JST 320 Semester Test
JST 320 Semester Test
The role of the teacher and types of questions (Cross & Bowden pg. 1-15):
Definitions:
Science:
Scientific literacy:
Discovery approach:
A teaching strategy that encourages children to find answers and information related
to their interests and questions.
Divergent questions:
Inquiry:
Logico-mathematical knowledge:
Knowledge that is gained when the learner creates relationships among materials
Scientific attitudes:
1
Pedagogical knowledge:
View of science:
In science meaningful education has to be learning centred and help learners to:
Metacognitive learning:
2
Constructivist approach:
Language literacy/science:
3
Dealing with pupils’ questions:
One common area of anxiety for non-specialist primary teachers is what they
anticipate will be difficult science questions from pupils
You should always show that you are pleased that the question has been
asked, perhaps by pausing and offering praise while thinking about the
options for your response
You might like to use the question to:
o Find out more about what the pupils know – ‘What do you think? Do
any of us have any ideas?’ Explore the topic – ‘Have you seen that
happen? Is this similar to anything else you have seen?’
o Find out more about their understanding – ‘Can you tell me why you
ask that? Do you think there is an answer?’
o Stimulate interest – use the pupils’ own questions to fire their
enthusiasm for science: ‘What a great question, how could we find
out?’ ‘Could we investigate this ourselves?’ ‘Could a book help us?’
o Scaffold learning – for example, assist pupils in making links – ‘Have
you seen this before? What did we learn about this last
term/yesterday?’
Teacher confidence:
This knowledge of the most effective ways to teach a topic was to him the
essential knowledge of a teacher
For example, pupils’ misconceptions or alternative ideas can mistakenly be
seen as bad, as ideas to be purged as quickly as possible
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Examples of common errors and misconceptions:
Several research studies of secondary education are quite negative about the
quality of practical work undertaken
Research into secondary teachers’ understanding of practical work has
identified teacher knowledge as a limiting factor
We understand practical work to include engagement in which pupils
manipulate materials and experience phenomena in science lessons
4 sub-categories of practical science activity:
o Learning a practical skill
o Exploring
o Observation of a demonstration
o Investigation
Wellington (1998) questioned student teachers about the purpose of practical
science in primary classrooms and summarised their responses into three
categories:
o Cognitive arguments – helping them to learn
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o Affective arguments – motivating and exciting
o Skills arguments – developing scientific and other transferable skills
Harlen usefully concludes that practical work is a ‘means to various ends and
not an end in itself’
They must be able to inform themselves, the pupil, the school, and others of
pupils’ achievements
The teacher needs to know about pupils’ achievements to plan future lessons
and inform others
Pupils should be engaged with their own learning so that they want feedback
on what they have learned and how they can learn more
Perhaps the single most powerful tool in lessons is the clear expression of
sharp learning objectives
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4 knowledge areas and the four methods (PowerPoint & Learning Guide):
Different methods and approaches for presenting natural science and technology:
Incidental learning:
o These situations are not planned, but an incidental incident may
happen that provides the opportunity to expose the children to science
and technology
Informal learning:
o Discovery area, through free play activities like water play, sand play
and block play
o Discovery approach:
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A teaching strategy that encourages children to find answers
and information related to their interests and questions
Structured science and technology activities:
o Transmission method:
Focusing on scientific knowledge to be learnt
Can involve:
narration – recounting a succession of events
explanation – showing the interdependence between
events
practice – repeatedly using new knowledge and skills
feedback – providing information to pupils about the
adequacy of their knowledge and skills
o Process skills method:
The abilities to process new information through concrete
experiences
o Interactive approach:
Teaching within this framework emphasise the importance of
exploration, and engaging within children’s initial
understandings, encouraging them to assume a high level of
responsibility for their own learning
Scientific injury helps children to develop the process skills of doing science
Inquiry helps children to learn independently when they ask questions,
investigate and draw reasonable conclusions
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Cornerstones of inquiry learning:
Questioning
Wondering
Problem-solving involves:
o Identifying a problem
o Thinking of ways to solve it
o Trying out solutions
Related to creative thinking
Using ideas and skills that they already possess and remixing them in novel
ways
Insufficient previous knowledge = either non-existent or unimaginative
This problem can be overcome in 2 ways:
o Choose problems which have solutions that are already within the
children’s range of experience
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o Provide the children with a variety of ideas and skills which they may
use to solve the problem in hand
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Using materials to encourage problem-solving:
Teachers can help children learn this process of thinking by talking aloud as
they themselves solve problems
Questions that will help stimulate creative problem-solving are open-ended,
for example:
o How could this be made to work again?
o What else could you do?
o What might happen if?
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Developing children’s self-questioning skills:
The following useful list of alternative descriptive and more formal words can be
used with learners to encourage inquiry-based learning:
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Developing and applying specific skills to solve problems in creative ways:
The ability to solve a problem is an overarching skill that affects all learning
Problem-solving is the glue that binds other skills together
Problem-solving skills
Information-processing skills
Simple machines:
Simple machines are the basic designs for lifting and moving things.
We use simple machines to make jobs easier.
All the complex machines used around us are made up of one or more simple
machine concept.
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Different simple machines:
The wedge:
o A wedge is a simple machine that helps to cut, split or push something
through
o Example: The head of an axe
The inclined plane:
o Helps us lift things against gravity’s pull
o Example: Slide
The screw:
o Curved ramp
o It can hold things together or raise and lower things
o Example: Light bulb
The lever:
o Makes it easier to lift things
o Rod balanced on a fixed point that can help lift a heavy weight with less
effort
o Example: Crowbar
The pulley:
o Made from grooved wheel with a rope of chain around it
o Turns around a stationary axle
o Example: Tow truck
The wheel and axle:
o Spinning lever
o A large wheel is connected to a smaller device, called the axle or shaft
o Example: Bicycle
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Inventions: The technology process: (Pg 93 – 102; 134-136)
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Encouraging critical and creative thinking skills:
Knowing what children already ‘know’ and have firmly in place will help avoid
unnecessary repetition within learning experiences
Misconceptions may be revealed, allowing information to be used formatively
by teachers in future planning
Creative thinking:
o The ability to see a different way of doing something
Critical thinking:
o The ability to mentally break down a whole problem or ideas into parts
Process skills:
To DISCOVER means to FIND something that was present but was unknown
INVENTIONS occur when people PUT THINGS TOGETHER in a new way
Inventor’s corner:
Where they are allowed to take things apart is a valuable resource to get
children interested in technology
For Newton, technology is the process of inventing or improving things to
satisfy practical needs and solve practical problems
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Discovery area: PowerPoint & Learning Guide (Pg 9 – 14)
PowerPoint:
Discovery/Investigation area:
Indicate which items the learners are going to explore in this theme
Indicate how you are going to use the discovery area to expose the learners
to this theme during a week. Explain briefly what you want the children to do
with the objects
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3 Types of messages:
Types of posters:
Scientific attitudes:
Curiosity
Respect for evidence
Willingness to tolerate uncertainty
Critical reflection
Perseverance
Creativity and inventiveness
Open-mindedness
Sensitivity to living and non-living
Co-operation with others and the environment
Multiple intelligences:
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Gardner defines intelligence as the capacity to solve problems or make things
that are valued by one’s culture
Visual-Spatial intelligence:
o The ability to perceive the visual world accurately
Bodily-Kinaesthetic intelligence:
o The ability to use and control one’s hand or body to express meaning
Musical-Rhythmic intelligence:
o The ability to enjoy and replicate music
Verbal-Linguistic intelligence:
o About sensitivity to word order and meaning, sounds, rhythms, and
inflections
Logical-Mathematical intelligence:
o The ability to work with numbers
Intrapersonal intelligence:
o The ability to understand and work with oneself, to access one’s
feelings
Interpersonal intelligence:
o The ability to understand and work with others
Naturalistic intelligence:
o The ability to discriminate among living things and exhibit sensitivity to
one’s natural surroundings
Concepts: PowerPoint:
Skills vs concepts:
A skill is an activity that can be learned and that can improve with practice; for
example, cutting with scissors, riding a bicycle, or identifying birds.
A concept is something that cannot be taught directly. It is something that
each and every person comes to understand on his/her own.
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7 General concepts:
Conservation
o Makes the world a better place
Diversity
o Investigate the variety of things of which the world consists
Place
o Explore society and homes
Cause and Effect
o Consider our behaviour and attitude
Adaptation
o Discover how living specimens adapt to their surroundings
Interdependency
o Discover that all things are dependent on each other
Change:
o To help children develop the willingness and ability to investigate and
understand:
o that change is a constant process
o that there are many different kinds of change
o that change can be intentional or unintentional
o that both planned and unplanned change can have the same effect
o that change can be made in many different ways, include putting things
together or taking things apart
o that change can be cyclical
o that tools can be used to change objects and materials
o that raw materials from the earth can be changed into everyday objects
that we need and like to have
o that people, technology, ideas, designs and materials change over time
o that change is happening all around us
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Scientific Concepts: Textbook pg 38-47
Concepts
Children require intentional teachers who plan and execute a coherent science
curriculum for understanding concepts and acquiring skills.
Avoiding Chance in Science Learning:
A skill is a learnable activity that can be honed through practice, like mastering scissor
cutting, bicycle riding, or bird identification.
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Seven general concepts are used to organise information into sensible units to
facilitate the learning and understanding processes:
1. Conservation:
The careful preservation and protection of something.
2. Cause and Effect (consequence):
Cause and effect involves examining our actions and attitudes. A cause is an
event or action that triggers another event, while an effect is the outcome or
result of that initial action or event.
3. Place:
The study of society and residences, focusing on the location of things. It
encourages reflecting about your role in the world and the influence you exert
on your surroundings, encompassing your residence, workplace, and the global
community at large.
4. Adaptation:
The understanding how living organisms adjust to their environments. It's a
transformative process that enables species to better fit their surroundings.
Adaptation is crucial for survival, providing protection and enabling life in distinct
habitats, often achieved through mechanisms like camouflage.
5. Relationships and interdependence:
Discovering that all things depend on each other i.e. are interdependent and to
foster the idea of relationships being rooted in depending on one another.
6. Diversity and Individuality:
Investigating the variety of things in the world, thinking about how things are
similar and how they differ.
7. Change:
Learning about the cycles of change.
Knowledge criteria for change:
i. Recognizing that change is a continual process.
ii. Acknowledging the various types of change.
iii. Understanding that change can be deliberate or accidental.
iv. Realizing that both planned and unplanned changes can yield similar
outcomes.
v. Appreciating that there are diverse methods to bring about change,
such as assembling or disassembling objects.
vi. Grasping that change can occur in cycles.
vii. Understanding the role of tools in altering objects and materials.
viii. Knowing that raw materials from the earth can be transformed into
everyday items.
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ix. Acknowledging that both people and technology undergo change
over time.
x. Recognizing that ideas, designs, and materials evolve over time.
xi. Being aware that change is a constant presence in our surroundings.
EXERCISE ON PAGE 40/41
1. CONSERVATION
Filter water from a stream. See how much dirt is left behind.
3. PLACE
Walk all over the school area and locate the places where water can be found. Write
them down or make drawings.
Paint/paste/draw a picture of life under the sea (fish, sea plants, etc.).
4. ADAPTATION
Look at the development of tadpoles and frogs to see how they are adapted to live in
water. Cut a succulent open, do the same with any other ordinary plant. Compare the
storage of water in the plants
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6. DIVERSITY AND INDIVIDUALITY
Auditory activity: Listen to different water sounds. Identify them according to the
sounds: a running tap, a boiling kettle, a waterfall, the sea, rain, etc.
Make a list of all the animals that live inside/next to/near or on fresh water or the sea.
You can also draw them or cut and paste magazine pictures.
7. CHANGE
Put two identical containers with the same amount of water outside, one in the sun
and one in the shade. Compare the containers at the end of the day. Filter some dirty
water and watch how it changes.
The same concepts can be used to generate ideas for technology activities.
In the field of Science and Technology, there are four key knowledge areas:
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Thinking maps: PowerPoint:
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Outings Textbook pg 145-146
Field trips and visitors are effective ways to expose children to everyday technology.
Simple machines can be observed in action during field trips, such as a visit to
the school kitchen.
Examples of simple machines include hand trucks (lever principle) and kitchen
equipment like can openers (gears, crank, screw).
Repair workers can showcase various tools and equipment that utilize basic
mechanical principles.
A teacher or parent can demonstrate the use of simple machines like screws or
levers by jacking up a car.
Children should have opportunities to observe the repair and maintenance of
classroom and playground equipment.
After preparatory activities, children will be ready and enthusiastic to actively engage
in technology-related tasks.
Digital content:
Interactive learning and teaching resources stored in a digital format on the internet
Digital play:
Digital data:
Digital documentation:
Recording and analysing children’s engagement and learning using digital tools
Imaginative technologies:
Technologies that no longer work. They are often marketed specifically for children
Sedentary behaviour:
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Rethinking Learning through Play Chapter 12 (CONCEPTS ONLY)
STEM:
Embodied cognition:
The theory that many features of thinking, language and knowledge are related to
bodily experiences
A way to teach STEM through activities that stimulate children to investigate the
material world
Scenario play:
Is using a logical series of events and actions from a daily life situation or a
profession that makes sense to the child and that can be stimulated in their fantasy
and role play
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