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Planezbevelem Export Log

The document logs details of exporting a 3D scene from Blender to the i3D format. It exports a plane mesh with a single material and writes information about the export process including exporting mesh and material data and transforming the plane object.

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0% found this document useful (0 votes)
23 views2 pages

Planezbevelem Export Log

The document logs details of exporting a 3D scene from Blender to the i3D format. It exports a plane mesh with a single material and writes information about the export process including exporting mesh and material data and transforming the plane object.

Uploaded by

pawciopawciopp2
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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i3dio.exporter:export_blend_to_i3d:INFO: Blender version is: 2.93.

1
i3dio.exporter:export_blend_to_i3d:INFO: I3D Exporter version is: 4.0.0
i3dio.exporter:export_blend_to_i3d:INFO: Exported using 'element_tree'
i3dio.exporter:export_blend_to_i3d:INFO: Exporting to C:\Users\Paweł\Downloads\
planezbevelem.i3d
i3dio.exporter:_export_selected_objects:INFO: 'Selected Objects' export is
selected'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane] is of type 'MESH'
i3dio.node_classes.node.ShapeNode:_create_xml_element:DEBUG: [Plane] Filling out
basic attributes, {name='Plane', nodeId='1'}
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane] is
exported with modifiers applied
i3dio.node_classes.shape.EvaluatedMesh:generate_evaluated_mesh:DEBUG: [Plane]
applying unit scaling
i3dio.node_classes.node.IndexedTriangleSet:_create_xml_element:DEBUG: [Plane]
Filling out basic attributes, {name='Plane', nodeId='1'}
i3dio.node_classes.node.IndexedTriangleSet:populate_from_evaluated_mesh:INFO:
[Plane] Has material 'Material.001'
i3dio.i3d.I3D:add_material:DEBUG: [planezbevelem] New Material
i3dio.node_classes.node.Material:_create_xml_element:DEBUG: [Material.001] Filling
out basic attributes, {name='Material.001', nodeId='1'}
i3dio.node_classes.node.Material:_normal_from_nodes:DEBUG: [Material.001] Has no
Normalmap
i3dio.node_classes.node.Material:_emissive_from_nodes:DEBUG: [Material.001] Has no
Emissivemap
i3dio.node_classes.node.Material:_resolve_with_nodes:DEBUG: [Material.001] Has no
Glossmap
i3dio.node_classes.node.IndexedTriangleSet:process_subsets:DEBUG: [Plane] Subset
with index [0] based on material 'Material.001'
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane] Processing
subset: materialId="1" numTriangles="4056" firstIndex="0" firstVertex="0"
numIndices="0" numVertices="0"
i3dio.node_classes.node.IndexedTriangleSet:process_subset:DEBUG: [Plane] Has subset
'Material.001' with '4056' triangles and materialId="1" numTriangles="4056"
firstIndex="0" firstVertex="0" numIndices="12168" numVertices="8112"
i3dio.node_classes.node.IndexedTriangleSet:populate_xml_element:DEBUG: [Plane] Has
'1' subsets, '4056' triangles and '8112' vertices
i3dio.node_classes.node.ShapeNode:populate_xml_element:DEBUG: [Plane] has shape ID
'1'
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeObjectAttributes'
i3dio.xml_i3d:write_i3d_properties:DEBUG: Property 'visibility' with value 'False'.
Default is 'True'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '1' properties
i3dio.xml_i3d:write_i3d_properties:INFO: Writing non-default properties from
propertygroup: 'I3DNodeShapeAttributes'
i3dio.xml_i3d:write_i3d_properties:INFO: Wrote '0' properties
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane]
transforming to new transform-basis with <Matrix 4x4 (0.0000, 0.0000, -1.0000,
0.0000)
(0.0000, 1.0000, 0.0000, 0.0000)
(1.0000, 0.0000, 0.0000, 0.0000)
(0.0000, 0.0000, 0.0000, 1.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane]
translation is <Vector (0.0000, 0.0000, 0.0000)>
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane]
translation is default
i3dio.node_classes.node.ShapeNode:_add_transform_to_xml_element:DEBUG: [Plane] has
rotation(degrees): [-0 -90 0]
i3dio.node_classes.node.ShapeNode:__init__:DEBUG: [Plane] Initialized as a
'ShapeNode'
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane] processing objects children
i3dio.exporter:_add_object_to_i3d:DEBUG: [Plane] no more children to process in
object

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