CMP55
CMP55
computer or information appliance. Examples of input devices include keyboards, computer mice, scanners, cameras, joysticks, and microphones.
Keyboard[edit]
Main article: Computer keyboard
A keyboard is a human interface device which is represented as a matrix of buttons. Each button, or key, can be used to either input an alphanumeric
character to a computer, or to call upon a particular function of the computer. It acts as the main text entry interface for most users.[1]
Types[edit]
Keyboards are available in many form factors, depending on the use case. Standard keyboards can be categorized by its size and number of keys, and
the type of switch it employs. Other keyboards cater to specific use cases, such as a numeric keypad or a keyer.
Desktop keyboards are typically large, often have full key travel distance, and features such as multimedia keys and a numeric keypad. Keyboards on
laptops and tablets typically compromise on comfort to achieve a thin figure.
There are various switch technologies used in modern keyboards, such as mechanical switches (which use springs), scissor switches (usually found on
a laptop keyboard), or a membrane.
Other keyboards do not have physical keys, such as a virtual keyboard, or a projection keyboard.
Ergonomic keyboard
A keyboard placing design emphasis on ergonomics and comfort.
Chorded keyboard
A keyboard used by pressing several keys together.
Thumb keyboard
A miniature keyboard found in PDAs and mobile phones.
Keyer
A chorded keyboard without the board.
Numeric keypad
While some keyboards include one (commonly found on the right side), numeric keypads can be found as independent devices.
Keyboard
Ergonomic keyboard
Chorded keyboard
Thumb keyboard
Keyer
Numeric keypad
Pointing device[edit]
A computer mouse
Main article: Pointing device
A pointing device allows a user to input spatial data to a computer. It is commonly used as a simple and intuitive way
to select items on a computer screen on a graphical user interface (GUI), either by moving a mouse pointer, or, in the
case of a touch screen, by physically touching the item on screen. Common pointing devices include mice, touchpads,
and touch screens.[2]
Whereas mice operate by detecting their displacement on a surface, analog devices, such as 3D mice, joysticks, or
pointing sticks, function by reporting their angle of deflection.
Types[edit]
Pointing devices can be classified on:
Whether the input is direct or indirect. With direct input, the input space
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