Computer - Fundamental (1) PRIYTANK
Computer - Fundamental (1) PRIYTANK
UNIT: 1 INTRODUCTION TO
COMPUTER
1.WHAT IS COMPUTER?
• The word “computer” is comes from the word “TO COMPUTE”
means to calculate.
• A computer is normally considered to be a calculation device which
can perform the arithmetic operations very speedily.
• A computer may be defined as a device which operates upon the
data.
• Data can be in the form of numbers, letters, symbols, size etc. And
it comes in various shapes & sizes depending upon the type of
computer application.
• A computer can store, process & retrieve data as and when we
desired.
• The fact that computer process data is so fundamental that many
people have started calling as “Data Processor”.
• A computer first it gets the Data, does Process on it and then
produces Information.
• DEFINATION OF COMPUTER
o A computer is an electronic device which takes input from the
user, processes it and gives the output as per user’s
requirement.
o So the main tasks of performed by the computer are:
Input
Process Output
2.WRITE DOWN THE CHARACTERISTICS OF COMPUTER
Some important characteristics of the computer are as follow:
[Type here]
• Automatic:
o Computers are automatic machines because it works by itself
without human intervention.
o Once it started on a job they carry on until the job is finished. o
Computer cannot start themselves.
o They can works from the instructions which are stored inside the system in
the form of programs which specify how a particular job is to be done.
Accuracy:
o The accuracy of a computer is very high. o The degree of accuracy of a
particular computer depends upon its design.
o Errors can occur by the computer. But these are due to human
weakness,due to incorrect data, but not due to the technological weakness.
Speed:
o Computer is a very fact device. It can perform the amount of work in few
seconds for which a human can take an entire year.
o While talking about computer speed we do not talk in terms of secondsand
milliseconds but in microseconds. o A powerful computer is capable of
performing several billion (109) simple arithmetic operations per second.
Diligence:
o Unlike human beings, a computer is free from monotony, tiredness & lack of
concentration.
o It can continuously work for hours without creating any error & without
grumbling.
o If you give ten million calculations to performed, it will perform with exactly
the same accuracy & speed as the first one.
Versatility:
o It is one of the most wonderful features about the computer.
o One moment it is preparing the results of a particular examination, thenext
moment it is busy with preparing electricity bills and in between it may be
helping an office secretary to trace an important letter in seconds.
Power of remembering:
o Computer can store and recall any amount of data because of its high
storage capacity of its storage devices. o Every piece of information can be
retained as long as desired by the user and can be recalled as and when
required.
o Even after several years, if the information recalled, it will be as accurateas
on the day when it was filled to the computers.
No I.Q.
[Type here]
o A computer is not a magical device; it processes no intelligence of its own.
o Its I.Q. is zero.
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STORAGE
[Type here]
o Data process o Data storage o Data output
• DATA INPUT
o The term input refers to the activities required to record data. o It’s a
process to entered data in to computer system.
o So before we input any data, it is necessary to check or verify the data
context.
• DATA PROCESSING
o The term processing includes the activities like classifying, storing,
calculating, comparing or summarising the data.
o The processing means to use techniques to convert the data into meaningful
information.
• DATA OUTPUT
o It’s a communication function which transmits the information to the outside
world.
o After completed the process the data are converted into the meaningful in o
Sometimes the output also includes the decoding activity which converts the
electronically generated information into human readable form.
• DATA STORAGE o It involves the filling of data & information for future use.
4.EXPLAIN THE CLASSIFICATION OF THE COMPUTER BY DATA
PROCESSED
The computers are divided mainly three types on the based on data processed:
1. Analog computers
2. Digital computers
3. Hybrid computers Analog computers:
• In Analog Computers, data is represented as continuously varying voltage and
operate essentially by measuring rather counting.
• As the data is continuously variable, the results obtained are estimated and not
exactly repeatable.
• It can able to perform multiple tasks simultaneously and also capable to work
effectively with the irrational number. E.g. 1/8 = 0.125 and 1/6=0.1666
• Voltage, temperature and pressure are measured using analog devices like
voltmeters, thermometers and barometers.
Digital Computers
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• The digit computer is a machine based on digital technology which represents
information by numerical digit.
• In Digital Computers data is represented as discrete units of electrical pulses.
The data is measured in quantities represented as either the ‘on’ or ‘off’ state.
• Therefore, the results obtained from a digital computer are accurate.
• Virtually all of today’s computers are based on digital computers.
Hybrid Computers
• It combines the good features of both analog & digital computers.
• It has a speed of analog computer & accuracy of digital computer.
• Hybrid Computers accept data in analog form and present output also in
digitally.
• The data however is processed digitally.
• Therefore, hybrid computers require analog-to-digital and digital-to-analog
converters for output.
5.EXPLAIN THE CLASSIFICATION OF THE COMPUTER BY DATA
PROCESSING:
The computers are classified in four types on the based on data processing.
• Micro computer
• Mini computer
• Mainframe computer
• Super computer Micro Computer:
• Micro computers are the computers with having a microprocessor chip as it
central processing unit.
• Originated in late 1970s.
• First micro computer was built with 8 bit processor.
• Microcomputer is known as personal computer.
• Designed to use by individual whether in the form of pc’s, workstation or
notebook computers.
• Small in size and affordable for general people.
• Ex: IBM PC, IBM PC/XT, IBM PC/AT
Micro Computer:
• Mini computers are originated in 1960s.
• Small mainframes that perform limited tasks.
• Less expensive than mainframe computer.
• Mini computers are Lower mainframe in the terms of processing capabilities.
• Capable of supporting 10 to 100 users simultaneously.
• In 1970s it contains 8 bit or 12 bit processor.
• Gradually the architecture requirement is grown and 16 and 32 bit.
• Minicomputers are invented which are known as supermini computers. Ex:
IBM AS400
Mainframe Computer:
• A very powerful computer which capable of supporting thousands of user
simultaneously.
• It contains powerful data processing system.
• It is capable to run multiple operating systems.
• It is capable to process 100 million instructions per second.
• Mainframes are very large & expensive computers with having larger internal
storage capacity & high processing speed.
• Mainframes are used in the organization that need to process large number of
transaction online & required a computer system having massive storage &
processing capabilities.
• Mainly used to handle bulk of data & information for processing.
• Mainframe system is housed in a central location with several user terminal
connected to it.
• Much bigger in size & needs a large rooms with closely humidity & temperature.
• IBM & DEC are major vendors of mainframes. Ex : MEDHA, SPERRY, IBM, DEC,
HP, HCL Super Computer:
• Most powerful & most expensive computer.
• Used for complex scientific application that requires huge processing power.
Used multiprocessor technology to perform the calculation very speedy.
• They are special purpose computers that are designed to perform some specific
task.
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• The cost of the super computer is depended on its processing capabilities &
configuration.
• The speed of modern computer is measured in gigaflops, teraflops and
petaflops.
o Gigaflops= 109 arithmetic operation per second. o
Teraflops=1012 arithmetic operation per second.
o Petaflops=1015 arithmetic operation per second.
• Ex: PARAM , EKA, BLUE GENE/P
Second Generation:
Duration: 1955-1964
• Technology: transistor o 10 times Smaller in size than 1st generation system.
o Less heat than 1st generation computers.
o Consumed less power than 1st generation system. o Computers were done
calculations in microseconds.
o Air-conditioner is also required. o Easy to configure than 1st generation
computers.
o More reliable in information. o Wider commercial use. o Large & fast
primary/secondary storage than 1st generation computers.
Third Generation:
Duration: 1965-1975
Technology: IC chip o Smaller in size than 1st & 2nd generation computers.
o Perform more fast calculations than 2nd generation systems. o Large &
fast primary/secondary storage than 2nd generation computers. o Air –
conditioner is required.
o Widely used for commercial applications. o General purpose
computers. o High level languages like COBOL & FORTAN are allowed to
write programs.
o Generate less heat & consumed less power than 2nd generation
computer.
Fourth Generation:
Duration: 1975-1989
Technology: Microprocessor chip o Based on
LSI & VLSI microprocessor chip.
o Smaller in size. o Much faster than previous generations. o Minimum
hardware maintenance is required. o Very reliable as computer to previous
generation computers. o Totally general purpose computer. o Easy to
configure. o Possible to use network concept to connect the computer
together.
o NO requirement of air-conditioners. o Cheapest in price.
Fifth Generation:
Duration: 1989 to Present
Technology: ULSI microprocessor chip
o Much smaller & handy.
o Based on the ULSI chip which contains 100 million electronic
components.
o The speed of the operations is increased.
o Consumed less power. o Air-conditioner is not required.
o More user friendly interface with multi-media features.
o High level languages are allowed to write programs. o Larger & faster
primary/secondary storage than previous generations.
o Notebook computers are the example of 5th generation computers.
• Input Devices:
o The devices which are used to entered data in the computer systems are
known as input devices.
o Keyboard, mouse, scanner, mike, light pen etc are example of input devices.
FUNCTION OF INPUT DEVICES o Accept the
data from the outside worlds.
o Convert that data into computer coded information.
o Supply this data to CPU for further processing.
• Output Devices:
o The devices which display the result generated by the computer are known as
output devices. o Monitor, printer, plotter, speaker etc are the example of
output devices.
FUNCTIONS OF OUTPUT DEVICES o Accept the
result form the CPU. o Convert that result into
human readable form.
o Display the result on the output device.
Memory Unit:
o The data & instruction have to store inside the computer before the actual
processing start.
o Same way the result of the computer must be stored before passed to the
output devices. This tasks performed by memory unit.
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UNIT: 2 INPUT DEVICES
1.WHAT IS INPUT DEVICES?
• The Input devices are the devices which are used to enter the data in the
computer system.
• Keyboard, mouse, scanner, microphone are the example of input devices.
FUNCTIONS OF INPUT DEVICES:
o Accept the data from the outside worlds.
o Convert that data into computer coded information. o Supply this data
to Central Processing Unit for further processing.
INPUT DEVICES
2.TRACK BALL
• It also contains buttons which are used to select a particular item on the screen.
• To move the graphic cursor on screen, the ball is rolled with the fingers or
thumb.
• It needs not to move the whole device to move the cursor so it is often attached
with some keyboards.
• Track balls come in various shapes with same functionality.
• Commonly three shapes are used: ABALL, A SQUARE, and A SQUARE.
• In case of ball we need to move it with the help of finger.
• In case of button pushed with finger in desired direction of the cursor
movement.
• In case of button press finger to up or down & left or right to move cursor.
Advantages of track ball
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• Takes less desk space.
• Takes less arm movements than mouse.
• Doesn’t require any mouse pad & large area to move the mouse.
• Less strain on the wrist.
• Finger trip control which may offer more accuracy than mouse.
3.JOYSTICK
• Joystick is a pointing device which is works on the same principle of track ball.
• It contains a stick which is placed on the spherical ball.
• The stick is used to move the cursor at desired position left or right or backward
or forward.
• It also contain button that is clicked to make selection of currently pointed item.
• A joystick is similar to a mouse, except that with a mouse the cursor stops
moving as soon as you stop moving the mouse.
• With a joystick, the pointer continues moving in the direction the joystick is
pointing.
• To stop the pointer, you must return the joystick to its upright position.
• Some of the systems using joysticks are o Aircrafts, UAVs for flight control o
Motorized Wheelchairs as input device o Microscopes o Submarines o
Security Systems o Video Games
• Joysticks are widely used for video games
• Advantages of joystick
• It is very easy to learn to use.
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• Very simple design so they can be inexpensive.
• It has a big analogue stick in the middle so it’s easier to control.
4.LIGHT PEN
• Light pen is a pointing device which is used to draw directly draw on the screen.
It is called light pen because it is similar to a pen & senses light.
• It’s an input device in the form of light-sensitive stick used in conjunction with a
CRT display.
• The light pen allows the user to point out or draw any object on the screen.
• The user brings the pen to the desired point on screen and presses the pen
button to make contact.
• It has a switch on its top which allows the user to make contact with screen. It
is useful for drawing or graphics in the program such as CAD (computer aided
design).
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5.TOUCH SCREEN
• Touch screen is a pointing device.
• It is most simple & easiest to learn of all input devices.
• It allows the user to choose from available options by simply touching with their
figure to the desired icon or menu item displayed on the computer screen.
• A touch screen is an electronic visual display that can detect the presence and
location of a touch within the display area.
• The term generally refers to touching the display of the device with a finger or
hand.
• Touch screens are common in devices such as computers, tablet computers &
Smartphone.
• The touch screen has two main attributes::
o First, it enables one to interact directly with what is displayed.
o Secondly, it lets one do so without requiring any intermediate device that
would need to be held in the hand
• It’s a very easy to operate device which users can use the system without any
formal training.
• Uses optical sensors that detect the touch of the finger on screen.
• Sensors communicate the position of touch to the computer which interprets the
input made by the users.
• It contains pressure sensitive monitors which are placed inside the base of
computer screen.
• Pressure sensitive monitors contain sensors to measure the monitor’s weight at
many points.
• When user touches the screen, the changes on weights & forces transferred
down to sensor which allows the device to detect the location of the touch.
• This type of monitors required little pressure to transmit the desired input.
• Touch screen are commonly used in following places.
o An airport or railway station. o Large departmental stores.
o In large museums or zoos to guide visitors to the locations of various
attractions.
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o Self service check out o In ATM machines o In I-phones or PDA’s o
Computer based training
• Any type of touch screen contains Three main components:
A touch screen sensor panel:
o Which sits above the display & generate appropriate voltage according to
where precisely it is touched?
A touch screen controller:
o Processes the signal received from the sensor & translates this touch event
data & passed to pc’s processor via serial or USB interface.
A soft ware driver:
o Provides an interface to the pc’s operating system & which translates the
touch event data into mouse event.
6.DIGITIZER
• An input device.
• Used for converting pictures, map & drawing into digital form.
• Allows one to hand-draw images and graphics, similar to the way one draws
images with a pencil and paper.
• Also be used to capture data or handwritten signatures.
• The device consists of a flat surface upon which the user may "draw" an image
using an attached stylus, a pen-like drawing tool.
• These devices are usually connected via a Serial port.
• Placed on the desk n connected with the computer.
• Digitizer consists of graphic tablets which are associated with a stylus.
• The stylus is like a pen with a button.
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• Stylus connected with a tablet and can press down at a point on the tablet to
input (x, y) co-ordinates of point.
• It contains hundreds of copper wires forming a grid that receives electric pulsed.
• When stylus moves on tables the cursor on screen moves simultaneously.
• Allows the user to draw sketches directly.
• Commonly used in CAD by architects & engineers.
• Used in GIS (geographical information system) for digitizing maps.
7.MICROPHONE
• It’s an input device.
• Used to stores the voice data into the computer system.
• Microphones are a type of transducer - a device which converts energy from one
form to another.
• Microphones convert sound waves into electrical energy.
• Different types of microphone have different ways of converting energy.
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The type of application they are designed for o Some mikes are designed for
general use and others are much specialised purpose.
8.WEB CAMERA
• It’s an input device.
• Used to feeds the image to a computer or computer network often via USB or
Wi-Fi.
• Web camera is a hardware camera connected to a computer that allows
everyone to connect to internet to view either pictures or motion video.
• Most Web cameras are embedded to display with laptop computer or connected
with USB or Wi-Fi with a computer.
• Simple web cam. Consists a digital camera attached to your computer typically
through USB.
• The camera part of web camera is just a digital camera.
• Web camera comes with software which preset interval & transfer it to another
location of viewing.
• Web camera system allows you to using video also for that you have web camera
with high frame rate.
• Web camera is a digital camera which taking picture over & over & again one
after another.
• These images are stored image into the physical memory of camera in built in.
• After capture image & stored in memory it reduced the amount of data need to
transmit.
• Web camera software takes image & converts data in jpeg (compressing format).
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Image scanner:
• It’s an input device, which translates paper documents into an electronic format
which can b stored in a computer.
• The input document may be typed text, pictures, graphics or even handwritten
material.
• There are two types of image scanner:
Flatbed scanner
o It’s like a zerox machine which consist of box having a glass plate on its top
and a lid to covers the glass plate.
o The document placed inside the glass plate & light source is situated blow
glass plate which moves horizontally from left to write & scanning
document line by line.
Handheld scanner o It contains a set of light emitting diodes encased in small case
which can be conveniently held in hand.
o To scan a document the scanner is slowly dragged on the document.
o The scanner has to be dragged carefully & steadily otherwise the
document cannot scan properly. o Used when higher accuracy is not
required.
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ADVANTAGES
• Speedy and accurate to generate result. Cheap in cost.
DISADVANTAGE
• Cannot able to read characters.
• Erasing or cancellation is not possible.
• Good quality expensive paper is required.
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OCR (OPTICAL CHARACTER READER) DEVICE
OCR capable of recognizing alphabets & numbers printed on paper.
It can also capable of recognise shape & identify character directly from source
document.
It is always used with character recognized software.
It converts bitmap images of character to equivalent ASCII code.
First it create bitmap image of document & OCR software translate into ASCII code
which computer interprets letter, symbol or number.
The type of document must be type using OCR fonts.
The software design to recognised the standard OCR-A(American standard) &
OCRB(European standard)
ADVANTAGES
Speedy entered data.
Accept wide range of font using ordinary mark.
DISADVANTAGE
Expensive
Scanned properly only if the characters are standard size.
Dusty paper cant scanned properly.
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• In CRT display CRT is a specialised vacuum tube in which images are produced
when electron beam strikes a phosphor surface.
• CRT monitor contains cathode, control grid, acceleration anode, deflection plates
& phosphor coated screen.
• Cathode: the cathode is heated by filament and produced high speed & large
amount of electrons.
• Control Grid: used to control the brightness of the screen. It controls the number
of electrons.
• Accelerating anodes: they are with focusing lens are applied with positive
electrons.
• Horizontal deflection plate: moves electron side by side.
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• Vertical deflection: moves electrons up & down.
• Screen: contains millions of tiny red, green, blue phosphor dot that glow when
struck by electron beam that travels across screen to create a visible image.
ADVANTAGES OF CRT DISPLAY Produce more colours.
• Price is lower than LCD & Plasma.
• High contrast ratio.
• Can easily increase brightness of monitor by reflecting the light.
DISADVANTAGES OF CRT DISPLAY High power consumed.
• Heavy to pick up and carry.
• Large space required.
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• Short life.
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o Impact printer o
Non impact printer IMPACT
PRINTER:
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Noisy during printing Silent during printing
Able to produced carbon copy output Cant able to produced carbon copy output
e.g.: e.g.:
daisy wheel, drum, chain, dot matrix inkjet, laser
9.WHAT IS PLOTTER? EXPLAIN ITS TYPE.
Plotter:
• Plotter is an output device which is capable to producing hardcopy output of
graphics.
• Used to producing wide format printing.
• It is an ideal output device for architects, engineers, city planners and other who
need to generate hardcopy output of widely varying in sizes.
• Woks on the same mechanism of human holding pen & moving on paper.
• Contains multiple pens & pencil which can be easily changed out in order to create
drawing of different colours.
• Normally generate output very slowly.
• Mainly two types of plotters are used:
o Drum plotter
o Flatbed
Drum plotter:
• In the case design has to be made is placed over a drum.
• It consist one or more than penholders which are mounted to the drum surface.
• The drum plotter both the paper and the pen move.
• The paper is contained on two rollers and passes over a drum.
• The pen is driven along fixed arm set across the length of the drum.
• It is especially useful for plotting continuous line graph.
• The accuracy of the drum type depends on the paper transport mechanism,which
in turn is dependent on the width of the paper and it can also produce larger
drawings.
Flatbed Plotter
• The Flatbed Plotter is generally more expensive and can produce very detailed and
accurate drawings.
• The paper is mounted on a stationary flatbed.
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• The pen is mounted on a moveable arm.
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• Colour drawing can be produced by some plotters through interchangeable
pens.
• Able to draw output in small size as A4 size or can able to generate very
large size can be up to 20ft by 50ft.
• Specially used in the design of cars, ships, aircrafts, buildings, highways etc.
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UNIT: 4 INTERNAL/EXTERNAL PARTS WITH
COMPUTER CABINATE
1. EXPLAIN TYPES OF PROCESSORS.
DUAL CORE
• Dual-core refers to a CPU that includes two complete execution cores per
physical processor.
• It has combined two processors and their caches and cache controllers onto a
single integrated circuit (silicon chip )
• Multi-core is similar to dual-core in that it is an expansion to the dual-core
technology which allows for more than two separate processors.
• Dual-core refers to a CPU that includes two complete execution cores per
physical processor.
• It combines two processors and their caches and cache controllers onto a
singleintegrated circuit (silicon chip).
• It is basically two processors, in most cases, residing reside side-by-side on
the same die.
• Dual-core processors are well-suited for multitasking environments because
there are two complete execution cores instead of one.
• Each with an independent interface to the front side bus.
• Since each core has its own cache, the operating system has sufficient
resources to handle most compute intensive tasks in parallel.
ADVANTAGES:
• Performance is faster than single-core processors.
• Able to divide information for processing by multiple units.
• Core processor uses slightly less power than two coupled single-core
processors
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• Multi-core chips also allow higher performance at lower energy.
CORE 2 DUO
• Core 2 Duo is the name given by Intel to its second batch of dual core
processors.
• Desktop PCs with the Intel® Core™2 processor family deliver faster
performance, greater energy efficiency, and more responsive multitasking.
• Intel’s dual core processors were simply 2 Pentium 3 processors that were
fabricated in a single chip.
• As they refined their product more, they decided to differentiate their second
set of processors from the Core Duo and decided to call it Core 2 Duo.
• The difference between dual core processors and the Core 2 Duo processors is
just in the semantics as Core 2 Duo is simply a name given to a more recent
family of dual core processors.
• If we translate this to the single core processors, we can say that Core Duo
isPentium 1 while Core 2 Duo is Pentium 2. But all these are still single core
processors.
• We can therefore say that Core 2 Duo is simply a subset of all the dual
coreprocessors that are out in the market today.
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• It consists of some chips.
• The data & instruction are resided in this memory when the CPU executing
programs.
• This memory can capable to store & retrieved data very quickly.
• Primary memory is only the memory that is directly access to the CPU.
RAM
• The complete name of RAM is random access memory which is also known as
Primary memory.
• It is called read/write memory because data can be read as well as write in
RAM.
• It is called random access because you can directly access any data from RAM
if you know row & column cell.
• The RAM chip is fixed on the mother board & the mother board is designed in
such a way that its memory capacity can be enhanced by adding more RAM
chip.
• RAM is a VOLETILE memory.
• RAM chips are of two types:
DRAM:
• Dynamic Random Access Memory is a volatile memory that allows fast access
to data and is ideal for use as the primary store of computer systems.
• However, the information is stored as electrical charges and the charges need
to be constantly refreshed in order for the data to be maintained.
SRAM:
• Static Random Access Memory is also a volatile memory.
• Once data is written into the chip, it is maintained as long as power is supplied
to it; it does not need refreshing.
• However, SRAM is slower than DRAM and it is also more expensive.
ROM
• The complete name of ROM is read only memory.
• The data stored permanently & can’t be altered by the programmer.
• Data stored in RAM chip can be read & used but cannot be changed.
• This memory also known a field storage permanent storage or dead storage.
• It is basically used to store manufacturer programmed & user program.
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• Most of the basic operations are carried out by electronic circuits which are
known as micro programs.
• These programs are stored in ROM. For ex. System Boot Loader.
ROM
• The complete name of ROM is read only memory.
• The data stored permanently & can’t be altered by the programmer.
Data stored in RAM chip can be read & used but cannot be changed.
PROM
• Programmable Read Only Memory is a non-volatile memory which allows the
user to program the chip with a PROM writer.
• The chip can be programmed once, thereafter, it cannot be altered.
EPROM & EEPROM
Erasable Programmable Read Only Memory and Electrically Erasable
Programmable Read Only Memory chips can be electrically programmed.
Unlike ROM and PROM chips, EPROM chips can be erased and reprogrammed.
3. EXPLAIN FOLLOING PORTS SERIAL
PORT
• Known as asynchronous port or RS-232-C port.
• This type of port is sends & receives data using only two line.
• Therefore this type of port is ideal for connection to the phone circuits which
uses 2 data lines.
• The communication process of data transfer is slower.
• Due to this reason it is not used for printer. It has high signal travelling
capacity.
PARALLEL PORT
• Known as centronics or printer port.
• It’s a type of socket found on personal computer for connecting various types
of computer devices.
• Normally it is reserved for printer.
• They carry 8 bits at the same time so that communication becomes very
faster.
• Due to the faster data communication capability it is used in input & output
devices. The signal travel capacity is less than serial port.
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USB PORT
• It’s a new interface technology which are used to connect computer
peripherals such as keyboard, mouse, scanner, joysticks, printer, web camera
etc.
• USB operate at two speeds 1.5 mbps & 12 mbps.
• The speed is depending upon the devices which are attached with the port.
• For example the devices such as mouse, keyboard Use the law band while
digital camera use high speed channel/
• Main advantage is that when devices are attached the appropriate drivers are
loaded automatically.
PS/2 PORT
• Developed by IBM for connecting mouse or keyboard to
PC.
• It supports the plug that contains 6 pins. Also called
mouse port.
4. EXPLAIN FOLLOWING CABLES Serial Cable
• Serial Cables are typically used for RS-232 communication.
• A serial cable is a cable that can be used to transfer information between two
devices using serial communication.
• The form of connectors depends on the particular serial port used.
• The maximum working length of a cable varies depending on the
characteristics of the transmitters and receivers.
• This cable has short transmission distance because of noise limiting the
transmission of high numbers of bits per second when the cable is more than
15 meters long.
• It is cheap to purchase and is simple to join and connect.
• It is suitable for unbalanced data standards.
• Only one device can be connected to the cable.
Parallel Cable
• On many legacy peripherals, the parallel cable utilized both the 25 pin Sub-D
connector and the 36 pin Centronics connector.
• This was a common printer interface and is still in service in great numbers.
• With the advent of "intelligent" laser and ink jet printers, the IEEE-1284
bidirectional printer cable was introduced.
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• This parallel interface allows for bi-directional communication resulting in
speeds up to 10 times faster than conventional cables.
USB Cable
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The images you see on your monitor are made of tiny dots called pixels.
At most common resolution settings, a screen displays over a million pixels, and
the computer has to decide what to do with everyone in order to create an
image.
To do this, it needs a translator -- something to take binary data from the CPU
and turn it into a picture you can see.
This task is performed by Graphic Card which is built into motherboard.
A graphics card's job is complex, but its principles and components are easy to
understand.
The CPU, working in conjunction with software applications, sends information
about the image to the graphics card.
The graphics card decides how to use the pixels on the screen to create the
image.
It then sends that information to the monitor through a cable.
To make a 3-D image, the graphics card first creates a wire frame out of straight
lines. Then, it rasterizes the image.
It also adds lighting, texture and colour.
The graphics card accomplishes this task using four main components:
o A motherboard connection for data and power
o A processor to decide what to do with each pixel on the screen o
Memory to hold information about each pixel and to temporarily store
completed pictures o A monitor connection so you can see the final
result
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Advantages:
• Large or unlimited storage capacity.
• Low cost.
• Light weight and compact in size.
• Copying of data is easy and fast.
• Possible to erase older data n store new data.
Disadvantages:
• Cannot be accessed directly because it’s a Sequential access device.
• Must be located in dust free environment otherwise it cause errors.
• Data are stored in coded form so cannot interpret or verify directly.
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TRACK
3. SHORT NOTE: FLOPPY DISK
• Floppy disks were introduced by IBM in 1972.
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A floppy disk is a round, flat piece of flexible plastic which is coated with
magnetic oxide.
• It is encased in square plastic cover that gives protection to the disk.
• They are also referred as diskettes.
• The data is read and write in floppy disk is using a device called FLOPPY DISC
DRIVE.
• The long lit is provided for the read / writes head to access the disk.
• A hub in the centre is used for mounting the disk drive.
• A hole is used to sense index marking.
• The floppy disks are available in two sizes.
o 5 ¼ inch (1.2 MB)
o 3 ½ inch (1.44 MB)
Advantages:
• Cheap in cost.
• Convenient offline storage for small computer users.
Disadvantages;
• Low storage capacity.
• A floppy disk drive device is required to use read/write data.
• It’s a high capacity, removable magnetic disk which can be read or write by ZIP
drive.
• It is similar to floppy disk except that much faster & larger capacity.
• Zip disks are available in two size namely 100 megabytes & 250 megabytes.
Advantages:
• Easy to use
• Large capacity than floppy disk. Faster than floppy disk Easy to carry.
Disadvantages:
• Expensive
• Data transfer between drive & computer is slow.
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9. SHORT NOTE: BLUE RAY DISK
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• In this number system, as we move to the left the value of the digit will be
two times greater than its predecessor. Thus the values of the places are: 64
32 16 8 4 2 1
Converting Decimal To Binary
• In conversion from decimal to any other number system, the steps to be
followed are:
o Divide the decimal number by the base of 2. o Note the remainder in
one column and divide the quotient again with the base. Repeat this
process until the quotient is reduced to a zero.
Example:
• The decimal number is 65
2 65 1
2 32 0
2 16 0
2 8 0
2 4 0
2 2 0
1
• The binary number of 65 is 1000001
Converting Binary To Decimal
The decimal number of 100001 is
= (1*26)+(0*25)+(0*24)+(0*23)+(0*22)+(0*21)+(1*20)
= (1*64) + (0*32) + (0*16) + (0*8) + (0*4) + (0*2) + (1 * 1)
= 64 + 0 + 0 + 0 + 0 + 0 + 1
= 65
• The decimal number of 1000001 is 65 Octal Number System (Base 8)
• A commonly used positional system is the Octal System. The octal system has
a base of 8.
• The values increase from left to right as 1, 8, 64, 512, 4096,….
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Converting Decimal To Octal
• In conversion from decimal to any other number system, the steps to be
followed are:
o Divide the decimal number by the base of the 8.
Example:
• The decimal number is 224
8 224 0
8 28 4
8 3 3
• The octal number of 224 is 340
Converting Octal To Decimal
• The octal number is 340
• = (3*82)+(4*81)+(0*80)
• = (3*64) + (4*8) + (0*1)
• = 192 + 32 + 0
• = 224
• The decimal number of 340 is 224
Converting Binary Octal
000 0
001 1
010 2
011 3
100 4
101 5
110 6
111 7
Converting from Binary to Octal
• The binary number must be divided into groups of three from the octal point
– to the right in case of the fractional portion and to the left in case of the
integer portion. Each group can then be replaced with their octal equivalent.
• Example
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• Binary 101010101010100
16 370 2
16 23 7
16 1 1
0
• The hexadecimal number of 370 is 172
Converting Hexadecimal To Decimal
The hexadecimal number 172
= (1*162) + (7*161) + (2*160)
= (1*256) + (7*16) + (2*1)
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= 256+112+2
= 370
The decimal number of 172 is 370
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• example
Binary 10101011000010
0010 1010 1100 0010
2 A C 2
• So, the hexadecimal equivalent of binary 10101011000010 will be 2AC2
Converting Hexadecimal to Binary
• The conversion from hexadecimal to binary consists of writing off the binary
Equivalent of each hexadecimal digit in groups of four.
• e.g.
Hexadecimal 1901A0412C
0001 1001 0000 0001 1010 0000 0100 0001 0010 1100
1 9 0 1 A 0 4 1 2 C
• Thus the required binary number can be written as:
1100100000001101000000100000100101100
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All the arithmetic operations are possible in binary numbering system like
addition, subtraction, multiplication and division All the Arithmetic
operations are done in binary number system are explained as under:
Addition
For binary addition the following rules of binary addition are to be
considered: o 0 + 0 = 0 o 0 + 1 = 1 o 1 + 0 = 1 o 1 + 1 = 0 (carry
1 to the next column to the left) o 1 + 1 + 1 = 1 (carry 1 to the
next column)
e.g. 1 Add two binary numbers 11011 and 111
Carry 1111
10111
+111
1 0 0 0 1 0 (Answer)
0001000
+ 1 (Continue since there is a carry of 1)
0 0 0 1 0 0 1 (Answer)
e.g. 2
101100 – 11100101
• Step-1. Find the complement of 11100101
00011010
• Step-2. Add the number you are subtracting from Carry 0 1 1 1
00101100
+00011010
0 1000110
• Step-3. Since there is no carry we are complement the result
10111001
attach a negative sign
• - 10111001 (Answer) Multiplication
• Multiplication
• Multiplication in binary follows the same rules that are followed in the decimal
system. The table to be remembered is:
• 0x0=0
• 0x1=0
• 1x0=0
• 1 x 1 = 1 e.g.
1010 * 1001
1010
x 1001
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1010
0000
0000
Division 1010
101101 0
The answer is (1011010)
100
110
1001
110
11 (reminder)
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Unit Of Information (Codes)
• Most computers do not represent characters as pure binary numbers.
• They use a coded version of true binary to represent letters and special symbols
as well as decimal numbers.
• Coding of characters has been standardized to enable transfer of data between
computers.
• Codes used are:
- BCD
- ASCII
- EBCDIC
BCD
• BCD stands for Binary Coded Decimal.
• BCD code is one of the early computer codes.
• It is based on the idea of converting each digit of a decimal number into its
binary equivalent rather than converting the entire decimal into binary form.
• All decimal digits are represented in BCD by 4 bit.
• Each decimal digit is independently converted into a 4 bit binary number & so
the conversion process is very easy.
• 4 bit BCD can be used to represents only decimal numbers because 4 bits are
insufficient to represent various characters.
• By using 4 bit BCD only 16 possible characters are represented.
• So the BCD code was extended from 6-bit code and it is possible to represent 64
characters.
Interchange.
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• In this form of representation, each character (which includes alphabets, digits
and symbols) is assigned a particular pattern of bits.
• For example, A is represented as binary 1000012, B as 10000102 and so on.
• The standard ASCII character set uses 7 bits and can be used to represent 128
different characters.
• It uses one extra parity bit for parity check.
• Other forms of ASCII codes use an extra bit to extend the representation to 256
characters.
• However, characters represented from binary are not universally agreed upon.
• The most popular form is the set used by IBM.
• ASCII is commonly used to exchange data between data processing and
communication systems.
EBCDIC
UNICODE
• With the onset of globalization through Internet, there emerged a need to Cater
for data interchange of the more common languages of the different nationalities
like Chinese, Korea and Japanese.
• ASCII, EBCDIC and other forms of representation proved insufficient.
• The Unicode/ISO 10646 standard was devised to overcome this problem.
• The 16 bits used by Unicode can represent 65536 symbols, one extra parity bit for
parity check, which is more than enough to represent all the worlds written
characters.
• Although Unicode solves the problem of multi-language data representation, it is
not the perfect solution as there remain issues to be addressed.
• Problems include the wastage of storage space, time needed for data transmission
and the lack of support of current operating systems.
• Furthermore, Unicode does not guarantee a particular sort order.
Parity Check
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OPCODE OPERAND
(OPERATION CODE) (ADDRESS)
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• The 1st part is the operation code which tells the computer what function to be
performed.
• The 2nd part is the operand which tells the computer where to find & store data to
be manipulated.
• So each instruction tells the computer what operation to perform & the length &
location of the data field which are involved in the operation.
Advantages
• Programs can be executed immediately upon completion because it doesn’t
require any translation.
• Now extra storage space is needed.
• Programmer has complete control over the performance of the hardware.
Disadvantage
• Tedious to program
• Difficult to program
• Difficult to modify
• Time consuming to code
• Error prone
• Operation codes have to be memorised
• Assignment of memory is done by programmer
• Time consuming for development
• Programs development are machine dependent Preparation of programs was
slow and costly.
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3. WRITE A NOTE ON HIGH LEVEL LANGUAGE.
• The machine language & assembly language requires a good knowledge of internal
structure of computer.
• The both languages are machine dependent & it is difficult to solve error.
• To remove this limitation the high level language are introduced.
The high level languages machine independent so it can be easily ported &
executed on any computer.
• The high level language programs do not require any knowledge of internal
structure of computer so the programmer concentrate on the logic of problem
rather than internal structure of computer.
• It enables the programmer to write instructions using English words & familiar
mathematical symbols & expression so the program makes easier to code &
understand.
• It requires a translator program to convert high level program into machine
language. Compiler
• Compiler is a special program (translator) which translates high level programs
into machine codes.
Advantages:
• Machine independent.
• Easier to learn, use and understand.
• Easier to correct error.
• Easier to maintain.
• Less time & efforts.
• Easily relocatable.
• Program preparation cost is low.
• Few errors.
Disadvantages:
• Less flexible.
• Lower efficiency. Require more time & storage space.
4. SHORT NOTE: ASSEMBLER
• A computer can directly execute only machine language programs so the
assembly language program must be converted into its equivalent machine
language program before can be executed.
• This translation is done with the help of a translator program which is known as
assembler.
• Assembler is a special program (translator) which translates symbolic operation
codes into machine codes, and symbolic address is addressed into an actual
machine address.
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ASSEMBLY MACHINE
LANGUAGE
Input ASSEMBLER
output LANGUAGE
PROGRAM PROGRAM
• As shown in figure that the input to assembler is the assembly language program
(source program) and the output is the machine language program (object
program).
• Assembler translates each assembly language instruction into equivalent
machine language instruction.
• There is one to one correspondence between the assembly language instructions
of source program & the machine language instruction of its equivalent object
program.
• In case of assembly language program the computer not only has to run the
program but also must first run assembler program to translate the original
assembly language program into machine language program.
• So the computer has to spend more time in getting desired answer.
COMPILER
High level language Input output machine language
Program program
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• As shown in figure that the input to compiler is the high level language program
(source program) and the output is the machine language program (object
program).
• High level language instructions are macro instructions.
• The compiler translates each high level language instruction into set of machine
language instructions rather than a single machine language instruction.
• There is one to many correspondence between high level language instructions
of source program into equivalent object program.
• During the translation the source program is only translates not executed.
A compiler can translates only those source programs which have written in the
language for which compiler is designed.
• A compiler can also detect & indicates the syntax errors during the compilation
process but cannot able to detect logical errors.
• As shown in figure that the input to an interpreter is a source program & the
output is the result of an execution program.
• Interpreter translates & executes a high level language program statement-
bystatement.
• A program statement is reinterpreted every time it is encountered during
program execution. The main advantage of interpreter is that interpreter
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makes it easier & faster to correct programs. The main disadvantage is that
interpreter is slower than compilers when running a finished program.
1) PROCESS MANAGEMENT
o The process management of OS taking care about the creation & deletion
of user & system process, providing mechanism for process
synchronization & process communication.
2) MEMORY MANAGEMENT
o The memory management of OS taking care about the allocation &
deallocation of memory space to the various programs in need of this
resource.
3) FILE MANAGEMENT
o The file management of OS is taking care about the file related activities
such as creation, storing, retrieving, naming, sharing & organization of
files.
4) SECURITYo The security model of OS protects the resources & information of
a computer system against destruction & unauthorized access.
5) COMMAND INTERPRETATION
o This model taking care of interpreting user commands & directing the
system resources to handle the requests.
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8. WHAT IS BATCH OPERATING SYSTEM.
• In Batch operating system, data is collected over a period of time and the
processing of the data is deferred to a later time.
• This approach was used very commonly in the past when punch cards served as
data storage media and is used as input into the computer system for
processing.
• In batch processing, the data have first to be captured, normally as a form of
source documents, like time cards, or alternatively, by RJE (Remote Job Entry)
where data is gathered through remote terminals.
• The data will then be transmitted to the computer or the source document will
be physically transported to the data centre where transcription (conversion of
source document data into machine readable form) is performed.
• The data is processed by the computer and the resulting output is given to the
users.
• Batch processing is suitable in application where there are large amounts of data
and when the turnaround times are not critical.
As data are transcribed into machine readable form before submitting for
processing, the speed of processing is therefore determined by the computer
and not by the operator.
• Payroll processing is suitable for batch processing as it is only performed on a
regular basis. ( for example every month) ADVANTAGES:
• Less complicated.
• After input process is over, while processing is going on, user can attend other
jobs.
DISADVANTAGES:
• Long turnaround time.
• Access to one is not possible.
• Difficult to provide priority scheduling.
• Not convenient for program development.
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Job of resources management & memory management increases.
ADVANTAGES:
It improves the performance of computer.
Less turnaround time.
In case of failure of one CPU other can take over without any loss.
DISADVANTAGES:
Large main memory required.
Expensive Design of the system makes time
consuming process.
13. EXPLAIN TYPES OF SOFTWARE PACKAGES
The software is set of programs, procedure and associated documents which
describe the programs and how they are used.
On the base of task performed by software it can be divided in following tasks.
WORD PROCESSING SOFTWARE :
o It enables you to make use of computer system for creating, editing, and
viewing, formatting, storing, retrieving & printing documents.
SPREAD SHEET SOFTWARE:
o Spreadsheet software is a numeric data analysis tool, which allows us to
create kinds of computerised ledger.
o Provides a predefined sheet which contains rows and columns.
DATABASE SOFTWARE
o A database is a collection of related data stored & treated as a unit for
information retrieval purpose.
o Database software is a set of one or more programs which enables us to
create a database, maintain it, and organize it.
GRAPHICS SOFTWARE:
o Graphic software enables you to use a computer system for creating, editing,
viewing, storing, retrieving and printing designs, drawings, pictures, graphs.
o It allows you to use personal computers for storing & retrieving your
personal information & planning & managing schedules, contacts, inventory
& important items.
PRESENTATION SOFTWARE:
14.
o It allows you to provide the tools which help you to develop a presentation
on specific subject.
ANIMATION/VIDEO/SOUND PACKAGE:
o Provides the different kinds of application that allows you to generate
animation, watching or creating videos, playing or producing sound data.
Introduction
• Emerging technologies are contemporary advances and innovation in various
fields of technology.
• Various converging technologies have emerged in the technological convergence
of different systems evolving towards similar goals.
• Convergence can refer to previously separate technologies such as voice (and
telephony features), data (and productivity applications) and video that now share
resources and interact with each other, creating new efficiencies.
• Emerging technologies are those technical innovations which represent
progressive developments within a field for competitive advantage
• A GIS (Geographic Information System) is a tool that uses for the answer of the
geographic question
• A GIS integrates hardware, software, and data for capturing, managing,
analyzing, and displaying all forms of geographically referenced information.
• GIS allows us to view, understand, question, interpret, and visualize data in many
ways that reveal relationships, patterns, and trends in the form of maps, globes,
reports, and charts.
• A GIS helps you answer questions and solve problems by looking at your data in a
way that is quickly understood and easily shared.
• GIS technology can be integrated into any enterprise information system
framework.
• By using GIS tool, user can arrange and display the data about places on theearth
in variety of ways including maps, charts and tables.
• We can store, analyze and manage the data about places on the earth with the
help of GIS tool.
• User can zoom in and out of maps, charts and tables freely and study in details.
• By using GIS tool, we can create maps, charts and tables and also we can solve
the complicated problems and develop the effective solutions.
• GIS allows automatic determination of the relationships between maps & can
create a new map of those relationships.
• GIS allows the relating of multiple data bases using common geographic
locations and allows powerful analyses of widely disparate data.
COMPONENTS OF GIS
There are 5 types components of a GIS like
o Hardware o Software o Data o
People o Method
GPS
APPLICATIONS:
o Navigation o
Agriculture
o Space Shuttle
o Tourism
o Air Traffic Control o Surveying and mapping o Remote sensing o military
The foremost application of CDMA technology is digital cellular phone
technology operating in 800MHz and 1.9HZ PCS bands.
After the speech the codec converts voice into digital, CDMA spread the voice
stream over the full 1.25MHz bandwidth of the CDMA channel, coding each
stream separately so it can be decoded at the receiving end.’
The rape of spreading signal is known as the ‘chip rate’ as each bit in the
spreading single is known as ‘chip’.
All voice conversations use the full bandwidth at the same time.
One bit from each conversation is multiplied into 128 bits by the spreading
techniques.
STANDARD OF CDMA:
There are number of standards that employs CDMA for instance, IS-95A,
IS95B,CDMA-1 etc.
CDMA-1 describes a complete wireless system.
It represents the end-to-end wireless system and all the necessary specifications
that administer its operation.
CDMA provides a collection of related services including fixed wired, wireless
local loop and cellular within the personal communication services family
ADVANTAGES:
Provides good quality & low power consumption
Avoid interceptions.
Require fewer cell sites than GSM
This technology provides good resistance to fading problems.
MODEM
• Converting digital signal into analog is called modulation and the reverse process
that is converting analog signal into digital signals is called demodulation.
• The word “MODEM” comes from the term modulation-demodulation
• Computer can store & transmit data digitally while our telephone lines can
transmit data in analog signals.
• When an analog facility is used for data communication between two digital
devices, two modems are required, one near each digital device.
• The analog signal is transmitted through the telephone line which is converted into
digital by modem.
• To connect a computer network that are at distant location by using telephone line
then modems must be used at both ends to do the modulation & demodulations.
• The modem is an essential piece of hardware for any application in which two
digital devices want to communicate over an analog transmission channel.
• Different capacity modems are available according to different data transfer rate.
INFRARED
• Infrared are widely used for short-range communications.
• Distance is about to only 1 meters range.
• Remote controls used on television, VCRs and stereos all used in infrared
communications.
• They are directional, cheap and easy to build but do not pass through solid objects.
• Infrared is used for indoor wireless LANs.
o Point to point
Point to point systems requires direct alignment between devices.
Many laptop systems and PDAS use point-to-point transmission.
o Broadcast
Broadcast infrared transmissions use a spread signal.
One broadcast in all directions instead of a direct beam.
This help to reduce the problems of proper alignment &obstructions. It
allows multiple receivers of a signal.
BLUETOOTH
Bluetooth is the technology using short range radio links, intended to replace the
cables connecting portable/fixed electronic devices.
By using Bluetooth the users can have all mobile and fixed computer devices can
be totally coordinated.
The standard defines a uniform structure for a wide range of devices to
communicate with each other and minimal user efforts.
This technology offers wireless access to LANs, PSTN, the mobile phone network
and the internet.
Bluetooth technology use license-free 2.4GHz frequency band.
You can connect wireless device up to 10 meter.
The main advantage of Bluetooth is it can able to simultaneously handle both
data & voice transmissions.
Bluetooth is a radio based wireless technology which allows devices to share
information over a maximum range of 10 meters.
It enables computers, phones and the other peripherals to communicate with
one another without cables.
Provides more security, flexibility and less power consumptions.
ADVANTAGES:
Less power consumptions.
Enhances user’s experience.
Voice conferencing & video clips on cell phone is possible.
Connect devices without using cable.
WI-FI
Wi-Fi stands for wireless fidelity.
It is used to define any of the wireless technology in the IEEE 802.11.
It is useful to get internet access.
It’s a wireless way to handle networking.
It is also known as 802.11 networking or wireless networking.
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• It provides the facility to connect computers anywhere in your home office without
need of physical connection.
• Wi-Fi allows connecting the computers within up to 100 feet area.
• Wi-Fi network uses radio technologies called IEEE 802.11 which provides fast,
secure & reliable wireless connectivity.
• Wi-Fi setup contains one or more access points & one or more clients.
• The Wi-Fi standard leaves connection criteria & roaming totally open to the client.
• Wi-Fi transmit in the air, it has some properties as a non-switched wired Ethernet
network therefore collisions can occur.
• Wi-Fi cannot do collision detection.
• Wi-Fi network can be used to connect computer to each other to the internet &
wired networks.
• Wi-Fi networks operate in the unlicensed 2.4 and 5 GHZ radio bands.
ADVANTAGES:
• Allows LANs to be deployed without cabling.
• Allows you to connect any place within up to 100feet area.
• Contains one more access points and connect with one or more clients.
• Wi-Fi products are widely available in market.
• DISADVANTAGES:
• Limited range.
• Power consumption is higher than Bluetooth. Wi-Fi devices do not have channels
to avoid interference.
6. WHAT IS COMPUTE VIRUS?EXPLAIN TYPES OF
VIRUS
• A computer virus is a program that can copy itself & infect a computer without
permission or knowledge of the user.
• It’s a small piece of software that damages the real programs.
• A virus can only spread from one computer to another when it host is taken to the
uninfected computer by internet or removable medium such as CD or USB.
• In computers virus is a program that replicates to another program, computer boot
sector or document.
• Virus can be transmitted as attachments to an e-mail or downloaded file or be
present on CD.
• The virus is classified in main five types.
• FILE INFECTORS
o It infects program files.
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o Normally infect executable files such as .COM or .EXT files. o Some virus
can infect any program when the program is requested for execution such
as .SYS, .OVL, .PRG and .MNU files.
o Many of this virus are memory resident.
BOOT SECTOR VIRUS
o This virus infects executable code found in certain system areas on a disk.
o They attached to the DOS boot sector or the master boot record on hard
disks.
o Boot sector virus attaches themselves to the boot record information and
activate when user attempt to start up form disk.
o This virus are always memory resident.
MULTI-PARTITE VIRUSES: o Known as polypartite. o
They infect both boot records and program files.
o This virus is difficult to repair. o If the boot area is cleaned, but the files are
not than boot area infected again.
MACRO VIRUSES:
o These are the most common virus and they tend to do the least damage.
o These types of virus infect data files such as it can infect your word
document and insert unwanted words or phrases.
o Ex. W97M, Melissa STEALTH VIRUSES:
o These viruses use certain techniques to avoid detection. o They may either
7.
redirect disk head to read another sector instead of the one which they are
reside or alter the reading of infected files.