Dario: Human Sage (Milestone)
Dario: Human Sage (Milestone)
• +6 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH • +4 Dexterity
+4 Constitution +2 15 40 --
+4 +0 Intelligence
CLASS
+3 Wisdom INITIATIVE HIT POINTS
19
-2 Charisma
Total
3d8 + 1d10 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
+2
Animal Handling WIS
Arcana INT
Martial Weapons, Simple Weapons
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Monk 3 / Fighter 1 DavideAloisi
CLASS & LEVEL PLAYER NAME
DARIO
Human Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== MONK FEATURES === cone, or a 30-ft. line that is 5 ft. wide (your choice).
| Step of the Wind: 1 Bonus Action The attack inflicts 2d4 damage of acid, cold, fire,
* Hit Points • PHB 77 lightning, or poison (your choice). Each creature in the
* Unarmored Movement • PHB 78 area must make a DEX save (DC:13), taking half
* Proficiencies • PHB 77 Your speed increases by 10 feet while you are not damage on a success.
wearing armor or wielding a shield.
* Unarmored Defense • PHB 78 You can use this feature 2 times, regaining expended
While not wearing armor and not using a shield, your * Monastic Tradition • PHB 78 uses when you finish a long rest. When you have no
AC equals 10 + DEX modifier + WIS modifier. uses available, you can spend 1 ki point to use this
| Way of the Ascendant Dragon (UA) feature again.
* Martial Arts • PHB 78
While you are unarmed or wielding only monk * Deflect Missiles • PHB 78 | 2 / Long Rest • 1 Action
weapons and you aren’t wearing armor or wielding a You can use your reaction to deflect or catch the
shield, you can use DEX instead of STR for the attack missile when you are hit by a ranged weapon attack. === FIGHTER FEATURES ===
and damage rolls, you can roll your Martial Arts When you do so, the damage you take from the attack
damage die in place of the normal damage, and when is reduced by 1d10 +5. If you reduce damage to 0 and * Hit Points • PHB 71
you use the Attack action on your turn, you can make have a free hand, you can spend 1 ki point to make a
one unarmed strike as a bonus action. ranged attack (as with a monk weapon) with range * Proficiencies • PHB 71
20/60.
| Unarmed Strike: 1 Bonus Action * Fighting Style • PHB 72
| 1 Reaction You adopt a fighting style specialty.
* Ki • PHB 78
You can spend Ki Points to fuel ki features. You have | Deflect Missiles Attack: 1 Reaction | Great Weapon Fighting • PHB
3 points per short rest and your Ki save DC is 13. You can reroll a 1 or 2 on damage dice with melee
* Draconic Disciple • UA weapons wielded with two hands.
Flurry of Blows - After you take the Attack action on • Your unarmed strike can do acid, cold, fire, lightning,
your turn, you can spend 1 ki point to make two or poison damage instead. * Second Wind • PHB 72
unarmed strikes as a bonus action. • You learn to speak, read, and write Draconic. Once per short rest, you can use a bonus action to
• You can use your reaction to reroll one failed regain 1d10 + 1 HP.
Patient Defense - You can spend 1 ki point to take the Intimidation or Persuasion check. Once used to turn a
Dodge action as a bonus action on your turn. failure into a success, you can't use this reaction again | 1 / Short Rest • 1 Bonus Action
until you finish a long rest.
Step of the Wind - You can spend 1 ki point to take the
Disengage or Dash action as a bonus action on your | Draconic Disciple: Presence of Dragons: 1 / Long === HUMAN RACIAL TRAITS ===
turn, and your jump distance is doubled for the turn. Rest • 1 Reaction
* Ability Score Increase • BR 31
| Ki Points: 3 / Short Rest • Special | Draconic Disciple: Unarmed Attacks: Special
* Languages • BR 31
| Flurry of Blows: 1 Bonus Action * Breath of the Dragon • UA You can speak, read, and write Common and one
If you take the attack action, you may replace one of extra language.
| Patient Defense: 1 Bonus Action your attacks with a breath weapon, in either a 20-ft.
CP 0
SP 0
EP 0
GP 0
PP 0
WEIGHT CARRIED
0 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT
285 lb.
PUSH/DRAG/LIFT
570 lb.
EQUIPMENT
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Monk 3 / Fighter 1 DavideAloisi
CLASS & LEVEL PLAYER NAME
DARIO
Human Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
ADDITIONAL EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
DARIO
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
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SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
SPELLS
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