Physics: Kinematics The Mouse Trap Car: HS-PS2 Motion and Stability
Physics: Kinematics The Mouse Trap Car: HS-PS2 Motion and Stability
Kinematics
The Mouse Trap Car
The following learning activities were backwards planned to facilitate the development of students’ knowledge and skills for
mastery of this NGSS Performance Expectation. Not all of the dimensions and CCSS are covered in the following activities and
teachers are encouraged to address them where possible.
The performance expectation above was developed using the following elements from the NRC document A Framework for K-12 Science Education:
Analyzing and Interpreting Data PS2.A: Forces and Motion Cause and Effect
Analyzing data in 9–12 builds on K–8 and • Newton’s second law accurately predicts changes • Empirical evidence is required to differentiate
progresses to introducing more detailed in the motion of macroscopic objects. (HS-PS2-1) between cause and correlation and make claims
statistical analysis, the comparison of data about specific causes and effects. (HS-PS2-
sets for consistency, and the use of 1),(HS-PS2-5)*
models to generate and analyze data. *not directly correlated to kinematics
• Analyze data using tools, *not directly correlated to kinematics.
technologies, and/or models (e.g.,
computational, mathematical) in order
to make valid and reliable scientific
claims or determine an optimal design
solution. (HS-PS2-1)
RST.11- Cite specific textual evidence to support analysis of science and technical texts, attending to important distinctions the author
12.1 makes and to any gaps or inconsistencies in the account. (HS-PS2-1),(HS-PS2-6)
RST.11- Integrate and evaluate multiple sources of information presented in diverse formats and media (e.g., quantitative data, video,
12.7 multimedia) in order to address a question or solve a problem. (HS-PS2-1)
WHST.11-12.9 Draw evidence from informational texts to support analysis,
reflection, and research. (HS-PS2-1),(HS-PS2-5)
Mathematics -
MP.2 Reason abstractly and quantitatively. (HS-PS2-1),(HS-PS2-2),(HS-
PS2-4)
MP.4 Model with mathematics. (HS-PS2-1),(HS-PS2-2),(HS-PS2-4)
HSN.Q.A.1 Use units as a way to understand problems and to guide the solution of multi-step
problems; choose and interpret units consistently in formulas; choose and interpret the
scale and the origin in graphs and data displays. (HS-PS2-1),(HS-PS2-2),(HS-PS2-4),(HS-
PS2-5),(HS-PS2-6)
HSA.CED.A.2 Create equations in two or more variables to represent relationships between quantities;
graph equations on coordinate axes with labels and scales. (HS-PS2-1),(HS-PS2-2)
HSA.CED.A.4 Rearrange formulas to highlight a quantity of interest, using the same reasoning as in
solving equations. (HS-PS2-1),(HS-PS2-2)
HSF-IF.C.7 Graph functions expressed symbolically and show key features of the graph, by in hand in
simple cases and using technology for more complicated cases. (HS-PS2-1)
HSS-IS.A.1 Represent data with plots on the real number line (dot plots, histograms, and box plots).
(HS-PS2-1)
(HS-PS2-1)
Winding up/ Galileo’s Inclined Video
Galileo’s Free Fall
Student walk Plane Analysis
T4T balls, vertical blinds, 4 in Any materials that can be N/A
N/A
Material rings dropped.
Acceleration To minimize
Big Idea 𝑉𝑒𝑙𝑜𝑐𝑖𝑡𝑦=𝛥𝑋𝛥𝑡 Non constant velocity
𝑥=12𝑎𝑡2
human error in
data points.
Time (2) 55 minute class (1) 55 minute class (1) 55 minute class -
Culminating Activity – Mouse Trap Car
Experimenting and Collection
Mouse trap Car Build Mouse Trap Write Up
Data
HS-PS2-1
Crosscutting concepts: Patterns ELA Common core:
HS-PS2-1 Science & Engineering practice: WHST.11-12.7
Next Generation Crosscutting concepts: Analyzing & interpreting data
Science Patterns Mathematical/computational WHST.11-12.9
Standards thinking
Science & Engineering
Common Core: Use of text books and student
practice research to back up
MP.2 , .4
HSN.Q.A.1, .2 experimental data.
HSA.CED.A.2
Time Three 55 min period One 55 min period Two 55 min periods
Total Time:
(11) 55 minute class periods
*Teacher can adjust pacing for winding up and lab write up based on student needs
Objective:
SWBAT Choose which data to collect, graph the data, and determine how to analyze the graph to find the average
velocity of a wind-up toy (student walk)
Evaluate
1. Students analyze position versus time plots.
a. Is the object moving away, moving towards initial position, or at rest?
i. Students interpret slopes and direction of velocity
ii. Students are able to provide evidence for their responses.
Explain & Elaborate
1. Students make observations from their plots
a. What trend do you see in this graph?
b. Students ought to draw conclusion that elevation affects the velocity of objects
i. Students may or may not be able to attribute their findings to the acceleration of gravity
Evaluate
Evaluate
1. Students perform a problem set to identify graphs (x vs t) and (v vs t) and to identify the direction and type of
motion (i.e. moving away from initial position, at rest, accelerating, decelerating etc.)
a. Students carry out their procedure and collect displacement and time data to analyze their cars
b. Students perform the experiment 2 to 3 times to gather more accurate results
4. Students analyze their data
a. Plot their data
b. Calculate the velocity values
5. Students draw conclusions from their data
*During all activities teacher serves as a facilitator of student learning (i.e. student centered instruction). Most tasks
should be completed by students after simple directions, or facilitated questions to enhance student learning.
Accommodations
All individual accommodations for students should be met with respect to your particular students and
classroom dynamics and will vary from class to class and group to group. Facilitator should always differentiate
instruction by providing the necessary blend of guidance and exploration for each student group and their
specific needs.
Mousetrap Car
This culminating activity will provide all of you the opportunity to design and engineer a car that is powered
by a mouse trap. In your groups you will use this car to conduct an experiment and analyze the motion of
your vehicle. Additional competition will be held and a winner will be selected based on the car that
achieves the greatest displacement.
The project will also include a budgeting plan for selecting materials. Each material will have a specific
“cost” associated with it. The idea of a budget is to provide you with the opportunity to realistically
problem solve and engineer with financial and resource limits that are often associated with engineering in
society.
An example of an ergonomic re-design is pictured below using a T4T draw string – creative new designs
will earn additional points for this portion of the project.
THE CAR!
1. With your team design, sketch, and plan a mousetrap powered vehicle that meets the object of the
assignment (within budget & can be powered by a mousetrap to achieve data for experimentation)
2. Build the designed mousetrap car. *Please note: no pre-purchased cars may be used and
assembled for assignment credit; they must be built using materials from the T4T bins.
3. Keep track of your budgeted materials in a designated sheet of paper (provided)
LAB WRITE-UP!
1. Present your build process and experiment in a well developed lab write up.
Introduction: (in paragraph form!)
• Give the reader background knowledge
o Give previous scientific research
o Equations, theories etc
• Tell the reader why this lab is important
• State what you are going to accomplish in the lab
Conclusion:
• Tell the reader if your data makes sense. Why or why not?
• Tell the reader of any mistakes you made during the lab that contributed to errors
• Does the conclusion agree or disagree with your prediction
o What did you learn from this lab?
• What changes would you make if you repeated the lab?
o To your procedure and or the lab itself.
This guide is meant to help with the technology aspect of the video analysis portion of the unit. It is
important to note that the instructor should scaffold the process with students, and students can practice
within the inclined plane and/or the free fall activity prior to the mouse trap car analysis. A way to
determine position is required to appear on the video while doing the video analysis. Please take this
into account during scaffolding with students.
The essence of the video analysis is to provide students with the opportunity to use technology they carry
daily in a way that is meaningful to classroom endeavors. Students will use cell phone cameras to assist in
collecting data necessary for their labs. Students will use their phones to record specific motions in each lab
by using a visible scale on the video. Students can match specific positions to their designated time through
the use of video analysis. This data will be used to proceed with the desired lab outcomes.
1. Set up a measurement scale for position. Make sure this scale is easily identified via camera. It
helps to try video of the scale to determine clarity of the scale.
2. Students perform lab procedure as desired by the designated activity. They film the lab with their
cell phones.
3. Upload the video to a computer and use windows media player to replay the video.
4. Once in windows media player the time scale is only measured in seconds. In order to be more
precise, the video must be slowed to a frame by frame. This process is described below.
5. Students can pause the video at several positions and record the necessary position and time data.
6. This data is then used to continue the lab process as developed.