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Daisy Elf Fighter

This character sheet summarizes an elf fighter named Eryn. It lists her abilities, proficiencies, and equipment including her longbow and rapier weapons. It also describes some of her fighter class features such as extra attack, action surge, and second wind.

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colinbun
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0% found this document useful (0 votes)
17 views4 pages

Daisy Elf Fighter

This character sheet summarizes an elf fighter named Eryn. It lists her abilities, proficiencies, and equipment including her longbow and rapier weapons. It also describes some of her fighter class features such as extra attack, action surge, and second wind.

Uploaded by

colinbun
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Fighter 2 Daisy

CLASS & LEVEL PLAYER NAME


Eryn
Wood Elf Soldier 560
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

• +1 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
• +4 Constitution +2 13 20 --
-1 +1 Intelligence
CLASS
+1 Wisdom INITIATIVE HIT POINTS
9
-1 Charisma
Total 2d10 SUCCESSES
Saving Throw Modifiers
Immunities - Magical Sleep
DEXTERITY FAILURES
Advantage against
+2 being charmed DEFENSES HIT DICE DEATH SAVES

15 SAVING THROWS INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +2 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
+2 P +3

+1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

14 P +1 Athletics STR === TOOLS ===


ABILITY SAVE DC Dice Set, Vehicles (Land)
-1 Deception CHA
+1 History INT === LANGUAGES ===
INTELLIGENCE
P +3 Insight WIS Common, Elvish
35 ft. (Walking)
+1 P +1 Intimidation CHA
+1 Investigation INT
13 +1 Medicine WIS SPEED

+1 Nature INT PROFICIENCIES & LANGUAGES

WISDOM P +3 Perception WIS


-1 Performance CHA === ACTIONS ===
+1 -1 Persuasion CHA
Standard Actions
Attack, Cast a Spell, Dash, Disengage, Dodge,
Mask of the Wild
You can attempt to hide even when you are only
Help, Hide, Ready, Search, Use an Object, lightly obscured.
+1 Religion INT
12 Opportunity Attack, Grapple, Shove, Improvise,
+2 Sleight of Hand DEX Two-Weapon Fighting, Interact with an Object

+2 Stealth DEX === BONUS ACTIONS ===


CHARISMA Second Wind • 1 / Short Rest
+1 Survival WIS
Once per short rest, you can use a bonus action to

-1 regain 1d10 + 2 HP.

=== SPECIAL ===


Action Surge • 1 / Short Rest
9 You can take one additional action on your turn.
This can be used 1 times per short rest.
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

13 PASSIVE WISDOM (PERCEPTION)


Longbow +6 1d8+2 Piercing Martial, Ammunition, Heavy, Range, Two-Handed, Range (150/600)

Rapier +4 1d8+2 Piercing Martial, Finesse


13 PASSIVE WISDOM (INSIGHT)

Unarmed Strike +1 0 Bludgeoning


11 PASSIVE INTELLIGENCE (INVESTIGATION)

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Fighter 2 colinbunting
CLASS & LEVEL PLAYER NAME
Eryn
Wood Elf Soldier 560
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS

=== FIGHTER FEATURES === after a fashion; such dreams are actually mental
exercises that have become reflexive through years of
* Hit Points • PHB 71 practice. After resting in this way, you gain the same
benefit that a human does from 8 hours of sleep.
* Proficiencies • PHB 71
* Ability Score Increase • BR 24
* Fighting Style • PHB 72
You adopt a fighting style specialty. * Elf Weapon Training • BR 24
You have proficiency with the longsword, shortsword,
| Archery • PHB shortbow, and longbow.
You gain a +2 bonus to attack rolls you make with
ranged weapons. * Fleet of Foot • BR 24
Your base walking speed increases to 35 feet.
* Second Wind • PHB 72
Once per short rest, you can use a bonus action to * Mask of the Wild • BR 24
regain 1d10 + 2 HP. You can attempt to hide even when you are only lightly
obscured.
| 1 / Short Rest • 1 Bonus Action
| Special
* Action Surge • PHB 72
You can take one additional action on your turn. This
can be used 1 times per short rest.

| 1 / Short Rest • Special

=== WOOD ELF RACIAL TRAITS ===

* Darkvision • BR 23
You can see in darkness (shades of gray) up to 60 ft.

* Keen Senses • BR 23
You have proficiency in the Perception skill.

* Fey Ancestry • BR 23
You have advantage on saves against being charmed,
and magic can’t put you to sleep.

* Trance • BR 23
You don't need to sleep, but meditate semiconsciously
for 4 hours a day. While meditating, you can dream

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Leather 1 10 lb. Rope, Hempen (50 feet) 1 10 lb.

Dagger 1 1 lb. Tinderbox 1 1 lb.

SP 0 Longsword 1 3 lb. Torch 10 10 lb.

Handaxe 1 2 lb. Waterskin 1 5 lb.


EP 0 Handaxe 1 2 lb.

Rapier 1 2 lb.
GP 36 Longbow 1 2 lb.

Arrows 20 1 lb.
PP 0 Backpack 1 5 lb.

Clothes, Common 1 3 lb.


WEIGHT CARRIED

88.22 lb. Playing Card Set 1 --

ENCUMBERED Crowbar 1 5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

135 lb. Hammer 1 3 lb.

PUSH/DRAG/LIFT Piton 10 2.5 lb.

270 lb. Rations (1 day) 10 20 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Eryn
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I can stare down a hell hound without


flinching.
I’m full of inspiring and cautionary
tales from my military experience
PERSONALITY TRAITS

Independence. When people follow


orders blindly, they embrace a kind
of tyranny. (Chaotic)
IDEALS

I would still lay down my life for the


people I served with.

BONDS

I made a terrible mistake in battle


that cost many lives—and I would do
anything to keep that mistake secret.
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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