DS Unit 2-Notes
DS Unit 2-Notes
It is a linear structure where elements are inserted from one end and elements are
deleted from other end. The end at which new elements are added is called rear and
the end from which elements are deleted is called front. Using the approach, first
element inserted is the first element to be deleted out, hence queue can be called First
in First out (FIFO) data structure. A good example of queue is any queue of consumers
for a resource where the consumer that came first is served first.
The difference between stacks and queues is in removing. In a stack we remove the
item the most recently added; in a queue, we remove the item the least recently
added.
b) Circular queue
c) Priority queue
a) Linear queue:
Here elements will be inserted from one end and elements are deleted from other end.
The end at which new elements are added is called rear and the end from which
elements are deleted is called front.
Eg: Consider the queue having the elements 10, 50 and 20.
10 50 20
0 1 2 3 4
front rear
Here the items are inserted into queue in the order 10, 50 and 20. The variable q is
used as an array to hold these elements. Item 10 is the first element inserted. So, the
variable first is used as index to the first element. Item 20 is the last element
inserted. So, the variable rear is used as index to the last element.
Operations on Queue:
Insertion:
Step 1:
QUEUE_SIZE = 5
10 20 30 40 50
0 1 2 3 4
front rear
We can observe that whenever rear value is equal to “QUEUE_SIZE -1” insertion is not
possible. The code for this can be written as:
if (rear==QUEUE_SIZE -1)
{ printf(“Queue is
full\n”); return;
Step 2: If the condition QUEUE_SIZE – 1 is not satisfied, it means the queue is not full
and an element can be inserted at the rear end. Observe that item has to be after 30
at position 3. That is, before inserting an item, we have to increment rear by one. This
can be achieved by rear = rear +1; Item = 40
10 20 30
0 1 2 3 4
front rear
Step 3: Now the item can be inserted at rear position. This can be achieved by copying
item into q[rear] as: q[rear] = item; Item = 40
10 20 30 40
0 1 2 3 4
front rear
C Function to insert an item at the rear end of queue:
void Insert_Rear()
Deletion:
10 20 30
0 1 2 3 4
front rear
10 20 30
0 1 2 3 4
front
rear
front == rear
So we can see the above 2 figures that if front is less than or equal to rear some
elements are present. Otherwise, it that is front is greater than rear then queue is
empty. We can check for empty queue using the following statement:
Step 2: When the above condition fails, we can delete an item from a front end of
queue. So for this, we have to access and return the first element and increment
value of front by 1 as:
return q[front++];
int delete_Front()
{
q[front++];
Display:
if(front>rear)
Step 2: If elements are present in queue control comes out of the above if statements.
Assume that queue contains 3 elements:
20 25 10
-1 0 1 2 3 4
front rear
25 printf(“%d\n”,s[2]); 10
for(i=front;i<=rear;i++)
{ printf(“%d\n”,s[i]);
C function to display:
void display()
printf("%d",q[i]);
}}
Applications of Queue
1. Queues are widely used as waiting lists for a single shared resource like printer,
disk, CPU.
2. Queues are used in asynchronous transfer of data (where data is not being
transferred at the same rate between two processes) for eg. pipes, file IO,
sockets.
3. Queues are used as buffers in most of the applications like MP3 media player,
CD player, etc.
4. Queue are used to maintain the play list in media players in order to add and
remove the songs from the play-list.
5. Queues are used in operating systems for handling interrupts.
#include <stdio.h>
#include <stdlib.h>
#define que_size 5 int
rear,front,item,q[10];
void insertq()
{
if (rear==que_size-1) //check for overflow of queue
printf("QUEUE OVERFLOW \n");
else
{
rear=rear+1; //increment rear and insert item
q[rear]=item;
}
}
int deleteq()
{
if(front>rear) //Queue is empty
return-1; else
return(q[front++]);
}
void display()
{
int i;
else
{
for(i=front;i<=rear;i++)
{
printf("%d\t",q[i]); //here contents of queue is displayed
}
printf("\n");
}
}
int main()
{
int ch, delitem;
front=0; rear=-1;
while(1)
{
printf("1.INSERT 2.DELETE 3.DISPLAY 4.EXIT \n");
printf("ENTER YOUR CHOICE \n");
scanf("%d",&ch); switch(ch)
{
case 1:printf("ENTER THE ITEM \n");
scanf("%d",&item); insertq();
break; case 2: delitem=deleteq();
if(delitem==-1)
printf("QUEUE UNDERFLOW \n");
else
printf("DELETED ITEM = %d\n",delitem);
break;
case 3: display();
break; case
4:exit(0);
}}
return 0;
}
Output:
Representation of queue using structure struct
queue
{ int
item[size]; int
rear, front;
}q;
The initial value of rear and front when queue is empty is as follows.
b) Circular Queue:
Circular Queue is a linear data structure in which the operations are performed based
on FIFO (First in First Out) principle and the last position is connected back to the
first position to make a circle. It is also called ‘Ring Buffer’.
• Two pointers called FRONT and REAR are used to keep track of the first and last
elements in the queue.
• When initializing the queue, we set the value of FRONT and REAR to -1.
• On enqueing an element, we circularly increase the value of REAR index and
place the new element in the position pointed to by REAR.
Example:
In a normal Queue, we can insert elements until queue becomes full. But once queue
becomes full, we cannot insert the next element even if there is a space in front of
queue. Whenever front is 0 and rear either -1 or Queue_Size – 1, queue is empty.
Whenever item is inserted, rear is incremented by 1. Whenever we have to delete the
elements, then we have to delete at front end.
Steps:
1. Check whether queue is Full – Check ((rear == SIZE-1 && front == 0) || (rear
== front-1)).
2. If it is full then display Queue is full. If queue is not full then, check if (rear ==
SIZE – 1 && front != 0) if it is true then set rear=0 and insert element.
deQueue() This function is used to delete an element from the circular queue.
In a circular queue, the element is always deleted from front position.
Steps:
1. Check whether queue is Empty means check (front==-1).
2. If it is empty then display Queue is empty. If queue is not empty then step 3
3. Check if (front==rear) if it is true then set front=rear= -1 else check if
(front==size-1), if it is true then set front=0 and return the element.
Pictorial representation of circular queue:
When queue is empty, front =0 and rear =-1. But in circular queue just before index 0,
we have index 4. So instead of rear=-1 we can write rear=4 also. So empty queue is
represented by following initialization statements:
front=0; rear=-1;
The above statements indicate empty queue can also be represented as:
rear=Que_Size-1
Eg: The contents of circular queue after performing each of the following operations: a)
Empty queue
b) Insert 10
c) Insert 20 and 30
d) Insert 40 and 50
e) Insert 60
f) Delete 2 items
g) Insert 60
h) Insert 80
Step 1: Empty queue: Whenever front is 0 and rear is either -1 or QUE_SIZE -1, queue
is empty. An empty queue can be represented as:
Step 3: Insert 20 and 30: Here we have to increment rear by 1 and insert 20. Again
increment rear by 1 and insert 30 as:
Step 4: Insert 40 and 50: Increment rear by 1 and insert 40. Again increment rear by 1
and insert 50 as:
Step 5: Insert 60: Queue is full. It is not possible to insert any element into queue. So,
contents of queue have not been changed here.
Step 6: Delete: An item has to be deleted always from the front end. So, 10 is deleted
and contents of queue after deleting 10 is:
Step 7: Delete: An item has to be deleted always from the front end. So 20 is deleted
and contents of queue after deleting 20 is:
Step 8: Inserting 60: Increment rear by 1, its value is 0 and insert 60 at 0th location as:
InsertQ()
Step 1: Check for overflow: Before inserting an item, we check whether sufficient
space is available in the queue.
if(count==Queue_Size)
Step 2: Insert item: Increment rear by 1 and then take the mod operation and then
void InsertQ()
{
if(count==Que_Size)
rear=(rear+1)%Que_Size;
q[rear]=item; count++;
DeleteQ():
Step 1: Check for underflow: Before deleting an element from queue, we check
whether sufficient queue is empty or not. This can be achieved using the statement:
When the above condition fails, it means queue is not empty and return the element
present at the front end of queue.
Step 2: Access the first item: This is achieved by accessing the element using index
front and then updating front by adding 1 to it and then take mod value. The equivalent
statements can be written as:
count--;
Step 4: Return the element which was at the front end using the statement:
return item;
int DeleteQ()
q[front]; front =
DisplayQ():
Step 1: Check for underflow: This is achieved using the following statement:
if(count==0)
Step 2: Display: Display starts from the front index. After displaying q[front] we have to
update front by 1. (That is by incrementing front by 1 and then taking the modulus).
The procedure is repeated for count number of times. This is because, count contains
the number of items in queue. The code can be written as:
for (i=1,f=front;i<=count;i++)
printf(“%d\n”,q[f]);
f=(f+1)%Que_Size;
}
C function to display the contents of circular queue:
void display()
{ int
i,f;
if(count==0)
printf(“%d\n”,q[f]);
f=(f+1)%Que_Size;
}
c) Priority Queue: A queue in which we are able to insert items or remove items from
any position based on some priority is often referred as Priority queue. Always an
element with highest priority is processed before processing any of the lower priority
elements. If the elements in the queue are of same priority, then the element which is
inserted first into the queue is processed.
In an ascending priority queue elements can be inserted in any order. But, while deleting
an element from the queue, only the smallest element is removed first.
Descending priority queue:
In descending priority queue also elements can be inserted in any order. But, while
deleting an element from the queue, only the largest element is deleted first.
remove_small() – which inserts the smallest item from the queue and at the same time
store maximum number in that location indicating an item has been deleted. display()
2) The second technique is to insert the item based on the priority. In this
technique, we assume the item to be inserted itself denotes the priority. So, the items
with least value can be considered as the items with highest priority and items with
highest value can be considered as the items with least priority. So, to implement
priority queue we insert the elements in queue in such a way that they are always
ordered in ascending order. With this technique the highest priority elements are at
front end of the queue and lowest priority elements are at rear end of the queue. So
while we are deleting an item, always delete from the front end so that highest priority
element is deleted first.
C code for the function to insert an item at the correct place in priority queue:
j;
{ printf(“Q is
full\n”); return;
pointer
while(j>=0 && item <q[j]) //find appropriate position to allocate space for inserting an
item based on the priority
j--;
}
Linear Data Structures- Singly Linked List
C is a structured language, it has some fixed rules for programming. One of it includes
changing the size of an array. An array is collection of items stored at continuous
memory locations.
As it can be seen that the length (size) of the array above made is 9. But what if there
is a requirement to change this length (size). For Example,
5.
• Take another situation. In this, there is an array of 9 elements with all 9 indices
filled. But there is a need to enter 3 more elements in this array. In this case 3
indices more are required. So the length (size) of the array needs to be
changed from 9 to 12.
Now let us see the difference between static memory allocation and dynamic memory
allocation:
C provides some functions to achieve these tasks. There are 4 library functions
provided by C defined under <stdlib.h> header file to assist dynamic memory allocation
in C programming. They are:
1. malloc()
2. calloc()
3. free()
4. realloc()
Function Description
malloc() allocates requested size of bytes and returns a void pointer pointing to
the first byte of the allocated space
calloc() allocates space for an array of elements, initialize them to zero and then
returns a void pointer to the memory
Malloc ()
malloc () function is used for allocating block of memory at runtime. This function reserves
a block of memory of given size and returns a pointer of type void. This means that we
can assign it to any type of pointer using typecasting. If it fails to allocate enough space
as specified, it returns a NULL pointer.
Syntax:
void* malloc(byte-size) Example
using malloc() :
int *x;
x = (int *)malloc(100*sizeof(int)); //Since the size of int is 4 bytes, this statement will allocate
400 bytes of memory. And, the pointer ptr holds the address of the first byte in the allocated
memory.
free(x);
calloc()
Syntax:
Syntax: free(ptr);
calloc() malloc()
calloc() initializes the allocated memory malloc() initializes the allocated memory
with 0 value. with garbage values.
Syntax: Syntax:
#include <stdio.h>
#include <stdlib.h> int
main()
{ int i,
n;
if(element == NULL) //If it fails to allocate enough space as specified, it returns a NULL
pointer.
exit(0);
for(i=1;i<n;i++)
*element = *(element+i);
}
printf("Smallest element is %d",*element);
return 0;
Output:
42153
Smallest element is 1
Linked list:
Definition: A linked list is a sequence of data structures which are connected together
via links. Linked List is a sequence of links which contains items. Each link contains a
connection to another link. A linked list is a non-primitive type of data structure in which
each element is dynamically allocated and in which elements point to each other to
define a linear relationship. If each node in the list has only one link, it is called singly
linked list. If it has two links one containing the address of the next node and other link
containing the address of the previous node it is called doubly linked list. Linked list
require more memory compared to array because along with value it stores pointer to
next node.
Elements of linked list are called nodes where each node in the singly list has 2 fields
namely:
2. There is no need to specify how many number of nodes required so linked list
does not waste memory space. We can allocate and de-allocate memory space at
runtime.
3. The most important advantage is that the linked lists provide flexibility is allowing
the items to be rearranged efficiently. In linked list it is easier to insert or delete items
by rearranging the pointers but in arrays insertion and deletion requires large
movement of data.
1. A linked list will use more memory storage than arrays with the same number of
elements is used because each time linked list has more memory for an additional
linked field or next pointer field.
2. Arrays elements can be randomly accessed by giving the appropriate index, while
linked list elements cannot randomly accessed.
• Insertion
• Deletion
• Display
Insertion: In a single linked list, the insertion operation can be performed in three ways.
They are as follows:
node *link; };
typedef struct node *NODE;
Here in the above structure we can see that keyword typedef the type “struct node *”
can also be written as NODE. So wherever we use struct node * can be replaced with
NODE.
node *link;
};
NULL
first
Create a node:
We can use malloc () function to allocate memory explicitly as and when required and
exact amount of memory space needed during execution. This can be done by:
x=(data_type *) malloc(size);
After doing the allocation, the function returns the address of 1st byte of allocated
memory. Since the address is returned, the return type is a void pointer. If the specified
memory is not available, then there will be condition called overflow of memory. In such
case functions returns NULL. So it is users responsibility to check whether there is a
sufficient memory.
if(x==NULL)
If x is not null, it means a node is successfully created and we can return the node by the
statement return x;
NODE getnode()
} return x; //allocation
successful }
first = getnode();
link
The data item 10 can be stored in the info field using the following statement:
firstinfo=10;
After executing above statement, the data item 10 is stored in info field of first
firstlink=NULL;
So by using above 3 steps we can create a node with specified data item as shown in
this figure:
Delete a node:
A node which is no longer used or required can be deleted using free() function as:
free(variable);
For eg: when above statement is executed, the memory space allocated for the node,
is deallocated and returned to OS so that it can be used by some other program. The
memory deallocated after executing:
free(first);
1) Insert a node at the front end: Let us consider a linked list with 4 nodes. Here,
pointer variable first contains address of the first node of the list as:
Now let us try to insert the item 50 at the front end of the above list.
temp=getnode()
tempinfo=item;
Step 3: Copy the address of the first node of the list stored in pointer variable first into
link field of temp using:
templink=first;
Step 4: Now, a node temp has been already inserted and we can observe from figure
that temp is the first node. Let us return the address of the first node using:
return temp;
C function to insert an item at the front end of list:
NODE temp;
Now let us see how to create linked list? So I is very simple call insert_front() function.
first=insert_front(item,first);
If first is NULL and item is 10, then above statement is executed, a linked list with only
one node is created as:
If the above statement is executed for 2nd time with item 20, a new node is inserted at
the front end and there by number of nodes in the list is 2:
If the above statement is executed for 3rd time with item 30, a new node is inserted at the
front end and there by number of nodes in the list is 3:
Consider the following singly list where the variable first contains the address of first
node of the list.
We need to find the address of the last node. So we have to start from the first node.
Instead of updating first, let us use another variable say current. The variable current
should contain the address of the first node. So this is done by writing statement:
cur=first;
cur=curlink;
After executing the above statement, current contains address of next node as:
cur=curlink
If we execute the instruction cur=curlink again, cur contains address of next node as:
If we execute the instruction cur=curlink again, cur contains address of next node as:
Here we can see current link is NULL then it denoted as it is last node of the list. If
cur contains address of first node, keep updating current as long as link field of
current is not NULL as: cur=curlink; while(curlink!=NULL)
cur=curlink;
Now variable first contains address of the 1st node, we can find address of last node as:
cur=first; //find the address of last node of the list
while(curlink!=NULL)
cur=curlink;
How to find last node and last but one in the list:
Consider the following list: If current contains address of the 1st node of the list, what is
the previous node? The previous node does not exit and so we say previous is NULL.
prev=NULL;
cur=first;
Now we have to update current to get address of the last node. So the code can be
written as:
while(curlink!=NULL)
cur=curlink;
Now before updating cur inside the loop using cur=curlink. Let us copy cur to prev.
The code can be modified as:
while(curlink!=NULL)
{
prev=cur; cur=curlink;
So after the loop, the variable contains address of the last node and the variable
prev contains the address of the prev node. To find address of last node and last but
one node as: prev=NULL;
cur=first;
while(curlink!=NULL)
prev=cur; cur=curlink;
}
After above code is executed we get pictorial representation as this way:
Case 1: List is empty: If the list is empty, it is not possible to display the contents of the
list. The code for this is:
if(first==NULL)
Case 2: List is exiting: Consider the linked list with 4 nodes where the variable first
contains address of the first node of the list:
Initialization: We have to use another variable cur to point to the beginning of the list.
So this can be done by just copying first to cur as:
cur=first;
Display:
Now display the info field of cur node and update cur as:
//cur=1008
Now display info field of cur node and update cur as:
printf(“%d”,curinfo); //output=30 cur=curlink;
//cur=1048
Now display info field of cur node and update cur as:
//cur=1026
Now display info field of cur node and update cur as:
//cur=NULL
printf(“%d”,curinfo); while(cur!=NULL)
cur=curlink; {
printf(“%d”,curinfo);
cur=curlink;
display(NODE first)
NODE cur;
if(first==NULL)
cur=first;
while(cur!=NULL)
printf(“%d”,curinfo);
cur=curlink;
A node from the front end of list can be deleted by considering various cases
Case 1: List is empty: If the list is empty, it is not possible to delete a node from the list.
In such we have to display list is empty and return NULL.
Case 2: List is exiting: Consider the list with 5 nodes where the variable first contains
address of the first node of the list.
We know the address of first node, now we need to know the address of the second
node of the list. Because after deleting the first node, the second node will be the first
node of the list. So these of steps we should follow when we delete a node.
Step 1: We have to use pointer variable temp and store the address of first node of the
list by the following statement:
temp=first;
Step 2: Update the pointer temp so that variable temp contains the address of the
second node. So this can be achieved by the following statement:
temp=templink;
Step 3: Here variable first points to first node of the list and temp points to the second
node of the list. Now display info field of the first node that have to be deleted and
deallocate the memory by using these statements:
After executing the above statement, the node pointed by first is deleted and is returned
to OS.
Step 4: Once the first node is deleted, we can observe that node temp is the first node.
So, return temp as the first node to the calling function using the statement:
return temp;
NODE temp;
{
printf(“List is empty cannot delete\n”); return NULL;
Step 2: If the list is empty, the above node can be returned as the first node of the list.
So this can be done by following statement:
if(first==NULL) return
temp;
Step 3: If the list is existing, we have to insert temp at the end of the list.
To insert at the end, we have to find address of the last node. So the code to find the
address of last node can be written as:
cur=first;
while(curlink!=NULL)
cur=curlink;
Step 4: Insert a node at the end: By looking the above list, we can easily insert temp
at the end of current. So this can be done by copying temp to curlink as:
curlink=temp;
Step 5: We can observe from the above list that first contains address of the first
templink=NULL;
if(first==NULL) //if list is empty return new node as the first node
return temp; cur=first; //if list exists, obtain address of last node
while(curlink!=NULL)
cur=curlink;
Case 1: List is empty: If the list is empty, it is not possible to delete the contents of the
list. In such case we display appropriate message and return. The code is as follows:
if(first==NULL) //check for empty list
NULL;
Case 2: List contains only 1 node: Consider s list with single node as:
Note: If link field of first contains NULL, it indicates that there is only one node.
If only one node is present, it can be deleted using free() function. Then we return
NULL indicating list is empty. So the code for this is: if(firstlink==NULL)
Case 3: List contains more than one node: Consider the list with 5 nodes as:
Step 1: To delete the last node we should know the address of last node and last but
one node. For this, we have to use pointer variables, current and previous. Initially,
current points to the first node and previous points to NULL. So this can be written as:
prev=NULL;
cur=first;
Step 2: Now update current and previous so that current contains address of last
node and previous contains address of last but one node. This can be achieved by
following statements: while(curlink!=NULL)
prev=cur; cur=curlink;
After executing above loop, the variable current contains address of last node and
previous contains address of last but one node as:
Step 3: To delete the last node pointed to by current, the function free() is used.
After executing above statements, the last node is deleted and the list is:
Step 4: Once the last node is deleted, the node pointed to by previous should be the last
node. This is achieved by just copying NULL to link field of previous as:
NODE cur,prev;
{
printf(“List is empty cannot delete\n”); return
first;
}
if(firstlink==NULL)
//Obtain address of the last node and just previous to that prev=NULL;
cur=first;
while(curlink!=NULL)
prev=cur; cur=curlink;
#include<stdlib.h> void
create(int); void
{ int data;
};
main ()
int choice,item,loc;
do
scanf("%d",&choice); switch(choice)
scanf("%d",&item);
create(item); break;
break;
default: printf("\nPlease enter valid choice\n");
}while(choice != 3);
if(ptr == NULL)
printf("\nOVERFLOW\n");
else
ptr->data = item;
ptr; printf("\nNode
inserted\n");
void search()
{
struct node *ptr;
int item,i=0,flag;
== NULL)
printf("\nEmpty List\n");
else
if(ptr->data == item)
flag=0; } else {
flag=1; } i++;
if(flag==1)
{
printf("Item not found\n");
If link field of the last node contains starting address of first node. Such a list is called
circular list. In general, a circular list is a variation of ordinary linked list in which link
field of the last node contains address of the first node. This list is primarily used in
structures that allow access to nodes in the middle of the list without starting from the
first node.
b) To delete a node current, the address of the first node is not necessary. Search
for the predecessor of node current, can be initiated from current itself.
c) Certain operations on circular list such as concatenation and splitting of list etc
will be more efficient.
Approach 1
A pointer variable first can be used to designate the starting point of the list. Using this
approach, to get the address to get the address of last node, the entire list has to be
traversed from the first node.
Approach 2
In the second technique, a pointer variable last can be used to designate the last node
and the node that follow last, can be designated as the first node of the list.
From the figure we can see that the variable last contains address of last node.
Using link field of last node that is lastlink, we can get address of the first node.
A circular list can be used as a stack or a queue. To implement these data structure, we
require of the following functions:
Consider a list with 4 nodes. Here, pointer last contains address of the last node of the
list. Let us try to insert an item at the front end of list.
Step 1: To insert an item 50 at the front of the list, obtain a free node using malloc()
function with the help of macro MALLOC() and insert the item using the statement:
Step 2: Copy the address of the first node(i.e. lastlink) into link field of newly obtained
node temp and the statement is:
Step 3: Make temp as the first node. Establish a link between the node temp and the
last node. This is achieved by copying the address of the node temp into link field of
node last. The code can be written as:
lastlink=temp;
Step 4: Finally, we return address of the last node using the statement:
return last;
{
NODE temp;
Let us consider a list with 4 nodes. Here, pointer last contains address of the last node
of the list. Let us insert an item 80 at the end of the list.
Step 2: Copy the address of the first node (i.e. lastlink) into link field of newly obtained
node temp and the statement is:
if(last!=NULL) templink=lastlink; //copy the address of first node into link
field of temp else //if last is NULL, make temp itself as the last node
temp=last;
Step 3: Establish a link between the newly created node temp and the node last.
This is achieved by copying the address of the node temp into link field of node last.
The code for this is: lastlink=temp;
return temp;
NODE temp;
MALLOC(temp,1,struct node); //create a new node to be inserted
node
last=temp; else
Step 1: In case if list is empty we cannot delete it So in this situation we can write code
as:
{ printf(“list is
empty\n”); return
NULL;
In case we are deleting only one node, the list will be empty and we have to return
NULL. The code can be written as:
}
If there is more than one node:
Step 2: Make second node as first node. So this can be done by copying firstlink to
lastlink. The code can be written as:
lastlink= firstlink; //link the last node and new first node
Step 3: Now remove the first node by using free(). But before removing the node,
display appropriate message. The code can be written as:
Now the node first is deleted. These steps have been designed by assuming the list is
already existing.
{
NODE temp,first; if(last==NULL) //check
NULL;
{
printf(“the item deleted is %d\n”,lastinfo); //delete 50 element
old first node return last; //return always address of last node
Let us consider a list with 5 nodes. Here, pointer last contains address of the last node
of the list. Now let us delete an item at the rear end of the list.
Step 1:
In case if list is empty we cannot delete it So in this situation we can write code as:
{ printf(“list is
empty\n”); return
NULL;
}
In case we are deleting only one node, the list will be empty and we have to return
NULL. The code can be written as:
}
Obtain the address of the predecessor of the node to be deleted. So this can be done
by traversing from the first node till the link field of a node contains address of the last
node. The code can be written as:
prev=prevlink;
Step 2: The first node and the last but one node (i.e. prev) are linked. So this can be
written as:
prevlink=lastlink;
Step 3: Remove the last node using free(). But before removing a node display
appropriate message. The code can be written as:
printf(“item deleted=%d\n”,lastinfo); free(last);
Step 4: Return prev itself as the first node of the result using the statement: return
prev;
NULL;
while(prevlink!=last)
prev=prevlink;
}
prevlink=lastlink; //prev node is made the last node printf(“the
display(NODE last)
{
NODE temp; if(last==NULL) //check
{ printf(“list is
empty\n”); return;
printf(“%d”,tempinfo); temp=templink;