02 Force Systems 3D
02 Force Systems 3D
Force Systems
A = A’ + Az
and A’ = Ax + Ay
A = Ax + Ay + Az
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Unit Vector
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Cartesian Unit Vector
In 3-D,
i, j, k, are used to designate
directions of the x, y, z, axes.
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Cartesian Vector Representation
A = Ax i + Ay j + Az k
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Magnitude of a Cartesian Vector
A A A A
2
x
2
y
2
z
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Magnitude of a Cartesian Vector
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Magnitude of a Cartesian Vector
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Direction of a Cartesian Vector
Ax Ay Az
cos cos cos
A A A
A Ax Ay A
uA i j z k
A A A A
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Rectangular Components of a Vector
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2.6 ADDITION & SUBTRACTION OF CARTESIAN
VECTORS
A = Ax i + Ay j + Az k
B = Bx i + By j + Bz k
Resultant vector R,
Subtraction,
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Concurrent Force System
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2.7 POSITION VECTORS
Concept of a position vector.
Position vector is important in
formulating the Cartesian force
vector, which is directed between
any two points in space.
x, y, z Coordinates:
• Right-handed coordinate system is
used.
• Positive z-axis is always directed
upwards
(measures the height of an object).
• x and y axes lie in the horizontal
plane.
• Points in space are located relative
to the origin of coordinates, O.
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POSITION VECTOR
Position vector r is defined as a fixed vector, which
locates a point in space relative to another point.
e.g. If r extends from the origin, O, to point P (x, y, z),
• Then r can be expressed in Cartesian vector form as
r = xi + yj + zk
• Note how the head-to-tail vector addition of the three
components yields vector r.
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In general, a position vector r may be
directed from point A to point B in
space. (Normally ‘r’ is written as rAB)
By head-to-tail vector addition, we
require rA + r = rB
Solving for r and expressing rA and rB
in Cartesian vector form yields:
r = rB - rA = (xBi + yBj + zBk) – (xAi + yAj + zAk)
OR r = (xB – xA) i + (yB – yA) j + (zB – zA) k
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PROCEDURE FOR ANALYSIS
When F is directed along a line, which extends from point A
to point B, then F can be expressed in Cartesian vector
form as follows:
Position vector Determine the position vector r directed
from A to B, and compute its magnitude r.
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Laws of Operation
1. Commutative Law:
A.B=B.A
2. Multiplication by a Scalar:
a(A . B) = (aA) . B = A . (aB) = (A . B)a
3. Distributive Law:
A . (B + D) = (A . B) + (A . D)
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CARTESIAN VECTOR FORMULATION
Similarly,
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Dot product of two general vectors A and B:
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APPLICATIONS
e.g. If A.B=0
Then = cos-1 0 = 90
So the vector A will be perpendicular to B.
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2. The components of a vector parallel and
perpendicular to a line.
The components of vector A parallel to or collinear with line aa’
defined by A ,
where A = A cos .
This component is also called projection of A onto the line.
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If the direction of the line is specified by unit vector u,
then we can find A directly from the dot product;
A . u = (A)(u) cos
A = A cos =A.u (since u = 1)
Hence, the scalar projection of A along a line is
determined from the dot product of A and the unit
vector u which defines the direction of the line.
The component A represented as a vector will be
given as
A = A cos u = (A . u) u
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Rectangular Components of a Vector
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Rectangular Components of a Vector
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Express F as a vector in terms of the unit vectors i, j, and k.
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Sample Problem 2/10
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2/113 The access door is held in the 30 open
position by the chain AB. If the tension in
the chain is 100N, Express T as a vector in
terms of the unit vectors i, j, and k.
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