Overview of Sketching Techniques
Overview of Sketching Techniques
Hit-Go-Hit – A fuzzy line with distinct beginning and end. Helps to create
interest.
Dot or Gap – Adds movement and life to a drawing. Simulates light reflecting
off an object. Provides finishing touch.
Overlap Corner – Quicker to draw, makes the object appear more square,
sharp and complete. Gives a drawing a loose and professional look.
Weight Variation -
Light lines are usually used for objects farthest from the viewer. They are also
used to create details within an object.
Medium lines are used for objects in the middle ground. They are also used
to define the general form.
Heavy lines are used for objects in the foreground. They are also used to
ground the form.
Good Graphics - Composition
White Space – Leave white space in the drawing will attract attention to a
drawing. Don’t over shade it or color it.
Tone, Value, Shade – These terms refer to the way light affects an object
or form. Establish where the light source is and leave the surface where
the light hits the lightest. Shade the surface away from the light source the
darkest. Connect the 2 tones with medium tones.
The angle which the object is viewed through the picture plane
determines the method of drawing a perspective view.
One Point Parallel Perspective
Two Point Parallel Perspective
Perspective Example
Process Development for a One-Point Interior Perspective…
Circles in Perspective
2. Cube, cylinder, cone, and sphere are the basic shapes that are found in
combination in furniture and objects around us.
Shading Depth
Rendering Reflections
Imitating Actual Materials and Textures
2. Study the material that you are drawing, the wood grain will vary in the
way the tree is cut or the brick pattern will vary in the way it is laid.