Gameplay: Apex Legends Is A
Gameplay: Apex Legends Is A
Contents
1Gameplay
o 1.1Seasons
o 1.2Events
o 1.3Characters
2Development
o 2.1Esports
3Reception
o 3.1Awards
o 3.2Player-count and revenue
o 3.3Controversies
4References
5External links
Gameplay
A gameplay screenshot showing the game's ping system.
Each match generally features twenty teams of three-player squads. Players can join friends in a
squad or can be matched randomly with other players. Before the match, each player on the
squad selects one of the 20 playable characters (as of season 12), with the exception that no
character may be selected more than once by a squad. Each character in the squad has a unique
design, personality, and abilities that provide different playstyles to the team. All teams are then
placed on an aircraft that passes over the game map. One player in each squad is
the jumpmaster, selecting when the squad should skydive out of the aircraft and where to land
with the concurrence of the other squad members. However, players are free to deviate from the
squad's path.
Once on the ground, the squad can scavenge for weapons, armor, and other equipment that is
scattered around buildings, or in crates randomly distributed around the map, while keeping an
eye out for other squads. Apex Legends includes a nonverbal communication "ping system"
which allows players to use their game controller to communicate to their squad certain
directions, weapon locations, enemies, and suggested strategies.[6] While the game offers
movement options similar to other shooters, it includes some of the gameplay features of
previous Titanfall games, such as the ability to climb over short walls, slide down inclined
surfaces, and use zip-lines to traverse an area quickly.[7]
Over time, the game's safe zone will reduce in size around a randomly-selected point on the map;
players outside the safe zone take damage and may die if they do not reach the safe zone in
time. This also confines squads to smaller spaces to force encounters. The last squad with any
members left alive is crowned the "Apex Champions" of that match. Players who
become knocked down in the course of a game can be revived by their squadmates. Should a
player be killed completely, they can still be resurrected if their team member(s) collect their
respawn banner, which appears at the place where they died, and bring it to one of
several beacons on the island. The banner, however, must be collected within a time limit, before
expiring and fully eliminating the player.[1]
Season 9 introduced a new permanent mode named "Arena". In this mode, players form into
three-player squads and fight against another squad in a 3v3 team deathmatch over a series of
rounds to determine the winner of the match. Teams win when their team has at least 3 points
and is 2 points ahead. Additionally, if a game should drag on to round 9 (where both teams have
4 points) a final sudden death round begins. Respawn stated this scoring system "prevents total
blowout games from dragging on for too long" and also "lets more competitive games keep the
heat going for longer".[8] Rather than skydiving onto the map and gathering equipment like in the
battle royale mode, players spawn in a "shop" where they can purchase equipment and charges
of their Legend's abilities using materials earned in the previous rounds to prepare for the next
fight. This variation of the game borrows mechanics from other shooters such as Counter
Strike and Valorant.[9] The mode is the first permanent deviation away from the battle royale
format.
Seasons
Each new season is intended to bring with it the release of a new playable character, usually new
weapons and purchasable cosmetic items.[10]
The game's first season started on March 19, 2019. Associated with seasons are time-
limited battle passes that reward players with new cosmetic items, should they complete in-game
challenges during the season.[11][12][13] Alongside new cosmetic items, seasons can also bring
changes to the map and additional gameplay elements.[14]