Design On Aging Independent Living
Design On Aging Independent Living
Design
on Aging:
Independent
Living
This discovery book was created to help entrepreneurs
and innovators in the aging space design for older
adults at high risk of isolation, provide insights to help
hone value propositions, consider opportunity spaces
for growth, and plan a prototype for their own ideas.
About Project Catalyst
Project Catalyst fills a gap in the market by putting the 50-plus
consumer at the center of innovation. By conducting consumer
research on new and emerging products with this demographic,
we help inform developers about how their products and services are
working to improve the lives of Americans as they age. Founding
partners include AARP, Robert Wood Johnson Foundation, MedStar
Health, Pfizer and UnitedHealthcare.
Patricia
One morning, Patricia wakes up to painful tingling and the inability
to control her legs. Her medical team moves to amputate immedi-
ately. Alone in a hospital recovery room, Patricia learns how to live
without a leg. She watches other patients do the same, but they’re
surrounded by friends and family. Patricia leaves the hospital with
a standard wheelchair and pain medication. Months later, stuck
inside her home alone, the pain pills begin to take over her mind
and her life. But she discovers something she finds deeply inspir-
ing: race horses. By following the feats of these amazing animals, she
has something to focus on, something that makes her feel “here”
again. She follows them on social media and strikes up online
friendships with their owners. These strangers start to check up
on one another. The owners of a horse named Lavaman tell her,
“Patricia, once you get better, we’ll bring you to the races to meet
Lavaman.” That day, Patricia decides to quit the pain pills, and find
a way to move her body out of the house, out of her small suburb,
and into a whole new world.
Mindsets
Design Prototyping
Design Strategy
Business Technical
(Viable) (Feasible)
Innovation
Design Thinking
10 PROJECT CATALYST
The fabric of design research
Open-minded curiosity
Insights are the result of what we’ve heard during our research.
Our process takes us from inspiration to ideas and from stories
to themes. By condensing and prioritizing what we’ve learned,
we establish a new perspective on opportunities for innovation.
Insights were inspired by interviews with more than 20 older adults
as well as caregivers, then validated at scale through two surveys.
More than 1,150 adults at high risk of isolation and age 60 and older
took our surveys, as did 100 caretakers across the United States.
Design Principles
Using the rich insights we learned in the field, we developed
principles for design. These principles should serve as a checklist
to help fine-tune ideas. They are human-centered guidelines for
designing impactful products, services, and experiences.
Overarching insights
We’re more comfortable with thinking about our legacy and the
way we’d like to die than about the many uncertainties associated
with physical, mental, and social decline. We need products and
services that tactfully help us address critical decisions early
on, and plans that will keep us feeling empowered and in control.
Even when facing decline, we value solutions that point towards
an upward trajectory.
14 PROJECT CATALYST
Healthy aging is grounded in years of practice
improvising solutions
We know that even the best-laid plans might fall through, and
many of us want to be flexible about housing arrangements. However,
we do not always have the social support, resources, or attitude
to improvise well. Those of us who “age well” have been coming up
with work-arounds for difficult situations our whole lives.
16 PROJECT CATALYST
People want to amplify the senses that they have left
People want tools they own, not tools that own them
The more we lose control over parts of our body or mind, the
more we want to feel full control over our assistive tools. We fear
what might happen if they malfunction or the power goes out.
The most popular tools feel like an extension of our bodies. They
are simple to use, reliable, and often appear low tech. They fit
naturally into our lives, rather than us having to adapt to them.
Survey respondents want to spend less time doing in-home activities, like
reading, listening to music, gardening, and watching TV.
47% 22%
want to spend more time want to spend more time in nature
exploring. and doing outdoor activities.
18 PROJECT CATALYST
Design principles
Aspires to Aspires to
Grow and evolve through Reward a life of discipline
new challenges and sacrifice with a little fun
and adventure
I want to feel
Understood I want to feel
In control
I find purpose through
Building a professional identity I find purpose through
and leading community groups Taking care of others
22 PROJECT CATALYST
Introspective Guarded Stability
Homebody Seeker
Aspires to Aspires to
Enjoy memories and reflective Enjoy simple pleasures
activities at home with close loved ones
71% 55%
I’m controlling rather than passive I’m controlling rather than passive
64% 76%
Life should be fun rather than Life should be fun rather than
taken seriously taken seriously
100% 100%
I make decisions based on data and I make decisions based on data and
proof rather than intuition proof rather than intuition
61% 69%
I prefer things that have stood the I prefer things that have stood the
test of time test of time
52% 56%
44% 51%
24 PROJECT CATALYST
Introspective Homebody Guarded Stability Seeker
39% 32%
I’m controlling rather than passive I’m controlling rather than passive
0% 40%
Life should be fun rather than Life should be fun rather than
taken seriously taken seriously
100% 0%
I make decisions based on data and I make decisions based on data and
proof rather than intuition proof rather than intuition
69% 78%
I prefer things that have stood the I prefer things that have stood the
test of time test of time
100% 88%
51% 78%
Guarded Stability
Seeker
LOW
Openness to Introspective
new offerings Homebody
26 PROJECT CATALYST
Risk of loneliness
HIGH
HIGH
Defiant Social
Butterfly
Organized
Indulger
LOW
M I C H A E L O N T RU S T E D RE L AT I O N S H IP S
28 PROJECT CATALYST
M I C H A E L O N C O M M U N I T Y A N D M O B IL I T Y
M I C H A E L O N P E RS O N A L I Z AT I O N
I believe it’s very important to keep your hands and mind active
as you age. Creative expression is such a great outlet. It’s critical
for me to be able to express who I am and never stifle any aspects
of my personality. It makes me feel alive. As does doing things for
the community, whether I’m teaching a class, putting together an
event, caring for a neighbor, or brightening someone’s day.
I know that aging is a part of life, but I’m not going to just sit in a
rocking chair and watch it happen to me. Now isn’t the time to wither
away. I prefer to continually reinvent myself.
BE AT RI C E ON MOBIL I T Y AT H O ME
32 PROJECT CATALYST
BE AT RI C E ON ORG A NI Z E D A DVE N T URE S
“We should enjoy life. You want to eat a whole cake? Just eat the
whole cake. I have been traveling a lot. I took my whole family on
a cruise last year. Everything was planned because I always
plan stuff for the family!”
BE AT RI C E ON FA MILY
34 PROJECT CATALYST
Organized
Indulger
When it came time to retire, I was really looking forward to it, but
then I got bored after about six months. So I started to do a lot of
traveling. I took my whole family on a cruise. I’m always planning
things like that.
What can I say, I like to run a tight ship. Order and organization are
two of my strong suits. I’m a fan of feeling a sense of control, but
I’m also comfortable relying on experts. I trust my doctors to know
what’s best for me. I guess a lot of people aren’t always compliant,
but if it’s going to give me a better quality of life, why object? Then
again, I’ve always been a rule follower.
36 PROJECT CATALYST
C A ROL F IND S P E AC E OF MIND IN H O ME MOBIL I T Y
C A ROL ’S S E N T IME N TA L I T Y
I’m happy to live vicariously and explore the world through others’
experiences and stories. I enjoy quiet and solitude. It’s not that I’m
a recluse. I do enjoy one-on-one visits with friends, especially in
my home.
I’m reluctant about technology until I really see it work. I’m not one
who needs the best new gadget. I’ve made it this far without it, though
I did finally get a smartphone a few months ago.
G A BRIE L ON N AT URE A ND T HE O U T D O OR S
40 PROJECT CATALYST
G A BRIE L ON H O U S IN G
42 PROJECT CATALYST
Guarded
Stability
Seeker
Having our granddaughter over is one of life’s great joys. It not only
melts my heart, it gives me a purpose, a job to do.
I’m aware that people prey on people my age. I’m cautious about
not getting taken advantage of by scams. You have to be a little
suspicious of things when you’re an older person.
44 PROJECT CATALYST
Introspective Homebody Guarded Stability Seeker
Answering questions
Prototypes can come in many forms, such as sketches, storyboards,
role-playing, models, mock-ups, etc. The goal is to make something
tangible that conveys the idea you want to test. There is no need
to make it perfect. A prototype needs to be just good enough to
get the idea across.
We told them
“Imagine a place where you can customize tools to help you stay
active, from walking sticks to wheelchairs. An assistant at a store
would help you understand different ways to personalize your
tools for different settings—like urban and nature exploration—
with different colors and looks, and ways to make them smarter for
your lifestyle. You would be able to see and try a variety of tools.”
48 PROJECT CATALYST
Their reactions
Organized Indulger
“Being able to try the devices ahead of time is
a smart idea. I think the key is reliable and
dedicated customer support, not just a sales
gimmick.”
Introspective Homebody
“I would look into different canes for nature
exploration and in my house, but I don’t
want to stand out in a crowd. If there was a
consultant in a store or online who would be
easily accessible, I would contact them.”
Reframing Our
Value Proposition
We reframed our offering
from mobility customization
to an intergenerational
shopping experience. Users
desire mobility tools that
don’t remind them of their
deficiencies, but rather
suggest possibilities. Our
concept is a mobility store
that is appealing to everyone,
and sells wheelchairs and
walking sticks next to skate-
boards and bikes.
50 PROJECT CATALYST
Guess which mindset responded to which message
To understand how our service would best speak to different
mindsets, we targeted our messaging towards each one. Overall
reactions from people representative of each mindset were
very positive. Guess the favorite statements of each mindset.
Connect each person to one statement.
B. Organized Indulger
C. Introspective Homebody
Next steps
You can take this concept and build on it. Start with a live proto-
type—still low fidelity, but a real experience that can be tested out
with real people. For instance, create a branded micro-site for a
new, intergenerational mobility store. To gauge the value of service
ideas, showcase a few experiences of the shop, like the co-creation
of tools, online chat with an expert, and in-home consultations.
How?
Design a quick, templatized website that can evolve dynamically.
Illustrate details and benefits of the specific shop experiences.
Encourage people to get in touch, ask questions, and leave their
contact details for more information.
52 PROJECT CATALYST
How might we inspire trust among people who are new to
our service?
How might we ensure access for people with mobility
constraints?
How might we fuel older adults’ passions and sense of
purpose through this concept?
Idea name
Idea description
In a few words, describe your idea in a language that anyone
can understand.
Note: If you pick several mindsets, consider how each of them would
perceive your idea differently.
56 PROJECT CATALYST
A.
Think about the mindset or mindsets you selected. Why would these
users would gravitate toward your idea? What problem is it helping to
overcome? What desire is it tapping into? If you selected more than one
mindset, which is more likely to find your idea appealing and why?
Note: If your idea applies to several mindsets, how would each of them
perceive your idea differently?
B.
Think about the mindset that will find your idea most appealing.
Describe a concrete, realistic situation in which a person represen-
tative of that mindset would benefit from this idea. You can find
inspiration in the stories shared on pages 28–43.
58 PROJECT CATALYST
Desirability
Sketch an ad
Create a bus stop ad for your idea. Think of a headline and images
that can best communicate it. The ad does not have to be beautiful—
just try to sell the value and benefits of your idea to one or more
specific mindsets.
62 PROJECT CATALYST
Next steps for your experiment
A. What?
Describe your experiment. Consider what experience you’re
creating and why.
B. How?
What do you need for your experiment?
64 PROJECT CATALYST
Viability
1. Money
Does this idea bring in revenue from the outset?
2. Customer value
Does this idea build on brand values by creating a better
customer experience?
3. Learning
Does this idea allow a business to experiment and learn some-
thing new about their customers or business opportunities?
66 PROJECT CATALYST
Thank you for joining our community of entrepreneurs and
innovators who are creating solutions for older adults. As
you learn, prototype, and launch, please share inspiration
and experiments with us on Instagram or other social media
channels using #DesignOnAging. We’d love to learn about
your work.