Case Study of Tinker Training Program in 2 Schools
Case Study of Tinker Training Program in 2 Schools
Trainers from STEM learning explained about the tinkering lab to the students and teachers of
BBMP Girls PU Composite College (High School) and BBMP Public High School, RT Nagara
respectively so as to develop scientific temper among them.
Modules:
1. Scratch
2. Arduino
3. Mobile app inventor
4. Robotics
5. 3D printing
Outcome
➢ Students had created Animated
Stories and Games by developed their
Skills in this SCRATCH
Program such as:
• Apple Game
• Car race
• Maze game
• Conversation between to Person
• Differentiations about their
lessons like different between
plant cell and animal cell in
animated.
➢ Students learned about basic Arduino programming. They did simple Arduino experiments
like LED blinking, multiple LED, Buzz button, Serial monitor. Students & teachers are trained
about Arduino Various Development Boards, Basic Sensors, Motors, Modules, etc.
Students have completed some
experiments and Projects using
Arduino such as:
• Measurement of Room
temperature
• Using Ultrasonic Sensor
measures the distance of
object
• Blind Stick
• Servo motor
• Music player (Recording,
playing in a small bite)
• Smart Dustbin
• Using mobile control the LED’s
with help of Bluetooth module
& So on
➢ Students & Teachers were trained to create mobile apps. They are very happy to know how
to create the mobile apps. Students & Teachers Created Basic Apps such as:
Robotics programs in education is gaining popularity since it allows children to have fun
while they develop numerous STEM skills.
➢ Students also created their own 3D Designs in tinker Cad Software by learning 3D printing.