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Unit-1.5 Guided and Unguided Transmission Media

This document provides an introduction to computer networks and the internet. It discusses different types of transmission media, including guided media like fiber optic cables and twisted pair copper wires, as well as unguided media like wireless and satellite channels. It also describes how packets are transmitted through a network of packet switches using a store-and-forward approach, which can introduce delays at each switch. Congestion in the network can further increase queuing delays and potentially cause packet loss. Routers use forwarding tables and routing protocols to determine the best path for sending packets to their destination addresses.

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0% found this document useful (0 votes)
49 views31 pages

Unit-1.5 Guided and Unguided Transmission Media

This document provides an introduction to computer networks and the internet. It discusses different types of transmission media, including guided media like fiber optic cables and twisted pair copper wires, as well as unguided media like wireless and satellite channels. It also describes how packets are transmitted through a network of packet switches using a store-and-forward approach, which can introduce delays at each switch. Congestion in the network can further increase queuing delays and potentially cause packet loss. Routers use forwarding tables and routing protocols to determine the best path for sending packets to their destination addresses.

Uploaded by

bffs814
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Introduction to Computer Networks and Internet

Guided and Unguided Transmission Media


Physical Media
• A bit, when traveling from source to destination, passes through a series
of transmitter-receiver pairs.
• For each transmitter-receiver pair, the bit is sent by propagating
electromagnetic waves or optical pulses across a physical medium.
• Physical media fall into two categories: Guided Media and Unguided
Media.
• With guided media, the waves are guided along a solid medium, such as
a fiber-optic cable, a twisted-pair copper wire, or a coaxial cable.
• With unguided media, the waves propagate in the atmosphere and in
outer space, such as in a wireless LAN or a digital satellite channel.

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Introduction to Computer Networks and Internet

Guided and Unguided Transmission Media


Access Network
Physical Media
• The actual cost of the physical link (copper wire, fiber-optic cable, and
so on) is often relatively minor compared with other networking costs.
• Twisted-Pair Copper Wire
▪ Least expensive and most commonly used guided transmission
medium by telephone networks.
▪ Consists of two insulated copper wires, each about 1 mm thick,
arranged in a regular spiral pattern.
▪ Twisted to reduce the electrical interference from similar pairs close
by.
▪ A number of pairs are bundled together in a cable by wrapping the
pairs in a protective shield.

2
Introduction to Computer Networks and Internet

Guided and Unguided Transmission Media


Access Network
Physical Media
• Twisted-Pair Copper Wire
▪ Unshielded twisted pair (UTP) is commonly used for computer
networks within a building, that is, for LANs.
▪ Data rates for LANs using twisted pair today range from 10 Mbps to
10 Gbps.
▪ The data rates that can be achieved depend on the thickness of the
wire and the distance between transmitter and receiver.
▪ Twisted pair has emerged as the dominant solution for high-speed
LAN networking.

3
Introduction to Computer Networks and Internet

Guided and Unguided Transmission Media


Access Network
Physical Media
• Coaxial Cable
▪ It consists of two copper conductors, but the two conductors are
concentric rather than parallel.
▪ With this construction and special insulation and shielding, coaxial
cable can achieve high data transmission rates.
▪ Quite common in cable television systems.
▪ Transmitter shifts the digital signal to a specific frequency band.

4
Introduction to Computer Networks and Internet

Guided and Unguided Transmission Media


Access Network
Physical Media
• Fiber Optics
▪ An optical fiber is a thin, flexible medium that conducts pulses of
light, with each pulse representing a bit.
▪ Supports bit rates, up to tens or even hundreds of gigabits per
second.
▪ They are immune to electromagnetic interference, have very low
signal attenuation up to 100 kilometers, and are very hard to tap.
▪ High cost of optical devices—such as transmitters, receivers, and
switches—has hindered their deployment for short-haul transport.
▪ The Optical Carrier (OC) standard link speeds range from 51.8 Mbps
to 39.8 Gbps.

5
Introduction to Computer Networks and Internet

Guided and Unguided Transmission Media


Access Network
Physical Media
• Terrestrial Radio Channels
▪ Radio channels carry signals in the electromagnetic spectrum.
▪ Require no physical wire to be installed, can penetrate walls,
provide connectivity to a mobile user, and can potentially carry a
signal for long distances.
▪ Depend significantly on the propagation environment and the
distance over which a signal is to be carried.
▪ Shadow Fading, Multipath Fading and Interference.
▪ Broadly classified into three groups: those that operate over very
short distance, those that operate in local areas, those that operate
in the wide area.

6
Introduction to Computer Networks and Internet

Guided and Unguided Transmission Media


Access Network
Physical Media
• Satellite Radio Channels
▪ A communication satellite links two or more Earth-based
microwave transmitter/ receivers, known as ground stations.
▪ The satellite receives transmissions on one frequency band,
regenerates the signal using a repeater and transmits the signal on
another frequency.
▪ Types: Geostationary Satellites and Low-Earth Orbiting Satellites.
▪ Geostationary Satellites are placed in orbit at 36,000 kilometers
above Earth’s surface with propagation delay of 280 milliseconds.
▪ Can operate at speeds of hundreds of Mbps, are often used in areas
without access to DSL or cable-based Internet access.

7
Introduction to Computer Networks and Internet

Guided and Unguided Transmission Media


Access Network
Physical Media
• Satellite Radio Channels
▪ LEO satellites are placed much closer to Earth.
▪ May communicate with each other, as well as with ground stations.
▪ LEO satellite technology may be used for Internet access sometime
in the future.

8
Introduction to Computer Networks and Internet

The Network Core

Mesh of packet switches and links


that interconnects the Internet’s
end systems.

Two fundamental approaches to


moving data through a network of
links and switches:
1. Circuit switching
2. Packet switching

9
Introduction to Computer Networks and Internet

The Network Core


Packet Switching
• End systems exchange Messages with each other.
• Source breaks long messages into smaller chunks of data known as
Packets.
• Packet travels through Communication Links and Packet Switches.
• Packets are transmitted over each communication link at a rate equal to
the full transmission rate of the link.
• Store-and-Forward Transmission : the packet switch must receive the
entire packet before it can begin to transmit the first bit of the packet
onto the outbound link.

10
Introduction to Computer Networks and Internet

The Network Core


Packet Switching
• Store-and-Forward Transmission:
▪ The total delay for transmission of one packet is 2L/R for Store-and-
Forwarding transmission. If the switch instead forwarded bits as
soon as they arrive then the total delay would be L/R.
▪ The amount of time that elapses from when the source begins to
send the first packet until the destination has received all three
packets would be 4L/R.
▪ Sending one packet from source to destination over a path
consisting of N links each of rate R, end-to-end delay is;

11
Introduction to Computer Networks and Internet

The Network Core


Packet Switching
• Store-and-Forward Transmission:
Queuing Delays and Packet Loss
▪ For each attached link, the packet switch has an output buffer
(output queue), which stores packets that the router is about to
send into that link.
▪ In addition to the store-and-forward delays, packets suffer output
buffer queuing delays.
▪ Variable and depend on the level of congestion in the network.
▪ packet loss will occur.

12
Introduction to Computer Networks and Internet

The Network Core


Packet Switching
• Store-and-Forward Transmission:
Queuing Delays and Packet Loss

13
Introduction to Computer Networks and Internet

The Network Core


Packet Switching
• Store-and-Forward Transmission:
Forwarding Tables and Routing Protocols
▪ In the Internet, every end system has an address called an IP
address.
▪ Each router has a forwarding table that maps destination
addresses (or portions of the destination addresses) to that
router’s outbound links.
▪ A router uses a packet’s destination address to index a forwarding
table and determine the appropriate outbound link.
▪ How do forwarding tables get set?
▪ Routing Protocol automatically set the forwarding tables.
▪ Determine the shortest path from each router to each destination
and use the shortest path results to configure the forwarding
tables in the routers.

14
Introduction to Computer Networks and Internet

The Network Core


Circuit Switching
• Resources are reserved for the duration of the communication session
between the end systems.
• May have to wait for access to a communication link.
• Example: Traditional telephone networks
• connection is called a circuit.
• Sender can transfer the data to the receiver at the guaranteed constant
rate.
• Example: Each link has four circuits, use end-to-end connection, the
connection gets one fourth of the link’s total transmission capacity for the
duration of the connection.
• The Internet makes its best effort to deliver packets in a timely manner,
but it does not make any guarantees.
15
Introduction to Computer Networks and Internet

The Network Core


Circuit Switching

A simple circuit-
switched network
consisting of
four switches and
four links

16
Introduction to Computer Networks and Internet

The Network Core


Packet Switching Versus Circuit Switching
▪ Supporters of packet switching have always argued that circuit switching is
wasteful because the dedicated circuits are idle during silent periods.
• It offers better sharing of transmission capacity.
• It is simpler, more efficient, and less costly to implement.

▪ Critics of Packet switching have often argued that packet switching is not
suitable for real-time services.

17
Introduction to Computer Networks and Internet

Delay, Loss, and Throughput in Packet-Switched Networks


Overview of Delay in Packet-Switched Networks

The most important of these delays are the Nodal Processing Delay,
Queuing Delay, Transmission Delay, and Propagation Delay; together,
these delays accumulate to give a Total Nodal Delay.

18
Introduction to Computer Networks and Internet

Delay, Loss, and Throughput in Packet-Switched Networks


Overview of Delay in Packet-Switched Networks
▪ Processing Delay:
• Time required to examine the packet’s header and determine
where to direct the packet. Can also include other factors.
• Typically on the order of microseconds or less.

▪ Queuing Delay:
• The packet experiences a queuing delay as it waits to be
transmitted onto the link.
• Depend on the number of earlier-arriving packets that are queued
and waiting for transmission onto the link.
• On the order of microseconds to milliseconds.

19
Introduction to Computer Networks and Internet

Delay, Loss, and Throughput in Packet-Switched Networks


Overview of Delay in Packet-Switched Networks
▪ Transmission Delay:
• Amount of time required to push all of the packet’s bits into the link.
• Typically on the order of microseconds to milliseconds in practice.
• If length of the packet is L bits, Transmission rate of the link is R bits/sec
than transmission delay is L/R.
▪ Propagation Delay :
• The propagation delay is the distance between two routers divided by
the propagation speed.
• That is, the propagation delay is d/s, where d is the distance and s is the
propagation speed of the link.
• propagation speed is in the range of 2x108 meters/sec to 3x108
meters/sec.
• propagation delays are on the order of milliseconds.

20
Introduction to Computer Networks and Internet

Delay, Loss, and Throughput in Packet-Switched Networks


Comparing Transmission and Propagation Delay
▪ The Transmission Delay is the amount of time required for the router to
push out the packet; it is a function of the packet’s length and the
transmission rate of the link, but has nothing to do with the distance
between the two routers.
▪ The propagation delay, on the other hand, is the time it takes a bit to
propagate from one router to the next; it is a function of the distance
between the two routers, but has nothing to do with the packet’s
length or the transmission rate of the link.

21
Introduction to Computer Networks and Internet

Delay, Loss, and Throughput in Packet-Switched Networks


If we let dproc, dqueue, dtrans, and dprop denote the processing, queuing,
transmission and propagation delays, then the total nodal delay is given by;

dnodal = dproc + dqueue + dtrans + dprop

22
Introduction to Computer Networks and Internet

Delay, Loss, and Throughput in Packet-Switched Networks


Queuing Delay and Packet Loss
▪ The most complicated and interesting component of nodal delay is the
queuing delay, as it vary from packet to packet.

▪ Average queuing delay, variance of queuing delay, and the probability


that the queuing delay exceeds some specified value.
▪ Queuing delay depends on the rate at which traffic arrives at the queue,
the transmission rate of the link, and the nature of the arriving traffic.
• a – average rate at which packets arrive at the queue (packets/sec).
• R - transmission rate (bits/sec).
• All packets consist of L bits.
• Then the average rate at which bits arrive at the queue is La bits/sec.

23
Introduction to Computer Networks and Internet

Delay, Loss, and Throughput in Packet-Switched Networks


Queuing Delay and Packet Loss
▪ The ratio La/R, called the traffic intensity.

▪ If La/R > 1, than the queue will tend to increase without bound and the
queuing delay will approach infinity!

▪ Design your system so that the traffic intensity is no greater than 1.

▪ If La/R ≤ 1, than the nature of the arriving traffic impacts the queuing
delay.

▪ if the traffic intensity is close to 0, then it is unlikely that an arriving packet


will find another packet in the queue.

▪ if the traffic intensity is close to 1, a queue will form during these periods
of time.

24
Introduction to Computer Networks and Internet

Delay, Loss, and Throughput in Packet-Switched Networks


Queuing Delay and Packet Loss

Dependence of
average queuing
delay on traffic
intensity

25
Introduction to Computer Networks and Internet

Delay, Loss, and Throughput in Packet-Switched Networks


Packet Loss
▪ Queue preceding a link has finite capacity, greatly depends on the router
design and cost.

▪ Because the queue capacity is finite, packet delays do not really approach
infinity as the traffic intensity approaches 1. Instead, a packet can arrive to
find a full queue.

▪ With no place to store such a packet, a router will drop that packet; that is,
the packet will be lost.

▪ Performance at a node is often measured not only in terms of delay, but


also in terms of the probability of packet loss.

26
Introduction to Computer Networks and Internet

Delay, Loss, and Throughput in Packet-Switched Networks


End-to-End Delay
▪ Suppose there are N - 1 routers between the source host and the
destination host.
▪ Suppose the network is uncongested.
▪ Processing delay at each router and at the source host is dproc.
▪ Transmission rate out of each router and out of the source host is R bits/sec
▪ Propagation on each link is dprop.
▪ The nodal delays accumulate and give an end-to-end delay,
dend-end = N (dproc + dtrans + dprop)
▪ Once again, dtrans = L/R, where L is the packet size.

27
Introduction to Computer Networks and Internet

Delay, Loss, and Throughput in Packet-Switched Networks


Throughput in Computer Networks
▪ Another critical performance measure is end-to-end throughput.

▪ Ex. Host A is transferring large file to Host B across a computer network.

▪ The instantaneous throughput at any instant of time is the rate (in


bits/sec) at which Host B is receiving the file.

▪ If the file consists of F bits and the transfer takes T seconds for Host B to
receive all F bits, then the average throughput of the file transfer is F/T
bits/sec.

▪ Different applications have different requirements in terms of delays and


throughput.

28
Introduction to Computer Networks and Internet

Delay, Loss, and Throughput in Packet-Switched Networks


Throughput in Computer Networks
▪ Consider the throughput for a file transfer from the server to the client.
▪ Rs - rate of the link between the server and the router. Rc - rate of the link
between the router and the client. What is the server to client
throughput?

Throughput for a
file transfer from
server to client

29
Introduction to Computer Networks and Internet

Delay, Loss, and Throughput in Packet-Switched Networks


Throughput in Computer Networks
▪ If Rs < Rc, it gives a throughput of Rs bps.
▪ If Rc < Rs, it gives a throughput of Rc bps.
▪ Thus, for this simple two-link network, the throughput is min{Rc, Rs}, that
is, it is the transmission rate of the bottleneck link.
▪ For a network with N links, throughput for a file transfer from server to
client is min{R1, R2,..., RN}, which is once again the transmission rate of the
bottleneck link along the path between server and client.
▪ The constraining factor for throughput in today’s Internet is typically the
access network.
▪ Example: if Rs = 2 Mbps, Rc = 1 Mbps, R = 5 Mbps, what will be the
throughput value?

30
Introduction to Computer Networks and Internet

Delay, Loss, and Throughput in Packet-Switched Networks


Throughput in Computer Networks

End-to-end throughput:
(a) Client downloads a
file from server;
(b) 10 clients
downloading with 10
servers

31

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