ALOHA Random Access Protocol
ALOHA Random Access Protocol
It is designed for wireless LAN (Local Area Network) but can also be used in a shared medium to transmit data.
Using this method, any station can transmit data across a network simultaneously when a data frameset is
available for transmission.
ALOHA is a multiple access protocol at the data link layer of OSI model. ALOHA propose how multiple
terminals access the medium without interference ot collision. It is a system for taransmission of data via a
shared communication n/w channel. It was developed in 1970 by NORMAN ABRAMSON and his colleagues at
the university of Hawaii. the original system used for ground based radio broadcasting but the system.
ALOHA requires a method of handling ,collisions that occur when two or more system attempt to transmit on
the channel at the same time. In this system a node transmits whenever data is available to send. Ig another
node transmits at the same time, a collision occurs, and the frames that wete transmitted are lost.
Aloha Rules
Pure Aloha
Whenever data is available for sending over a channel at stations, we use Pure Aloha. In pure Aloha, when each
station transmits data to a channel without checking whether the channel is idle or not, the chances of collision
may occur, and the data frame can be lost. When any station transmits the data frame to a channel, the pure
Aloha waits for the receiver's acknowledgment. If it does not acknowledge the receiver end within the specified
time, the station waits for a random amount of time, called the backoff time (Tb). And the station may assume
the frame has been lost or destroyed. Therefore, it retransmits the frame until all the data are successfully
transmitted to the receiver.
1. The total vulnerable time of pure Aloha is 2 * Tfr.
2. Maximum throughput occurs when G = 1/ 2 that is 18.4%.
3. Successful transmission of data frame is S = G * e ^ - 2 G.
Slotted Aloha
The slotted Aloha is designed to overcome the pure Aloha's efficiency because pure Aloha has a very high
possibility of frame hitting. In slotted Aloha, the shared channel is divided into a fixed time interval called slots.
So that, if a station wants to send a frame to a shared channel, the frame can only be sent at the beginning of
the slot, and only one frame is allowed to be sent to each slot. And if the stations are unable to send data to
the beginning of the slot, the station will have to wait until the beginning of the slot for the next time.
However, the possibility of a collision remains when trying to send a frame at the beginning of two or more
station time slot.