D. None of these

ANSWER: BIf we take mirror reflection of a point (-x,y) along the origin then the point

Becomes_________.

A. (x,-y)

B. (-y,-x)

C. (-x,y)

D. (y,x)

ANSWER: A

Shear transformation can be formed by scaling and rotation,justify True or False .

A. TRUE

B. FALSE

C. Not always

D. None of these

ANSWER: A

If a point (x,-y)is rotated along y axis by 180 degree in clockwise direction Followed by90 degree in

anticlockwise

direction then it becomes__________.

A. (x,-y)

B. (-y,-x)

C. (-x,y)

D. (-y,x)

ANSWER: D
Which transformation needs homogeneous coordinates to represent it in Matrix from?

A. Scaling

B. Rotation

C. Translation

D. Reflection

ANSWER: C

Which of the following statement is not correct with respect to homogeneous coordinates?

A. It is used to combine transformations

B. Each point is represented as (xw,yw,w)

C. It is used for representing translation in matrix form

D. Homogeneous coordinates are represented in 2*2 matrix form

ANSWER: D

Any 2D point is represented in a matrix form with dimension as_________.

A. 1*2B. 2*1

C. 1*1

D. 2*2

ANSWER: A

Any 2D point in homogeneous coordinates is represented in a matix form with dimension

as________.

A. 1*2

B. 2*1

C. 1*3

D. 3*1

ANSWER: C

Which of the following 2D transformation is not represented in matrix form in non homogeneous
coordinate

system?

A. Scaling

B. Rotation

C. Translation

D. Reflection

ANSWER: C

If we need to tilt the 2D object in one direction then we have to use_____transformation.

A. Scaling

B. Translation

C. Shear

D. Rotation

ANSWER: C

If we need to tilt the height of the object keeping width same as original object then we have to

use________transformations.

A. Scaling in Y direction

B. Scaling

C. Y-shearing

D. X-shearing

ANSWER: B

If we need to shift the width of the object keeping height as unchanged,then we have to

use__________transformations.

A. TranslationB. Scaling

C. Y-shearing

D. X-shearing
ANSWER: D

In Scaling transformation Sx Indicate______.

A. Scaling factor along X axis

B. Translation factor along X axis

C. Tilting factor along X axis

D. None of these

ANSWER: A

In translation transformation Ty indicates____________.

A. Scaling factor along Y direction

B. Translation factor along Y direction

C. Tilting factor along Y direction

D. None of these

ANSWER: B

If the size of triangle needs to be doubled by keeping the center triangle at the same position as that

of original

triangle. then we need to apply ______transformation.

A. Only scaling

B. Only translation

C. Scaling and translation

D. Scaling and Rotation

ANSWER: C

If we have applied scaling by 2 units in both directions and received final coordinates of the polygon,

then to recover

the original coordinates of the polygon we have to apply scaling transformation with...

A. Sx=2, Sy=2
B. Sx=1/2, Sy=1/2

C. Sx=1/2, Sy=2

D. Sx=2, Sy=1/2

ANSWER: B

If have the final coordinates of the polygen, then to recover the original coordinates of polygen we

have to

apply___________.

A. Scaling

B. TranslationC. Inverse transformation

D. None of these

ANSWER: C

Which of the following transformation are needed if we want to scale the object with respect to a

point other than

origin?

A. Scaling

B. Transformation

C. Both a and b

D. Rotation

ANSWER: C

A point x(2,3) is reprensented in homogeneous coordinates as_________.

A. (2,3)

B. (2,3,1)

C. (2,3,1)

D. (2,3,0)

ANSWER: C
The transformation matrix is used for__________.

A. Reflection at X axis

B. Reflection at Y axis

C. Reflection at origin

D. None of these

ANSWER: B

The transformation matrix is used for__________.

A. Reflection at X axis

B. Reflection at Y axis

C. Reflection at origin

D. Reflection at line Y=X

ANSWER: C

The transformation matrix is used for__________.

A. Reflection at origin

B. Reflection at X axis

C. Reflection at Y axis

D. Reflection at the line Y=XANSWER: D

The transformation matrix is used for_____________.

A. Scaling

B. Y-shear

C. X-shear

D. None of these

ANSWER: B

If we rotate a triangle ABC having A(1,1), B(10,1), C(5,5) by 90 degree in anticlockwise direction then

the ABC will


become________.

A. A(1,1), B(10,1), C(5,-5)

B. A(-1,1), B(-10,1), C(-5,5)

C. A(-1,1), B(-1,10), C(-5,5)

D. A(-1,1), B(-1,10), C(-5,-5)

ANSWER: B

Find out final co-ordinate of a figure bounded by co-ordinate A(2,1), B(2,3), C(4,2), D(4,2) with scale

factor

Sx=Sy=3.

A. A(6,3), B(6,9), C(6,12), and D(12,6)

B. A(6,3), B(6,9), C(6,12), and DANSWER: B6,12)

C. A(6,3), B(6,9), C(12,6), and D(12,6)

D. A(6,3), B(9,6), C(12,6), and D(6,12)

ANSWER: C

If we perform X shear on a triangle having A(2,1), B(4,3), C(2,3). With constant value as 2 then the

new coordinate

will be________.

A. A(4,1), B(10,3), C(2,3)

B. A(4,1), B(10,3), C(4,3)

C. A(2,5), B(4,11), C(2,7)

D. A(2,5), B(4,11), C(7,2)

ANSWER: B

If we perform Y shear on a triangle having A(2,1), B(4,3), C(2,3). With constant value as 2 then the

new coordinate

will be_________.
A. A(4,1), B(10,3), C(2,3)

B. A(4,1), B(10,3), C(4,3)

C. A(2,5), B(4,11), C(2,7)

D. A(2,5), B(4,11), C(7,2)ANSWER: C

If we rotate a triangle ABC having A(0,0), B(6,0) and C(3,3) by 90 degree about origin in anticlockwise

direction

then triangle ABC will become as_________.

A. A(0,0), B(0,6), C(-3,3)

B. A(0,0), B(6,0), C(-3,3)

C. A(0,0), B(0,6), C(3,-3)

D. A(0,0), B(6,0), C(3,-3)

ANSWER: A

If we translate the square ABCD whose co-ordinate are A(0,0), B(3,0), C(3,3) and D(0,3) by 2 units in

both

directions then the new coordinates of ABCD will be______.

A. A(2,2) , B(3,2), C(5,5), D(0,5)

B. A(2,2) , B(5,2), C(5,5), D(2,5)

C. A(2,2) , B(5,2), C(3,3), D(2,5)

D. A(2,2) , B(3,2), C(5,5), D(2,5)

ANSWER: B

If we scale the square ABCD whose co-ordinate are A(2,2), B(5,2), C(5,5), D(2,5) by 1.5 and 0.5 units

in X and Y

directions respectively then the new coordinates of ABCD will be______.

A. A(3,1) , B(7.5,1), C(7.5,5), D(3,5)

B. A(3,3) , B(7.5,3), C(7.5,7.5), D(3,7.5)


C. A(3,1) , B(7.5,1), C(7.5,2.5), D(3,2.5)

D. A(3,3) , B(5,3), C(5,7.5), D(3,7.5)

ANSWER: C

If we scale a square ABCD with co-ordinate A(0,0), B(5,0), C(5,5) and D(0,5) by 2 units for x-direction

and 3 units

for y-directions, then the final coordinates will be______.

A. A(0,0) , B(0,10), C(15,10) and D(15,0)

B. A(0,0) , B(10,0), C(10,15) and D(0,15)

C. A(0,0) , B(10,0), C(15,10) and D(0,15)

D. A(0,0) , B(10,0), C(15,10) and D(15,0)

ANSWER: B

If a final polygon co-ordinates are A(7,3), B(9,3), C(9,5) and D(7,5). We have applied translation by 1

in both x of y-

direction. Then the original polygon coordinates will be______.

A. A(6,3) , B(8,3), C(8,5), D(6,5)

B. A(7,2) , B(9,2), C(9,4), D(7,4)

C. A(6,2) , B(8,2), C(8,4), D(6,4)

D. None of theseANSWER: C

In 3D viewing, the world co-ordinate position of the objects are converted into viewing co-ordinates

by _________

transformation.

A. Viewing

B. Projection

C. Workstation

D. 3D
ANSWER: A

In 3D viewing, mismatch between 3D objects and 2D displays is compensated by

introducing_________.

A. Transformation

B. Projection

C. Rotation

D. Translation

ANSWER: B

In 3D viewing, the _________transformation is used to convert 3D description of objects in viewing

co-ordinates to

the 2D projection co-ordinates.

A. Viewing

B. Projection

C. Workstation

D. 3D

ANSWER: B

In 3D viewing, ____________-transformation transforms the projection co-ordinates into the device

coordinates.

A. Viewing

B. Projection

C. Workstation

D. 3D

ANSWER: C

A view Plane normal vector is perpendicular to _____________.

A. View Plane
B. Projection Plane

C. Reference Plane

D. None of these

ANSWER: AThe length of a directed line segment (the view plane normal vector) from the view plane

to the view reference point

is referred to as _________ distance.

A. Normal

B. Plane

C. View

D. Reference

ANSWER: C

Two Basic ways of projecting objects onto the view plane are _________ and _______- .

A. Serial, Parallel

B. Serial,Perspective

C. Parallel, Perspective

D. None of these

ANSWER: C

_____________ projection preserves relative proportions of the objects but does not produce the

realistic views.

A. Serial

B. Perspective

C. Parallel

D. Any

ANSWER: C

_____________ projection produce the realistic views but does not preserves relative proportions.
A. Serial

B. Perspective

C. Parallel

D. Any

ANSWER: C

In perspective projection, the lines of projection converge at a single point called _________.

A. Center of projection

B. projection reference point

C. A & B

D. None of these

ANSWER: C

When the direction of the projection is normal to the view plane, we have an __________ parallel

projection.

A. SerialB. Orthographic

C. Oblique

D. None of these

ANSWER: C

When the direction of the projection is not perpendicular to the view plane , we have an _______

parallel projection.

A. Serial

B. Orthographic

C. Oblique

D. None of these

ANSWER: C

The orthographic projection can display more that one face of an object, such an orthographic
projection is called

__________ orthographic projection.

A. Axonometric

B. Isometric

C. Parallel

D. Perspective

ANSWER: A

The foreshortening factor is the ratio of the ____________.

A. Actual length of line to its projected length

B. Projected length of line to its true length

C. A Or B

D. None of these

ANSWER: B

Three types of axonometric projections are ________, _____, _________

A. Serial , Parallel, isometric

B. Paralle, Perspective , Isometric

C. Isometric, dimetric, trimetric

D. None of these

ANSWER: C

The vanishing point for any set of lines that are parallel to one of the three principle axes of an object

is referred to as

a __________.

A. Principle vanishing point

B. Axis vanishing point

C. A or BD. None of these


ANSWER: C

The oblique projections are classified as ______ and ___________ projections.

A. Cavalier and Cabinet

B. Serial & Parallel

C. Parallel & Perspective

D. Isometric & dimetric

ANSWER: A

For the cavalier projection, the direction of projection makes a __________ angle with the view

plane.

A. 40 degree

B. 45 degree

C. 63 degree

D. 63.4 Degree

ANSWER: B

When the direction of projection makes an angle of arc tan (2) = 63.4 degree with the view plane, the

resulting view

is called a ____________ projection .

A. Parallel

B. Perspective

C. Cavalier

D. Cabinet

ANSWER: D

Cabinet projection appear ___________ realistic compared to cavalier projections.

A. More

B. Less
C. Equally

D. None of these

ANSWER: A

A Special form of the one-point perspective projection takes place when the vanishing point is placed

centrally

within the figure.this type of projection is called a _________ projection.

A. Parallel

B. Perspective

C. Tunnel

D. Cavalier

ANSWER: CThe first viewing parameter in perspective projection we must consider is the?

A. Viewing window

B. Shift vector

C. View reference point

D. View reference plane

ANSWER: C

For a point (2,1,2) if we apply reflection about Y-axis, then the new point will become ___________.

A. (2,- 1,2)

B. (- 2,1,- 2)

C. (2,- 1,- 2)

D. (- 2,- 1,2)

ANSWER: B

Which of the following is not a type of perspective projection____________.

A. Isometric

B. One point
C. Two point

D. Three point

ANSWER: A

If we have applied scaling by 2 units in both directions and received final coordinates of the polygon,

then to recover

the original coordinates of the polygon we have to apply scaling transformation with _____.

A. Sx = 2, Sy = 2

B. Sx = 1/2, Sy = 1/2

C. Sx = 1/2, Sy = 2

D. Sx = 2, Sy = 1/2

ANSWER: B

A cube is defined by 8 vertices A(0,0,0),B(2,0,0),C(2,2,0),D(0,2,0),E(0,0,2),F(0,0,2), G(2,0,2),H(2,2,2)

After

translation by tx=1,ty=2,tz=1 resultant position is,

A. A(1,2,1), B(3,2,1), C(3,4,1), D(1,4,1), E(1,2,3), F(1,4,3),G(3,2,3), H(3,4,3)

B. A(1,2,1), B(1,2,3), C(3,4,1), D(1,1,1), E(1,2,3), F(1,4,3),G(3,2,3), H(3,3,3)

C. A(1,2,1), B(3,2,1), C(1,4,3), D(1,4,1), E(3,2,1), F(1,4,3),G(2,2,3), H(3,3,4)

D. None of the above.

ANSWER: A

After scaling a triangle having coordinates A(O,O),B(5,0), C(5,5) by 2 units in X and 3 units in Y

direction, the new

coordinates will be_________.A. A(0,0),B(10,0), C(10,15)

B. A(0,0),B(10,15), C(10,0)

C. A(0,0),B(0,10), C(15,10)

D. A(2,3), B(10,0), C(10,15)


ANSWER: A

After performing Y-shear transformation we got A(2,5), B(4,11), C(2,7). If the constant value is 2 then

the original

coordinates will be _________.

A. A(2,5), B(4,11), C(2,7)

B. A(2,l), B(4,3), C(2,3)

C. A(4,1), B(10,3), C(4,3)

D. A(5,11), B(3,4), C(3,2)

ANSWER: B

Subject:-Computer Graphics

Objective type questions Unit-IV Segment and Animation

The color options are numerically coded with the following values.

A. Ranging from 0 through the positive integer

B. Ranging from 0 to 1

C. Ranging from 0 to -0

D. Only c

ANSWER: A

In color raster system, the number of color choices available depends on_____________.

A. colors in frame buffer

B. Amount of storage provided per pixel in frame buffer

C. RGB color

D. Neither a nor b
ANSWER: B

The color code “000” is for________.

A. White

B. Black

C. Blue

D. Green

ANSWER: B

Color information can be stored in____________.

A. Main memory

B. Secondary memory

C. Graphics card

D. Frame buffer

ANSWER: D

Whenever a particular color code is specified in an application program, the corresponding binary

value is placed in?

A. Color look-up table

B. Directly in frame buffer

C. a or b

D. Video lookup table

ANSWER: BThe range that specifies the gray or grayscale levels is___________.

A. The value range from -1 to 1

B. The value range from 0 to -1

C. The value range from 0 to 1

D. Any one of the above

ANSWER: C
With 3 bits per pixel, we can accommodate 8 gray levels. If we use 8 bits per pixel then what is the

value of gray

levels?

A. 18 gray levels

B. 128 gray levels

C. 256 gray levels

D. No color

ANSWER: C

If any intensity input value near 0.33 would be stored as the binary value 1 in the frame buffer, then

it

displays__________.

A. Dark green color

B. Light gray color

C. Dark gray color

D. White or black

ANSWER: C

RGB colors on internet applications are called___________.

A. Safe colors

B. Colors space

C. Web colors

D. Safe web colors

ANSWER: D

Equation that describes hue is ___________.

A. H = H-90

B. H = H-100
C. H = H-120

D. H = H-180

ANSWER: C

0 degree of red color in hue image will correspond to______________.

A. BoundaryB. Edges

C. White region

D. Black region

ANSWER: D

White color in a Cartesian coordinate system can be represented as____________.

A. (0,1,1)

B. (0,1,0)

C. (0,0,1)

D. (1,1,1)

ANSWER: D

Color model is also called___________.

A. color system

B. color space

C. color area

D. Both A and B

ANSWER: D

The additive color models use the concept of___________.

A. Printing ink

B. Light to display color

C. Printing line

D. None of these
ANSWER: B

The subtractive color model use the concept of ____________.

A. Printing ink

B. Light to display color

C. Printing line

D. None of these

ANSWER: A

Color apparent in additive model are the result of

A. Reflected light

B. Transmission of light

C. Flow of light

D. None of theseANSWER: B

Color apparent in subtractive model are the result of

A. Amount of Reflected light

B. Transmission of light

C. Flow of light

D. None of these

ANSWER: A

Two dimensional color model are_____________.

A. RGB and CMKY

B. RBG and CYMK

C. RGB and CMYK

D. None

ANSWER: C

RGB model are used for____________.


A. Computer display

B. Printing

C. Painting

D. None of these

ANSWER: A

CMYK model are used for______________-.

A. Computer display

B. Printing

C. Painting

D. None of these

ANSWER: B

The intersection of three primary RGB color produces________.

A. White color

B. Black color

C. Magenta color

D. Blue color

ANSWER: A

The intersection of primary CMYK color produces__________.

A. White colorB. Black color

C. Cyan color

D. Magenta color

ANSWER: B

The RGB model display a much _______ percentage of the visible band as compared to CMYK.

A. Lesser

B. Larger
C. Medium

D. None of these

ANSWER: B

Color depth can be defined by ________ which can be displayed on a display unit.

A. Bits per pixel

B. Bytes per pixel

C. Megabyte per pixel

D. None of these

ANSWER: A

Each bit represent

A. One color

B. Two color

C. Three color

D. None

ANSWER: A

RGB true color model has _______ color depth.

A. 24bit

B. 32bit

C. 64bit

D. None

ANSWER: A

CMYK true color model has _______ color depth.

A. 24bit

B. 32bit

C. 64bit
D. NoneANSWER: B

Hue and saturation, both together produce_________.

A. Brightness

B. Transitivity

C. Chromaticity

D. Reflectivity

ANSWER: C

0 degree of red color in hue image will correspond to________.

A. Boundary

B. Edges

C. White region

D. black region

ANSWER: D

Green plus blue color produces________.

A. Yellow

B. Red

C. Magenta

D. Cyan

ANSWER: D

Three primary colors are_________.

A. Red, green, blue

B. Red, cyan, blue

C. Red, white, black

D. Red, green, yellow

ANSWER: A
Total amount of energy from light source is called________.

A. Brightness

B. Reflectance

C. Luminance

D. Radiance

ANSWER: D

Hues opposites to each others are known as____________.

A. EdgesB. Boundaries

C. Complements

D. Saturation

ANSWER: C

Color spectrum consists of__________.

A. 4 colors

B. 6 colors

C. 7 colors

D. 8 colors

ANSWER: C

One that is not a color model is__________.

A. RCB

B. CMYK

C. RGB

D. HSI

ANSWER: A

Intensity can be converted to color transformation by assigning colors to___________.

A. pixels
B. coordinates

C. pixel depth

D. intensity levels

ANSWER: D

Color model used for monitors is__________.

A. CMYK

B. BGR

C. RGB

D. CMR

ANSWER: C

The dynamic effect of an image is called_________.

A. Video

B. Animation

C. Super sampling

D. None of theseANSWER: B

The animation can be defined as a collection of images played in______.

A. Not sequence

B. Defined sequence

C. Both a & b

D. None of these

ANSWER: B

When sound is included in the animation, it become____________.

A. Audio

B. Video

C. Both a & b
D. None of these

ANSWER: B

Many online animation tools are used to create animation in the form of___________.

A. JPEG image

B. PDF image

C. GIF image

D. None of these

ANSWER: C

The types of animation are__________.

A. Traditional animation

B. Computer animation

C. Both a & b

D. None of these

ANSWER: C

The types of computer animation are____________.

A. 2D computer animation

B. 3D computer animation

C. Both a & b

D. None of these

ANSWER: C

In computer graphics, a graphical object is known as____________.

A. PointB. Segment

C. Parameter

D. None of these

ANSWER:
B

An object can be viewed as a collection of__________.

A. One segment

B. Two segment

C. Several segments

D. None of these

ANSWER:

Every segment has its own attributes like________.

A. Size, visibility

B. Start position

C. Image transformation

D. All of these

ANSWER:

By using the attributes of segment , we can________ any segment.

A. Control

B. Print

C. None of these

D. Change

ANSWER:

A two-dimensional array contain the details of all the segment are called________.

A. Segmentation table

B. Segment name
C. Operation

D. None of these

ANSWER: A

We assign all the attributes of segment under the________.

A. Segment Name

B. Segment size

C. Array

D. None of theseANSWER: A

The initial size of segment will be_______.

A. 1

B. 0

C. 2

D. 3

ANSWER: C

The removal of a segment with its details are called________.

A. Alter the segments

B. Deletion of segments

C. Closing the segment

D. None of these

ANSWER: B

Deletion of any segment is much________ than creation of any new segment.

A. Easier

B. Difficult

C. Higher

D. None of these
ANSWER:

When a display file is divided into number of subparts then each part is called as____.

A. Segment

B. Page

C. Image

D. Structure

ANSWER: A

A segment is a __________.

A. Small part of the whole scene

B. The complete scene

C. The collection of all pictures of the scene

D. None of these

ANSWER: A

Segments are called as structures in ____________ System.

A. GKSB. PHIGS

C. Core

D. CGM

ANSWER: C

Which of the following attribute of the segment is used to make changes in image?

A. Visibility

B. Segment name

C. Image Transformation

D. Segment Size

ANSWER:
D

Which of the following is not applied on segment?

A. Delete

B. Create

C. Close

D. Search

ANSWER: D

Which of the following operation is valid on Segment?

A. Copy

B. Search

C. Rename

D. Update

ANSWER: C

_______ attribute of segment is used to uniquely identify a particular segment.

A. Segment Start

B. Segment Name

C. Segment Size

D. Visibility

ANSWER: B

We can not have more than one segment open at a time. Statement true or false

A. TRUE

B. FALSE

C. Sometimes

D. None of theseANSWER: A

The segment name is must be unique. State true or false.


A. TRUE

B. FALSE

C. Sometimes

D. None of these

ANSWER: A

For creation of new segment, we have to write ___________.

A. Seg_Start [Seg_Name]=Next free location in display file

B. Seg_Start [Seg_Name]= Current location in display file

C. Seg_Start [Seg_Start]=Next free location in display file

D. Seg_Start [Seg_Start]=Current location in display file

ANSWER: A

The default value of Visibility attribute is ______.

A. OFF

B. ON

C. 0

D. 1

ANSWER: C

Segment Name always start from_________.

A. 0

B. 1

C. -1

D) None of these

ANSWER: C

To delete a particular segment________.

A. Set Visibility attribute of that segment as OFF.


B. Shift all next segments up and overlap the segment to be deleted.

C. Make the size of the segment to be deleted as zero in segment table and update the segment start

attribute of next

segment.

D. Both B & C

ANSWER: D

To delete all the segments simultaneusly_______.A. Set size of all segments to zero

B. Set visibility attribute of all segment as OFF

C. Set segment start of all the segment to one

D. Both A & C

ANSWER: A

After deleting a particular segment, .................. attribute of all next segments needs modification.

A. Segment Size

B. Segment start

C. Segment name

D. Visibility

ANSWER: C

After deleting a particular segment, the segment start attribute of all next segment

become_________.

A. Segment start of a particular segment - size of segment to be deleted

B. Segment Start of particular segment - Size of segment start of segment to be deleted.

C. Segment start of particular segment - size of next segment

D. None of these

ANSWER: A

The segment is opened if_______.


A. The segment name is not in sorted order

B. More than two segments are not having same segment name

C. Segment name is starting from one

D. None of these

ANSWER: D

Which of the following statement says segment is invalid?

A. if the size of segment is zero.

B. If the segment name is zero

C. if two segment starts from same location.

D. None of these

ANSWER: C

Double Buffering concept in segments is nothing but_______.

A. maintaing two temporary buffers

B. Maintating two images

C. Modifying the existing imageD. None of these

ANSWER: C

Segment Renaming means_____.

A. copying old segment name to new segment

B. Assigning new segment name to existing segment.

C. Assigning same name for two segments

D. None of thes

ANSWER: B

It is necessary to organize the dispiay file in such away that it will be divided into several ______,

which posses the

portion of overall picture.


A. Line

B. Pixel

C. Segment

D. Curves

ANSWER:

Which is not attribute associated with segment?

A. Segment no

B. Segment start

C. Segment size

D. Length

ANSWER: D

This attribute/field additionaliy used in segment linked list___.

A. Colour

B. Visibility

C. Scalex

D. Link

ANSWER: A

Which process is used to keep replication of original segment?

A. Create segment

B. Close segment

C. Rename segment

D. Delete segment

ANSWER: D

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