Computing Stage 6 ETTE
Computing Stage 6 ETTE
…………………………………………………………………………………………………………………………………………
………………………………………………………………………………………………………………………………………….
20. A ………………………………………………. that will never end unless the Stop sign is
pressed or the script is stopped.
PART B
25. Study the image below carefully and answer questions that follows it.
H
C
G F E
A …………………………………………………………………………………………………………………………………
B …………………………………………………………………………………………………………………………………
C …………………………………………………………………………………………………………………………………
D …………………………………………………………………………………………………………………………………
E …………………………………………………………………………………………………………………………………
F …………………………………………………………………………………………………………………………………
G …………………………………………………………………………………………………………………………………
H …………………………………………………………………………………………………………………………………
A …………………………………………………………………………………………………………………………………
…………………………………………………………………………………………………………………………………
D …………………………………………………………………………………………………………………………………
………………………………………………………………………………………………………………………………..
G …………………………………………………………………………………………………………………………………
………………………………………………………………………………………………………………………………..
……………………………………………………………………………………………………………………………………….
……………………………………………………………………………………………………………………………………….
……………………………………………………………………………………………………………………………………….
……………………………………………………………………………………………………………………………………….
……………………………………………………………………………………………………………………………………….
……………………………………………………………………………………………………………………………………….
……………………………………………………………………………………………………………………………………….
……………………………………………………………………………………………………………………………………….
……………………………………………………………………………………………………………………………………….
……………………………………………………………………………………………………………………………………….
……………………………………………………………………………………………………………………………………….
28. Look at the Scratch blocks below carefully. How could you arrange them in a sequence to
show how to play a simple two-player game like snakes and ladders?
Arrange the blocks in the right order to create a working Scratch code when the sprite is
clicked by drawing the code blocks.
……………………………………………………………………………………………………………………………………….
……………………………………………………………………………………………………………………………………….
……………………………………………………………………………………………………………………………………….
……………………………………………………………………………………………………………………………………….……
……………………………………………………………………………………………………………………………………….……
……………………………………………………………………………………………………………………………………….……
……………………………………………………………………………………………………………………………………….……
……………………………………………………………………………………………………………………………………….……
……………………………………………………………………………………………………………………………………….……
……………………………………………………………………………………………………………………………………….……
……………………………………………………………………………………………………………………………………….……
……………………………………………………………………………………………………………………………………….……
……………………………………………………………………………………………………………………………………….……
……………………………………………………………………………………………………………………………………….……
……………………………………………………………………………………………………………………………………….……
……………………………………………………………………………………………………………………………………….……
……………………………………………………………………………………………………………………………………….……
37. a. In statistical investigation, data can be stored in three different types. Name and
example each of the types of data.
……………………………………………………………………………………………………………………………………….……
……………………………………………………………………………………………………………………………………….……
……………………………………………………………………………………………………………………………………….……
……………………………………………………………………………………………………………………………………….……
……………………………………………………………………………………………………………………………………….……
……………………………………………………………………………………………………………………………………….……
……………………………………………………………………………………………………………………………………….……
……………………………………………………………………………………………………………………………………….……
……………………………………………………………………………………………………………………………………….……
……………………………………………………………………………………………………………………………………….……
……………………………………………………………………………………………………………………………………….……
38. As a computing student, you are to program a robot to assist your colleagues to buy
stationary from a shop. The sequence of activities undertaken to buy the stationary at the
shop is as follows:
Go to the stationary shop;
Select the need stationary;
Check the price of the selected stationary;
Go to the cash counter;
Pay money to the cashier;
Take the stationery along;
Leave the shop.
Draw a flowchart using the sequence of activities.