Ashok Tito
Ashok Tito
DIGITAL LITERACY
Introduction
Computer - Is an electronic device for storing and processing data, typically in binary form,
according to instructions given to it in a variable program
Information and communication technologies (ICT) - is a diverse set of technological
tools and resources and resources used to transmit, store, create, share or exchange information
Software - is a set of instructions, data or programs used to operate computers and execute
specific tasks (intangible parts)
Hardware - refers to the external and internal devices and equipment that enable you to perform
major functions such as input, output, storage, communication, processing and more
Digital literacy - is an individual’s ability to find, evaluate, and communicate information by
utilizing typing or digital media platforms. It is a combination of both technical and cognitive
abilities in using information and communication technologies to create, evaluate, and share
information.
PARTS OF A COMPUTER
Hardware
Refers to the tangible parts of a computer. eg
Monitor- is an output device that displays information in pictorial or textual form
Memories
Control unit
Is a component of a computer’s central processing unit that directs the operation of then
processor. CU typically uses binary decoder to convert coded instructions into timing and control
signals that direct the operation of the other units
Storage devices
It is typically used to store, transfer, and extract data files. It is an essential component
of a computer, and one of its manifestations is the hard drive. A computer storage
device allows its owner to save and securely access data and applications stored on the
computer.
Hard disk
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A hard drive or hard disk drive (HDD) is a type of data storage device that is
used in laptops and desktop computers
Floppy disk
Floppy Disk is a type of disk storage composed of a disk of thin and flexible magnetic
storage medium. It is used for backup purpose. It is a type of secondary storage.
Ram
RAM is a common computing acronym that stands for random-access memory. Sometimes
it's called PC memory or just memory. In essence, RAM is your computer or laptop's short-
term memory. It's where the data is stored that your computer processor needs to run your
applications and open your files.
Optical disk
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Magnetic tapes
Magnetic tape is a medium for magnetic storage made of a thin,
magnetizable coating on a long, narrow strip of plastic film. It
was developed in Germany in 1928, based on the earlier
magnetic wire recording from Denmark.
Flash disks
: a data storage device that uses flash memory. specifically a small rectangular device
that is designed to be plugged directly into a USB port on a computer and is often used
for transferring files from one computer to another. called also thumb drive.
Compact disk
A compact disc is a portable storage medium that can record, store and play back
audio, video and other data in digital form.
Rom
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computer. The data is coded to not be overwritten, so it's used for things like your
printer software or your startup programs.
USB Cable
ALU– Explaining the definition or meaning and giving useful information of similar terms
In computing, an arithmetic logic unit (ALU) is a combinational digital circuit that performs
arithmetic and bitwise operations on integer binary numbers.
Keyboard
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A computer keyboard is an input device used to enter characters and functions into
the computer system by pressing buttons, or keys. It is the primary device used to enter
text. A keyboard typically contains keys for individual letters, numbers and special
characters, as well as keys for specific functions. A keyboard is connected to a computer
system using a cable or a wireless connection.
Mouse
A mouse is a small hardware input device used by hand. It controls the movement of
the cursor on the computer screen and allows users to move and select folders, text,
files, and icons on a computer. It is an object, which needs to put on a hard-flat surface
to use.
Scanner
A scanner is a device that captures images from photographic prints, posters, magazine
pages and similar sources for computer editing and display. Scanners work by
converting the image on the document into digital information that can be stored on a
computer through optical character recognition (OCR).
Cameras
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Joysticks
A pointing device used to move an object on screen in any direction. It employs a
vertical rod mounted on a base with one or two buttons. Joysticks are used extensively
in video arcade games, and they were the primary game controller on home computers
during the 1980s and 90s.
Printers
A printer is a device that accepts text and graphic output from a computer and transfers
the information to paper, usually to standard-size, 8.5" by 11" sheets of paper. Printers
vary in size, speed, sophistication and cost.
SOFTWARE
1. OPERATING SYSTEM(OS)
- Is the program that, after being initially loaded in to a computer by a boot program manages all of
the other application
FUNCTIONS
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1. Job scheduling - is the process where different tasks get executed at pre-determined time or
when the right event happens. A job scheduler is a system that can be integrated with other
software systems for the purpose of executing or notifying other software components when a
pre-determined, scheduled time arrives.
2. Resource control and allocation - is the process of allocating a system's resources in a
controlled fashion. The Solaris OS resource control features enable bandwidth to be shared
among the VNICs on a system's virtual network.
3. Input/output handling memory - transfer information between computer main memory and
the outside world. An I/O system is composed of I/O devices (peripherals), I/O control units, and
software to carry out the I/O transaction(s) through a sequence of I/O operations.
4. Magnet error handling input -the systematic process or systematic approach for Detecting,
Managing, and properly responding to the errors that actually occurred by some failures, like Transient
failures or permanent failures. Error handling in an operating system consists of some mechanisms or
some solutions to handle these types of failures or exceptions or some unexpected scenarios. By ensuring
that system can continue its operation or continue its desired action, although if any error is been
occurred, the main aim of this error handling in the operating system is to basically handle the errors
which have occurred in runtime or in compile time in an efficient and stable manner. Error handling
consists of some of the strategies, like exception handling, error codes, and messages, retry mechanisms,
Logging and debugging, etc. Using all these mechanisms, we can easily detect and manage the failures
which are been occurred in the operating system.
Examples:
Microsoft windows
Linux
Mac
Language transmitters
2. APPLICATION OF SOFTWARES – it enables the user to perform and archives what they
want.
USER APPLICATION
APPLICATION PACKAGES -word processor , spreadsheet, database, presentation accounting
packages, graphic designs.
3.MALWARE
I. VIRUS -Simplify the programme, they spread to other computer file hence deleting a file.
II. Worms- they transmit themselves in a network directly.
III. Trojan host-they appear inform of game and when you try to download it come up into virus .
IV. Hardware -financially supported.-they mostly highjack into someone profit.
Skyway-collect information about the user of computer
Zombie - collect information about computer.
Functions of ICT
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CLASSIFICATION OF COMPUTERS
Size
a) Super computers.
Unlike traditional computers, supercomputers use more than one
central processing unit (CPU). These CPUs are grouped into compute
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b) Mainframe computers
At their core, mainframes are high-performance computers with large
amounts of memory and data processors that process billions of
simple calculations and transactions in real time.
EXAMPLES OF MAINFRAME COMPUTERS.
IBM Z. IBM refers to all of its z/Architecture mainframe machines as IBM Z. ...
FUJITSU Server GS21. FUJITSU Server GS21 is ideal for mission-critical
corporate and social infrastructure systems that must operate 24×7. ...
UNIVAC 9400.
c) Mini-micro computers.
Minicomputers are mainly used for administrative tasks, word
processing, process control, etc. Microcomputers are mainly used for
managing databases, graphics, word processing ,etc. 9.
Microcomputers are less powerful.
EXAMPLES OF MINI-MICRO COMPUTERS.
CII Mitra 15.
Control Data's CDC 160A and CDC 1700.
DEC PDP and VAX series.
Data General Nova.
Hewlett-Packard HP 3000 series and HP 2100 series.
Honeywell-Bull DPS 6/DPS 6000 series.
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d) Microcomputer.
A microcomputer is a complete computer on a small scale, designed
for use by one person at a time. An antiquated term, a microcomputer
is now primarily called a personal computer (PC), or a device based
on a single-chip microprocessor. Common microcomputers include
laptops and desktops.
EXAMPLES OF MICROCOMPUTERS.
laptops and desktops.
Functionality
a) Servers - is a computer or system that provides resources, data,
services, or programs to other computers, known as clients, over
a network.
b) Workstations - are computers that are specifically configured to
meet the most demanding technical computing requirements. To
be considered a workstation, systems must include key
capabilities related to performance, reliability, data integrity,
scalability, and expandability.
c) Information appliances - is an appliance that is designed to easily
perform a specific electronic function such as playing music,
photography, or editing text.
d) Embedded computers - is a dedicated computer system that forms
an integral part of a larger machine or system. In contrast to an
ordinary desktop computer, an embedded computer is generally
designed or purposed for a single purpose.
1. ANALOG COMPUTERS
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2. DIGITAL COMPUTERS.
3. HYBRID COMPUTERS.
4. ELECTRONIC COMPUTERS.
A digital electronic computer is a computer machine which is both an electronic
computer and a digital computer.
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You’ll also want to remember that you don’t necessarily have to buy the most expensive
machine to get a good one. Consider finding refurbished Desktops which can often offer
excellent value for your money. There are plenty of great PCs that are very affordable. It’s all
about finding the right balance of features and price.
2. PROCESSOR
An important factor to consider when buying any PC is the processor. This is the heart of the
machine, and it determines how fast your computer will be. The most important thing to look
for in a processor is its clock speed, measured in GHz. The higher the clock speed, the faster
your computer will be. You’ll also want to pay attention to the processor’s number of cores.
A dual-core processor is a minimum these days, but a quad-core or even an octa-core
processor will give you even more speed. You’ll also want to pay attention to the processor’s
number of threads. This measures how many tasks the processor can handle simultaneously,
which is important for multitasking.
3. MEMORY
When choosing a PC, memory is just as important as the processor. RAM, or random access
memory, is what your computer uses to store data temporarily. The more RAM your
computer has, the more things it can keep in memory at once, making it run faster.
Most computers these days come with at least 4GB of RAM, but 8GB or 16GB is even better.
If you plan on doing a lot of multitasking or gaming, you’ll want even more RAM. Another
thing to remember is that not all RAM is created equal. DDR4 RAM is newer and faster than
DDR3 RAM, so if you can afford it, go for DDR4.
4. GRAPHICS CARD
The graphics card is another important component of the PC. This part of the computer
handles graphics processing, and it’s especially important for gaming and multimedia
activities. When choosing a graphics card, you’ll want to consider the number of cores it has
and its clock speed and bandwidth.
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The number of cores is important because it determines how many tasks the card can handle
simultaneously. The higher the clock speed and bandwidth, the faster the card will be. You’ll
also want to ensure that the card is compatible with the monitor or displays you’ll be using.
5. STORAGE
Storage is another vital part of choosing a PC. This is where all your data is stored, including
your operating system, programs, and files. There are two main types of storage: HDD
and SSD.
HDD, or hard disk drive, is the traditional type of storage. It’s slower than SSD, but it’s more
affordable. SSD, solid state drive, is newer and faster but more expensive. If you can afford it,
SSD is the way to go. But HDD is still a good option if you’re on a budget.
6. OPERATING SYSTEM
The operating system is the software that runs your computer. The two most popular
operating systems are Windows and macOS. Windows is more popular for PC gaming, while
macOS is preferred for creative activities like video editing and graphic design.
You’ll also want to consider which operating system version you want. The latest version of
Windows is 10, while the latest version of macOS is Mojave. If you’re unsure which one to
choose, it’s worth researching to see which one will be best for your needs.
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When buying a new PC, remember these factors to ensure you choose the best option for your
needs. With so many great options available, there’s sure to be a perfect PC for you. If you
take your time and research, you’re sure to find the perfect machine for your needs.
First-generation computers relied on machine language, the lowest-level programming language understood by
computers, to perform operations, and they could only solve one problem at a time. It would take operators
days or even weeks to set up a new problem. Input was based on punched cards and paper tape, and output was
displayed .It was in this generation that the Von Neumann architecture was introduced, which displays the
design architecture of an electronic digital computer. Later, the UNIVAC and ENIAC computers, invented by
J. Presper Eckert, became examples of first-generation computer technology. The UNIVAC was the first
commercial computer delivered to a business client, the U.S. Census Bureau in 1951.
CHARACTERISTICS
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ADVANTAGES
DISADVANTAGES
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CHARACTERISTICS
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Examples – IBM 1401, IBM 7090 and 7094, UNIVAC 1107, etc.
ADVANTAGES
1) Smaller in size as compared to the first generation computer.
2) The second generation computers were more reliable.
3) Used less energy and were not heated as much as first generation
computer.
4) Wider commercial use.
5) Better portability as compared to the first generation computers.
6) Better speed and could calculate data in microseconds.
7) Used faster peripherals like tape drives, magnetic disk etc.
8) Used assembly language as well as machine language.
9) Accuracy improved.
DISADVANTAGES
1. Cooling system was required.
2. Constant maintenance was require.
3. Commercial production was difficult.
4. Only used for specific purposes.
5. Costly and not versatile.
6. Punch cards were used for input.
Instead of punched cards and printouts, users would interact with a third-generation computer
through keyboards, monitors, and interfaces with an operating system, which allowed the device to run many
different applications at one time with a central program that monitored the memory. Computers, for the first
time, became accessible to a mass audience because they were smaller and cheaper than their predecessors.
CHARACTERISTICS
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ADVANTAGES
DISADVANTAGES
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In 1981, IBM introduced its first personal computer for the home user, and in 1984 Apple introduced the
Macintosh. Microprocessors also moved out of the realm of desktop computers and into many areas of life as
more and more everyday products began to use the microprocessor chip.
As these small computers became more powerful, they could be linked together to form networks, which
eventually led to the development of the Internet. Each fourth-generation computer also saw the computer
development of GUIs, the mouse, and handheld technology.
CHARACTERISTICS
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ADVANTAGES
DISADVANTAGES.
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Quantum computation and molecular and nanotechnology will radically change the face of computers in years
to come. The goal of fifth-generation computing is to develop devices that will respond to natural
language input and are capable of learning and self-organization.
CHARACTERISTICS
Main electronic component: based on artificial intelligence, uses the Ultra Large-Scale
Integration (ULSI) technology and parallel processing method.
o ULSI – millions of transistors on a single microchip
o Parallel processing method – use two or more microprocessors to run tasks
simultaneously.
Language – understand natural language (human language).
Power – consume less power and generate less heat.
Speed – remarkable improvement of speed, accuracy and reliability (in comparison with
the fourth generation computers).
Size – portable and small in size, and have a huge storage capacity.
Input / output device – keyboard, monitor, mouse, trackpad (or touchpad), touchscreen,
pen, speech input (recognise voice / speech), light scanner, printer, etc.
Example – desktops, laptops, tablets, smartphones, etc.
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ADVANTAGES
DISADVANTAGES.
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