0% found this document useful (0 votes)
28 views6 pages

Unit 3 Worksheet Answer Key-1-6

This document contains a series of computational thinking worksheets for students in Grade 5. It includes questions to test the students' understanding of key Scratch concepts like sprites, backdrops, scripts, variables, and blocks. The questions cover topics such as identifying Scratch window components, matching block descriptions, filling in blanks, defining programming terms, using variables to store user input, generating random questions, and checking answers.

Uploaded by

2jhcy7gfbh
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
28 views6 pages

Unit 3 Worksheet Answer Key-1-6

This document contains a series of computational thinking worksheets for students in Grade 5. It includes questions to test the students' understanding of key Scratch concepts like sprites, backdrops, scripts, variables, and blocks. The questions cover topics such as identifying Scratch window components, matching block descriptions, filling in blanks, defining programming terms, using variables to store user input, generating random questions, and checking answers.

Uploaded by

2jhcy7gfbh
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 6

AL NOOR INTERNATIONAL SCHOOL

BRITISH MIDDLE SECTION


GRADE 5

UNIT 3: Computational thinking: A test with many questions


[worksheets]

Name:

Class:

Section:

1
Q1. Label the components of the Scratch window: Date:

MenuBar
Menu bar Greenflag
Green flag Stopbutton
Stop Button Stage
Stage
Block
BlockMenu
Menu

Sprite

Sprite

Choose a sprite

2
Block Palette Script area Choose a backdrop
Q2. Tick the appropriate block:

Description Events Motion Looks Sensing Operators Control


Control a sprite’s movement.

Detect things.

Control a script.

Control how a sprite looks.

Perform maths functions.
Control events and √
triggering of scripts.

Q3. Fill in the blanks


1. Cat is the default sprite in Scratch.
2. Stage is the main working area of the Scratch project.
3. A stack of commands blocks in Scratch is called script.
4. A backdrop is the background of the stage.
5. Operators block are green in color.

Q4. Define the following:


1. Define Scratch.

Scratch is a block based programming language that allow the students to

create their own interactive stories, games and animations.

2. Define sprite.

Sprite is a graphical character that performs actions in the Scratch project.

3
Unit 3.1 Use variables Date:

Q1. Match the description to the correct blocks:

a. When user clicks on Cat. [b]

b. Cat asks a question and waits


[d]
until user enters the answer.

c. Store the users input into the


variable. [a]

d. This block is used to store a


[c]
value in a variable.

Q2. Fill in the blanks:


1. A plan to solve a problem is called algorithm.

2. The ready-made variable in Scratch is called answer.

3. The user’s answer is stored in answer.

4. A person who writes computer programs is called a programmer.

Q3. Answer the following questions:

1. Define program.

A set of instructions given to the computer to solve a problem.

2. Define variable.

A variable stores a value.

4
Unit 3.2 Ask a random question Date:

Q1. Which Block Category do these blocks belong to?

Events

Operators

Variables

Q2. Define the function of the following blocks:

a.

This block will randomly pick a number between and including the numbers

used.

b.

This block joins two values together.

5
Unit 3.3 Check the answer Date:

Q1. Write the correct operation:

Addition Multiplication

Division Subtraction

Q2. Write the value for the following:

Number 1: 10

Number 2: 20

total: 30

Q3. Write the output for the following:

That’s a small number

You might also like

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy