0% found this document useful (0 votes)
508 views

Assembly Language For x86 Processors 7: Chapter 2: x86 Processor Architecture

Uploaded by

kiarash kiani
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
508 views

Assembly Language For x86 Processors 7: Chapter 2: x86 Processor Architecture

Uploaded by

kiarash kiani
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 44

Assembly Language for x86 Processors

7th Edition
Kip Irvine

Chapter 2: x86 Processor


Architecture

Slides prepared by the author


Revision date: 1/15/2014

(c) Pearson Education, 2014. All rights reserved. You may modify and copy this slide show for your personal use, or for
use in the classroom, as long as this copyright statement, the author's name, and the title are not changed.
Chapter Overview

• General Concepts
• IA-32 Processor Architecture
• IA-32 Memory Management
• 64-bit Processors
• Components of an IA-32 Microcomputer
• Input-Output System

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 2


General Concepts

• Basic microcomputer design


• Instruction execution cycle
• Reading from memory
• How programs run

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 3


Basic Microcomputer Design
• clock synchronizes CPU operations
• control unit (CU) coordinates sequence of execution steps
• ALU performs arithmetic and bitwise processing

data bus

registers

I/O I/O
Central Processor Unit Memory Storage
Device Device
(CPU) Unit
#1 #2

ALU CU clock

control bus

address bus

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 4


Clock
• synchronizes all CPU and BUS operations
• machine (clock) cycle measures time of a single
operation
• clock is used to trigger events

one cycle

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 5


What's Next

• General Concepts
• IA-32 Processor Architecture
• IA-32 Memory Management
• 64-Bit Processors
• Components of an IA-32 Microcomputer
• Input-Output System

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 6


Instruction Execution Cycle

• Fetch
• Decode
• Fetch operands
• Execute
• Store output

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 7


Reading from Memory
Multiple machine cycles are required when reading from
memory, because it responds much more slowly than the
CPU. The steps are:
1. Place the address of the value you want to read on the
address bus.
2. Assert (changing the value of) the processor’s RD
(read) pin.
3. Wait one clock cycle for the memory chips to respond.
4. Copy the data from the data bus into the destination
operand

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 8


Cache Memory

• High-speed expensive static RAM both inside and


outside the CPU.
• Level-1 cache: inside the CPU
• Level-2 cache: outside the CPU
• Cache hit: when data to be read is already in cache
memory
• Cache miss: when data to be read is not in cache
memory.

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 9


How a Program Runs
User

sends program
name to

Operating searches for Current


system program in directory

gets starting
cluster from returns to
System
loads and path
starts
Directory Program
entry

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 10


IA-32 Processor Architecture

• Modes of operation
• Basic execution environment
• Floating-point unit
• Intel Microprocessor history

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 11


Modes of Operation
• Protected mode
• native mode (Windows, Linux)
• Real-address mode
• native MS-DOS
• System management mode
• power management, system security, diagnostics

• Virtual-8086 mode
• hybrid of Protected
• each program has its own 8086 computer

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 12


Basic Execution Environment

• Addressable memory
• General-purpose registers
• Index and base registers
• Specialized register uses
• Status flags
• Floating-point, MMX, XMM registers

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 13


Addressable Memory

• Protected mode
• 4 GB
• 32-bit address
• Real-address and Virtual-8086 modes
• 1 MB space
• 20-bit address

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 14


General-Purpose Registers

Named storage locations inside the CPU, optimized for


speed.
32-bit General-Purpose Registers

EAX EBP
EBX ESP
ECX ESI
EDX EDI

16-bit Segment Registers

EFLAGS CS ES
SS FS
EIP
DS GS

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 15


Accessing Parts of Registers
• Use 8-bit name, 16-bit name, or 32-bit name
• Applies to EAX, EBX, ECX, and EDX
8 8

AH AL 8 bits + 8 bits

AX 16 bits

EAX 32 bits

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 16


Index and Base Registers

• Some registers have only a 16-bit name for their


lower half:

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 17


Some Specialized Register Uses (1 of 2)

• General-Purpose
• EAX – accumulator
• ECX – loop counter
• ESP – stack pointer
• ESI, EDI – index registers
• EBP – extended frame pointer (stack)
• Segment
• CS – code segment
• DS – data segment
• SS – stack segment
• ES, FS, GS - additional segments

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 18


Some Specialized Register Uses (2 of 2)

• EIP – instruction pointer


• EFLAGS
• status and control flags
• each flag is a single binary bit

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 19


Status Flags
• Carry
• unsigned arithmetic out of range
• Overflow
• signed arithmetic out of range
• Sign
• result is negative
• Zero
• result is zero
• Auxiliary Carry
• carry from bit 3 to bit 4
• Parity
• sum of 1 bits is an even number

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 20


Floating-Point, MMX, XMM Registers

• Eight 80-bit floating-point data registers ST(0)

• ST(0), ST(1), . . . , ST(7) ST(1)


ST(2)
• arranged in a stack
ST(3)
• used for all floating-point
ST(4)
arithmetic
ST(5)
• Eight 64-bit MMX registers
ST(6)
• Eight 128-bit XMM registers for single-
ST(7)
instruction multiple-data (SIMD) operations

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 21


What's Next

• General Concepts
• IA-32 Processor Architecture
• IA-32 Memory Management
• 64-Bit Processors
• Components of an IA-32 Microcomputer
• Input-Output System

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 22


IA-32 Memory Management

• Real-address mode
• Calculating linear addresses
• Protected mode
• Multi-segment model
• Paging

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 23


Protected Mode (1 of 2)

• 4 GB addressable RAM
• (00000000 to FFFFFFFFh)
• Each program assigned a memory partition which
is protected from other programs
• Designed for multitasking
• Supported by Linux & MS-Windows

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 24


What's Next

• General Concepts
• IA-32 Processor Architecture
• IA-32 Memory Management
• 64-Bit Processors
• Components of an IA-32 Microcomputer
• Input-Output System

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 25


64-Bit Processors

• 64-Bit Operation Modes


• Compatibility mode – can run existing 16-bit and 32-bit
applications (Windows supports only 32-bit apps in this
mode)
• 64-bit mode – Windows 64 uses this
• Basic Execution Environment
• addresses can be 64 bits (48 bits, in practice)
• 16 64-bit general purpose registers
• 64-bit instruction pointer named RIP

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 26


64-Bit General Purpose Registers
• 32-bit general purpose registers:
• EAX, EBX, ECX, EDX, EDI, ESI, EBP, ESP, R8D,
R9D, R10D, R11D, R12D, R13D, R14D, R15D
• 64-bit general purpose registers:
• RAX, RBX, RCX, RDX, RDI, RSI, RBP, RSP, R8, R9,
R10, R11, R12, R13, R14, R15

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 27


What's Next

• General Concepts
• IA-32 Processor Architecture
• IA-32 Memory Management
• 64-Bit Processors
• Components of an IA-32 Microcomputer
• Input-Output System

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 28


Components of an IA-32 Microcomputer

• Motherboard
• Video output
• Memory
• Input-output ports

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 29


Motherboard
• CPU socket
• External cache memory slots
• Main memory slots
• BIOS chips
• Sound synthesizer chip (optional)
• Video controller chip (optional)
• IDE, parallel, serial, USB, video, keyboard, joystick,
network, and mouse connectors
• PCI bus connectors (expansion cards)

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 30


Intel D850MD Motherboard mouse, keyboard,
parallel, serial, and USB
Video
connectors
Audio chip

PCI slots
memory controller hub
Pentium 4 socket
AGP slot

dynamic RAM

Firmware hub

I/O Controller
Speaker Power connector
Battery
Diskette connector
Source: Intel® Desktop Board D850MD/D850MV Technical Product IDE drive connectors
Specification

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 31


Intel 965 Express Chipset

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 32


Video Output

• Video controller
• on motherboard, or on expansion card
• AGP (accelerated graphics port technology)*
• Video memory (VRAM)
• Video CRT Display
• uses raster scanning
• horizontal retrace
• vertical retrace
• Direct digital LCD monitors
• no raster scanning required

* This link may change over time.

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 33


Sample Video Controller (ATI Corp.)

• 128-bit 3D graphics
performance powered by
RAGE™ 128 PRO
• 3D graphics performance
• Intelligent TV-Tuner with
Digital VCR
• TV-ON-DEMAND™
• Interactive Program Guide
• Still image and MPEG-2 motion
video capture
• Video editing
• Hardware DVD video playback
• Video output to TV or VCR

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 34


Memory
• ROM
• read-only memory
• EPROM
• erasable programmable read-only memory
• Dynamic RAM (DRAM)
• inexpensive; must be refreshed constantly
• Static RAM (SRAM)
• expensive; used for cache memory; no refresh required
• Video RAM (VRAM)
• dual ported; optimized for constant video refresh
• CMOS RAM
• complimentary metal-oxide semiconductor
• system setup information
• See: Intel platform memory (Intel technology brief: link address may
change)

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 35


Input-Output Ports

• USB (universal serial bus)


• intelligent high-speed connection to devices
• up to 12 megabits/second
• USB hub connects multiple devices
• enumeration: computer queries devices
• supports hot connections
• Parallel
• short cable, high speed
• common for printers
• bidirectional, parallel data transfer
• Intel 8255 controller chip

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 36


Input-Output Ports (cont)

• Serial
• RS-232 serial port
• one bit at a time
• uses long cables and modems
• 16550 UART (universal asynchronous receiver
transmitter)
• programmable in assembly language

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 37


Device Interfaces

• ATA host adapters


• intelligent drive electronics (hard drive, CDROM)
• SATA (Serial ATA)
• inexpensive, fast, bidirectional
• FireWire
• high speed (800 MB/sec), many devices at once
• Bluetooth
• small amounts of data, short distances, low power
usage
• Wi-Fi (wireless Ethernet)
• IEEE 802.11 standard, faster than Bluetooth

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 38


What's Next

• General Concepts
• IA-32 Processor Architecture
• IA-32 Memory Management
• Components of an IA-32 Microcomputer
• Input-Output System

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 39


Levels of Input-Output
• Level 3: High-level language function
• examples: C++, Java
• portable, convenient, not always the fastest
• Level 2: Operating system
• Application Programming Interface (API)
• extended capabilities, lots of details to master
• Level 1: BIOS
• drivers that communicate directly with devices
• OS security may prevent application-level code from working
at this level

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 40


Displaying a String of Characters

Application Program Level 3

When a HLL program


displays a string of OS Function Level 2

characters, the
following steps take
place: BIOS Function Level 1

Hardware Level 0

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 41


Programming levels

Assembly language programs can perform


input-output at each of the following levels:

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 42


Summary
• Central Processing Unit (CPU)
• Arithmetic Logic Unit (ALU)
• Instruction execution cycle
• Multitasking
• Floating Point Unit (FPU)
• Complex Instruction Set
• Real mode and Protected mode
• Motherboard components
• Memory types
• Input/Output and access levels

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 43


42 69 6E 61 72 79
What does this say?

Irvine, Kip R. Assembly Language for x86 Processors 7/e, 2014. 44

You might also like

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy