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The document contains code for a Roblox exploit script that enables various cheats and automated actions. It includes functions to automatically collect stars, increase score by teleporting, auto-rebirth, collect rewards, and auto-hatch eggs. It also contains options to modify the local player's speed, jump power, hip height, FOV, gravity, and send chat messages. Toggles are created to enable or disable each feature.

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Cassiano Dias
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© © All Rights Reserved
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0% found this document useful (0 votes)
230 views4 pages

Untitled

The document contains code for a Roblox exploit script that enables various cheats and automated actions. It includes functions to automatically collect stars, increase score by teleporting, auto-rebirth, collect rewards, and auto-hatch eggs. It also contains options to modify the local player's speed, jump power, hip height, FOV, gravity, and send chat messages. Toggles are created to enable or disable each feature.

Uploaded by

Cassiano Dias
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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getgenv().

Stars = false;
getgenv().Bodys = false;
getgenv().Hatch = false;
getgenv().Birth = false;
getgenv().Claim = false;

function Collect()
spawn(function ()
while getgenv().Stars do
for i, v in pairs(game:GetService("Workspace").Stars:GetChildren()) do
local args = {[1] = v.Name}
game:GetService("ReplicatedStorage").Remote.Star.Server.Collect:FireServer(unpack(a
rgs))
end wait()
end
end)
end
function Send()
spawn(function ()
while getgenv().Bodys do
TPCFrame(CFrame.new(338, 9, -109)) wait(0.1)
TPCFrame(CFrame.new(338, 1000, -109)) wait(1)
end
end)
end
function Eggs(E)
spawn(function ()
while getgenv().Hatch do
local args = {[1] = E}
game:GetService("ReplicatedStorage").Remote.Egg.Server.Purchase:InvokeServer(unpack
(args)) wait()
end
end)
end
function Re()
spawn(function ()
while getgenv().Hatch do
game:GetService("ReplicatedStorage").Remote.Player.Server.AttemptRebirth:InvokeServ
er() wait()
end
end)
end
function Reward()
spawn(function ()
while getgenv().Claim do
local args = {[1] = "PlayTime",[2] = 1}
game:GetService("ReplicatedStorage").Remote.Player.Server.ClaimTimedReward:InvokeSe
rver(unpack(args)) wait()
local args = {[1] = "PlayTime",[2] = 2}
game:GetService("ReplicatedStorage").Remote.Player.Server.ClaimTimedReward:InvokeSe
rver(unpack(args)) wait()
local args = {[1] = "PlayTime",[2] = 3}
game:GetService("ReplicatedStorage").Remote.Player.Server.ClaimTimedReward:InvokeSe
rver(unpack(args)) wait()
local args = {[1] = "PlayTime",[2] = 4}
game:GetService("ReplicatedStorage").Remote.Player.Server.ClaimTimedReward:InvokeSe
rver(unpack(args)) wait()
local args = {[1] = "PlayTime",[2] = 5}
game:GetService("ReplicatedStorage").Remote.Player.Server.ClaimTimedReward:InvokeSe
rver(unpack(args)) wait()
local args = {[1] = "PlayTime",[2] = 6}
game:GetService("ReplicatedStorage").Remote.Player.Server.ClaimTimedReward:InvokeSe
rver(unpack(args)) wait()
end
end)
end

local library =
loadstring(game:HttpGet(('https://raw.githubusercontent.com/bloodball/-back-ups-
for-libs/main/wall%20v3')))()

local w = library:CreateWindow("Yeet a Friend!")

local b = w:CreateFolder("Main")

b:Toggle("Auto Collect",function(val)
getgenv().Stars = val
Collect()
end)

b:Toggle("Get Higher Score",function(val)


getgenv().Bodys = val
Send()
end)

b:Toggle("Auto Rebirth",function(val)
getgenv().Birth = val
Re()
end)

b:Toggle("Collect Reward",function(val)
getgenv().Claim = val
Reward()
end)

b:Toggle("Auto Hatch",function(val)
getgenv().Hatch = val
Eggs(E)
end)

b:Box("Egg Number","number",function(val)
E = val
end)

b:Label("Made by X_LuaF#0705",{TextSize = 21; TextColor =


Color3.fromRGB(255,255,255); BgColor = Color3.fromRGB(69,69,69);})

local w = library:CreateWindow("LocalPlayer")

local b = w:CreateFolder("LP")

b:DestroyGui()

b:Button("Copy Discord Invite",function() setclipboard("discord.gg/8tRb8MQcW5")


end)
b:Button("Full Version",function()
loadstring(game:HttpGet("https://pastebin.com/raw/GphZf9Xe", true))() end)
b:Button("Rejoin",function()
loadstring(game:HttpGet("https://pastebin.com/raw/mM7JBG5h", true))() end)
b:Button("Reset",function()
loadstring(game:HttpGet("https://pastebin.com/raw/EEY6SATj", true))() end)

local S
local J
local H
local G

b:Box("Speed","number",function(val) S = val end)


b:Box("Jump","number",function(val) J = val end)
b:Box("Hip Height","number",function(val) H = val end)
b:Box("Gravity","number",function(val) G = val end)

b:Toggle("Speed",function(bool) getgenv().Speed = bool Speed(S) end)


b:Toggle("Jump",function(bool) getgenv().Jump = bool Jump(J) end)
b:Toggle("Hip Height",function(bool) getgenv().Hip = bool Hip(H) end)
b:Toggle("Gravity",function(bool) getgenv().Grav = bool Grav(G) end)

b:Slider("FOV (Default is 70)",{min = 0;max = 120;precise = true;},function(val)


game.workspace.CurrentCamera.FieldOfView = val end)

getgenv().Speed = false;
getgenv().Jump = false;
getgenv().Hip = false;
getgenv().Chat = false;
getgenv().Grav = false;

function TPCFrame(Player_CFrame)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Player_CFrame end
function TPVector3(Player_Position)
game.Players.LocalPlayer.Character.HumanoidRootPart.Position = Player_Position end
function PHP(Player_HP) game.Players.LocalPlayer.Character.Humanoid.Health =
Player_HP end

function Chat(Mes, Freq)


spawn(function ()
while getgenv().Chat == true do
local args = {[1] = Mes,[2] = "All"}
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:
FireServer(unpack(args))
wait(Freq)
end
end)
end

function Speed(Nume)
spawn(function ()
if getgenv().Speed == true then
while getgenv().Speed == true do
game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed
= Nume
wait()
end
elseif getgenv().Speed == false then
game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed =
16
end
end)
end
function Jump(Nume)
spawn(function ()
if getgenv().Jump == true then
while getgenv().Jump == true do
game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower
= Nume
wait()
end
elseif getgenv().Jump == false then
game:GetService("Players").LocalPlayer.Character.Humanoid.JumpPower =
50
end
end)
end
function Hip(Nume)
spawn(function ()
if getgenv().Hip == true then
while getgenv().Hip == true do
game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight =
Nume
wait()
end
elseif getgenv().Hip == false then
game:GetService("Players").LocalPlayer.Character.Humanoid.HipHeight =
0.1
end
end)
end
function Grav(Nume)
spawn(function ()
if getgenv().Grav == true then
while getgenv().Grav == true do
game:GetService("Workspace").Gravity = Nume
wait()
end
elseif getgenv().Grav == false then
game:GetService("Workspace").Gravity = 196.2
end
end)
end

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