TASQ Basic Training
TASQ Basic Training
HahaCare
31st of May, 2021
1 Communication
If you’re not sure what is expected of you ask. Use peoples names. Common
questions include:
• Kit
• How to move
• Where to move
• If/When to fire
• When to give up
• Where to spawn
• When to use high risk, high value or high visibility ammunition (smokes,
LAT/HAT, grenades)
For squad sizes less of 7 we use discord for communication. With squads
larger then 6 everbody except the SL, FTLs and medics is muted and uses
in-game chat.
Configure your discord so when you use local or squad in-game chat you mute
yourself in discord. This is done in user settings under keybinds.
When you see updated fireteams check to which fireteam you are assigned
to and stick with them.
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2 Class selection
When you are unsure of which class to pick as your SL. TASQ members are
excpected to be able to fill any role so try them all.
• Medic - Stay alive and keep others alive. Stay in the back of the
group when not healing. Don’t get tunnnel visioned while engaged.
Stay aware of your teams position.
• Rifleman - Tip of the spear but keep awareness on teams ammo needs
(Medic, MG, LAT, GL, SL)
• Grenadier - Fire support at SLs/FTLs requests (Smokes and grena-
des)
• Assault rifleman - Overwatch and suppression. Mostly stationary
• HAT/LAT - When the vehicles come you’re in the spotlight. Make it
count
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4 Security
Basic security means everyone is covering (at least) the clock (12, 3, 6, and
9). Team members should be facing outward from the center of the circle.
Beyond that team leads should be assigning positions.
6 Reflexive Fire
In the ‘training-announcements’ channel in discord you’ll find a video of a
reflexive fire exercise we’ve developed. Reflexive fire will help you with your
flick or flash when reacting to an enemy in CQB. This is highly important,
especially in urban ops; the first one to flick a shot on target is often the one
to win the encounter.
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7 IMT (Individual Movement Techniques)
1. 3 – 5 Second Rush - As an individual coming under fire you should
immediately go prone and think about what to take cover/concealment
behind and what your next step to take should be. Any movements
should try to throw the enemy’s aim off. The best way to do this would
be to make sure you are only up for a total of 3 to 5 seconds. A simple
saying in your head like, I’m up. . . he see’s me. . . I’m down taking
those steps physically (standup. . . run. . . go prone) to avoid being
shot. This technique is most effective at ranges beyond 200 meters. Be
sure to throw some extra zig-zags in your movements, and most of all,
shoot back.
8 Sky-lining
Sky-lining is similar to silhouetting. Sky-lining is the act of revealing your
silhouette against the sky such as when cresting a hill or ridgeline. If cre-
sting a hill or ridgeline is required, you should do so as quickly and efficiently
as possible to avoid exposure for too long or maintain a low-silhouette by
proning or crouching over the crest. It is also a good idea to put some sort
of camouflage behind you such as a tree or bush to try and break-up your
silhouette as much as possible.
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9 Noise Discipline
Almost as if it’s tradition blueberries in Squad will shoot at passing helos; no
matter how far away they are, it’s almost as if they expect that one bullet to
drop the chopper out of the sky. Noise attracts attention. When working
with TASQ you will be asked to confirm your shots unless you’ve identified
an immediate threat, not shoot at helis unless told to do so, and maintain
use of the 3-Ds (explained next).
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13 ODAs & LDAs
An ODA - Open Danger Area is an area in which you are vulnerable to
enemy fire for lack of cover, such as a field. An LDA - Linear Danger Area
is an area such as a road, fire-break, or river in which crossing exposes
yourself and team members to enemy fire. In both cases these should be
avoided whenever possible. However, when not possible to avoid there are
methods to crossing each.
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14 Formations
1. Wedge formation – The wedge formation is conducted in open ter-
rain with little to no vegetation or terrain features that can obscure
team members. The wedge formation provides good security in all di-
rections, and various traveling methods effectively spread soldiers out
to help avoid an entire fireteam from being killed. Starting with the
team leader (often a rifleman, but not limited to that) soldiers should
arrange themselves to the left and right of the team leader at about a
45-degree angle. Each wedge formation has a strong side and a wea-
ker side. On the strong side a Grenadier (GL) and a Medic should
align themselves, respectively. On the weak side an LMG, because the
LMG can help makeup for lack of fire power on that weaker side.
2. Ranger File or File - The File or Ranger File are often used syno-
nymously in terms. When vegetation or terrain causes team members
not to be able to see each other then it is probably best to bring
them into a single file. The ranger file provides adequate security to
the flanks, but limited security to the front and rear of the team. The
front, or point-man, should always maintain security to the front; on
the move or halted. Subsequent team members should have their head
on a swivel looking for threats left and right while moving. When
halted the point-man maintains security to the front while subsequent
members alternate down the line assuring the team’s flanks are cove-
red. The rear-most man maintains security to the rear of the team.
3. Squad Column – Squad column is made-up of two fireteams (typically
in wedge formation); Alpha team up front, Bravo team some distance
to the rear and Squad Leader in the center where he can easily control
his teams. Distance between teams depend on which traveling method
is being utilized.
4. Stagered Column - Stagered Column is made up of 1 or 2 fire te-
ams alternating left and right on the road pulling security. Point-men
looking front, left side watching left, right side looking right and the
lastmen pull security on the rear flank. If one side takes contact, the
other side pushes to form a line.
15 Traveling Techniques
There are three different traveling methods that control the spacing between
team members and teams.
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1. Traveling - When enemy contact is unlikely and not expected. Spa-
cing between soldiers in wedge formation will typically be 15 meters to
20 meters. Space between fireteams should be 25 meters to 30 meters.
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fire. As Bravo continues to move through Alpha will eventually need to lift
fire (cease fire all together). Once Bravo’s objective is complete and they’ve
reached their LOA, Alpha will begin their push through the objective until
they reach their LOA. Assuming a successful attack on the enemy LACE (or
in Squad terms ACE) reports are given (Ammo, Casualties and Equipment)
to the SL and redistribution of ammo and healing is conducted before the
team moves out.