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Against The Wind - The Book of Tables (2024-01-29)

The document contains tables for randomly generating various elements of a fantasy world, including the world name, technology level, communities, justice systems, conflicts, religions, magic, monsters, monster origins, legends, beliefs, attitudes, climate, geography, settlements, cities, rooms, encounters, combat, crafting, and more.

Uploaded by

Lucas Sherring
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
100% found this document useful (5 votes)
2K views38 pages

Against The Wind - The Book of Tables (2024-01-29)

The document contains tables for randomly generating various elements of a fantasy world, including the world name, technology level, communities, justice systems, conflicts, religions, magic, monsters, monster origins, legends, beliefs, attitudes, climate, geography, settlements, cities, rooms, encounters, combat, crafting, and more.

Uploaded by

Lucas Sherring
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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B k

The
oo
T s
of

able
Cezar Capacle

Against
Wind
the
Book
The

Tables
of

VERSION 1.0

For use with ‘Against the Wind’

WRITING AND DESIGN


Cezar Capacle

COVER ART
All elements from Canva

This work is licensed under a Creative Commons


Attribution-ShareAlike 4.0 International License.

► This game was made possible by the support of my amazing patrons.


Join today and get all my future games for free!
Table Index
# Content Page # Content Page # Content Page

T01 World name 6 T35 Attire 10 T69 Person aspects 14

T02 Technology 6 T36 Adornment 10 T70 Person goal 14


T03 Communities 6 T37 Trinket 10 T71 Person seeks & offers 14
T04 Justice 6 T38 Weapon 11 T72 Monster disposition 14
T05 Conflicts 6 T39 The Game Machine 11 T73 Monster category 14
T06 Religion 6 T40 Challenge Action 11 T74 Ethereal and Arcane 15
T07 Magic 6 T41 Magical Mishap 11 T75 Natural and Primeval 15
T08 Monsters 6 T42 Relics 11 T76 Unnatural and Aberrant 15
T09 Origins 6 T43 Action & Element 11 T77 Monster unique trait 15
T10 Legends 6 T44 Resource recovery 12 T78 Monster name 15
T11 Beliefs 6 T45 Dying 12 T79 Monster seeks & offers 15

T12 Attitude 6 T46 Temperature 12 T80 Feature type (land) 16


T13 General Element 6 T47 Sky 12 T81 Feature type (sea) 16

T14 Vigor 7 T48 Humidity 12 T82 Natural feature (land) 16


T15 Resolve 7 T49 Vegetation 12 T83 Natural feature (sea) 16
T16 Essence 7 T50 Topography 12 T84 Constructed feature (land) 16
T17 Talent 7 T51 Ground 12 T85 Constructed feature (sea) 16
T18 Gear 7 T52 Paths 12 T86 Mysterious feature (land) 16
T19 Factor 7 T53 Time of day 12 T87 Mysterious feature (sea) 17
T20 Character name 8 T54 Mood 12 T88 Feature unique trait 17
T21 Background 8 T55 Sights 12 T89 Feature aspects 17
T22 Role 8 T56 Water clarity 12 T90 Hazard type (land) 17
T23 Gift 8 T57 Sea surface 12 T91 Hazard type (sea) 17
T24 Skill 8 T58 Event type (land) 13 T92 Natural hazard (land) 17
T25 Quirk 8 T59 Event type (sea) 13 T93 Natural hazard (sea) 17
T26 Companion 9 T60 Encounter type (land) 13 T94 Constructed hazard (land) 18
T27 Animal feature 9 T61 Encounter type (sea) 13 T95 Constructed hazard (sea) 18
T28 Plant feature 9 T62 Beast disposition 13 T96 Mysterious hazard (land) 18
T29 Mineral feature 9 T63 Beast encounter (land) 13 T97 Mysterious hazard (sea) 18
T30 Magical feature 9 T64 Beast encounter (sea) 13 T98 Hazard opportunity 18
T31 Eyes 9 T65 Person disposition 13 T99 Hazard cost of avoidance 18
T32 Hair 10 T66 Person encounter (land) 13

T33 Build 10 T67 Person encounter (sea) 14

T34 Voice 10 T68 Person name 14


# Content Page # Content Page # Content Page

T100 Room type 19 T134 Magic hazard 25 T167 Combat Action 31

T101 Origin 19 T135 Rewards (tangible) 25 T168 Tactical 31

T102 Legends 19 T136 Rewards (intangible) 25 T169 Aggressive 31

T103 Ruination 19 T137 Reward complication 25 T170 Special 31

T104 Ruler 19 T138 New street 26 T171 Interactive Action 31

T105 Room size 19 T139 Location 26 T172 Tactical 31

T106 Room purpose (const.) 20 T140 Architecture 26 T173 Aggressive 31

T107 Room purpose (nat.) 20 T141 Mood 26 T174 Special 31

T108 Adornment (const.) 20 T142 Axis orientation 27 T175 Puzzle Action 32

T109 Adornment (nat.) 20 T143 Intersections 27 T176 Tactical 32

T110 Sight (constructed) 20 T144 Block occupancy 27 T177 Aggressive 32

T111 Sight (natural) 20 T145 Smells & sounds 27 T178 Special 32

T112 Smell (constructed) 21 T146 Sights & details 27 T179 Obstacle Action 32

T113 Smell (natural) 21 T147 Activities 27 T180 Tactical 32

T114 Sound (constructed) 21 T148 Building category 28 T181 Aggressive 32

T115 Sound (natural) 21 T149 Notable 28 T182 Special 32

T116 Unique rooms (const.) 22 T150 Common 28 T183 Camping 33

T117 Unique rooms (nat.) 22 T151 Landmark 28 T184 Interruption 33

T118 Connection (const.) 23 T152 People 28 T185 Discovery 33

T119 Connection (natural) 23 T153 Enigmatic people 28 T186 Ingredient source 33

T120 Passage position 23 T154 Commoners 28 T187 Animal ingredient 33

T121 Door status 23 T155 Notable people 28 T188 Plant ingredient 33

T122 Room event 23 T156 Unique events 29 T189 Mineral ingredient 33

T123 Room encounter 23 T157 Strange phenomena 29 T190 Ingredient properties 34

T124 Room feature 23 T158 Unusual encounters 29 T191 Alchemical properties 34

T125 Room hazard 23 T159 Peculiar features 29 T192 Practical properties 34

T126 Beast encounter 24 T160 Settlement aspects 29 T193 Corrupt properties 34

T127 People encounter 24 T161 Settlement name 29 T194 Requisite 34

T128 Monster encounter 24 T162 Settllement seeks & offers 29 T195 Unexpected interaction 34

T129 Interactive feature 24 T163 Settlement leadership 30

T130 Lore feature 24 T164 Settlement factions 30 MOST USED TABLES 35

T131 Magic feature 24 T165 Settlement trouble 30

T132 Trap hazard 25 T166 Settlement rumors 30

T133 Environment hazard 25


WORLD CREATION
T01 Name prefix Name suffix TO8 Monsters
2 Thra -vain 2-5 Elusive, legendary, isolated
3 Gwyn -dor 6-8 Present in forsaken places
4 Mor -oria 9-12 Widespread, bold and aggressive
5 Elyr -theon
6 Astra -mark TO9 Origins
7 Bel -hold
Ancient curse or punishment,
8 Kal -wyn 2-5
still whispered in fear.
9 Vorn -garde Natural phenomenon, a scientific
6-8
10 Arken -mir enigma yet to be unraveled.
11 Eld -fell Divine or magical creation, possibly a
9-12
12 Myr -rath forgotten ritual gone awry.

TO2 Technology
T10 Legends
2-5 Archaic, basic, or forgotten
Tales of survival, focusing on
6-8 Moderate, unstable, or limited 2-5
endurance and resilience.
9-12 Advanced, complex, or cryptic
Heroic sagas, where champions
6-8
TO3 Communities defy the frost's wrath.

2-5 Scattered, isolated, chaotic Mythic epochs, eras when the frost
9-12
shaped civilizations and destinies.
6-8 Ordered, organized, some alliances
9-12 Strong, structured, nation-like conglomerates
T11 Beliefs
TO4 Justice Feared omen, believed to carry
2-5
2-5 Arbitrary, corrupt spirits of the lost.

6-8 Fair, somewhat consistent Respected force, integrated into


6-8
daily rituals and lore.
9-12 Strict, well-enforced
Worshipped entity, central to major
9-12
TO5 Conflicts spiritual and cultural practices.
2-5 Sporadic, minor skirmishes
6-8 Frequent, localized battles T12 Attitude
9-12 Widespread, intense warfare Resigned acceptance, living in harmony
2-5
with the unending winter.
TO6 Religion
Cautious adaptation, seeking balance
Forgotten deities, 6-8
2-5 while challenging the elements.
whispered superstitions
Active opposition, a firm belief in the
6-8 Revered traditions, integrated faiths 9-12
possibility of ending the eternal frost.
9-12 Omnipresent divinity, gods among mortals

TO7 Magic T13 General Element

2-5 Rare, mythical, unpredictable 2-5 Lesser, uncommon, or marginal


6-8 Occasional, specialized practitioners 6-8 Moderate, regularly encountered
9-12 Integral, practical, widespread 9-12 Greater, widespread, or central
6
CHARACTER CREATION
T14 Vigor T17 Talent

The narrow escape from the cliffs My skills have dulled during the long
1 1
left me barely standing. confinement in the Bronze Tower.

Endured the Great Gale, but I feel Relearning the art of the blade in the
2 2
weakened and weary. aftermath of the Red Siege.

Recovered from the treacherous trek Gained proficiency in ancient arts at the
3 3
across the Shiverpeak Pass. Library of Echoing Sands.

Training with the mountain monks My performance at the Festival of Masks


4 4
has honed my agility. won acclaim and admiration.

The rejuvenating springs of In Alerville, my powers manifested in


5 5
Eldervale have revitalized me. unusual yet awe-inspiring ways.

Triumphant in the great hunt of the Four Renowned across the lands after the
6 6
Winds, my vitality is unmatched. Tournament of the Fallen Stars.

T15 Resolve T18 Gear

Haunted by the betrayal at Shadowmoor, Stripped of my belongings in the


1 1
my confidence is shaken. Thieves' Market, I start anew.

Resilience tested in the trial Salvaged what I could from


2 2
by the Elder Council. the wreckage of the Skyship.

A newfound purpose discovered Gifted with provisions from the


3 3
in the ruins of Old Kings. grateful villagers of Meadowfen.
The inspiring speech at Dawn's End Traded tales for gear
4 4
fortified my spirit. at the Crossroads Bazaar.
My determination solidified after solving Fully outfitted by the Guild for the
5 5
the Riddle of the Silent. impending expedition.
Unwavering, even the whispers of the Crafted legendary artifacts from
6 6
Windfall Oracle cannot sway me. the shards of the Meteorite Crater.

T16 Essence T19 Factor

The eclipse at Moonvale weakened my Misled by false maps, I find myself


1 1
connection to the arcane. in uncharted territory.
Felt the ancient sorrow of the Weeping The cryptic message at the Stone Circle
2 2
Willows, their pain now mine. leaves me pondering my next move.
Guided by the dreams of the Seer, Gained favor with the local folk after
3 3
I found a fragile balance. my aid with the River Ritual.
The ancient runes in the Frost Caverns A timely tip from a shadowy informant
4 4
amplified my essence. has set things in motion.
A surge of power awakened within during New paths unfold, guided by the promises
5 5
the Celestial Alignment. made in the Council's last conclave.
Empowered by the Elemental Spirits, Armed with the secret knowledge of the
6 6
I'm attuned to the pulse of the land. Elder Tome, my influence is vast.
7
T20 Name prefix Name suffix T23 Gift
2 Vaer -mond 2 Shapeshifting
3 Thal -dor 3 Voice of Influence
4 Nym -wen 4 Battle Trance
5 Ael -var 5 Foresight

6 Mor -thel 6 Camouflage

7 Isil -mir 7 Enhanced Senses

8 Sol -ion 8 Apex Agility

9 Arin -is 9 Healing Touch

10 Ther -ael 10 Weapon Link


11 Nature Favor
11 Bel -anor
12 Kael -yr 12 Telekinesis

T21 Background T24 Skill

2 Outlaw 2 Arcane Knowledge


3 Herbalist 3 Enchanting Performance
4 Scribe 4 Masterful Diplomacy
5 Sailor 5 Animal Handling
6 Craftsman 6 Historical Lore
7 Farmer 7 Wilderness Survival
8 Merchant 8 Masterful Diplomacy
9 Soldier 9 Weapon Mastery
10 Minstrel 10 Stealthy Moves
11 Acolyte 11 Forbidden Languages
12 Noble 12 Alchemical Crafting

T22 Role T25 Quirk


2 Tempest Priest 2 Talks in fables and parables
3 Forge Warrior 3 Insists on following omens
4 Zephyr Striker 4 Always wears a mask
5 Cinder Mage 5 Tries to befriend all animals
6 Mist Hunter 6 Draws on any surface
7 Frost Knight 7 Talks to plants
8 Shadow Trickster 8 Keeps a journal of dreams
9 Bear Rider 9 Avoids looking at mirrors
10 Blade Dancer 10 Has an imaginary friend
11 Rune Artificer 11 Quotes from an unknown text
12 Bone Witch 12 Sleepwalks
8
T26 Companion T29 Mineral Feature
2 Miniature Golem 2 Quartz crystal hair
3 Shadow Panther 3 Gemstone embedded skin
4 Ghostly Owl 4 Turquoise ingrained in forehead
5 Loyal Horse 5 Marble streaks in skin
6 Cunning Ferret 6 Sand swirling in eyes
7 Faithful Hound 7 Shimmering pearl teeth
8 Protective Hawk 8 Diamond dust sprinkled hair
9 Spirited Fox 9 Sapphire and ruby freckles
10 Talking Raven 10 Amber crystal eyes
11 Illuminated Jellyfish 11 Rocky outgrowths on joints
12 Clockwork Dragon 12 Obsidian shard teeth

T27 Animal Feature T30 Magical Feature

2 Gleaming, jewel-like scales 2 Eyes like deep cosmic voids


3 Sumptuous, patchy fur 3 Whispers of ancient languages in voice
4 Fierce fangs or beak 4 Gentle snowflakes falling in aura
5 Speckled or patterned skin 5 Fingertips that drip with moonlight
6 Oversized, expressive ears 6 Hair that floats as if underwater
7 Elaborate horns or antlers 7 Eyes that shift colors with mood
8 Enchanting, multi-colored eyes 8 Skin that shimmers with a rainbow sheen
9 Sharp, retractable claws 9 Aura of tranquil music
10 Vibrant feathered crest 10 Constantly changing tattoos
11 Elongated, serpentine tail 11 Heartbeat visible as a soft glow
12 Glowing, pulsating spots 12 Hair of living flames

T28 Plant Feature T31 Eyes


2 Flowering vines as hair 2 Mysteriously brooding
3 Willow branch fingers 3 Laughing and lively
4 Leafy eyebrows 4 Penetrating and sharp
5 Foliage beard or mustache 5 Gentle and caring
6 Bark-like skin 6 Curious and sparkling
7 Moss-covered limbs 7 Honest and open
8 Root-like feet 8 Confident and assertive
9 Petal eyelashes 9 Dreamy and distant
10 Fragrant blossoms on skin 10 Intuitive and perceptive
11 Dandelion puff hair 11 Enigmatic and alluring
12 Cactus spine knuckles 12 Commanding and fierce
9
T32 Hair T35 Attire
2 Flowing, iridescent locks 2 Draped in shadows, whispering secrets
3 Raven-black, sleek and long 3 Seafoam green with opalescent sheen
4 Fiery red, wild and untamed 4 Charred black, edged with crimson
5 Sun-kissed golden waves 5 Star-patterned, shimmering in twilight
6 Short, shades of brown 6 Rich velvet kissed by golden sunbeams
7 Neatly trimmed, practical 7 Earthy tones, rugged and worn
8 Bald, shining under the light 8 Brightly striped, eye-catching patchwork
9 Silver-white, shoulder-length 9 Deep indigo, dotted with tiny silver flakes
10 Midnight blue, straight and smooth 10 Radiant saffron, adorned with jade
11 Braided with colorful beads 11 Swirling marbled patterns, silk-smooth
12 Gravity-defying, electric blue spikes 12 Cloaked in iridescent, changing hues

T33 Build T36 Adornment

2 Colossal and awe-inspiring 2 Vial of luminescent potion as a pendant


3 Agile and gracefully slender 3 Crystal-encrusted walking cane
4 Hardy and rugged 4 Blackened ring with a fiery opal core
5 Dexterous with lean muscle 5 Ornate, feathered hat
6 Burly with a wide stance 6 Embroidered gloves
7 Proportionate and unassuming 7 Carved wooden hairpin
8 Slender with elegant poise 8 Woven bracelet with charms
9 Muscled and compactly coiled 9 Antique golden monocle
10 Sleek with quiet strength 10 Filigreed silver brooch
11 Towering with a noble air 11 Engraved pocket watch
12 Regal and magnificently tall 12 Elaborate, rune-inscribed ring

T34 Voice T37 Trinket

2 Whisper like falling snow 2 Flickering shadow in a bottle


3 Husky as a distant storm 3 Whispering seashell
4 Melodic as a gentle brook 4 Small, ever-cold crystal
5 Soft as a butterfly's wing 5 Iron key with an unknown symbol
6 Clear as mountain air 6 Miniature silver dragon figurine
7 Smooth as polished stone 7 Old, intricately carved dice
8 Commanding as a roaring fire 8 Glass eye with a colorful iris
9 Deep as the roots of an old oak 9 Tiny music box with no key
10 Booming like thunder on the horizon 10 Fossilized, glowing flower
11 High as the chirp of a morning sparrow 11 Hourglass with shifting sands
12 Echoing like a mystery unsolved 12 Fragment of a fallen star
10
MAGIC
T38 Weapon T41 Magical Mishap
2 War scythe, wrought from meteoric iron 1-1 Magical burst (Vigor)

3 Rapier, with a hilt of twisted shadows 2-2 Mental fog (Resolve)


3-3 Flow disruption (Essence)
4 Crossbow, inlaid with bones of a fallen hero
4-4 Focus drain (Talent)
5 Spear, forged in dragonfire
5-5 Material warp (Gear)
6 Battleaxe, carved with ancient runes
6-6 Environment shift (Factor)
7 Sword, cooled in the tears of a goddess
T42 Relics
8 Longbow, crafted from a mystical tree
A harp strung with strands
9 Dagger, etched with an inscrutable map 2
of iridescent spider silk
10 Mace, encrusted with abyssal stones
A golden locket holding a tiny
3
11 Warhammer, from the heart of a mountain hourglass filled with glowing sand

12 Halberd, echoing with the cries of the wind A feather quill that seems to hover
4
slightly above any surface
A ring with an eye-shaped gem
5
that occasionally blinks
THE GAME MACHINE A worn leather-bound book
6
that hums when opened
T39 The Game Machine
An orb filled with ever-shifting
7
nebulous light
2-5 Negative (No) Cold Shadow
A rune-inscribed bone dagger
1 2 3 8
of unknown origin
9-12 Positive (Yes) Hot Light
1-3 A silver mirror that never
9
shows your reflection
2-5 Stillness Weak Close
4 5 6 An ancient scroll sealed with
10
an unbroken crimson wax seal
9-12 Motion Strong Open
A staff twisted from the roots of
11
a tree struck by lightning
2-5 Scarcity Decay Rupture
A chalice crafted from
1 2 3 12
a single opalescent seashell
9-12 Abundance Growth Bond
4-6 T43 Action Element
2-5 Chaos Modest Elusive
2 Amplify Specter
4 5 6
3 Channel Stone
9-12 Peace Grand Concrete
4 Absorb Shadows
5 Transfer Vines
6 Destroy Flames
CHALLENGE ACTION 7 Create Light
8 Summon Water
T40 Challenge Action
9 Transform Wind
2-5 Tactical 10 Bind Ash
6-8 Agressive 11 Echo Thunder
9-12 Special 12 Reverse Chaos
11
RECOVERY & DEATH
T44 Resource Recovery T51 Ground
2-5 Recover 1d6 Resources 2-5 Sinking or shifting
6-8 Recover 2d6 Resources 6-8 Mixed
9-12 Recover 3d6 Resources 9-12 Firm and rugged

T45 Dying T52 Paths

You go out in a blaze of glory. Reduce the 2-5 Barely visible, overgrown trails
2-5
current Challenge’s Endurance by 1d6.
6-8 Well-trodden, clear paths
You cheated Death this time.
6-8 9-12 Wide, well-maintained roads
Recover 2d6 Resources.

You come back, changed. Roll a few T53 Time of Day


9-12
new Traits. Recover 3d6 Resources.
2-5 Midnight to Dawn
6-8 Dawn to Dusk

EXPLORATION 9-12 Dusk to Midnight

T46 Temperature
T54 Mood
2-5 Colder
Foreboding and mysterious,
6-8 Cold 2-5
a sense of unseen eyes watching.
9-12 Mild
Tranquil yet alive, a serene harmony
6-8
with subtle whispers of nature.
T47 Sky
Uplifting and invigorating, filled with
2-5 Overcast 9-12
a sense of wonder and possibility.
6-8 Partly cloudy
9-12 Clear skies T55 Sights

Time-worn remains, echoes of ancient


T48 Humidity 2-5
civilizations and forgotten eras.
2-5 Dry Breathtaking vistas, grand displays of
6-8
6-8 Moderate nature's unbridled majesty and beauty.
9-12 Humid or Rain Enchanting phenomena, glimpses of the
9-12
world's magic or mystical mirages.
T49 Vegetation
T56 Water Clarity
2-5 Scattered patches, isolated trees
2-5 Murky, low visibility
6-8 Varying sizes with open spaces
6-8 Moderately clear
9-12 Lush and towering, densely packed
9-12 Clear waters

T50 Topography T57 Sea Surface


2-5 Level plains and open fields 2-5 Calm, smooth surface
6-8 Rolling hills and scattered features 6-8 Choppy, occasional waves
9-12 Treacherous, mountainous terrain 9-12 Rough, high waves
12
EVENTS
T58 Event Type (Land) T64 Beast Encounter (Sea)
2-5 Encounter (T60)
2 Leviathan Eel
6-8 Feature (T80)
3 Iceberg Whale
9-12 Hazard (T90)
4 Glacial Gull Swarm
T59 Event Type (Sea)
5 Icefin Shark
2-5 Encounter (T61)
6 Snowy Albatross Flock
6-8 Feature (T81)
9-12 Hazard (T91) 7 Gray Manta Ray

8 Giant Barracuda School


ENCOUNTERS 9 Frost Claw Lobsters
T60 Encounter Type (Land) 10 Aurora Dolphin Pod
2-5 Beast (T62, T63) 11 Frost-Tentacled Squid
6-8 People (T65, T66, T68-T71) 12 Crystal Shell Sea Turtle
9-12 Monsters (T72-T79)

T61 Encounter Type (Sea)

2-5 Beast (T62, T64)


PEOPLE
6-8 People (T65, T67, T68-T71)
T65 Person Disposition
9-12 Monsters (T72-T79)
2-5 Hostile or suspicious

BEASTS 6-8 Neutral or indifferent


T62 Beast Disposition
9-12 Friendly or helpful
2-5 Aggressive or territorial
6-8 Cautious or wary
9-12 Curious or unconcerned T66 Person Encounter (Land)

2 Exiled Noble
T63 Beast Encounter (Land)
3 Wandering Mystic
2 Snow Lion
4 Disgraced Knight
3 Fiery Falcon
4 Giant Spider 5 Traveling Merchant

5 Highland Boar 6 Local Hunter


6 Iceback Bear 7 Wanderer
7 Dire Wolf 8 Pilgrim
8 Glacial Serpents
9 Hermit
9 Snow Fox
10 Lost Explorer
10 Giant Bat
11 Storm Owl 11 Eccentric Scholar

12 Tundra Stag 12 Mysterious Druid


13
T67 Person Encounter (Sea) T70 Goal
2 Shipwrecked Sailor 2 Uncover ancient knowledge
3 Old Sea Captain 3 Avenge a past wrong
4 Rogue Pirate 4 Seek redemption
5 Merchant Marine 5 Protect a sacred artifact
6 Naval Scout 6 Escape a pursuer

7 Fisherman 7 Find a person

8 Oceanic Nomad 8 Solve a family mystery

9 Lighthouse Keeper 9 Overthrow a corrupt leader

10 Runaway Deckhand 10 Discover a lost location

11 Wise Old Navigator 11 Forge a powerful alliance

12 Mysterious Oceanographer 12 Amass a secret fortune

T68 Name prefix Name suffix T71 Seeks Offers


2 Al -ena 2 Shelter Rare Knowledge
3 Fen -ius 3 Information Medical Supplies
4 Lor -ara
4 Provisions Maps
5 Ser -ion
5 Assistance Tools
6 Cael -eth
6 Contacts Artifacts
7 Dae -an
7 Safe Passage Local Insight
8 Bryn -or
8 Healing Weapons
9 Tari -as
9 Companionship Stories
10 Elan -iel
11 Gali -orin 10 Guidance Exotic Goods

12 Rael -yn 11 Protection Secret Information


12 Adventure Mystical Items
T69 Revealed Aspect Concealed Aspect
2 Outspoken Hidden Wisdom
MONSTERS
3 Nervous Secretly Wealthy
T72 Monster Disposition
4 Stoic Carrying a Burden
5 Cheerful In Debt 2-5 Attacks on sight, hostile

6 Authoritative Hidden Artifact 6-8 Threatening, aggressive

7 Distracted Cursed 9-12 Defensive, guarded


8 Charismatic Fugitive
T73 Monster Category
9 Pensive Magical Ability
10 Brash Undercover Agent 2-5 Ethereal and Arcane (T74)

11 Aloof Noble-Born 6-8 Natural and Primeval (T75)

12 Flamboyant Secret Alliance 9-12 Unnatural and Aberrant (T76)


14
T74 Ethereal and Arcane T77 Unique Trait
2 Arcane Constructs 2 Whispers echo from its shadow
3 Occult Warriors 3 Skin ripples with shifting colors
4 Spectral Wanderers 4 Breath crystallizes the air
5 Mystical Sentinels 5 Voice resonates forgotten melodies
6 Living Weapon 6 Moves leave no trail
7 Enchanted Guardians 7 Eyes flicker with otherworldly flame
8 Shadow Warlocks 8 Body mimics environmental materials
9 Elemental Wraiths 9 Veins pulse with liquid gold
10 Celestial Apparitions 10 Scent of ancient forests/waters
11 Mirage Beasts 11 Touch causes plants to bloom
12 Dimensional Shifters 12 Gaze momentarily shows past events

T75 Natural and Primeval T78 Name prefix Name suffix


2 Ancient Behemoths 2 Zoth -arix
3 Primeval Dragons 3 Vor -onir
4 Elder Forest/Sea Sentinels 4 Neph -thos
5 Mythic Beasts 5 Grak -ulex
6 Beastfolk 6 Thal -mar
7 Corrupted Humanoid 7 Krax -ian
8 Primal Elementals 8 Vex -oroth
9 Mystic Shapeshifters 9 Ghor -azun
10 Beast Amalgamation 10 Syl -ethis
11 Ice Goliaths 11 Mord -akul
12 Sentient Plant 12 Dran -ythr

T76 Unnatural and Aberrant T79 Seeks Offers


2 Abyssal Nightmares 2 Resources Lore
3 Powerful Undead 3 Notoriety Spells
4 Cursed Warriors 4 Tribute Protection
5 Amorphous Oozes 5 Possessions Allies
6 Shadowy Beings 6 Alliance Artifacts
7 Undead Hordes 7 Territory Passage
8 Twisted Aberrations 8 Power Ingredients
9 Malevolent Specters 9 Respect Reputation
10 Shifting Geometric Wraiths 10 Artifact Weapons
11 Demonic Entities 11 Revenge Dark Secrets
12 Eldritch Horrors 12 Freedom Guidance
15
FEATURES
T80 Feature Type (Land) T84 Constructed Feature (Land)

2-5 Natural (T82) 2 Collapsed fortress

6-8 Constructed (T84) 3 Weathered statue


4 Forsaken mines
9-12 Mysterious (T86)
5 Old stone bridge
6 Ruined temple
T81 Feature Type (Sea)
7 Frozen tower
2-5 Natural (T83) 8 Forgotten monument
6-8 Constructed (T85) 9 Decrepit mausoleum
9-12 Mysterious (T87) 10 Ancient obelisk
11 Crumbling castle

T82 Natural Feature (Land) 12 Lost city ruins

2 Remains of a gargantuan mythical beast


T85 Constructed Feature (Sea)
3 Secluded waterfall
2 Pirate cove
4 Ancient colossal tree 3 Sunken city
5 Crystal ice caverns 4 Deserted lighthouse
6 Wild river 5 Shipwreck graveyard
7 Snow-covered forest 6 Forgotten harbor
8 Frostbite canyon 7 Abandoned floating cargo
9 Foggy moor 8 Ruined bridge
10 Glimmering frost garden 9 Sculpture garden

11 Giant mushroom grove 10 Ancient sea fort ruins

12 Meteorite impact crater 11 Derelict floating village


12 Sea temple

T83 Natural Feature (Sea) T86 Mysterious Feature (Land)


2 Hidden mangrove lagoon 2 Shifting labyrinth
3 Secluded cove 3 Whispering stone circle
4 Vibrant coral reef 4 Fog-enshrouded altar
5 Kelp forest 5 Sunken shrine
6 Foggy banks 6 Petrified forest
7 Uncharted island 7 Vanishing oasis
8 Sargassum expanse 8 Shrouded cairn
9 Bioluminescent algae 9 Crystal sanctuary
10 Wave-sculpted sea arch 10 Haunted graveyard
11 Thundering waterfall 11 Glowing frozen lake
12 Seabird nesting islands 12 Phantom castle
16
HAZARDS
T87 Mysterious Feature (Sea) T90 Hazard Type (Land)
2 Ghost ship 2-5 Natural (T92)
3 Floating rocks 6-8 Constructed (T94)
4 Phantom island
9-12 Mysterious (T96)
5 Ocean rift
6 Mirage of lost city
T91 Hazard Type (Sea)
7 Sea sprite whirlpools
8 Waters of time 2-5 Natural (T93)

9 Coral labyrinth 6-8 Constructed (T95)

10 Moonlit water path 9-12 Mysterious (T97)

11 Starfish constellation
12 Whalebone passage T92 Natural Hazard (Land)

2 Unstable cliffs
T88 Unique Trait
3 Ice-covered pathways
2 Whispering winds stir ancient leaves/algae
3 Stones glow faintly at dusk 4 Wildfire

4 Wildlife paths form intricate mazes 5 Sudden snowstorms

5 Colorful flowers defy the winter 6 Thick fog

6 Unusual silence pervades the area 7 Howling gales


7 Trees/Plants form natural archways 8 Frostbitten vegetation barriers
8 Shadows dance differently here 9 Icy river crossings
9 Cascading mists swirl around 10 High winds
10 Faint aroma of unknown origin 11 Lightning storm
11 Streams flow in mesmerizing patterns 12 Extreme temperature
12 Air vibrates with a barely heard hum

T89 Revealed Aspect Concealed Aspect T93 Natural Hazard (Sea)

2 Serene Hidden danger 2 Rogue waves

3 Ancient Secret passage 3 Sea ice


4 Lush Infested 4 Sudden whirlpools
5 Barren Rich in minerals 5 Frost-covered sea rocks
6 Hallowed Cursed 6 Bitter cold sea winds
7 Majestic Collapsing 7 Frigid water currents
8 Overgrown Buried secrets 8 Glacial cliff collapses
9 Fortified Haunted 9 Coral reefs
10 Rugged Sacred ground 10 Sudden storm
11 Forbidding Source of power 11 Freezing fog
12 Mysterious Vulnerable core 12 Iceberg fields
17
T94 Constructed Hazard (Land) T97 Mysterious Hazard (Sea)
2 Frost-weakend bridge 2 Waters of forgetfulness
3 Abandoned traps 3 Magical frost mists
4 Snow-buried pitfalls 4 Enchanted icebergs
5 Landmines in abandoned territories 5 Ethereal ocean currents
6 Decaying roadways 6 Phantom voices
7 Broken aqueducts 7 Hallucinogenic winds
8 Crumbling monuments 8 Haunted fog
9 Collapsing ice sculptures 9 Teleporting whirlpools
10 Poisonous gas leaks 10 Bewitched aurora lights
11 Unstable machinery 11 Sea mirages of ghostly fleets
12 Treacherous stepping stones 12 Oceanic vortex

T95 Constructed Hazard (Sea) T98 Opportunity


2 Collapsing sea arch 2 Abundant provisions
3 Old naval mines 3 Hidden shortcut
4 Derelict barrels leaking toxins 4 Area with healing properties
5 Abandoned fishing nets 5 Safe haven amidst the elements
6 Sunken bridge remnants 6 Abandoned hunter’s tools
7 Floating debris from shipwrecks 7 Remnants of a traveler's cache
8 Mooring ropes 8 Strategic viewpoint
9 Remnants of old sea fortifications 9 An easy hunt in lush surroundings
10 Broken mastheads 10 Fresh water source
11 Unanchored floating platforms 11 Whispered secrets of the land
12 Ancient wall barrage 12 Information carved in surfaces

T96 Mysterious Hazard (Land) T99 Cost of Avoidance

2 Cursed groves sapping energy 2 Encounter a more severe hazard


3 Illusionary landscapes leading astray 3 Lose valuable time
4 Land bewitched with eternal night 4 Alert nearby threats
5 Shadows that follow and mislead 5 Unforeseen depletion of supplies
6 Frozen echoes of the past 6 Exposure to harsher weather
7 Whispering stones inducing fear 7 Enter a more dangerous area
8 Enchanted meadows trapping travelers 8 Face an unexpected obstacle
9 Forest that rearranges its paths 9 Attract unwanted attention
10 Petrifying glares from hidden creatures 10 Increase fatigue and stress
11 Arcane storms with wild magic effects 11 Disoriented, lost track
12 Invisible mazes in open fields 12 Strengthen enemy forces
18
DELVING
T100 Room Type T103 Ruination

Lower Final Room 2 Overrun by nature's reclaiming hand

Equal Unique Room (T116 or T117) 3 Destroyed in a mysterious cataclysm


Higher Regular Room
4 Abandoned after a tragic betrayal

5 Eroded by the relentless passage of time


T101 Origin
6 Desecrated by dark, forbidden magic
2 Forged in an ancient druidic ritual
7 Ravaged by an ancient elemental force
3 Created by nature's relentless forces
8 Collapsed under its own weight
4 Refuge of a forgotten civilization
9 Consumed by an insatiable magical hunger
5 Born from a cataclysmic event
10 Left in ruins by a vengeful deity
6 Built by a reclusive mystical entity
11 Sacrificed in an ungodly ritual
7 An accidental discovery
12 Lost to a labyrinthine structural collapse
8 Result of a grand, unfulfilled vision

9 Carved by time and elemental fury


T104 Ruler
10 Consequence of a celestial phenomenon
2 A colossal automaton
11 Vestige of a long-lost empire
3 An elemental titan
12 Manifestation of an arcane anomaly
4 A warlock of the abyss

5 A conclave of whispering shadows


T102 Legends
6 A rogue band of outlaws
2 Site of a historic, unending battle
7 A court of icicle revenants
3 Home to a legendary, lost artifact
8 A party of exiled warriors
4 Setting of a prophecy yet to be fulfilled
9 A timeless warden of nature
5 Haven for outcasts and exiles
10 A gargantuan frost creature
6 Battlefield of an epic magical duel
11 A hive mind of specters
7 Sanctuary during a world-altering calamity
12 A sentient fungal network
8 Last stand of a renowned hero

9 Secret meeting place of powerful leaders


T105 Room Size
10 Birthplace of a revolutionary idea
2-5 Small or cramped
11 Ground zero for an unexplained disaster 6-8 Medium or standard
12 Storied prison of an immortal being 9-12 Large or expansive
19
T106 Room Purpose (Constructed) T109 Adornment (Natural)
2 Worship 2 Weathered stone carvings
3 Observation 3 Intricate root networks
4 Defense 4 Canvases of spider silk and dew
5 Study 5 Towering crystal formations
6 Rest 6 Streams with iridescent fish
7 Gathering 7 Natural ice sculptures
8 Storage 8 Wind-eroded rock formations
9 Crafting 9 Reflective mineral pools
10 Ceremony 10 Hives of rare insects
11 Containment 11 Geothermal vents with colorful deposits
12 Command 12 Hanging gardens of exotic plants

T107 Room Purpose (Natural) T110 Sight (Constructed)


2 Sanctuary 2 Dimly lit, shadows dancing
3 Lookout 3 Dust particles floating in light beams
4 Natural Defense 4 Flickering torches or candles
5 Contemplation Nook 5 Rich, dark colors and textures
6 Resting 6 Bare, unadorned stone walls
7 Gathering 7 Bright, natural light filtering in
8 Hidden Storage 8 Colorful murals or tapestries
9 Crafting 9 Intricate carvings or patterns
10 Ritual 10 Muted, subdued lighting
11 Lair 11 Reflective surfaces, glistening
12 Burial Ground 12 Glowing runes or symbols

T108 Adornment (Constructed) T111 Sight (Natural)


2 Faded murals on walls 2 Shadows cast by flickering fireflies
3 Elaborate floor mosaics 3 Light beams piercing through
4 Tapestries depicting legends 4 Bioluminescent glow from fungi
5 Engraved pillars 5 Rich hues of earth and stone
6 Dimly lit alcoves 6 Ice-covered pools
7 Ornate statues 7 Rough bark and wooden structures
8 Suspended chandeliers 8 Velvet-like moss covering the ground
9 Rusting suits of armor 9 Bioluminescent ice crystals
10 Dust-covered bookshelves 10 Bare branches encased in ice
11 Strange, arcane symbols 11 Water reflections dancing on the ceiling
12 Crystals embedded in walls 12 Delicate snowflakes floating down
20
T112 Smell (Constructed) T114 Sound (Constructed)

2 Musty, old books smell 2 Unidentifiable, strange music

3 Damp, earthy odor 3 Soft, rhythmic dripping

4 Metallic tang of rust or blood 4 Whispering voices

5 Faint, sweet aroma of incense 5 Occasional creaks and groans

6 Scent of mold and decay 6 Low, continuous hum

7 Neutral, dusty air 7 Silence, eerily quiet

8 Fresh, herbal fragrance 8 Sudden, sharp cracks

9 Sharp, acrid scent of chemicals 9 Muffled thuds or footsteps

10 Smoky, ashen smell 10 Faint, distant echoes

11 Pungent odor of sweat and grime 11 Wind howling through crevices

12 Overpowering stench of rot 12 Sinister, disembodied laughter

T113 Smell (Natural) T115 Sound (Natural)

2 Crisp scent of pine and frost 2 Whispering voices carried by the wind

3 Earthy aroma of wet leaves and soil 3 Faint, eerie melodies of unknown origin

4 Chilly tang of ice and cold stone 4 Distant animal calls echoing

5 Subtle scent of dried herbs under snow 5 Soft rustle of leaves and twigs

6 Odor of dry, cracked bark and old wood 6 Crisp crunch of snow underfoot

7 Whiff of fresh, mineral-rich soil 7 Profound silence, broken only by breath

8 Freshness of wintergreen and mint 8 Sudden crack of ice breaking

9 Slight smokiness from distant hearths 9 Sighing breeze through narrow passages

10 The cold, damp scent of melting snow 10 Rustling of small creatures

11 Animal musk mingled with winter berries 11 Distant rumble of underground rivers

12 Rich earthiness under a blanket of snow 12 Echoes of a long-lost, mournful song

21
T116 Unique Rooms (Constructed) T117 Unique Rooms (Natural)

Ancient bookshelves, lore-inscribed walls. Dangling rock teeth, water melody.


2 Echoes of ancient chants. Spectral 2 Musty cavern air. Precarious steps.
librarians. Ornate locked door. Tune aligns path, bat swarm.

Maze of glass, illusionary paths. Floor's Glittering walls, sharp beauty. Sudden
3 subtle vibrations. Mirror tricks. True 3 temperature drop. Rainbow shards.
reflection, invisible stalker. Resonant chime, crystal guardian.

Chamber of clocks, ticking synchrony. Subterranean flow, moss banks. Intricate


4 Whispers in the tick-tock. 4 moss patterns. Overhead roots forming
Align clocks, unveil portal. natural art. Ride the river, water wraiths.

Bottles, herbs, strange glow. Flickering Glowing spores, soft ground. Pulsating
5 shadow play. Acrid smells. Sealed 5 bioluminescent rhythm. Fungal grove.
alchemical tome, elemental guard. Pattern walk, mushroom men.

Metal racks, dust-covered armor. Cold Sparkling cavern, gem allure. Occasional
6 metallic scent. Clanking echoes. Lever 6 gemstone clink. Enthralling colors.
opens passage, guardian statue. Harmonic sequence, rock elemental.

Long tables, ghostly echoes. Faint ethereal Eroded art, airy howls. Natural wind flutes
7 music. Silver glint. Hidden compartment, 7 in crevices. Sculpted by winds. Sculpture
spectral waiters. realignment, air sprites.

Celestial murals, brass instruments. Steam vents, mineral pools. Varied mineral
8 Constellation motifs on the floor. Starlit 8 hues. Misty warmth. Navigate vents,
dome. Telescope reveals astral prophecy. avoid scalding geysers.

Engraved obelisks, cryptic script. Amplifying stones, disorienting echoes.


9 Sandstone altar in the center. Soft sand 9 Floor's subtle rumble. Sonic labyrinth.
underfoot. Obelisk sequence, hidden alcove. Correct path, lurking basilisk.

Ticking gears, moving walls. Air charged Chamber of frozen fossils, eternal stillness.
10 with energy. Mechanical puzzle. 10 Shadows of prehistoric beasts. Deep freeze.
Timed exit, clockwork spiders. Bone puzzle, undead mammoth.

Stone figures, watchful eyes. Occasional Twisting roots, loamy scent. Sudden rustle
11 granite groan. Static army. 11 in the foliage. Living maze.
Statue key, stone troll. Root guide, dryad sentinel.

Candle circle, dark robes. Chill of unseen Icy expanse, crystal clarity. Frost patterns
12 presence. Muted chants. Extinguish to 12 on every surface. Frigid air. Skating
uncover spirit. pattern, ice elemental.

22
T118 Connection (Constructed) T120 Passage position

2 Secret door, cleverly hidden 2-5 To your left

6-8 In front of you


3 Narrow, winding passage(s)
9-12 To your right
4 Stone archway(s), ornately carved

5 Trapdoor leading downwards


T121 Door status
6 Two similar wooden doors
2-5 Trapped or stuck
7 Straight corridor(s) with torches
6-8 Blocked or locked

8 Iron-bound door with strange markings 9-12 Unlocked or open

9 Staircase spiraling up or down


T122 Room Event
10 Crumbling wall revealing a hidden room
2-5 Encounter (T123)
11 Large gate, barred or locked
6-8 Feature (T124)
12 Magical portal, shimmering with energy
9-12 Hazard (T125)

T123 Room Encounter


T119 Connection (Natural)
2-5 Beasts (126)
2 Hidden natural tunnel(s)
6-8 People (127)
3 Narrow snow-covered crevice(s)
9-12 Monsters (128)
4 Overgrown path(s), with frost-laden foliage

5 Underground river T124 Room Feature

6 Cluster of large stones 2-5 Interactive (T129)

6-8 Lore (T130)


7 Dense thicket with faint trail(s)
9-12 Magic (T131)
8 Slippery ice path(s) on a steep incline

9 Massive, entangled roots blocking a path


T125 Room Hazard
10 Forked animal trails on ice and snow
2-5 Trap (T132)

11 Dense mist covering a hidden passage 6-8 Environment (T133)

12 Luminous fungus-lined passage(s) 9-12 Magic (T134)

23
ROOM ENCOUNTER ROOM FEATURE
T126 Beasts T129 Interactive
2 Venomous Snakes 2 Levers controlling hidden mechanisms
3 Giant Rats 3 Chronomancy clock
4 Aggressive Bats 4 Movable sculpture arrangement
5 Wild Dogs 5 Patterned stepping stones
6 Feral Cats 6 Sliding tile mosaic
7 Ravenous Wolves 7 Assortment of rotating rings
8 Large Spiders 8 Mysterious ornate chest
9 Cave Bears 9 Shifting floor sections
10 Predatory Birds 10 Crystal prism light refractor
11 Stalking Panthers 11 Movable wall panels
12 Escaped Exotic Creature 12 Relic of the First Tree

T127 People T130 Lore


2 Desperate Outlaw 2 Mural depicting the rise and fall of empires
3 Wandering Hermit 3 Engraved map revealing lost kingdoms
4 Veteran Soldier 4 Tapestries of the Eternal Winter's dawn
5 Treasure Hunter 5 Icicle chimes encoding lost traveler's tales
6 Cautious Scout 6 Wind-carved runes of ancient prophecies
7 Injured Adventurer 7 Tattered banners of a forgotten hero
8 Mysterious Sage
8 Carvings of mythical beasts
9 Fugitive Hiding Out
9 Sun dial marking celestial events
10 Rogue Archaeologist
10 Weathered totems of arcane knowledge
11 Delirious Sorcerer
11 Crests of Frost Knights with hidden codes
12 Cult Leader 12 Cryptic poetry chronicling a king's secret

T128 Monsters T131 Magic


2 Ethereal Spirits 2 Illusionary doorway
3 Animated Constructs 3 Reversed gravity
4 Undead 4 Elemental ice flame
5 Shadowy Beings 5 Ethereal snowfall
6 Mimicry Creatures 6 Magical force field
7 Slimes and Oozes 7 Whispering winds
8 Elemental Constructs 8 Ice mirror portal
9 Spectral Entities 9 Floating ice crystals
10 Cursed Warriors 10 Teleportation circle
11 Powerful Undead 11 Perpetual twilight orb
12 Guardian Beasts 12 Phantom aurora lights
24
ROOM HAZARD REWARDS
T132 Trap T135 Rewards (Tangible)
2 Weight shift activates ceiling spikes 2 Cloak, stitched with starlight
3 Light exposure unleashes blinding flash 3 Blade, humming with forgotten tales
4 Door handle triggers poison needles 4 Amulet, pulsing with the heart of winter
5 Floor tile pressure releases net 5 Chalice, filled with moonlit dreams
6 Wall touch springs dart barrage 6 Key, shimmering with otherworldly glow
7 Step on rune summons illusionary foes 7 Shield, bearing the scars of history
8 Moving object triggers swinging blade 8 Tools, carved from eternal ice
9 Disturbing stone causes explosive blast 9 Map, tracing the paths of snow spirits
10 Reading inscription activates curse 10 Instrument, playing echoes of the wind
11 Collapsing floor into spiked pit 11 Ring, holding shadows of other realms
12 Sound-activated cage trap 12 Relic, resonating with frozen whispers

T133 Environment
T136 Rewards (Intangible)
2 Collapsing structures
2 Blessing, woven from the first dawn
3 Toxic spores
3 Snowspell, offered by a winter wraith
4 Slippery ice patches 4 Wisdom, whispered by ancient trees
5 Unstable floors 5 Vision, granted by the aurora oracle
6 Overgrown poisonous plants 6 Song, carrying the voices of the wind
7 Razor-sharp icicles 7 Memory, infused with ages past
8 Frostbite-inducing winds 8 Guidance, offered by a spectral guardian
9 Maze-like passages 9 Knowledge, bestowed by crystal gods
10 Jagged ice formations 10 Favor, offered by the frost giants
11 Unpredictable geysers 11 Ally, a guardian being of the tundra
12 Vibrating sonic crystals 12 Technique, honed by timeless spirits

T134 Magic T137 Reward Complication


2 Enchantment of confusion 2 Attracts a persistent supernatural entity
3 Teleportation runes to unknown places 3 Bound to a forgotten oath or curse
4 Illusory walls hiding real dangers 4 Requires a part of the user's essence
5 Magical darkness enveloping area 5 Conceals a hidden, dangerous power
6 Cursed areas weakening magical abilities 6 Echoes a mournful spirit of the tundra
7 Arcane energy bursts from gems 7 Bound to the cycles of the winter moon
8 Energy-draining crystals sapping strength 8 Protected fiercely by an unknown guardian
9 Bewitched mirrors entrapping souls 9 Alters reality in unexpected ways
10 Temporal loop impedes advancement 10 Slowly crystallizes (you) into eternal ice
11 Disorienting mystical fog 11 Draws the attention of wandering winds
12 Wild magic surges causing random effects 12 Unleashes sporadic, wild winter magic
25
SETTLEMENTS
T138 New Street T140 Architecture

Lower Finish the settlement Thatch-roofed cottages with


2
moss-covered walls
Equal Unique Event (T156)
3 Sturdy stone houses with slate roofs
Higher Continue exploring
4 Colorfully painted wooden homes

5 Clay brick dwellings with intricate mosaics


T139 Location

Encased in a dome of frost, Timber-framed buildings


2 6
like a snowglobe with hanging signs

Adorning the slopes 7 Cobblestone structures with ivy trellises


3
of a dormant volcano
8 Worn down stone fortifications
Clustered around
4
geothermal springs 9 Wooden houses with carved ornaments

Spread out along 10 Canopy huts elevated on stilts


5
the winding path of a river
11 Ramshackle dwellings patched with metal
Perched on icy cliffs
6
facing the howling winds
12 Grand manors with stained glass windows
Tucked amidst an expanse
7
of ancient trees
T141 Mood

8 Enclosed within age-old walls 2 Shadows of despair cling to the walls

3 A pall of silence blankets the streets


9 Nestled in a lush valley
4 Whispers of the past echo in the air

10 Woven between frozen waterfalls 5 Laughter rings out from open windows

6 A scent of blooming life fills the air


Interspersed within
11
natural stone arches 7 Warmth and camaraderie abound

Constructed around 8 A vibrant hum of daily commerce


12
colossal fossil remains
9 Streets buzz with spirited debates

10 A sense of unease lurks beneath the surface

11 Hues of prosperity paint the town

12 An aura of mystery envelops the place

26
T142 Axis Orientation T146 Sights & Details

2-5 Curving left Intricate gargoyles


2
perched on building ledges
6-8 Straight ahead
3 Colorful street murals with local history
9-12 Curving right
4 Stray animals scavenging for food

5 Rugged, weather-beaten statues


T143 Intersections

2-5 One intersection 6 Frost patterns on window panes

6-8 Two intersections 7 Wisps of chimney smoke


9-12 Three intersections
8 Hearty townsfolk wrapped in furs

9 Tattered banners flapping violently


T144 Block Occupancy
10 Community message boards
2-5 Park, square, isolated building, garden
11 An unusual pet in a passerby's company
6-8 Homes, alleyways, shops, courtyards
Strange footprints
9-12 Dense and tall buildings and shops 12
impressed in fresh snow

T145 Smells & Sounds T147 Activities

2 An exotic perfume 2 Undercover guards observing the crowd

3 The clinking of coins and muffled dice rolls 3 A hurried exchange of goods in the shadows

4 The biting scent of cold iron and steel 4 A lone figure practices sword in a quiet alley

5 The clear ringing of a bell tower 5 Travelers arriving in town, shaking off the cold

6 Spiced meats and hearty stews 6 People bartering over goods at a street stall

7 The creaking of old wooden signs 7 Locals gathered around a fire, sharing tales

8 Subtle scent of ancient books 8 Children play a traditional game

9 Laughter and music 9 A local storyteller captivating an audience

10 The sharp tang of medicinal herbs 10 A street healer tending to the less fortunate

11 Hushed whispers of a clandestine deal 11 A messenger weaves through the crowd

12 A haunting tune drifting from a corner 12 A person posts a cryptic message on a wall

27
BUILDINGS PEOPLE
T148 Building Category T152 People
2-5 Notable (T149) 2-5 Enigmatic (T153)
6-8 Common (T150) 6-8 Commoners (T154)
9-12 Landmark (T151) 9-12 Notable (T155)

T149 Notable T153 Enigmatic People


2 Arcanist’s tower 2 Reclusive Oracle
3 Outlaw hideout 3 Masked Performer
4 Alchemist’s laboratory 4 Underground Leader
5 Artist's studio 5 Disguised Noble
6 Cartographer's study 6 Furtive Smuggler
7 Herbalist's greenhouse 7 Hooded Wanderer
8 Mystic's sanctuary 8 Clandestine Healer
9 Scribe's archive 9 Cryptic Rune Reader
10 Inventor's workshop 10 Mysterious Artifact Collector
11 Healer's hut 11 Shadowy Informant
12 Fortune teller's abode 12 Occult Scholar

T150 Common T154 Commoners


2 Stables 2 Resourceful Tinkerer
3 Cozy bookshop 3 Wandering Bard
4 Blacksmith's forge 4 Dutiful Guard
5 Village market 5 Old Town Crier
6 Rustic inn 6 Local Baker
7 Local tavern 7 Chatty Street Vendor
8 Modest chapel 8 Elderly Storyteller
9 Carpenter's workshop 9 Experienced Farmer
10 Trader's post 10 Knowledgeable Librarian
11 Courier 11 Travelling Merchant
12 Gambling hall 12 Village Nurse

T151 Landmark T155 Notable People


2 Forgotten bridge 2 Wealthy Merchant Prince
3 Ancient observatory 3 Celebrated Hero of the People
4 Ruined citadel 4 Revered High Clergy
5 Towering statue 5 Esteemed Former Leader
6 Historic fortress 6 Influential City Councilor
7 Frozen library 7 Visionary Scholar
8 Iconic monument 8 Legendary Explorer
9 Labyrinthine marketplace 9 Charismatic Preacher
10 Majestic cathedral 10 Renowned Painter
11 Grand castle 11 Distinguished General
12 Floating obelisk 12 Notorious Mage
28
UNIQUE EVENTS DISCOVERIES
T156 Unique Event T160 Revealed Aspect Concealed Aspect
2-5 Strange Phenomena (T157)
2 Isolated Hidden Sanctuary
6-8 Unusual Encounters (T158)
3 Abundant Dwindling Resources
9-12 Peculiar Features (T159)
4 Mysterious Forbidden Knowledge
T157 Strange Phenomena 5 Protected Underground Networks
2 Echoing chimes ring from nowhere 6 Lush Secret Societies
3 Uncast shadows move against walls 7 Peaceful Brewing Conflict
4 Phantom scents of a lost market
8 Ancient Clandestine Activities
5 The wind whispers a forgotten language
9 Diverse Uncharted Territories
6 A sudden silence falls on the street
10 Majestic Buried Treasures
7 A pack of birds flying in strange patterns
11 Grim Undiscovered Hope
8 The cobblestones ripple underfoot
12 Vibrant Seeds of Renewal
9 A swirl of leaves forms an age-old symbol
10 A spectral parade marches ignored by most
11 Trees bloom all at once, despite the chill
T161 Name prefix Name suffix

12 Time seems to slow down 2 Eldor -thar


3 Bril -wen
T158 Unusual Encounters
4 Galen -dor
2 A poet who speaks only in riddles
5 Arin -vane
3 An old lady with a magical deck of cards
6 Mir -oria
4 A cat with oddly human eyes
7 Ter -moth
5 A cryptic man with a pet raven
6 A local child who knows secret passages 8 Solen -ash

7 A foreign sailor offers tales of distant seas 9 Verin -more

8 A cartographer with a map of lost lands 10 Lumin -gar


9 A messenger with a letter you sent to yourself 11 Drak -fell
10 A bookseller with unintelligible books 12 Celest -bryn
11 A woman whispers a prophecy in your ear
12 A street artist that draws your future T162 Seeks Offers

T159 Peculiar Features 2 Reinforcements Spiritual Solace


2 An art installation of impossible geometry 3 Trade Partners Unique Resources
3 A door that opens to a different view 4 Worldly Insights Craftsmanship
4 A botanical garden with iridescent plants 5 Alliances Cultural Experiences
5 A bridge woven from living vines
6 New Routes Historical Knowledge
6 A carnival with unusually vivid colors
7 Healing Services Rare Herbs
7 A plaza drenched in perpetual twilight
8 Stability Clear Directions
8 A clock tower with no hands or numbers
9 Guidance Warm Hospitality
9 A fountain square of sentient waters
10 Freedom Exotic Goods
10 An urban meadow of crystal trees
11 A cemetery with ethereal lights 11 Magical Protection Arcane Secrets

12 A floating market with frost-touched sails 12 Technology Scholarly Wisdom


29
T163 Leadership T165 Trouble

2 A reclusive ancient being 2 Enigmatic curse strikes

3 A chamber of powerful mages 3 Unearthed forbidden relic

4 A monarch heir 4 Harrowing prophecies foretold

5 A charismatic prophet 5 Bizarre weather patterns

6 A coalition of merchant guilds 6 Aggressive wildlife encroaching

7 An elected mayor 7 Bandit raids on outskirts

8 A council of respected elders 8 Key figure abducted

9 A military general 9 Spread of a mysterious illness

10 A secret society 10 Rebellion against authority

11 A phantom guardian 11 Imminent collapse of a landmark

12 An ancient tree spirit 12 Rivalry with neighboring town

T164 Factions T166 Rumors

2 The Whispering Trees 2 Forbidden chambers beneath the city hall

3 The Red-Cloaked Wanderers 3 An enchanted forest holds a hidden oasis

4 The Fae Ring Enclave 4 An underground cult seeks a lost artifact

5 The Gilded Caravan 5 A forgotten pact struck with an ancient entity

6 The Lunar Keepers 6 The leader is controlled by an unseen force

7 The Silent Watchers 7 A child in town can speak with animals

8 The Twilight Weavers 8 A cryptic code embedded in its architecture

9 The Order of the Equinox 9 Strange lights seen in the abandoned tower

10 The Sapphire Conclave 10 A revered statue holds a mysterious key

11 The Constellation Collective 11 A shapeshifting creature haunts the outskirts

12 The Coven of the Obsidian Flame 12 The graveyard is a portal to another world

30
COMBAT INTERACTION
T167 Combat Action T171 Interactive Action
2-5 Tactical (T168) 2-5 Tactical (T172)
6-8 Aggressive (T169) 6-8 Aggressive (T173)
9-12 Special (T170) 9-12 Special (T174)

T168 Tactical T172 Tactical


2 Outflank the enemy 2 Speak in complex riddles
3 Retreat to a strategic position 3 Divert conversation subtly
4 Feint to mislead the opponent 4 Use flattery or charm as deception
5 Use the terrain for advantage 5 Mislead with half-truths
6 Quick reposition or sidestep 6 Employ a clever analogy or parable
7 Guard or defensive stance 7 Feign ignorance or confusion
8 Issue a challenge or taunt 8 Suggest a misleading compromise
9 Coordinate with allies 9 Present a false dilemma
10 Seize a momentary opportunity 10 Elicit sympathy or pity
11 Ready a counterattack 11 Bait into revealing information
12 Set a trap or ambush 12 Use circular logic to confuse

T169 Aggressive T173 Aggressive


2 Overpower with sheer strength 2 Blackmail with a hidden secret
3 Unleash a flurry of blows 3 Insult or belittle openly
4 Perform a lunging attack 4 Make a veiled threat
5 Trip or knock down the opponent 5 Pressure to make a quick decision
6 Quick jab or strike 6 Challenge beliefs or values
7 Standard weapon attack 7 Forcefully argue a point
8 Aimed shot or precise thrust 8 Intimidate with body language
9 Forceful shove or push 9 Reveal a damaging truth
10 Disarm the opponent 10 Accuse or blame
11 Grapple or wrestle 11 Mock or ridicule ideas
12 Ferocious, all-out attack 12 Unleash a torrent of verbal abuse

T170 Special T174 Special


2 Transform or reveal true form 2 Reveal a connection to a character's past
3 Activate a hidden power 3 Disclose an unexpected alliance
4 Summon reinforcements 4 Unmask a hidden identity
5 Unleash a rare ability 5 Present an unforeseen proposition
6 Target a specific weakness 6 Confess a personal or deep secret
7 Utilize a unique weapon or tool 7 Reveal an ulterior, unexpected motive
8 Cast a powerful spell 8 Demonstrate a unique insight or knowledge
9 Employ a forbidden technique 9 Prophesy a character's future
10 Manipulate the battlefield 10 Unveil a plot twist or key information
11 Harness an environmental effect 11 Show possession of a critical item or info
12 Perform a legendary feat 12 Transform, showing a true form or nature
31
PUZZLE OBSTACLE
T175 Puzzle Action T179 Obstacle Action
2-5 Tactical (T176) 2-5 Tactical (T180)
6-8 Aggressive (T177) 6-8 Aggressive (T181)
9-12 Special (T178) 9-12 Special (T182)

T176 Tactical T180 Tactical


2 The challenge unexpectedly adapts 2 The obstacle unexpectedly changes
3 Misdirection becomes prevalent 3 The path ahead becomes unclear
4 A recurring pattern emerges 4 A step backwards is required
5 Perception is challenged 5 Perception is challenged
6 The puzzle evolves with interaction 6 The obstacle adapts to characters’ actions
7 The environment subtly shifts 7 The environment subtly shifts
8 The challenge accelerates its pace 8 The challenge accelerates its pace
9 Hidden aspects become apparent 9 Hidden aspects become apparent
10 Clues become more cryptic 10 Complexity of the obstacle increases
11 The environment becomes part of it 11 The environment affects the challenge
12 The puzzle resets its elements 12 Previous progress is lost

T177 Aggressive T181 Aggressive

2 A barrier emerges 2 A harmful event is triggered


3 An alert is sent 3 The obstacle drains vitality
4 Senses are impaired 4 Gear or equipment is damaged or lost
5 Puzzle causes discomfort 5 Plans are disrupted
6 Stability is compromised 6 Quick changes lead to confusion
7 Unseen threats cause exhaustion 7 Fear or weakness is exploited
8 A trap or ambush is activated 8 The obstacle provokes a conflict
9 Supplies are damaged or lost 9 A character loses control
10 A character's skill is put to the test 10 Exposure to harmful substances
11 The challenge strikes at a weakness 11 Supplies or provisions are required
12 The space becomes more constricting 12 Magical backlash inflicts mental strain

T178 Special T182 Special

2 A profound revelation is made 2 Unexpected truth or secret revealed


3 An unknown form of magic is manifested 3 A mysterious effect is manifested
4 The challenge unveils a unique ability 4 Assumptions or beliefs are challenged
5 The environment responds dramatically 5 Environment is drastically altered
6 The puzzle challenges core assumptions 6 A hidden connection is revealed
7 Elements behave unpredictably 7 A character is momentarily lost
8 A cryptic message is unveiled 8 A personal connection affects a character
9 The puzzle hints at an unseen force at play 9 The obstacle morphs into something new
10 An unanticipated connection to another event 10 An unseen force comes into play
11 The puzzle reveal its true essence 11 The true nature of the obstacle is revealed
12 Entire location transforms its theme 12 The entire location is affected
32
CAMPING CRAFTING
T183 Camping T186 Ingredient Source
2-5 Animal (T187)
2-5 Interruption (T184)
6-8 Plant (188)
6-8 Rest (T44)
9-12 Mineral (189)
9-12 Discovery (T185)
T187 Animal Ingredient
2 Whispering Moth Wings

T184 Interruption 3 Ember Fox Pelt


4 Nightcrawler Silk
2 A nearby tree whispering tales in the wind
5 Frost Serpent Scale
3 A group of ghostly apparitions 6 Starlight Bat Fur
7 Phoenix Feather
4 The arrival of a massive beast
8 Dreamfish Scales
5 The appearance of a luminescent fog 9 Thunderhoof Hide
10 Mirage Rabbit Foot
6 The visit of a wandering merchant
11 Voidwurm Horn
7 An unexpected weather change 12 Eternal Elk Antler
8 The arrival of a lost traveler T188 Plant Ingredient
9 A nearby animal causing a ruckus 2 Moonbloom Petals
3 Solaris Thorn
10 The appearance of a cloaked figure
4 Echoing Violet
11 A mysterious glowing object in the distance 5 Veilroot Tubers
6 Twilight Moss
12 The ground beneath shifts unexpectedly
7 Sunflare Berry
8 Shimmerleaf Fronds
9 Whisperwood Bark
T185 Discovery
10 Arcanefruit Seeds
2 A premonitory dream with a mystical being 11 Duskrose Nectar
3 Magic-embedded stones 12 Mirage Cactus Spine

4 Edible plants with medicinal properties T189 Mineral Ingredient


2 Skyfire Opal
5 Nutritious wild berries
3 Frostfire Crystal
6 Pristine water source 4 Luminous Quartz
7 A cache of well-preserved supplies 5 Shadowgem
6 Maelstrom Sapphire
8 Restorative hot springs
7 Sunstone Shard
9 A hidden, peaceful meditation spot 8 Voidsalt Cluster
10 An old diary with local lore and secrets 9 Star Iron Ore
10 Ethernight Stone
11 Ancient symbols etched in nearby rocks
11 Celestium Fragment
12 A scenic view that boosts morale 12 Dragon's Breath Ruby
33
T190 Properties T194 Requisite
2-5 Alchemical (T191) Place in a basket and let it drift
2
downstream a full day and night
6-8 Practical (T192)
9-12 Corrupt (T193) Leave it at a crossroads until a stranger
3
picks it up and sets it down again
T191 Alchemical Expose it to the howling winds of a
4
2 Grant temporary immunity to diseases mountaintop during a storm

3 Enhance strength or agility Cover it in leaves and bury it in a forest


5
clearing for a day
4 Accelerate natural healing
Whisper a secret to it under
5 Cure minor ailments 6
the light of a crescent moon
6 Purify or detoxify substances
Heat in the heart of a blazing fire while
7 Restore minor wounds 7
whispering an ancient incantation
8 Bolster resistance to toxins Keep it in your bag during
8
9 Induce rapid regeneration a day spent in silent solitude
10 Augment sensory perceptions Wash it in a waterfall under
9
11 Transform physical attributes the first rays of the rising sun

12 Reverse aging effects Bury under the roots of


10
a massive oak for one moon cycle
T192 Practical Expose it to the song of a rare bird
11
2 Reveal hidden paths at the break of dawn

3 Enhance night vision Let it sit in the lair of


12
a benevolent beast for three nights
4 Detect nearby magic
5 Illuminate surroundings T195 Unexpected Interaction
6 Understand foreign languages The mixture explodes,
2
7 Detect traps or dangers causing a minor shockwave
8 Enhance hearing The ingredients give birth to
3
hostile miniature creatures
9 Read surface thoughts
The mixture releases a gust of wind,
10 Camouflage in nature 4
creating a temporary blizzard
11 Breathe underwater
The interaction creates a magnetic field,
12 Levitate small objects 5
attracting metal objects

T193 Corrupt The ingredients emit a high-pitched sound,


6
disorienting everyone nearby
2 Inflict severe burns
A sudden frost covers the ingredients,
3 Cause deep freezing 7
chilling the immediate area
4 Induce paralysis The ingredients cause a small,
8
5 Inflict minor poisoning localized earthquake
6 Cause skin irritation The mixture produces a blinding flash
9
7 Numb pain and smoke, obscuring vision

8 Slight piercing damage The mixture emits a cloud of toxic gas


10
and floating spores
9 Cause dizziness
The mixture erupts like a small volcano,
10 Weaken metal or material 11
spewing magical residue
11 Inflict hallucinations The ingredients dissolve, leaving
12
12 Inflict blindness behind a radiant glow
34
MOST USED TABLES
T13 General Element T62 Beast Disposition
2-5 Lesser, uncommon, or marginal 2-5 Aggressive or territorial
6-8 Moderate, regularly encountered 6-8 Cautious or wary
9-12 Greater, widespread, or central 9-12 Curious or unconcerned

T40 Challenge Action T65 Person Disposition


2-5 Tactical 2-5 Hostile or suspicious
6-8 Agressive 6-8 Neutral or indifferent
9-12 Special 9-12 Friendly or helpful

T44 Resource Recovery


T72 Monster Disposition
2-5 Recover 1d6 Resources
2-5 Attacks on sight, hostile
6-8 Recover 2d6 Resources
6-8 Threatening, aggressive
9-12 Recover 3d6 Resources 9-12 Defensive, guarded

T45 Dying
T68 Name prefix Name suffix
You go out in a blaze of glory. Reduce the
2-5 2 Al -ena
current Challenge’s Endurance by 1d6.
3 Fen -ius
You cheated Death this time.
6-8 4 Lor -ara
Recover 2d6 Resources.
5 Ser -ion
You come back, changed. Roll a few
9-12 6 Cael -eth
new Traits. Recover 3d6 Resources.
7 Dae -an

T59 Event Type 8 Bryn -or


9 Tari -as
2-5 Encounter
10 Elan -iel
6-8 Feature
11 Gali -orin
9-12 Hazard
12 Rael -yn
T60 Encounter Type
2-5 Beast T78 Name prefix Name suffix
6-8 People 2 Zoth -arix
9-12 Monsters 3 Vor -onir
4 Neph -thos
T80 Feature Type
5 Grak -ulex
2-5 Natural
6 Thal -mar
6-8 Constructed
7 Krax -ian
9-12 Mysterious
8 Vex -oroth
T90 Hazard Type 9 Ghor -azun
2-5 Natural 10 Syl -ethis
6-8 Constructed 11 Mord -akul
9-12 Mysterious 12 Dran -ythr
35
T100 Room Type T138 New Street
Lower Final Room Lower Finish the settlement
Equal Unique Room (T116 or T117) Equal Unique Event (T156)
Higher Regular Room Higher Continue exploring

T105 Room Size T144 Block Occupancy

2-5 Small or cramped 2-5 Park, square, isolated building, garden

6-8 Medium or standard 6-8 Homes, alleyways, shops, courtyards


9-12 Large or expansive 9-12 Dense and tall buildings and shops

T148 Building Category


T120 Passage position
2-5 Notable (T149)
2-5 To your left
6-8 Common (T150)
6-8 In front of you
9-12 Landmark (T151)
9-12 To your right

T152 People
T121 Door status
2-5 Enigmatic (T153)
2-5 Trapped or stuck
6-8 Commoners (T154)
6-8 Blocked or locked
9-12 Notable (T155)
9-12 Unlocked or open

T156 Unique Event


T122 Room Event 2-5 Strange Phenomena (T157)
2-5 Encounter (T123) 6-8 Unusual Encounters (T158)
6-8 Feature (T124) 9-12 Peculiar Features (T159)
9-12 Hazard (T125)

T39 The Game Machine


T123 Room Encounter
2-5 Beasts (126) 2-5 Negative (No) Cold Shadow
1 2 3
6-8 People (127)
9-12 Positive (Yes) Hot Light
9-12 Monsters (128)
1-3
2-5 Stillness Weak Close
T124 Room Feature 4 5 6
2-5 Interactive (T129) 9-12 Motion Strong Open

6-8 Lore (T130)


2-5 Scarcity Decay Rupture
9-12 Magic (T131)
1 2 3
9-12 Abundance Growth Bond
T125 Room Hazard 4-6
2-5 Trap (T132) 2-5 Chaos Modest Elusive
6-8 Environment (T133) 4 5 6
9-12 Peace Grand Concrete
9-12 Magic (T134)
36
The Book of Tables is the essential
companion to the enchanting world of
"Against the Wind." This comprehensive
compendium features all 195 tables from
the book, perfect for home printing or on-
the-go reference. Its user-friendly format
and detailed index make navigating through
its pages a breeze, allowing you to
effortlessly tailor your gameplay experience.

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