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Emu Log

The document details the initialization of an emulator called PCSX2. It lists the host machine specifications and detected hardware. It then describes the loading of BIOS, plugins and a game ISO, as well as the loading and saving of emulator save states.

Uploaded by

Lucas Sa
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
93 views11 pages

Emu Log

The document details the initialization of an emulator called PCSX2. It lists the host machine specifications and detected hardware. It then describes the loading of BIOS, plugins and a game ISO, as well as the loading and saving of emulator save states.

Uploaded by

Lucas Sa
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 11

PCSX2 1.6.

0-20200506140834- compiled on May 6 2020


Savestate version: 0x9a0e0000

Host Machine Init:


Operating System = Microsoft Windows 10 Home (build 19043), 64-bit
Physical RAM = 8037 MB
CPU name = Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz
Vendor/Model = GenuineIntel (stepping 0A)
CPU speed = 2.303 ghz (8 logical threads)
x86PType = Standard OEM
x86Flags = bfebfbff 7ffafbbf
x86EFlags = 2c100000

x86 Features Detected:


SSE2.. SSE3.. SSSE3.. SSE4.1.. SSE4.2.. AVX.. AVX2.. FMA

Reserving memory for recompilers...

Loading plugins from C:\Program Files (x86)\PCSX2\plugins...


Bound GS: GSdx32-AVX2.dll [GSdx 20200506140834 (MSVC 19.25 AVX2/AVX2)
1.2.0]
Bound PAD: LilyPad.dll [LilyPad (20200506140834) 0.12.1]
Bound SPU2: Spu2-X.dll [SPU2-X 20200506140834 2.0.0]
Bound CDVD: cdvdGigaherz.dll [cdvdGigaherz 20200506140834 0.11.0]
(GameDB) 9858 games on record (loaded in 172ms)
Bound USB: USBnull.dll [USBnull Driver 20200506140834 0.7.0]
Bound FW: FWnull.dll [FWnull Driver 20200506140834 0.7.0]
Bound DEV9: DEV9null.dll [DEV9null Driver 20200506140834 0.5.0]
Plugins loaded successfully.

HLE Notice: ELF does not have a path.

Initializing plugins...
Init GS
Init PAD
Init SPU2
Init CDVD
Init USB
Init FW
Init DEV9
Plugins initialized successfully.

Patches: No CRC found, using 00000000 instead.


Opening plugins...
Opening GS
Opening PAD
Current Renderer: Direct3D 11 (Hardware renderer)
Opening SPU2
Opening CDVD
GSdx Lookup CRC:0
GSdx Lookup CRC:0
isoFile open ok: D:\Games\ps2\Simpsons, The - Hit & Run.iso
Image type = DVD
* CDVD Disk Open: DVD, Single layer or unknown:
* * Track 1: Data (Mode 1) (1051888 sectors)
Opening USB
Opening FW
Opening DEV9
McdSlot 0 [File]: C:\Users\Developer\Documents\PCSX2\memcards\Mcd001.ps2
McdSlot 1 [File]: C:\Users\Developer\Documents\PCSX2\memcards\Mcd002.ps2
Plugins opened successfully.
EE/iR5900-32 Recompiler Reset
Bios Found: USA v01.60(07/02/2002) Console
BIOS rom1 module not found, skipping...
BIOS rom2 module not found, skipping...
BIOS erom module not found, skipping...
# Initialize memory (rev:3.63, ctm:196Mhz, cpuclk:147Mhz detected)

PlayStation 2 ======== Hard reset boot


ROMGEN=2002-0207, IOP info (CPUID=1f, CACH_CONFIG=0, 2MB, IOP mode)
<20020207-164243,ROMconf,PS20160AC20020207.bin:11552>
# Total accessable memory size: 32 MB (B:2:8:0) (363:2:7c30)
# TLB spad=0 kernel=1:12 default=13:30 extended=31:38
# Initialize Start.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize User Memory ...
# Initialize Scratch Pad ...
# Initialize Done.

EE DECI2 Manager version 0.06 Feb 7 2002 16:41:20


CPUID=2e20, BoardID=0, ROMGEN=2002-0207, 32M

Patches: No CRC found, using 00000000 instead.


(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.24;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC
ELF (cdrom0:\SLUS_206.24;1) Game CRC = 0xFC99EC8C, EntryPoint = 0x00100008
(SYSTEM.CNF) Detected PS2 Disc = cdrom0:\SLUS_206.24;1
(SYSTEM.CNF) Software version = 1.01
(SYSTEM.CNF) Disc region type = NTSC

IOP Realtime Kernel Ver.0.9.1


Copyright 1999 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadelf: fname cdrom0:¥SLUS_206.24;1 secname all
loadelf version 3.30
Input ELF format filename = cdrom0:¥SLUS_206.24;1
0 00100000 003ad4e4 ...........................................................
Loaded, cdrom0:¥SLUS_206.24;1
start address 0x100008
gp address 00000000
# Restart Without Memory Clear.
# Initialize GS ...
# Initialize INTC ...
# Initialize TIMER ...
# Initialize DMAC ...
# Initialize VU1 ...
# Initialize VIF1 ...
# Initialize GIF ...
# Initialize VU0 ...
# Initialize VIF0 ...
# Initialize IPU ...
# Initialize FPU ...
# Initialize Scratch Pad ...
# Restart Without Memory Clear Done.
Elf entry point @ 0x00100008 about to get recompiled. Load patches first.
(GameDB) Enabled Gamefix: FpuNegDivHack
EE/iR5900-32 Recompiler Reset
Get Reboot Request From EE
GSdx Lookup CRC:FC99EC8C
GSdx Lookup CRC:FC99EC8C
ROM directory not found

PlayStation 2 ======== Update rebooting..

PlayStation 2 ======== Update reboot complete


cdvdman Init

IOP Realtime Kernel Ver. 2.2


Copyright 1999-2002 (C) Sony Computer Entertainment Inc.
Reboot service module.(99/11/10)
cdvd driver module version 0.1.1 (C)SCEI
Load File service.(99/11/05)
Multi Threaded Fileio module.(99/11/15)
iop heap service (99/11/03)
loadmodule: fname cdrom0:¥IRX¥LIBSD.IRX;1 args 0 arg
loadmodule: id 25, ret 0
loadmodule: fname cdrom0:¥IRX¥SDRDRV.IRX;1 args 0 arg
SDR driver version 4.0.1 (C) SCEI
Exit rsd_main
loadmodule: id 26, ret 0
loadmodule: fname cdrom0:¥IRX¥RADSOUND.IRX;1 args 0 arg
loadmodule: id 27, ret 0
radSound: IopLoadServer Init:
Version: [0x107]
Debug Channel Enabled: [0x0]
UnInterleave Buffer Size: [34816]
Transfer Buffer Size: [34816]
Clear Buffer Size: [8192]
Total Memory Used: [77824]
radSound: IopVoiceServer Init
Version: [0x107]
(UpdateVSyncRate) Mode Changed to NTSC.
(UpdateVSyncRate) FPS Limit Changed : 59.93 fps
loadmodule: fname cdrom0:¥IRX¥SIO2MAN.IRX;1 args 0 arg
loadmodule: id 28, ret 0
loadmodule: fname cdrom0:¥IRX¥MTAPMAN.IRX;1 args 0 arg
loadmodule: id 29, ret 0
loadmodule: fname cdrom0:¥IRX¥PADMAN.IRX;1 args 0 arg
loadmodule: id 30, ret 0
loadmodule: fname cdrom0:¥IRX¥USBD.IRX;1 args 0 arg
USB Driver (Version 1.1.0)
loadmodule: id 31, ret 2
loadmodule: fname cdrom0:¥IRX¥LGDEVW.IRX;1 args 0 arg
LgDev_tb_rb_Driver Version 1.08( Wheel ), built on Sep 24 2002 at 18:34:09,
thpri=42,43
loadmodule: id 32, ret 0
Version 1.08, built on Sep 24 2002 at 18:34:54
loadmodule: fname cdrom0:¥IRX¥MCMAN.IRX;1 args 0 arg
loadmodule: id 33, ret 2
loadmodule: fname cdrom0:¥IRX¥MCSERV.IRX;1 args 0 arg
loadmodule: id 34, ret 2
Loading savestate from slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
(GameDB) Enabled Gamefix: FpuNegDivHack
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Loading savestate from slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
(GameDB) Enabled Gamefix: FpuNegDivHack
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Loading savestate from slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
(GameDB) Enabled Gamefix: FpuNegDivHack
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Loading savestate from slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
(GameDB) Enabled Gamefix: FpuNegDivHack
Loading savestate from slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
(GameDB) Enabled Gamefix: FpuNegDivHack
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Loading savestate from slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
(GameDB) Enabled Gamefix: FpuNegDivHack
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Loading savestate from slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
(GameDB) Enabled Gamefix: FpuNegDivHack
Loading savestate from slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
(GameDB) Enabled Gamefix: FpuNegDivHack
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
Load or save action is already pending.
Load or save action is already pending.
(gzipThread) Data saved to disk without error.
Loading savestate from slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
(GameDB) Enabled Gamefix: FpuNegDivHack
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Loading savestate from slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
(GameDB) Enabled Gamefix: FpuNegDivHack
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Backing up existing state in slot 0.
Saving savestate to slot 0...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).00.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
> Selected savestate slot 1
(gzipThread) Data saved to disk without error.
Saving savestate to slot 1...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).01.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Backing up existing state in slot 1.
Saving savestate to slot 1...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).01.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Backing up existing state in slot 1.
Saving savestate to slot 1...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).01.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Loading savestate from slot 1...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
(GameDB) Enabled Gamefix: FpuNegDivHack
Loading savestate from slot 1...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
(GameDB) Enabled Gamefix: FpuNegDivHack
Loading savestate from slot 1...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
(GameDB) Enabled Gamefix: FpuNegDivHack
Loading savestate from slot 1...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
(GameDB) Enabled Gamefix: FpuNegDivHack
Loading savestate from slot 1...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
(GameDB) Enabled Gamefix: FpuNegDivHack
Loading savestate from slot 1...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).01.p2s
EE/iR5900-32 Recompiler Reset
Loading GS
Loading PAD
Loading SPU2
MTVU speedhack is enabled, saved states may not be stable
(GameDB) Enabled Gamefix: FpuNegDivHack
Backing up existing state in slot 1.
Saving savestate to slot 1...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).01.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Backing up existing state in slot 1.
Saving savestate to slot 1...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).01.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Backing up existing state in slot 1.
Saving savestate to slot 1...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).01.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Backing up existing state in slot 1.
Saving savestate to slot 1...
filename: C:\Users\Developer\Documents\PCSX2\sstates\SLUS-20624
(FC99EC8C).01.p2s
MTVU speedhack is enabled, saved states may not be stable
Saving GS
Saving PAD
Saving SPU2
(gzipThread) Data saved to disk without error.
Closing plugins...
Closing DEV9
Closing FW
Closing USB
Closing CDVD
Closing SPU2
Closing PAD
Closing GS
Plugins closed successfully.
Shutting down plugins...
Plugins shutdown successfully.
(GameDB) Unloading...

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