Vex Robotics Beginner Guide
Vex Robotics Beginner Guide
● Rule one to robotics - there is not such thing as too much stability
● Rule two to robotics - it is worth the extra time to make something perfect the first time, it
will save you time in the long run
Metal
● Length - 2 holes are around 1 inch
○ Ex. 20 hole long piece of metal is around 10 inches, 35 holes around 17.5
● 2 types
○ Aluminum - white/gray colored, lighter and weaker
■ Most popular because it’s strong enough for most situations
○ Steel - cobalt blue colored, heavier but stronger
■ Usually NOT used because Aluminum is usually strong enough
● Aluminum ● Steel
3 wide 2 wide
Rails - 2 wide
- strong and sturdy (less so than a
c-channel)
- Used primarily for structure
Motion Parts
● Shafts (Axles)
○ High strength (1/4" width) vs regular (0.125" width)
● Gear Ratios
○ The Mechanical Advantage (MA) of a gear system
■ How much it amplifies the force
○ Gear Ratios (# of times a 2nd gear spins in relation to the 1st gear)
■ Driving:Driven or Driven/Driving, most often used, ex. 1:1, 1:5, 1:7
○ Can be geared for more speed or Torque
■ Torque - More rotational force, less speed (rpm), higher MA
■ Speed - More speed (rpm) , less rotational force, lower MA
○ Idle gear - all the gears between the driving and driven gear.
■ Only affect direction unless they are in a compound gear system
● (different sized gears on the same axle, more complicated)
○ Most gearing in robotics is to torque
● Wheels
Omni-Directional - Most commonly used wheel type
Wheel - It is a large wheel with smaller wheels going
along the outside which allows it to have
sideways motion
- Allows for good turning
● Pneumatics
○ Probably won't use
■ Can be single acting or double acting pistons
■ Consult your mentors for more information
5
Hardware
8-32 (dia) Screw - For nuts, standoffs, shaft collars
- 0.25, 0.375, 0.5, 0.625, 0.75, 0.875, 1.0, 1.25,
1.5, 1.75, 2.0 inches
Tools
● Allen Keys/Drivers
○ Used to loosen or tighten screws, most Common Screw Head in Vex is Hex
○ 3/32” Keys used for 8-32 screws (larger),
○ 5/64” Keys used for 6-32 screws (smaller), set screws for shaft collars
○ or or
○ Ball point Hex keys allows for angled used; good for hard to reach areas/angles
Electronics
- The parts that tell the robot to run
- There parts with are before the v5, some may still be usable with “legacy” ports
Cortex - The brain of the robot
- 10 motor ports
- 8 analog and 12 digital sensor ports
- 3 I2C ports
- Code is downloaded and stored on this
- Sensors
Limit Switches - Act as buttons, both digital sensors
and Bumper - Give a value of 1 (pressed) and 0 (released)
Switch - The limit switch (right) is more fragile and
sensitive
Programming
- Vex Robotics Beginner Guide Programming
9
Lifts/Devices
- Arm
- Most Basic Lift
-
- Four bar lift
- Similar to the arm lift except it contains more arms/bars
- The configuration of the joints allow the gadget at the end to keep its
original angle instead of changing with the arm
-
- Six bar lift
- Similar to the 4 bar except it has 6 bars in this configuration
- It goes higher than a 4 bar
- Theoretically it can go to infinity with even numbers (ex. 8 bar), but people
usually stop at 6 because of materials and the number of joints
-
- Double reverse four bar (dr4b)
- Two 4 bars that are connected with a large gear
- Tall but may be unstable, require a lot of materials to build
- Theoretically can use an number bar (ex. Double reverse 6 bar) or have infinity
bars (triple, quadruple, etc.)
-
10
- Scissor lift
- Really tall and hard to build
- Slow and unstable, can easily bend the metal structure
- Not usually used
-
- Flywheel
- Used to shoot objects
- Require high gear ratios